History Headscratchers / Portal2

8th Mar '16 1:42:55 AM DoctorNemesis
Is there an issue? Send a Message

Added DiffLines:

** Well, the bird obviously got in originally through the huge cavernous holes in the walls and ceilings exposing the insides of the facility to the outside world when it was a crumbling ruin. As for how it keeps appearing all over the place, there ''are'' interdimensional portals being opened up all over the place. Perhaps the bird's just sort of following you around and accidentally crossing through them without being noticed. Of course, ultimately the answer is RuleOfFunny anyway.
15th Jan '16 3:02:34 PM Anddrix
Is there an issue? Send a Message


** Out of universe, it would have probably taken too much time to make thousands of different kinds of defects (missing leg, missing guns, faulty guns, faulty eye...) and it would have been rather hard to differentiate them from good turrets if only little things were different. Thus they made the defective turrets [[ViewersAreMorons very obvious]] and all the same.

to:

** Out of universe, it would have probably taken too much time to make thousands of different kinds of defects (missing leg, missing guns, faulty guns, faulty eye...) and it would have been rather hard to differentiate them from good turrets if only little things were different. Thus they made the defective turrets [[ViewersAreMorons very obvious]] obvious and all the same.
7th Jan '16 7:44:37 AM 8BrickMario
Is there an issue? Send a Message

Added DiffLines:

[[folder: Wheatley's normal voice]]
* Why is Wheatley literally the only Aperture Science AI to not have any traces of synthesizers or computerization in his voice? Out-of-universe, he's supposed to sound like a fast-talking fool who's just making it up as he goes along, but in-universe, why should his voice sound completely human? Is it to invoke SimpletonVoice?
[[/folder]]
23rd Nov '15 8:56:33 AM MadSpy
Is there an issue? Send a Message


* The idea of GLaDOS being a needlessly overcomplex de-icer makes a degree of sense given Aperture's two favorite ways of doing things: A) taking a simple problem and making a needlessly complex solution (developing a quantum tunneling device as a possible shower curtain system) and B) taking extremely advanced technology and putting it to bizzarely trivial purposes (developing a gel with lossless kinetics and trying to use it to bounce food out of dieter's stomachs). If it's option A, they felt a de-icing system was the perfect place to put a complex super-AI. If B, they had a complex super-AI and said "You know what this would do really well? Run the de-icer."

to:

* The idea of GLaDOS being a needlessly overcomplex de-icer makes a degree of sense given Aperture's two favorite ways of doing things: A) taking a simple problem and making a needlessly complex solution (developing a quantum tunneling device as a possible shower curtain system) and B) taking extremely advanced technology and putting it to bizzarely bizarrely trivial purposes (developing a gel with lossless kinetics and trying to use it to bounce food out of dieter's stomachs). If it's option A, they felt a de-icing system was the perfect place to put a complex super-AI. If B, they had a complex super-AI and said "You know what this would do really well? Run the de-icer."



** Moon dust (which would result from grinding up moon stones) have very nasty nanostructure in that they basically destroy any cells they come in contact with in your lungs and due to their size, your body has no way of getting them out of there (because dust particles are much smaller than dust you're lungs usually have to deal with). It's more or less the same as asbestos, which incidentally is perfectly safe as long as you are not making dust out of it. From what I gather, moon dust is a lot more dangerous than asbestos dust though. The dust, because of the size and high toxicity, could also go through several safeguards and enter your lungs. Sympoms Cave exhibits (coughing mainly) are consistent with this sorta lung failure that would follow moon rock poisoning. In gel form, I don't see any reason as to why it would still be dangerous (it could be, a likely sympom it would be causing, if there was any, would be severe rash and potential eye damage if you get that stuff in your eyes, but that's speculation). I'm much more concerned about that gel that "we haven't quite managed to figure out what element it is, but it's a lively one, and does not like human skeleton". It could be that it needs to be digested for it to be able to react with your bone structure, but still, yikes.

to:

** Moon dust (which would result from grinding up moon stones) have very nasty nanostructure in that they basically destroy any cells they come in contact with in your lungs and due to their size, your body has no way of getting them out of there (because dust particles are much smaller than dust you're your lungs usually have to deal with). It's more or less the same as asbestos, which incidentally is perfectly safe as long as you are not making dust out of it. From what I gather, moon dust is a lot more dangerous than asbestos dust though. The dust, because of the size and high toxicity, could also go through several safeguards and enter your lungs. Sympoms Symptoms Cave exhibits (coughing mainly) are consistent with this sorta the sort of lung failure that would follow moon rock poisoning. In gel form, I don't see any reason as to why it would still be dangerous (it could be, a likely sympom symptom it would be causing, if there was were any, would be severe rash and potential eye damage if you get that stuff in your eyes, but that's speculation). I'm much more concerned about that gel that "we haven't quite managed to figure out what element it is, but it's a lively one, and does not like the human skeleton". It could be that it needs to be digested for it to be able to react with your bone structure, but still, yikes.
24th Oct '15 6:07:33 AM rjd1922
Is there an issue? Send a Message


** The ARG (Alternate Reality Game) has the hypernation timer set to "9999" days, which equals just about 27 years. The [[http://half-life.wikia.com/wiki/Timeline_of_the_Half-Life_universe#After_May_200- Half-Life Wiki]] sets ''Portal 1'' at around the same time as ''Half-Life 2''. That ''should'' put ''Portal 2'' no more than 2030, a bit shorter than 30 years. It would make sense to WGM this to capping off the Combine invasion of earth within too many years after ''Half-Life 2''. ''IF'' Valve actually finishes the series.

to:

** The ARG (Alternate Reality Game) has the hypernation timer set to "9999" days, which equals just about 27 years. The [[http://half-life.wikia.com/wiki/Timeline_of_the_Half-Life_universe#After_May_200- Half-Life Wiki]] sets ''Portal 1'' at around the same time as ''Half-Life 2''. That ''should'' put ''Portal 2'' no more than 2030, a bit shorter than 30 years. It would make sense to WGM WMG this to capping off the Combine invasion of earth within too many years after ''Half-Life 2''. ''IF'' Valve actually finishes the series.
24th Oct '15 6:06:09 AM rjd1922
Is there an issue? Send a Message


** I would be more accepting of a 300 years time span if the facility hab been made entirely of glass and plastics, two materials that GaiaVengeance tend to break its teeth onto. And again, holes in the roof, meaning the facility is exposed to everything nature can throw, from dirt to water, insects, animals (that bird must come from somewhere) and plants (those potato plants must have access to natural light). A devastating combo for any man-made construction.

to:

** I would be more accepting of a 300 years time span if the facility hab had been made entirely of glass and plastics, two materials that GaiaVengeance tend to break its teeth onto. And again, holes in the roof, meaning the facility is exposed to everything nature can throw, from dirt to water, insects, animals (that bird must come from somewhere) and plants (those potato plants must have access to natural light). A devastating combo for any man-made construction.
12th Oct '15 10:36:13 AM rjd1922
Is there an issue? Send a Message


** A book I read, ''Earth Without Men'' I think was the title, goes out of its way to explain why pretty nothing created with technology from the last 200 years would last very long without anybody to sometime add a coat of anti-rust or change the de-moisturizer. I'm strongly inclined to believe that 30 years is more than enough to account for the state of the center. Note that you can see sunlight entering the rooms in the very first levels, which means holes leading to the surface, which mean flood at the first rain. Ever saw a house that's been flooded? I did. At best, the paint on the walls is screwed, at worst, the walls themselves take the hit and become structurally unsound. ''From being submerged a few hours.'' I'd already consider the fact that there is working equipment in the upper layers of the center thirty years after the Seven-hour war a near miracle, so 300 years would be pushing it way too far. Hell, where did the remaining equipment get its power? No battery could ever last 10 years, fuel become unusable after a few month, nuclear reactors goes critical if not constantly tended to, and even then their fuel would never last 20 years.

to:

** A book I read, ''Earth Without Men'' I think was the title, goes out of its way to explain why pretty much nothing created with technology from the last 200 years would last very long without anybody to sometime add a coat of anti-rust or change the de-moisturizer. I'm strongly inclined to believe that 30 years is more than enough to account for the state of the center. Note that you can see sunlight entering the rooms in the very first levels, which means holes leading to the surface, which mean flood at the first rain. Ever saw a house that's been flooded? I did. At best, the paint on the walls is screwed, at worst, the walls themselves take the hit and become structurally unsound. ''From being submerged a few hours.'' I'd already consider considered the fact that there is working equipment in the upper layers of the center thirty years after the Seven-hour war a near miracle, so 300 years would be pushing it way too far. Hell, where did the remaining equipment get its power? No battery could ever last 10 years, fuel become unusable after a few month, months, nuclear reactors goes go critical if not constantly tended to, and even then their fuel would never last 20 years.
11th Oct '15 9:13:31 PM rjd1922
Is there an issue? Send a Message


*** (Incoming wall of text, very sorry) I don't think so. Here what I think: We know that [=GLaDOS=] was activated in 200- (source: Combine Overwiki and ''Lab Rat'' comic if I don't make a mistake). The activation and subsequent killing of the scientists is mostly agreed to happen while the Black Mesa keep everyone else busy, preventing any rescue attempt. It is also generally aggreed that ''Half-Life 1'' happened in the early 2000's. A few month following that (not much more, as Rattmann was, uh, Still Alive in the center) the event of the Seven-hour war has probably already happened. [=GLaDOS=] did say she has no understanding about what was happening on the surface, but it's implied and generally agreed that she was maintening some sort of defenses against the Combine. Now then, at time of those events, Alyx was a toddler. Since she is not so much of a baby in ''VideoGame/HalfLife2'', and since the youngest citizens appear to be in their mid-late twenties (combine's anti-sex fields and whatnot), I think ''Half-Life 2'' takes place somewhere between 2020 and 2030. Considering the timer from the ARG, it could mean that ''Portal 2'' really happened at the same time as ''Half-Life 2'', more or less. Sweet, except that the timer is implied to be a bit of a joke, and the voice you hear when Chell awakens for the second time say a ''bunch'' of nines before being ''cut short''. Point being, maybe the timer actually hit its cap and the actual duration of Chell hypersleep is way more than 27 years. On the other hand, I think 27 years is enough to account for the centre being heavily damaged but not completely destroyed. Extremely few things done with today tech would survive 27 years of Gaia vengeance in perfect state. Even underground, you'd have to account for the hyper devastating power of moist. Trust me, it's something that can destroy anything in its path. I mean, even Rattmann's scribling being so bright in color after 27 years is seriously stretching it, let alone 300 years.

to:

*** (Incoming wall of text, very sorry) I don't think so. Here what I think: We know that [=GLaDOS=] was activated in 200- (source: Combine Overwiki and ''Lab Rat'' comic if I don't make a mistake). The activation and subsequent killing of the scientists is mostly agreed to happen while the Black Mesa keep everyone else busy, preventing any rescue attempt. It is also generally aggreed that ''Half-Life 1'' happened in the early 2000's. A few month months following that (not much more, as Rattmann was, uh, Still Alive in the center) the event of the Seven-hour war has probably already happened. [=GLaDOS=] did say she has no understanding about what was happening on the surface, but it's implied and generally agreed that she was maintening some sort of defenses against the Combine. Now then, at time of those events, Alyx was a toddler. Since she is not so much of a baby in ''VideoGame/HalfLife2'', and since the youngest citizens appear to be in their mid-late twenties (combine's anti-sex fields and whatnot), I think ''Half-Life 2'' takes place somewhere between 2020 and 2030. Considering the timer from the ARG, it could mean that ''Portal 2'' really happened at the same time as ''Half-Life 2'', more or less. Sweet, except that the timer is implied to be a bit of a joke, and the voice you hear when Chell awakens for the second time say a ''bunch'' of nines before being ''cut short''. Point being, maybe the timer actually hit its cap and the actual duration of Chell hypersleep is way more than 27 years. On the other hand, I think 27 years is enough to account for the centre being heavily damaged but not completely destroyed. Extremely few things done with today tech would survive 27 years of Gaia vengeance in perfect state. Even underground, you'd have to account for the hyper devastating power of moist. Trust me, it's something that can destroy anything in its path. I mean, even Rattmann's scribling being so bright in color after 27 years is seriously stretching it, let alone 300 years.
22nd Sep '15 7:02:07 PM rjd1922
Is there an issue? Send a Message

Added DiffLines:

** Maybe Aperture just didn't realize that bouncing that high in the air without Long Fall Boots (which the 1950s test subjects probably didn't have) is gonna damage your skeleton, gel or no gel.
8th Sep '15 12:53:48 PM rjd1922
Is there an issue? Send a Message

Added DiffLines:

** According to ''The Final Hours of Portal 2'' and a DummiedOut line from [=GLaDOS=], ''Portal 2'' takes place 50,000 years after the events of the first ''Portal''.
This list shows the last 10 events of 216. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Headscratchers.Portal2