History Headscratchers / TheElderScrollsVSkyrim

14th Jun '17 6:32:42 AM ChaoticQueen
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[[folder: Picking the Stormcloaks over the Empire]]
Now I don't really know how to put this... maybe it's just me getting too emotionally invested into the game, but why is it that you're so heavily "railroaded" into joining the Stormcloaks? What I mean i that in the beginning of the game, where both factions are introduced, the stormcloaks are presented as romantics and victims of unjust rule, while the imperials try to murder you for nothing without a trial. You get to speak with one of the Stormcloaks (Ralof, who is amicable, understanding and all and not at all a murderous terrorist like many actual rebels) way before you get to talk to any imperials. You see "the true face of the empire", As Ralof puts it, right at the beginning, while you learn all the bad stuff about the Stormcloaks (their racism, their hypocricy and ulfric beeing a murderer) much later into the game. Also the torture room and the sadistic torturer... What I'm getting at is that, whitout any knowledge about the future events of the game (that your character can't possibly have at the beginning) there is really no good (or logical) reason to pick the imperials over the stormcloaks when prompted to follow either Hadvar or Ralof. Of course I'm going with the guy who already showed me kindness and who was going to share my fate instead of the guy who was ready to chop off my head on a whim! Even if i play as one of the beast races and pretend that my character somehow knows of the stormcloak's racism, it still feels like picking the lesser of two evils. It just bugs me...

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14th Jun '17 5:27:18 AM RevanOTOE
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[[folder: Picking the Stormcloaks over the Empire]]
Now I don't really know how to put this... maybe it's just me getting too emotionally invested into the game, but why is it that you're so heavily "railroaded" into joining the Stormcloaks? What I mean i that in the beginning of the game, where both factions are introduced, the stormcloaks are presented as romantics and victims of unjust rule, while the imperials try to murder you for nothing without a trial. You get to speak with one of the Stormcloaks (Ralof, who is amicable, understanding and all and not at all a murderous terrorist like many actual rebels) way before you get to talk to any imperials. You see "the true face of the empire", As Ralof puts it, right at the beginning, while you learn all the bad stuff about the Stormcloaks (their racism, their hypocricy and ulfric beeing a murderer) much later into the game. Also the torture room and the sadistic torturer... What I'm getting at is that, whitout any knowledge about the future events of the game (that your character can't possibly have at the beginning) there is really no good (or logical) reason to pick the imperials over the stormcloaks when prompted to follow either Hadvar or Ralof. Of course I'm going with the guy who already showed me kindness and who was going to share my fate instead of the guy who was ready to chop off my head on a whim! Even if i play as one of the beast races and pretend that my character somehow knows of the stormcloak's racism, it still feels like picking the lesser of two evils. It just bugs me...

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28th May '17 5:53:30 AM ScarletImp2113
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** And, if your Dragonborn character is young enough, he/she probably has lived his/her ''entire life'' up to this point worshipping only the Eight Divines what with Talos being outlawed and all. It'll take time for him/her to come to terms with the fact that in an Independant!Skyrim, he/she is now free to include Talos with the Eight Divines.
28th Apr '17 9:03:34 PM Zaptech
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** You'd need to write a script that interfaces with the map and filters out those icons. From what I'm aware of, those icons are fundamentally built into the Skyrim engine as part of it's quest generation functions and location identification. Adjusting the interface to filter them out would likely be very difficult to implement without mucking about with the engine's underlying code. I know that when modding, you can choose to assign a location marker and fast-travel location to each location you create, but I'm not so sure about removing them from the map interface mid-game. The few mods I've seen that offer both locations with markers and without markers do so with separate .esp files that have to be enabled before launch, so I believe that in order to change from having a visible marker and no marker is something that has to be loaded into the game at launch as part of a plugin file. It can't be changed mid-game.


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28th Apr '17 8:53:49 PM Zaptech
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** Another factor to consider is that what is true for one line of vampires is not necessarily true for another. There are literally hundreds of vampire lines, with each one having their own particular and unique characteristics. Some vampire lines don't even ''need'' to feed like other vampire lines do, they simply feed because it makes them stronger. The true, Molag Bal-created Vohlikar line is likely one of the latter types.
28th Apr '17 8:49:53 PM Zaptech
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** The Dragonborn's Thu'um is powerful but simple when compared to what a true master of the Thu'um can do. You probably can use Words of Power in other contexts, and you certainly ''can'' use them as part of a general sentence or recombine them into other Shouts. We see as much when the Greybeards speak. The Dragonborn is using a very brutal and primal application of the Thu'um, with each Word being a sudden shock of insight and understanding that is then transformed into total comprehension when a dragon's soul is used to comprehend the Word - in effect, you use the dragon's soul to hijack it's basic understanding of the Shout to absorb the meaning and fundamentals of the concept contained in that Word. But if s/he were to spend decades training and studying with the Greybeards, then the Dragonborn could likely learn to recombine those individual words into sentences and new Shouts, much like the ancient Nords created Dragonrend.
28th Apr '17 8:42:07 PM Zaptech
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** They've also got a personal beef with Talos/Tiber Septim because not only did he conquer the Summerset Isles for the first time in history, but Numidium, being the time-fucking mecha-god it is, is ''still'' attacking the Isles across multiple timelines and periods. They're rather peeved about the kilometer-tall brass Gundam that Tiber Septim unleashed on them which is still randomly showing up and stomping their shit, which rather justifies some of their particular hatred toward Talos.
27th Apr '17 8:13:44 PM Zaptech
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** Interesting fact: we know of one other being who actually was aspects of Akatosh and Lorkhan at the same time: Pelinal Whitestrake. Think on ''that'' the next time you quick-save and go on a rampage through Whiterun....
25th Apr '17 1:07:15 PM Mesmiranda
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25th Apr '17 1:06:22 PM Mesmiranda
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*** Don't forget that your Dragonborn could potentially be a Dunmer, a Khajiit, a Redguard, a Bosmer, an Argonian... "Which of the Eight do you serve?" is likely just playing it as safe as possible.
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