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No meta moment.


* A more meta example; a Redditor got Katrina's quote 'And remember that bad times are just times that are bad" [[https://www.reddit.com/r/AnimalCrossing/comments/5wojsn/my_brand_new_katrina_quote_tattoo/ tattooed onto their wrist over their self harm scars.]] An incredibly inspirational quote when taken like that.
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* While you have a visitor over at your house in ''New Horizons'', interacting with certain types of furniture will cause the visitor to make some form of commentary on the furniture item depending on what it is. If the item is a photo of the very villager visiting, they'll be incredibly touched that you're displaying it, in some cases with TearsOfJoy.
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* In the film, Margie moves away to follow her dream of becoming a fashion designer/artist. Ai is initially upset, as the two were very close, but a letter from Margie causes her to be more upbeat and follow her dream. Margie returns during the winter to surprise Ai, and helps her save the day.

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* In the film, Margie moves away to follow her dream of becoming a fashion designer/artist. Ai is initially upset, as the two were very close, but a letter from Margie (alongside Margie’s photo being included in the letter just like in the games) causes her to be more upbeat and follow her dream. Margie returns during the winter to surprise Ai, and helps her save the day.
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Being a wholly peaceful and lighthearted game, there is an abundance of sweet moments that can make you feel like you're living in a second home.
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** In ''New Horizons'' a villager will throw a party at their house with two other animals. They will give you a present and you get to smash a piñata for cupcakes to share with your other villagers, who will give you more gifts when you do so. Isabelle will wish you a happy birthday if you talk to her in Resident Services. Also, K.K. Slider will come on your birthday regardless of whether it's a Saturday to sing K.K. Birthday, and starts whenever you talk to him rather than being on his usual schedule. During the performance, instead of showing the credits like it usually does, the game instead displays heartfelt messages from two villagers and two town [=NPCs=]. Like ''New Leaf'', the two villager messages and the two town [=NPC=] messages are selected at random.

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** In ''New Horizons'' a villager will throw a party at their house with two other animals. They will give you a present and you get to smash a piñata for cupcakes to share with your other villagers, who will give you more gifts when you do so. Isabelle will wish you a happy birthday if you talk to her in Resident Services.Services, and Brewster will prepare a special coffee blend for you if you go to the Roost. Also, K.K. Slider will come on your birthday regardless of whether it's a Saturday to sing K.K. Birthday, and starts whenever you talk to him rather than being on his usual schedule. During the performance, instead of showing the credits like it usually does, the game instead displays heartfelt messages from two villagers and two town [=NPCs=]. Like ''New Leaf'', the two villager messages and the two town [=NPC=] messages are selected at random.



** From ''City Folk'' onwards, Brewster will serve hot chocolate instead of coffee for Valentine's Day. Because who doesn't love a hot cup of cocoa?



* The ''Welcome Amiibo'' update adds 50 villagers that were previously only in e+ or the Gamecube Animal Crossing, like Paolo, Rex, Sandy, Claude, Ketchup, and Spike.

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* The ''Welcome Amiibo'' update adds 50 villagers that were previously only in e+ or the Gamecube Animal Crossing, like Paolo, Rex, Billy, Sandy, Claude, Ketchup, Sylvana, and Spike.Spike. Similarly, the 2.0. update for ''New Horizons'' brought back eight villagers not seen since ''e+''; Zoe, Ace, Rio, Faith, Roswell, Frett, Azalea, and Chabwick.



* After completing a certain number of requests, the player can invite special non-villager [=NPCs=] to have vacation homes, some of which invite roommates of their own. This provides even more heartwarming moments for said [=NPCs=].

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* After completing a certain number of requests, the player can invite special non-villager [=NPCs=] to have vacation homes, homes by scanning their amiibo cards, some of which invite roommates of their own. This provides even more heartwarming moments for said [=NPCs=].



** Normally, clients can only have one roommate. However, the game lets all three Able Sisters live together, and also lets Kapp'n and all three of his family members live together too, which is a much-appreciated detail.

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** Normally, clients can only have one roommate. However, the game lets all three Able Sisters live together, and also lets Kapp'n and all three of his family members (his wife, his daughter and his mother) live together too, which is a much-appreciated detail.
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* Though this has not been confirmed as of yet, it appears that the new wolf villager introduced in ''New Horizons '', Audie, was named after a grandmother who became well-known in the fanbase for clocking in 3500+ hours on her ''New Leaf '' file.
* In ''New Horizons'', you are guaranteed to get a jock and uchi villager when you load up the game for the first time. If that jock or uchi villager happens to be one that moved away from your town in the games in the past, [[https://twitter.com/DramakinsTv/status/1241169895485833224 prepare for one hell of a heartwarming reunion.]]
** After locating your tent, Tom Nook notices the jock and uchi villagers have not yet returned. You'll have to locate them, and they're in the middle of trying to find a place for their tent. You can choose to offer to find them a spot for their tent, and their reactions to you doing so are sweet.

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* Though this has not been confirmed as of yet, it appears that the new peppy wolf villager introduced in ''New Horizons '', Audie, was named after a grandmother who became well-known in the fanbase for clocking in 3500+ hours on her ''New Leaf '' file.
* In ''New Horizons'', you are guaranteed to get a jock Jock and uchi Sisterly villager when you load up the game for the first time. If that jock Jock or uchi Sisterly villager happens to be one that moved away from your town in the games in the past, [[https://twitter.com/DramakinsTv/status/1241169895485833224 prepare for one hell of a heartwarming reunion.]]
** After locating your tent, Tom Nook notices the jock Jock and uchi Sisterly villagers have not yet returned. You'll have to locate them, and they're in the middle of trying to find a place for their tent. You can choose to offer to find them a spot for their tent, and their reactions to you doing so are sweet.



* Starting in ''New Horizons'', female kangaroo villagers now all have things in their house set up for their joey to play with. The game doesn't acknowledge them in any other way since they're an extension of their mother's model, so it's sweet that the game still makes sure it's clear that the villager loves their baby in-universe even if they can't say anything about them.

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* Starting in ''New Horizons'', female kangaroo villagers now all have things in their house set up for their joey to play with. The game doesn't acknowledge them the babies in any other way since they're an extension of their mother's model, so it's sweet that the game still makes sure it's clear that the villager loves their baby child in-universe even if they can't say anything about them.
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* The franchise, in general, is this. Instead of a major plot or going on some grand adventure killing evil monsters, you're simply playing as a villager living day-to-day life in an idyllic little town. Perfect for relaxing after a long day.
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** As of a recent update, if you see a former resident on a mystery island, they will remember you.
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* In ''New Horizons'', you might catch two Cranky villagers accusing each other [[HypocriticalHumor for being too cranky]]. They'll turn to the player and ask who's the crankiest of the two at which point you get the choice to pick one side or tell them they're both cranky... OR you can tell both of them that you still love both villagers regardless. If you choose the latter, both Cranky villagers get so touched by your kind words that they start crying! Doubles as a funny moment for their ComicalOverreacting.

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Added a few HHP moments; grammar check; some other changes (the number of turnips Joan gives you isn’t always 50)


* ''New Leaf'' marks the return of camping villagers from ''Animal Crossing: Population Growing.'' Unlike ''Population Growing,'' these campsite villagers can move it if your town has 9 or less villagers. If they consider it, you can choose to convince them to move in. There is a 50/50 chance they will accept or decline, but even if they decline, you can try again. Sometimes, the camping villager will TakeAThirdOption and challenge you to a game, which can be an extended three-round Rock-Paper-Scissors or charades. After they accept or after they are defeated in their challenge, they will move in. After a few days, they move in, and checking up on them as they are unpacking will express their thanks for the invite. For example:

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* ''New Leaf'' marks the return of camping villagers from ''Animal Crossing: Population Growing.'' Unlike ''Population Growing,'' these campsite villagers can move it in if your town has 9 or less villagers. If they consider it, you can choose to convince them to move in. There is a 50/50 chance they will accept or decline, but even if they decline, you can try again. Sometimes, the camping villager will TakeAThirdOption and challenge you to a game, which can be an extended three-round Rock-Paper-Scissors or charades. After they accept or after they are defeated in their challenge, they will move in. After a few days, they move in, and checking up on them as they are unpacking will express their thanks for the invite. For example:



* Starting in ''New Horizons'', female kangaroo villagers now all have things their house set up for their joey to play with. The game doesn't acknowledge them in any other way since they're an extension of their mother's model, so it's sweet that the game still makes sure it's clear that the villager loves their baby in-universe even if they can't say anything about them.

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* Starting in ''New Horizons'', female kangaroo villagers now all have things in their house set up for their joey to play with. The game doesn't acknowledge them in any other way since they're an extension of their mother's model, so it's sweet that the game still makes sure it's clear that the villager loves their baby in-universe even if they can't say anything about them.



** Joan will bring Daisy Mae (who's having a cookie since she's too young for coffee) and will talk about nice it is to just sit down without carrying turnips.

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** Joan will bring Daisy Mae (who's having a cookie since she's too young for coffee) and will talk about how nice it is to just sit down without carrying turnips.



* In ''Happy Home Paradise'', you can meet Joan in the hospital every Monday, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with five bundles of turnips.

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* In ''Happy Home Paradise'', you can meet Joan in the hospital every Monday, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with five three, five, or ten bundles of turnips. turnips.
* A snooty villager visiting the hospital may mention that she is upset. Why? Because everyone in there is unwell in some manner, and she wishes that she could hug the whole building.
* The fact that roommates can often be seen hanging out together at the main island of the Archipelago. Even seeing roommates doing something as simple as riding the waves on inflatable chairs or playing in the sand together can melt hearts.



* If you use the new handheld camera mode to take a picture of a villager, they'll notice and do a smile and wave for the camera.

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* After completing a certain number of requests, the player can invite special non-villager [=NPCs=] to have vacation homes, some of which invite roommates of their own. This provides even more heartwarming moments for said [=NPCs=].
** The fact that the player gets the photos of special [=NPCs=] for whom they complete vacation homes. It’s a really nice gesture from them.
** Normally, clients can only have one roommate. However, the game lets all three Able Sisters live together, and also lets Kapp'n and all three of his family members live together too, which is a much-appreciated detail.
** Speaking of the Able Sisters, they get even more heartwarming dialogue when talked to at their vacation home. Some highlights are:
*** Sable mentions that though she and her sisters sometimes argue, if she was made to choose between the occasional argument and not seeing her sisters at all, then she is more than happy to argue.
*** Label says that although she and Sable both have stubborn streaks and occasionally clash as a result, the vacation home always makes them forget any arguments. She also mentions taking photos of the house to get design inspiration, but a lot of the photos end up including Mabel and Sable, which she feels makes the photos count as family photos.
*** Mabel states that Sable has gotten a lot happier in recent times, and that seeing Sable and Label so happy means that she can’t help but smile as well.
* If you use the new handheld camera mode to take a picture of a villager, villager or most special [=NPCs=], they'll notice and do a smile and wave for the camera.
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* In ''Happy Home Paradise'', you can meet Joan in the hospital every Monday, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with a bundle of five turnips.

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* In ''Happy Home Paradise'', you can meet Joan in the hospital every Monday, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with a bundle of five bundles of turnips.
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** Achieving the Legendary Designer rank prompts a celebration...another casual pizza party on the second floor of Paradise Planning, just like the one you had when you started out, to remind you of your beginnings at the business.
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* [[https://www.reddit.com/r/AnimalCrossing/comments/gprvbp/my_7_year_old_nephew_was_devastated_when_bangle/ This Reddit post]] explains on how a Reddit user’s nephew became extremely saddened by Bangle’s departure from his island, so the Reddit user took it upon themselves to create a postcard from Bangle herself, complete with a homemade drawing of Bangle singing and dancing in front of an audience and a letter. The nephew became very happy upon receiving the postcard, being amazed at how character from his game reached out to him in real life.

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* [[https://www.reddit.com/r/AnimalCrossing/comments/gprvbp/my_7_year_old_nephew_was_devastated_when_bangle/ This Reddit post]] explains on how a Reddit user’s nephew became extremely saddened by Bangle’s departure from his island, so the Reddit user took it upon themselves to create a postcard from Bangle herself, complete with a homemade drawing of Bangle singing and dancing in front of an audience and a letter. The nephew became very happy upon receiving the postcard, being amazed at how a character from his game reached out to him in real life.
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* [[https://www.reddit.com/r/AnimalCrossing/comments/gprvbp/my_7_year_old_nephew_was_devastated_when_bangle/ This Reddit post]] explains on how a Reddit user’s nephew became saddened by Bangle’s departure from his island, so the Reddit user took it upon themselves to create a postcard from Bangle herself, complete with a custom picture of Bangle performing in front of an audience and a letter. The nephew became happy upon receiving the postcard.

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* [[https://www.reddit.com/r/AnimalCrossing/comments/gprvbp/my_7_year_old_nephew_was_devastated_when_bangle/ This Reddit post]] explains on how a Reddit user’s nephew became extremely saddened by Bangle’s departure from his island, so the Reddit user took it upon themselves to create a postcard from Bangle herself, complete with a custom picture homemade drawing of Bangle performing singing and dancing in front of an audience and a letter. The nephew became very happy upon receiving the postcard.postcard, being amazed at how character from his game reached out to him in real life.
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* In ''Happy Home Paradise'', you can meet Joan in the hospital, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with a bundle of five turnips.

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* In ''Happy Home Paradise'', you can meet Joan in the hospital, hospital every Monday, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with a bundle of five turnips.
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** As of the 2.0 update, she lets the town know when people such as Flick and CJ are on your island and encourages the villagers to interact with them to make their time on the island special, even though they're just regular people visiting.
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** When Niko finds a DIY recipe bottle on the beach without knowing what it is, he shows it to you and asks you about it. After you explain crafting to him, it quickly sparks an interest in the gray langur who eagerly explores more information on crafting and even comes up with his own recipes which he shares with you. You've given him a whole new hobby he can be excited about!
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** One of his songs during voyages is him singing about how much he loves his daughter and how happy he is to see her take after him.
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* The private room addition to the ''Happy Home Paradise'' restaurant serves as a spot for roommates you've set up to visit the hub island as a duo, and they'll talk about enjoying the chance to spend time with each other.
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* If you use the new handheld camera mode to take a picture of a villager, they'll notice and do a smile and wave for the camera.
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** Everyone here has great team spirit. When Lottie falls ill due to food poisoning, Niko immediately orders Wardell to escort her to a paramedic, and to carry her if he needs to. This motivates Lottie to have the hospital built for anyone that suffers the same fate. Niko even fulfills her role while she's receiving treatment.


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* While it is also [[SugarWiki/FunnyMoments kind of funny]], if you were to room someone up with a lazy villager and talk to the lazy villager in his spare time, he brings up a moment where he accidentally sat on an item of food and his roomie was there for him.
* Having a peppy villager own a holiday home and then giving her a roommate may prompt a line of dialogue during her free time where [[DeclarationOfProtection she swears to always be there should her "new best friend" needs her.]]

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* ''Happy Home Paradise'' makes Paradise Planning feel like an absolute dream job due to the very sweet team camaraderie at the business and the happy customers who benefit from your services. Lottie in particular serves as a great team leader, offering praise and respect and feeling truly close to and appreciative of her preexisting coworkers Niko and Wardell--the latter of whom is very quiet and terse, but gets as much respect from Lottie as you and Niko do and seems to communicate well with her even without words. Lottie also arranges parties as you grow in designer rank to celebrate the work of the team, and Niko and Wardell appreciate your involvement and trade skills with you, making your job feel like a great little group of friends.

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* ''Happy Home Paradise'' makes Paradise Planning feel like an absolute dream job due to the very sweet team camaraderie at the business and the happy customers who benefit from your services. Lottie in particular serves as a great team leader, offering praise and respect and feeling truly close to and appreciative of her preexisting coworkers Niko and Wardell--the latter of whom is very quiet and terse, but gets as much respect from Lottie as you and Niko do and seems to communicate well with her even without words. Lottie also arranges increasingly-done-up parties as you grow in designer rank to celebrate the work of the team, and Niko and Wardell appreciate your involvement and trade skills with you, making your job feel like a great little group of friends.


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** Wardell is also the one to send you a phone customization kit with Paradise Planning branding so the whole team can match.
* In ''Happy Home Paradise'', you can meet Joan in the hospital, where she's going for a routine check-up. She mentions being proud of Daisy Mae for carrying on her work, and she gifts the player with a bundle of five turnips.
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--> Will you join me here again, friend?

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--> Will you join meet me here again, again sometime, my friend?
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* ''Happy Home Paradise'' makes Paradise Planning feel like an absolute dream job due to the very sweet team camaraderie at the business and the happy customers who benefit from your services. Lottie in particular serves as a great team leader, offering praise and respect and feeling truly close to and appreciative of her preexisting coworkers Niko and Wardell-the latter of whom is very quiet and terse, but gets as much respect from Lottie as you and Niko do and seems to communicate well with her even without words. Lottie also arranges parties as you grow in designer rank to celebrate the work of the team, and Niko and Wardell appreciate your involvement and trade skills with you, making your job feel like a great little group of friends.

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* ''Happy Home Paradise'' makes Paradise Planning feel like an absolute dream job due to the very sweet team camaraderie at the business and the happy customers who benefit from your services. Lottie in particular serves as a great team leader, offering praise and respect and feeling truly close to and appreciative of her preexisting coworkers Niko and Wardell-the Wardell--the latter of whom is very quiet and terse, but gets as much respect from Lottie as you and Niko do and seems to communicate well with her even without words. Lottie also arranges parties as you grow in designer rank to celebrate the work of the team, and Niko and Wardell appreciate your involvement and trade skills with you, making your job feel like a great little group of friends.
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* ''Happy Home Paradise'' makes Paradise Planning feel like an absolute dream job due to the very sweet team camaraderie at the business and the happy customers who benefit from your services. Lottie in particular serves as a great team leader, offering praise and respect and feeling truly close to and appreciative of her preexisting coworkers Niko and Wardell-the latter of whom is very quiet and terse, but gets as much respect from Lottie as you and Niko do and seems to communicate well with her even without words. Lottie also arranges parties as you grow in designer rank to celebrate the work of the team, and Niko and Wardell appreciate your involvement and trade skills with you, making your job feel like a great little group of friends.
** Wardell's relationship with the player feels especially heartwarming when he musters the words to praise the player, since his reticence translates to the things he ''does'' say as being a big deal. He also goes on a break at one point to sit by the ocean. When you find him, he tells you you're welcome to join him, and then, after some reflection about the sounds of nature, he has this to say when he gets up.
--> Will you join me here again, friend?
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* Another one for The Roost. If you invite an old villager who's moved away via Amiibo Card, s/he will talk about about the good times s/he had living there.

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* Another one for The Roost. If you invite an old villager who's moved away via Amiibo Card, s/he will talk about about the good times s/he had living there.on your island.
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* Another one for The Roost. If you invite an old villager who's moved away via Amiibo Card, s/he will talk about about the good times s/he had living there.

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