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** Plus, maybe Holodrum is actually a territory that exists under Hyrulean governance. The only insular authority seen is the mayor of Horon Village, with no mention of who rules the rest of the country. Impa is also able to bring a brigade of Hylian knights into Holodrum to help protect Din, and at least one villager is aware of who Princess Zelda is. If this is the case, the season spirits could be referencing Hyrulean myths and legends because that's where the mythos of their own country traces back to.

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** Maybe at some point Ambi married for political reasons, or she ''did'' get over her old lover.
** Another possibility is that she was pregnant, or that she had already given birth and kept the child hidden.
** Keeping an heir hidden wouldn't work, since then, there'd be no issue of Ralph disappearing if he tried to kill Ambi.
** The Cap'n is only reduced to bones as seen in ''Oracle of Seasons'', which takes place 400 years after the events of the past in ''Oracle of Ages''. He might've made it back to Labrynna, sired an heir for Ambi, and then left for the voyage that ended up with him and his crew being shipwrecked.

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** Maybe at some point Ambi married Being lovesick for someone doesn't mean you're forever bound to them or that it's impossible to get together with anyone else, even if only for political reasons, or she ''did'' get over her old lover.
** Another possibility is
reasons. Ambi probably wasn't so lovesick that she was pregnant, or that she had already given birth and kept the child hidden.
** Keeping
unable to preserve her line by siring an heir hidden wouldn't work, since then, there'd be no issue of Ralph disappearing if he tried to kill Ambi.
** The Cap'n is only reduced to bones as seen in ''Oracle of Seasons'', which takes place 400 years after the events of the past in ''Oracle of Ages''. He might've made it back to Labrynna, sired an heir for Ambi, and then left for the voyage that ended up with him and his crew being shipwrecked.
heir.



** Even someone in their early twenties could be called "kid," especially if they have a youthful appearance (and Hylians tend to).

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** Even someone in their early twenties could be called "kid," especially if they have a youthful appearance (and Hylians tend to).or are being addressed by an older person.
** And in which cutscenes is he shown to be adult-height?
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*** The reason Impa doesn't recognize Link in a Linked ''Ages'' game is because she's being possessed by Veran, who hasn't met Link before. Once she's freed from the possession, she recognizes him from the events of ''Seasons'' right away. If anything, the troupe members being knights is the Linked Game intro that makes less sense; if they know someone's after Din by that point and that whoever it is probably knows she's the Oracle already, why do they bother with the disguises, and why are they sitting leisurely around a fire, drinking and playing music, instead of getting her out of Holodrum as quickly as possible?

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*** The reason Impa doesn't recognize Link in a Linked ''Ages'' game is because she's being possessed by Veran, who hasn't met Link before. Once she's freed from the possession, she recognizes him from the events of ''Seasons'' right away. If anything, the troupe members being knights is the Linked Game intro that makes less sense; if they know someone's after Din by that point and that whoever it is probably knows she's the Oracle already, why do they bother with the disguises, and why are they sitting leisurely around a fire, drinking and playing music, instead of getting her out of Holodrum as quickly as possible?possible? At least, in the case of ''Ages'', it could be argued that Impa sought Nayru out alone so as not to draw as much attention as bringing a brigade of knights to Holodrum did.
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** Besides, just because Ambi doesn't reunite with the Cap'n onscreen doesn't mean that it never happens. Presumably, she embarks on the same journey regardless of which game you finish first, and in a Linked ''Ages'' game, the pirates are last encountered in the present age of Labrynna rather than Holodrum, making it a lot more likely that she'll happen across them in her search.
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** ''Skyward Sword'' establishes that the Master Sword is sapient and can possibly move about on its own, but this still begs the question of which order of sword upgrades between the two games is canon. Namely, if the broken sword the old Zora gives to you is canonically the last upgrade, that detracts from the notion that it is the same Master Sword, since it's unlikely Fi would be able or willing to snap herself in half for no reason.
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*** The reason Impa doesn't recognize Link in a Linked ''Ages'' game is because she's being possessed by Veran, who hasn't met Link before. Once she's freed from the possession, she recognizes him from the events of ''Seasons'' right away.

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*** The reason Impa doesn't recognize Link in a Linked ''Ages'' game is because she's being possessed by Veran, who hasn't met Link before. Once she's freed from the possession, she recognizes him from the events of ''Seasons'' right away. If anything, the troupe members being knights is the Linked Game intro that makes less sense; if they know someone's after Din by that point and that whoever it is probably knows she's the Oracle already, why do they bother with the disguises, and why are they sitting leisurely around a fire, drinking and playing music, instead of getting her out of Holodrum as quickly as possible?
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** Plus, when their goal is to revive Ganon, they wouldn't want to alert the same people who defeated him last time of what they were doing, which trying to steal the Triforce would surely do. The only reason the Hyruleans got involved in Holodrum and Labrynna was thanks to Zelda's prophetic dreams; otherwise Ganon's return would've caught them completely off guard.
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*** The reason Impa doesn't recognize Link in a Linked ''Ages'' game is because she's being possessed by Veran, who hasn't met Link before. Once she's freed from the possession, she recognizes him from the events of ''Seasons'' right away.
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** The Linked Game from Ages>>Seasons also makes the intros to both games work more effectively. One from Seasons to Ages has Link aid an Impa who appears to have completely forgotten they've met before despite the last game. Ages to Seasons not only doesn't have that problem but reveals the people traveling with Din are Hyrulean Knights trying to escort her out of the land as quickly and discreetly as possible, which makes far more sense for a game where one oracle was already attacked.
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** Ralph stays in the past until the sixth dungeon is completed (Nayru brings him to the Present along with herself and Link after Veran possesses Ambi). After that point, he can presumably travel between the ages freely, as Nayru is with him.

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** At the beginning of the game, Ralph stays in follows Veran and Nayru into the past and stays there until the sixth dungeon Nayru is completed (Nayru rescued and Ambi is possessed in her stead, at which point Nayru brings him to the Present along with herself and Link after Veran possesses Ambi).and Ralph back into the present. After that point, he can presumably travel between the ages freely, as Nayru is with him.
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[[folder: Rosa in Holodrum]]
* In Oracle of Seasons, you first get to Subrosia by sneaking after Rosa as she shows the way to the secret entrance. But what is she doing in Holodrum to begin with? Subrosians are never seen outside of Subrosia anywhere else in the game, and the direction Rosa comes from when Link runs into her leads to a dead end with nothing of particular interest for her to have been there for.
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** Just because he was in Holodrum this time to save it doesn't mean he'll always be there for Holodrum. He's a Hyrulean Hero who just happened to end up here by the Triforce deciding to send him. I'd assume they're acknowledging he won't always be there, even within his lifetime, when "shadows fall" the way he would with Hyrule. The country also may not have distinct legends of the same hero, but still know of Hyrule's legends.
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** Considering references to trials and training in other sources, it's also possible it's a deliberate gambit on the part of the Triforce. It could solve the immediate problem itself, but this way Hyrule gets to strengthen its ties between two lands, Link helps out problems Hyrule wouldn't even know (and thus can't wish fixed), and Link gets serious training to defend Hyrule in the future. With the Encyclopedia saying the Triforce splits apart immediately after, if the split was inevitable there would be even more incentive to let Link handle it.
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** Suddenly running next to their queen would also likely set the guards off immediately and considering how fast the guards are once the stealth section ends, it would be a serious threat to Nayru. She'd also have to let Link and Ralph know the plan and go with her so they don't get left behind which she probably didn't have the time to do.

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[[folder:Overworld]]

* Anyone else think Oracle of Seasons' overworld map resembles the map from the original Zelda?
** That and all the bosses are the same! I understand [=OoS=] was originally going to be a remake of the original game, but those plans didn't get very far.
** Yeah, that's the case. [=OoS=] was supposed to be the first game and an unmade third game (left alone because of problems with the password system) was supposed to be the second game.

[[/folder]]



** I didn't think about it before, but now I wish they did that :(
** Actually it was suppose to be Naryu's game with color, it was called Oracle of Light and would deal with the 6 pieces of the rainbow of color in crystals....you also traveled between a Light World and a Dark World...

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** I didn't think about it before, but now I wish they did that :(
** Actually it was suppose to be Naryu's game with color, it was called
Actually, Farore wasn't made the Oracle of Light Secrets until after they scrapped the third game; originally, she was going to be the Oracle of Ages and would deal with ''Nayru'' would've been the 6 pieces painter/color-based oracle. This is why, in Oracle of Ages, there are so many color-based puzzles and why the rainbow of color in crystals....you also traveled between a Light World past is more drab and a Dark World...
colorless than the present age.



** Ralph travels to the past at the beginning of the game through the first portal opened by Veran, the same one Link travels through before he's received the Harp of Ages. While Link eventually returns to the future and receives the Harp of Ages to travel through time, Ralph never does and simply remains in the past. If you pay attention, you never see Ralph in the future until the ending when presumably Nayru returned him to his own time.


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** No, but why do they need to mention Hyrule when it's never implied to be in peril otherwise? Holodrum is the country that's in trouble in this game; why not just have them say "When shadows fall on Holodrum, a hero with a triangle mark will appear"?
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** Also possible is that Veran just has qualms with possessing a male body.
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** According to the Hyrule Encyclopedia, the Master Sword as it appears in the Oracle Games is apparently just an upgrade to the Noble Sword, which gives it power that's ''comparable'' to that of the true Master Sword of Hyrule, but isn't meant to be the exact same blade.
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** of special note, it's found sitting in a pedestal in Holodrum, in a place called the Lost Woods. Geographically speaking, if it was the same place as in Alttp, then Link would have been in Holodrum all along.

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** of Of special note, it's found sitting in a pedestal in Holodrum, in a place called the Lost Woods. Geographically speaking, if it was the same place as in Alttp, then Link would have been in Holodrum all along.



** This troper sees it in one of two ways. Either A: The Master Sword in Oracles Isn't canon. or B: The Holodrum/Labyrina Master Sword is not the same Sword of Evil's Bane. After all the design slightly differs on the crossguard despite the Master Sword's design being concrete at that point.

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** This troper sees I see it in one of two ways. Either A: The Master Sword in Oracles Isn't canon. or B: The Holodrum/Labyrina Master Sword is not the same Sword of Evil's Bane. After all the design slightly differs on the crossguard despite the Master Sword's design being concrete at that point.



*** Although...No, that doesn't make sense either, because of the eruption that was already mentioned. The eruption happens in the area near the portal that connects to the temple remains, yet it also manages to reach into Holodrum, where those same temple remains become flooded with lava. So that means that the temple is explicitly located above the volcanoes in northwestern Subrosia, which still begs the question of how it ended up in northeastern Subrosia when it fell down underground.

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*** Although...No, no, that doesn't make sense either, because of the eruption that was already mentioned. The eruption happens in the area near the portal that connects to the temple remains, yet it also manages to reach into Holodrum, where those same temple remains become flooded with lava. So that means that the temple is explicitly located above the volcanoes in northwestern Subrosia, which still begs the question of how it ended up in northeastern Subrosia when it fell down underground.



** You’ve made a couple of mistakes in this assessment, which I will now list off: 1.) Why would Veran choose to possess Link instead of Ambi when Ambi is the only one who can let work continue on the tower? 2.) Veran clearly thinks that Link does not stand a chance against Ambi’s guards since she calls them in to capture and/or kill him, so possessing him and letting Ambi go free is even more of a bad idea. 3.) I don’t even know why you’re asking about her possessing Nayru again when possessing Ambi is already a much smarter move since it takes away the need to manipulate her to do what Veran wants. It’s not as though she put off possessing Nayru to do something less effective. 5.) By the time she’s forced out out of Ambi, she doesn’t need to possess anyone since the tower is already done. She tries to possess Link once just for kicks, but decides killing him is better since she’s so frustrated with him at this point.

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** You’ve made a couple of mistakes in this assessment, which I will now list off: 1.) Why would Veran choose to possess Link instead of Ambi when Ambi is the only one who can let work continue on the tower? 2.) Veran clearly thinks that Link does not stand a chance against Ambi’s guards since she calls them in to capture and/or kill him, so possessing him and letting Ambi go free is even more of a bad idea. 3.) I don’t even know why you’re asking about her possessing Nayru again when possessing Ambi is already a much smarter move since it takes away the need to manipulate her to do what Veran wants. It’s not as though she put off possessing Nayru to do something less effective. 5.4.) By the time she’s forced out out of Ambi, she doesn’t need to possess anyone since the tower is already done. She tries to possess Link once just for kicks, but decides killing him is better since she’s so frustrated with him at this point.



** It's probably a lot harder for two elderly Garudo women who are known to work for Ganon to infiltrate Hyrule Castle than it would be for a human-looking stranger who offers hope in a dark time.

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** It's probably a lot harder for two elderly Garudo Gerudo women who are known to work for Ganon to infiltrate Hyrule Castle than it would be for a human-looking stranger who offers hope in a dark time.



** Mystery Seeds don't prevent that on their own. The posessed body sleeps and Veran's shadow form is briefly manifested, but she counts as being "inside" them for the sake of being hit. You can't damage her without first using the Switch Hook, which likely can't be easily duplicated or replaced.

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** Mystery Seeds don't prevent that on their own. The posessed possessed body sleeps and Veran's shadow form is briefly manifested, but she counts as being "inside" them for the sake of being hit. You can't damage her without first using the Switch Hook, which likely can't be easily duplicated or replaced.



** This in turn led to sorrow and depression from The workers themselves and The families and loved ones of the workers (One woman quotes how her Husband had been taken to work on the tower saying she may never see him again.) Which wasn't so much as Veran's plan as her role in the plot for Twinrova's Flame of Sorrow, which was fueled by the peoples sadness from these horrible changes and events.

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** This in turn led to sorrow and depression from The the workers themselves and The the families and loved ones of the workers (One (one woman quotes how her Husband husband had been taken to work on the tower saying she may never see him again.) again). Which wasn't so much as Veran's plan as her role in the plot for Twinrova's Flame of Sorrow, which was fueled by the peoples people's sadness from these horrible changes and events.



** The Triforce seems to be actively manipulating events, such as sending Link to the Oracles itself. It might simply not have accepted wishes. Also, since it is never used to imediately solve all problems instantly when it's assembled, it is likely that there is an unknown rule to what wishes it can grant and when.

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** The Triforce seems to be actively manipulating events, such as sending Link to the Oracles itself. It might simply not have accepted wishes. Also, since it is never used to imediately immediately solve all problems instantly when it's assembled, it is likely that there is an unknown rule to what wishes it can grant and when.



** Considering the games were originally going to be a Remake of Zelda 1. This is probably a callback to that considering Impa only appeared in the games Manual and not the game itself. Otherwise She does hold relevance as she's the earliest hint to Zelda's presence in the games (Linked ones anyway). Plus in Linked games She specifically say's that she was trying to smuggle the Oracles into Hyrule. This can be more seen in Seasons Linked where the Troupe are revealed to be Hyrulian Knights in on the ruse.

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** Considering the games were originally going to be a Remake remake of Zelda 1. This is probably a callback to that considering Impa only appeared in the games Manual game's manual and not the game itself. Otherwise She she does hold relevance as she's the earliest hint to Zelda's presence in the games (Linked (linked ones anyway). Plus in Linked linked games She she specifically say's says that she was trying to smuggle the Oracles into Hyrule. This can be more seen in Seasons Linked linked where the Troupe are revealed to be Hyrulian Knights knights in on the ruse.



** Actually the scene with the boat happens in both games via Linked save file. There is neither a right or wrong way for the story to be told. While Ages>Seasons makes more sense I.E The Ambi subplot getting payoff. The Master Sword (assuming you upgraded your sword to level 2 Via secret) is in it's usual place of the lost woods (Albeit this troper doesnt think it's the same Master Sword). The Seasons>Ages route is probably considered "Canon" due to that's the route the Manga took. (Though I personally feel the build up of shit hitting the fan is better with the latter, Compare Onox not showing up again till the end of the game To The black tower arc (and by default Veran) being made worse with each passing dungeon.)

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** Actually the scene with the boat happens in both games via Linked save file. There is neither a right or wrong way for the story to be told. While Ages>Seasons makes more sense I.E The i.e. the Ambi subplot getting payoff. The Master Sword (assuming you upgraded your sword to level 2 Via via secret) is in it's usual place of the lost woods (Albeit this troper doesnt Lost Woods (albeit I don't think it's the same Master Sword). The Seasons>Ages route is probably considered "Canon" due to that's the route the Manga took. took (Though I personally feel the build up of shit hitting the fan is better with the latter, latter. Compare Onox not showing up again till the end of the game To The to the black tower arc (and by default Veran) being made worse with each passing dungeon.) dungeon).



Both Veran and Onox feature the crest of the Gerudo tribe on their clothing - Veran on her sleeves and Onox on his armor. They're definitely agents of Twinrova, given their stated goals. But how are they actually related to the Gerudo? ''Are'' they? Or did the witch sisters give them the mark after allying with them? Veran at least could be a Gerudo with her green skin and red hair, but her final boss fight throws that out the wind. [[spoiler:She's some kind of dark Great Fairy with shapeshifting magic.]] Onox, on the other hand, doesn't show very much skin to begin with but has a complexion similar to light skinned Hylians. [[spoiler:He's actually a dragon.]] So then, is it just their connection to Twinrova? Are they of the Gerudo tribe but not of the Gerudo race themselves? Are they formerly ethnically Gerudo but [[spoiler:took monstrous forms in the pursuit of power or destruction]]?

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* Both Veran and Onox feature the crest of the Gerudo tribe on their clothing - Veran on her sleeves and Onox on his armor. They're definitely agents of Twinrova, given their stated goals. But how are they actually related to the Gerudo? ''Are'' they? Or did the witch sisters give them the mark after allying with them? Veran at least could be a Gerudo with her green skin and red hair, but her final boss fight throws that out the wind. [[spoiler:She's some kind of dark Great Fairy with shapeshifting magic.]] Onox, on the other hand, doesn't show very much skin to begin with but has a complexion similar to light skinned Hylians. [[spoiler:He's actually a dragon.]] So then, is it just their connection to Twinrova? Are they of the Gerudo tribe but not of the Gerudo race themselves? Are they formerly ethnically Gerudo but [[spoiler:took monstrous forms in the pursuit of power or destruction]]?



** Possibly, he sank the temple just as a precaution. If he didn't know about the Rod of Seasons, he might still have worried that the season spirits could do something to keep the seasons in order even with Din in captivity, so he sent them underground so they wouldn't be able to interfere. Din may just be a conduit for the spirits' blessings just like the rod is, so if she's taken out of the commission, they could seek out someone else to fill the roll of the oracle unless Onox keeps them from doing so.

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** Possibly, he sank the temple just as a precaution. If he didn't know about the Rod of Seasons, he might still have worried that the season spirits could do something to keep the seasons in order even with Din in captivity, so he sent them underground so they wouldn't be able to interfere. Din may just be a conduit for the spirits' blessings just like the rod is, so if she's taken out of the commission, they could seek out someone else to fill the roll role of the oracle Oracle unless Onox keeps them from doing so.

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* When you go to meet the season spirits in Oracle of Seasons, one of them mentions the “Hryulean” legend of a hero with a triangle on his hand, and another says this hero will appear “when shadows fall on Hyrule”...The game takes place in Holodrum, though. Any connections to or things going on in Hyrule are not mentioned. Is this a leftover from when the game was going to be a Zelda I remake? If not, why would the spirits reference Hyrulean events and lore when they’re in a different country?

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* When you go to meet the season spirits in Oracle of Seasons, one of them mentions the “Hryulean” “Hyrulean” legend of a hero with a triangle on his hand, and another says this hero will appear “when shadows fall on Hyrule”...The game takes place in Holodrum, though. Any connections to or things going on in Hyrule are not mentioned. Is this a leftover from when the game was going to be a Zelda I remake? If not, why would the spirits reference Hyrulean events and lore when they’re in a different country?


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** Is there any reason those spirits wouldn't be wise enough to portent about events in the neighbouring realm of Hyrule?
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** The Hero of Time is implied to have lost during the final battle of OOT in the Decline Timeline, so Kotake and Koume would be already dead. Then again, it's not like resurrection is impossible in the ''Zelda'' series, and it seems to be within Ganondorf's ability to do this sort of thing when he has the Triforce of Power (Volvagia in OOT is an old dead dragon he revived). There's also the possibility that, since the series in general and the ''Oracle'' games specially are very fond of the LegacyCharacter trope, this is simply a different incarnation of the witches, who Ganon took under his wing later.

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** The Hero of Time is implied to have lost during the final battle of OOT in the Decline Timeline, so Kotake and Koume would be already dead. Then again, it's not like resurrection is impossible in the ''Zelda'' series, and it seems to be within Ganondorf's ability to do this sort of thing when he has the Triforce of Power (Volvagia in OOT is an old dead dragon he revived). There's also the possibility that, since the series in general and the ''Oracle'' games specially especially are very fond of the LegacyCharacter trope, this is simply a different incarnation of the witches, who Ganon took under his wing later.
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* So if there was a third game; do you think maybe Farore would have been a painter, and the villain would kidnap her, the Oracle of Secrets, and then transform the world into [[RealIsBrown Morrowind or a modern-day FPS game]] while Link had to gather the essences of colour (ROYGBIV plus something like pink maybe) to restore the world back to its natural and colourful state?

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* So if there was a third game; do you think maybe Farore would have been a painter, and the villain would kidnap her, the Oracle of Secrets, and then transform the world into [[RealIsBrown Morrowind or a modern-day FPS game]] game palette]] while Link had to gather the essences of colour (ROYGBIV plus something like pink maybe) to restore the world back to its natural and colourful state?
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** While I appreciate your attempt, I’m afraid that’s not exactly what I was asking. I’m wondering if there’s a reason why the season spirits speak as though the events of the game are taking place in Hyrule. I know most of the game is set in a different country; that’s why I’m asking.
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** Holodrum and Labrynna are neighboring countries of Hyrule. The prologues and endings of linked games take place in Hyrule itself.

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** Holodrum and Labrynna are neighboring countries of Hyrule. The prologues and endings of the linked games take place in Hyrule itself.
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** Holodrum and Labrynna are neighboring countries of Hyrule. The prologues and endings of linked games take place in Hyrule itself.
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[[folder: Which country are we in again?]]
* When you go to meet the season spirits in Oracle of Seasons, one of them mentions the “Hryulean” legend of a hero with a triangle on his hand, and another says this hero will appear “when shadows fall on Hyrule”...The game takes place in Holodrum, though. Any connections to or things going on in Hyrule are not mentioned. Is this a leftover from when the game was going to be a Zelda I remake? If not, why would the spirits reference Hyrulean events and lore when they’re in a different country?
[[/folder]]
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** As it turns out, the skeleton in question doesn’t end up passing on anyway, it seems. I went back to the desert oasis and found his skull was still sitting there; he says he’s been barred from the afterlife for so long at this point that he doesn’t know how or if he’s able to get there now.

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** As it turns out, the skeleton in question doesn’t end up passing on anyway, it seems. I went back to the desert oasis and found his skull was still sitting there; he says he’s been barred from the afterlife for so long at this point that he doesn’t know how or if he’s able to get there now. Meaning he’s left to sit in the far corner of a barren desert, idling his time away throughout the rest of his existence, since you’re unable to take him anywhere beyond the desert or reunite him with his crew. That’s actually a little horrifying.
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** As it turns out, the skeleton in question doesn’t end up passing on anyway, it seems. I went back to the desert oasis and found his skull was still sitting there; he says he’s been barred from the afterlife for so long at this point that he doesn’t know how or if he’s able to get there now.
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* Possibly, he sank the temple just as a precaution. If he didn't know about the Rod of Seasons, he might still have worried that the season spirits could do something to keep the seasons in order even with Din in captivity, so he sent them underground so they wouldn't be able to interfere. Din may just be a conduit for the spirits' blessings just like the rod is, so if she's taken out of the commission, they could seek out someone else to fill the roll of the oracle unless Onox keeps them from doing so.

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* ** Possibly, he sank the temple just as a precaution. If he didn't know about the Rod of Seasons, he might still have worried that the season spirits could do something to keep the seasons in order even with Din in captivity, so he sent them underground so they wouldn't be able to interfere. Din may just be a conduit for the spirits' blessings just like the rod is, so if she's taken out of the commission, they could seek out someone else to fill the roll of the oracle unless Onox keeps them from doing so.

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Answering my own questions.



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** The Black Tower is different from everything else in that it presumably will remain standing regardless of whether Link does or does not defeat Veran -- it was meant to serve a completely different purpose when Ambi started building it, and it's still standing in the present during the epilogue in a non-Linked Game. And Veran's exact plan once the tower is complete is not made clear, apart from that she's trying to cause sufficient sorrow to light the Flame of Sorrow in pursuit of Twinrova's goals. All she does upon gaining the "power of shadow" is turn more people and animals to stone or erase them from existence, which is something you see happening in the present from the very beginning of the game. Since she lacks any motivations of her own, it's possible Veran didn't bother keeping up the "Age of Shadow" long enough for it to have a sufficient effect on the future.



** Considering the games were originally going to be a Remake of Zelda 1. This is probably a callback to that considering Impa only appeared in the games Manual and not the game itself. Otherwise She does hold relevance as she's the earliest hint to Zelda's presence in the games (Linked ones anyway). Plus in Linked games She specifically say's that She was trying to smuggle the Oracles into Hyrule.
This can be more seen in Seasons Linked where the Troupe are revealed to be Hyrulian Knights in on the ruse.

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** Considering the games were originally going to be a Remake of Zelda 1. This is probably a callback to that considering Impa only appeared in the games Manual and not the game itself. Otherwise She does hold relevance as she's the earliest hint to Zelda's presence in the games (Linked ones anyway). Plus in Linked games She specifically say's that She she was trying to smuggle the Oracles into Hyrule.
Hyrule. This can be more seen in Seasons Linked where the Troupe are revealed to be Hyrulian Knights in on the ruse.
ruse.
** In terms of her design, it's probably meant to contrast the one she was given in ''Ocarina of Time'' and the like to justify her staying out of the action and leaving things up to Link.


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** The Maku Tree in ''Ages'' at least tells you that the Essences of Time hold the power to see the truth, and their ultimate use is to dispel the two false doorways that you find at the top of the Black Tower, ensuring the only one left is the real one that lets you advance. And she has lost some of her memory due to Veran's plot to meddle with time, so it could be said that she just doesn't remember enough to tell Link anything more. As for ''Seasons'', that Maku Tree tells you from the beginning that the power of the Essences of Nature will be enough to dispel the dark force surrounding Onox's castle. He just doesn't tell you ''why'' they have that ability, meaning it's just something you're supposed to accept and go along with.


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* Possibly, he sank the temple just as a precaution. If he didn't know about the Rod of Seasons, he might still have worried that the season spirits could do something to keep the seasons in order even with Din in captivity, so he sent them underground so they wouldn't be able to interfere. Din may just be a conduit for the spirits' blessings just like the rod is, so if she's taken out of the commission, they could seek out someone else to fill the roll of the oracle unless Onox keeps them from doing so.


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** I'm thinking it was just another precaution; Nayru doesn't know anything about this shadow that's about to come over her when she hides the harp away, so for all she knows, it could've been someone trying to steal the harp from her instead, meaning she would try to give them as little power as possible while still giving a potential hero the tools he needed to help her. It's not as if Link has trouble collecting the Essences of Time without the Tune of Ages; it would just allow him to obtain some of them earlier than others.
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** Also, the finale hinging on Zelda being "hope for the people" seems to make more sense if the Linked Game ends off in Labrynna, since Veran's plans have led to various citizens of the land being turned to stone or just vanishing from existence, so there's a greater need for a symbol of hope and therefore more sense in sacrificing Zelda to bring about despair. Whereas the scene where she gives hope to the people of Holodrum seems really underwhelming -- Onox's plan hasn't really done anything destructive, despite that being his goal. The most destructive thing he accomplished was flooding Sunken City with meltwater from the mountains, so the game treating Zelda's kidnapping as the end of all hope doesn't come off as effectively.

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