History Headscratchers / StarCraft

27th Feb '17 8:30:29 PM damnedifiaint
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** Zealots are pretty badass, actually - they can take on 2 of the other races' basic unit (Zergling, Marine) and win. Presumably up until this point there were very few Zealots who actually died before they could be promoted into command of starships or similar positions. It was only when the Zerg really kicked into high gear that the Protoss started taking heavy casualties, at which point they couldn't just retool their entire military. Besides, the Zealot psi blades seem like standard weapons anyway, so a lot of them could just be guys whose ships crashed or something.
5th Feb '17 6:50:08 PM CareerKnight
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** It's pretty clear that Kerrigan after being infested was a dark and twisted version of her previous self both with and without the Overmind.
Her saying she likes the way she is in Broodwars doesn't conflict or disprove this in the slightest. As for the UnfortunateImplications mentioned earlier, I think its rather unfortunately that a character needing help/rescue automatically makes them weak.

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** It's pretty clear that Kerrigan after being infested was a dark and twisted version of her previous self both with and without the Overmind.
Overmind. Her saying she likes the way she is in Broodwars doesn't conflict or disprove this in the slightest. As for the UnfortunateImplications mentioned earlier, I think its rather unfortunately that a character needing help/rescue automatically makes them weak.
26th Jan '17 2:27:31 PM CareerKnight
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** It's pretty clear that Kerrigan after being infested was a dark and twisted version of her previous self both with and without the Overmind.
Her saying she likes the way she is in Broodwars doesn't conflict or disprove this in the slightest. As for the UnfortunateImplications mentioned earlier, I think its rather unfortunately that a character needing help/rescue automatically makes them weak.
26th Jan '17 1:56:54 PM CareerKnight
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** There are a lot of reasons that Executor being Artanis doesn't really work, from the Executor and Fenix implied to have risen up through the ranks together whereas Artanis is much younger to the previously mentioned relationship with Tassadar but the biggest problem is Brood Wars. Namely that they are both in it as separate individuals.


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** Matt Horner being the Magistrate would have made a lot of sense which makes it all the more confusing that Blizzard didn't go with it; instead giving Matt a backstory completely incompatible with the Magistrate.
26th Jan '17 1:29:02 PM CareerKnight
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* In Heart of the Swarm when Zeratul shows up Kerrigan immediately attacks him. Why? Its not really clear how much she remembers from her time as Queen of Blades but neither option really works. If she doesn't remember him she shouldn't attack and if she does remember it would be "One of my pet projects when I was Queen Bitch of the Universe was making this guys life hell" in which case the only reason to attack would be preemptive self defense which clearly wasn't that case so why did she do it and seem so pissed off at him?
1st Dec '16 5:55:34 AM Peteman
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[[folder:Protoss Zealots]]
* If the Protoss are a DyingRace, why is it that one of their standard units is a guy who runs into melee? Wouldn't that result in more protoss not surviving? Are large numbers of protoss infertile, so zealots dying when they rush into melee not as significant in loss of population growth, and they can use technology to help increase their numbers?
[[/folder]]
2nd Jul '16 10:52:15 AM cdcdrr
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** Two possible reasons: 1. Slaying the Overmind would have sent the Zerg on another mindless rampage that wouldn't have made their retrieval of the Khalis easier, whereas superficial wounds force the Cerebrates to resurrect it, distracting them for long enough for the Protoss to swipe the crystal. 2. It wouldn't have mattered if the second Overmind was slain like the first, they already know the Cerebrates can merge to form a third one. Since they don't have the time or the manpower to go hunt down all Cerebrates, killing the Overmind will not make any difference in the long run.
15th Jun '16 7:45:40 AM IAST
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** probably the units are ready, but they have no upgrades and they come up with them on the go, as for, threat assessment. Maybe the units are in "vanilla state" and require upgrades depending on the state of the battle (this could be right, considering that in the campaigns you get more units as the enemies are adding threats to your survival, or depend highly on the previous planning for the battle.)
28th May '16 12:44:05 AM Doug86
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** ItsAllThereInTheManual - Spectres are eccentric. Nowhere does it mention that they are homicidal, murderous, etc.

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** ItsAllThereInTheManual It's AllThereInTheManual - Spectres are eccentric. Nowhere does it mention that they are homicidal, murderous, etc.
3rd Jan '16 3:32:57 AM Siggu
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[[folder:In-game Protoss upgrades]]
* The game does a good deal of effort in stating that the Protoss do not build anything when playing as them, and instead they just warp in units and structures. Then... why do they have to "Research" upgrades such as stronger weapons or armor, or incredibly mundane things like the Khaydarin Amulet the High Templars use?
[[/folder]]
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