History Headscratchers / TheElderScrollsVSkyrim

12th Oct '17 4:34:25 PM Zaptech
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[[folder: Restoration Spells]]

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[[folder: Restoration Spells]]Spells and Wounded Soldiers]]



** In a FanWank fashion, it could be that the healing spells aren't designed for healing those ways. When you apply healing spells or potions to your self, you're typically using it on fresh or superficial wounds, like burns, slashes or bruises, and the fact that you have CriticalExistenceFailure means you don't yet have any life-threatening afflictions. In pretty much all cases of wounds that aren't DeathOfAThousandCuts, like the impalement finishers, no amount of healing magic can fix that. In the cases of the wounded soldiers, they're superficially fine, but have major internal injuries like shattered legs, internal bleeding, and other deep stuff that only time has the possibility of healing. Finally, it obviously won't work on the ill; since when does casting a healing spell remove a disease? You need to just wait out that disease or give them the right potion, though GameplayAndStorySegregation means you can't give them a Cure Disease potion unless the narrative asks for it. [[/folder]]

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** In a FanWank fashion, it It could be that the healing spells aren't designed for healing those ways. When you apply healing spells or potions to your self, you're typically using it on fresh or superficial wounds, like burns, slashes or bruises, and the fact that you have CriticalExistenceFailure means you don't yet have any life-threatening afflictions. In pretty much all cases of wounds that aren't DeathOfAThousandCuts, like the impalement finishers, no amount of healing magic can fix that. In the cases of the wounded soldiers, they're superficially fine, but have major internal injuries like shattered legs, internal bleeding, and other deep stuff that only time has the possibility of healing. Finally, it obviously won't work on the ill; since when does casting a healing spell remove a disease? You need to just wait out that disease or give them the right potion, though GameplayAndStorySegregation means you can't give them a Cure Disease potion unless the narrative asks for it.
** It's probable that many of the wounded aren't simply injured, but they're suffering from diseases and infections, which restoration spells will not heal on their own. If they were wounded in battle and the injury was dirty or it took time for a healer to get to them to seal the wound closed, an infection could have set in and that is vastly harder for a mage to heal, especially with the sort of stuff Peryite likes to throw around. Remember that ''your'' healing spells are always being applied to very fresh wounds, not ones that have been festering for days with only a filthy, blood-soaked bandage to keep them closed.

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12th Oct '17 4:23:46 PM Zaptech
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** Short answer: You cannot ''teach'' Dragonrend, nor can Dragonrend be learned via simply reading it, so writing it down will be useless without the emotion and comprehension that comes with it, and the Greybeards intentionally forgot both.
** Long answer: Consider what Dragonrend is: it's not simply words carved into stone, it's hatred and malice toward Dragonkind formed into the words of a Shout. The words alone don't mean anything without that terrible malice, and as such there's no reason to preserve Dragonrend, by the perspective of Jugen Windcaller of the Greybeards. They didn't maintain knowledge of it because it was an anathema to their beliefs regarding the Way of the Voice. The only reason why anyone even knew of the Shout was because the ''Akaviri'' came along and carved it into Alduin's Wall, and the only reason why they knew the Shout even existed was because the knowledge of the Prophecy of the Last Dragonborn was acquired via study of an Elder Scroll - a process that is handled by the Cult of the Ancestor Moth, an Imperial institution. The Akaviri were dragon hunters who hated dragons so much they sailed across the planet to keep hunting and killing them, and there is no reason at all that the Greybeards would consider communicating with them, let alone giving them information or knowledge regarding a Shout intended to kill dragons, since there's no doubt that the Akaviri Dragonguard ''would'' take pains to preserve that sort of information, even if they had to form their own Thu'um-practicing monks who lived in total, festering hatred of dragons so they could keep passing the nature of Dragonrend down. Indeed, it is entirely reasonable to suspect that ''no one'' in the modern world would be able to pass on Dragonrend, because no one in modern Tamriel both hates dragons enough and possesses the knowledge of the Thu'um to pass it on. Note that the only way the player can even learn Dragonrend is to literally go back in time and observe the heroes of Skyrim, who lived in an age of immense oppression and fear of dragons, and watch them use the Shout. That is the only way to not only get the words, but also the hatred inherent to the Shout.
12th Oct '17 3:49:52 PM Zaptech
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** Does the Empire have Jarls? Are there Moots in Cyrodiil? Do they drink lots mead down there? Do they distrust mages? How about their architecture, does it match Nordic designs? Do they worship Talos anymore or are they following the Eight? Do the people of Cyrodiil sings songs of Ysgramor, do they speak of the Dragonborn heroes and the sagas of the great raiders? Do they have Alduin as part of their pantheon? The answer to all of these questions is "No." The Empire isn't Nordic at this point because surprisingly, the culture and environment of Cyrodiil isn't a Nord culture at all. it doesn't matter who founded it, if it doesn't have a Nord culture then it's not Nord.
12th Oct '17 3:40:26 PM Zaptech
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** Inward-curving teeth are mostly intended to hook and pull in prey to keep them from escaping, and work by crushing and tearing. While the dragons' forward-pointing teeth look that way when the jaw is open, when they come together while the jaw is closing, the teeth appear to have a very close contact point that is nearly exactly in line with each other. When a dragon snaps it's maw shut, instead of you being trapped between the teeth and crushed and cut by tearing action, you're instead being caught between two spikes slamming together on the same rough point.
12th Oct '17 3:33:39 PM Zaptech
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* Talos' importance to the structure of Nirn stems from at least part of the oversoul that formed him being from a Shezzarine, which is an aspect of Lorkhan. For all intents and purposes, Talos is assuming Lorkhan's position and power, and Lorkhan is deeply connected to Nirn and its structure. Keep in mind that two of the known Towers, Red Mountain and White-Gold, were formed from parts of Lorkhan's body (heart and blood, respectively).
10th Oct '17 8:37:51 PM Zaptech
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[[folder: Misery love's company, and Dunmer apparently love misery]]

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[[folder: Misery love's loves company, and Dunmer apparently love misery]]



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** Skyrim is very dangerous to travel in, and most of them are poor refugees who cannot afford to travel, let alone afford to buy a house or set up a farm anywhere in most hospitable or safer climes. Windhelm is the first large, civilized place on the way west from Morrowind, with people of the same culture living there, so they're going to form an enclave if they can't afford to move on. They're especially unlikely to spread out across Skyrim, since doing so isolates groups of Dunmer and likely leaves them vulnerable to banditry or Nords who harbor harsher grudges from the frequent Nord/Dunmer wars of the past. While Windhelm isn't ideal, the walls keep them safe, the stone keeps out the snow and keeps in the heat, the markets have food, the businesses have work, and there's other Dunmer around for protection. None of these are guaranteed if they move west or south. What the Dunmer did is historically what tends to happen to displaced populations in apathetic/hostile lands; you just need to look at how population trends with migrants settling in new lands tend to work. The ''vast'' majority of the time, the displaced population builds a safe enclave at the first place willing to accept them.
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10th Oct '17 1:19:11 PM HighCrate
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** If you're an oppressed minority in a place where there are hardline elements dedicated to making your life miserable and the rest of the majority seems content to look the other way, would you rather, A.) band together with others of your same racial / cultural background and form a small community which may be poor and oppressed, but is at least yours, or B.) go live by yourself somewhere where you're not welcome and all it would take would be a relatively small number of malcontents to do something like burn your home down in the dead of night or drag you out and lynch you?

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** If you're an oppressed minority in a place where there are hardline elements dedicated to making your life miserable and the rest of the majority seems content to look the other way, would you rather, A.) band together with others of your same racial / cultural background and form a small community which may be poor and oppressed, but is at least yours, or B.) go live by yourself somewhere where you're not welcome and all it would take would be a relatively small number of malcontents to do something like burn your home down in the dead of night or drag you out and lynch you?you, and you would have no one to turn to for help?
10th Oct '17 1:18:34 PM HighCrate
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** If you're an oppressed minority in a place where there are hardline elements dedicated to making your life miserable and the rest of the majority seems to content to look the other way, would you rather, A.) band together with others of your same racial / cultural background and form a small community which may be poor and oppressed, but is at least yours, or B.) go live by yourself somewhere where you're not welcome and all it would take would be a relatively small number of malcontents to do something like burn your home down in the dead of night or drag you out and lynch you?

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** If you're an oppressed minority in a place where there are hardline elements dedicated to making your life miserable and the rest of the majority seems to content to look the other way, would you rather, A.) band together with others of your same racial / cultural background and form a small community which may be poor and oppressed, but is at least yours, or B.) go live by yourself somewhere where you're not welcome and all it would take would be a relatively small number of malcontents to do something like burn your home down in the dead of night or drag you out and lynch you?
10th Oct '17 1:18:07 PM HighCrate
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** If you're an oppressed minority in a place where there are hardline elements dedicated to making your life miserable and the rest of the majority seems to content to look the other way, would you rather, A.) band together with others of your same racial / cultural background and form a small community which may be poor and oppressed, but is at least yours, or B.) go live by yourself somewhere where you're not welcome and all it would take would be a relatively small number of malcontents to do something like burn your home down in the dead of night or drag you out and lynch you?
10th Oct '17 12:59:20 PM tylerbamafan34
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[[folder: Misery love's company, and Dunmer apparently love misery]]
*So, It's a well known fact in Skyrim that the Dunmer of Windhelm are treated absolutely horribly, and are basically shoved into a corner of the city that equates to slums. And the Nords clearly don't want them there and Ulfric doesn't much care about the Dunmer either way, what i want to know is why are they staying there? Wouldn't it be more realistic that there would be little pockets of Dunmer dotted across the Province?
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