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** ''Fatesworn'' pretty much confirms that prismere gets its power from Tirnoch, as it's noted that since the dfeat of Tirnoch it's losing it's effectiveness. It still works for now but in a few years it'll just be a shiny rock.

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** ''Fatesworn'' pretty much confirms that prismere gets its power from Tirnoch, as it's noted that since the dfeat defeat of Tirnoch it's losing it's effectiveness. It still works for now but in a few years it'll just be a shiny rock.
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** ''Fatesworn'' pretty much confirms that prismere gets its power from Tirnoch, as it's noted that since the dfeat of Tirnoch it's losing it's effectiveness. It still works for now but in a few years it'll just be a shiny rock.
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*** Added to that, Akkara is also a God. The weave of Fate, the flow of time, all that may not flow the same to him. To him, the Scion arriving was fated, and that's that.
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** There's no contradiction in the Fateless One being predicted; his/her rebirth was predicted but that's it, nothing beyond that is guided by Fate. And as noted above Fate isn't an entity but a force so it being suicidal is a mismatch of concepts, like gravity being bored.

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** Fae's immortality is BornAgainImmortality and House of Ballads's Reenactment invoked LegacyCharacter. Any overlap is the exception and not the rule. When Fae died, their souls return to Esharra while their physical body reborn in "hollow" . Every time they come back from Esharra, they just have to follow their own nature and they live again nearly the same way they have lived previously[[note]]wiki[[/note]]. Some Fae comes back retained their memories [[note]]Sagrell[[/note]], some takes time to walk the live of their previous incarnations before regaining their memories [[note]]Taibreah[[/note]]. How the current Fae view their previous incarnations is split between those consider themselves the original born again [[note]]most fae[[/note]] and those who are more detached from their original (ala ClonesArePeopleToo)[[note]]Taibreah, though given time, even she may start to consider herself the Weeping King[[/note]]. The compulsion that drive Fae to live again nearly the same way they have lived previously is called "ballads", every fae has one though only the most important ones are reenacted by the House of Ballads which was recorded within "lorestones" and later "Fae Cairn".
** Most "citizen" fae can relive their ballads just by following their nature, the more they do it, the more Fate align to make their circumstances as much like the original as possible[[note]]the same way replaying the game the exact same way cause the game world to be exactly the same at that point of progression in your previous playthrough[[/note]]. Theoretically, if a mortal shadow a fae and do what that Fae should have done, they would face the same circumstances as the Fae [[note]]Which is what you did in every fae quest and what Penri Kell and you did with the Ring quest[[/note]]. For the House of Ballads, "Lorestones" and later "Fae Cairn" are no mere recording but powerful artifacts used to recreate the circumstances of the ballads exactly, which include compelling other faes to follow their roles. This would explain why the Maid of Windemere is so bitter about her lot: One day she was Magwyr, heroine of the Winter Fae, the next day, Hallam decided that it's time to reenact her trilogy and she became the Maid.
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*** Except that doesn't mesh with the Maid of Windemere ''always'' being the Maid (Nor does it explain what the House of Ballad does when the Maid is in Summer). Or the quest where a troll will always answer a summon if you repeat his tale.
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** It's possible that the fateless one was destined to die against the troll, but the ability to fateshift was unforseen, so fateshifting the troll simultaniously changed Hughes' fate and unbound you from your own.
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** ''Why are those replacements needed? Shouldn't the heroes whose identities they assume still be around? King Wencen for example mentions he's the fifth Wencen... So where's the original? And the intervening three?'' This is discussed in the House of Sorrows questline. The Winter Fae who accompanies you through that questline is actually the reincarnated Weeping King, but she barely remembers any of her past life. She only became aware of her past by meditating in a place associated with the Weeping King, and even then she mostly identifies with her current self and not her old life. So most likely the ancient Fae heroes are around, but they've come to live under new names and identities and may have left their past lives behind completely. Any given Fae you encounter may well be the original Sir Sagrell or King Wencen, but they just abandoned or forgot that past and live under a new name and role.
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** The Fateless One cannot permakill Fae. This is shown in the House of Sorrows questline, where you kill Myrcyr, but he comes back in Esharra after you kill him even if you Fateshift him. That being said, it is possible for a Fae's identity to be lost when they die, also shown in the same questline, since the Weeping King died and was reborn but the Fae taking his place doesn't remember much of her previous life.
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** You don't actually know how to use the keys and the spell, though. When you're placing the stones you can see that the Archsage is also casting a spell while you're doing that, presumably as part of the process of freeing the Empyrean. While the Fateless One is named Archsage, their magical abilities are fairly limited and they clearly don't know how to cast the kind of magics that were involved in the creation of the Empyrean's prison so they wouldn't be able to free the Archsage even with the keys, at least not yet.
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** There are some strong hints that the Fateless One's existence was actually planned out ahead of time, since there's doors and seals in the game that only they can open that were put in place a long time ago, and that mortals and Erathi worked together to make the Theater of Fate. It's possible that while the Fateless One is immune to fate (as in, the force itself) they aren't immune to extensive preplanning by the Erathi.They planned for the Fateless One to eventually go there, and Agarth got caught up and selected by fate as the one who would accompany them, and fate determined he should die there. Since the Fateless One is immune to fate, it wouldn't have determined that they would be with Agarth, just that, for some reason, he'd be in the Theater and would die there.
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** The House of Ballads doesn't really get much recognition because ultimately, the only remarkable thing about it is that a mortal is in the place of the King. Keep in mind that the House of Ballads has been repeated on a continuous loop for hundreds or thousands of years, and while some specifics changed in this Telling, ultimately the story still ended the same (unless you joined the Maid's side). Also, the House of Ballads is really just a very hardcore LARP session by everyone involved, so ultimately what you do during the questline doesn't have a massive impact by the viewpoints of the other Fae. They're not really going to remark too much on it because in all honesty, the House of Ballads is just a bunch of Fae engaged in some very hardcore retelling of the old stories. Important but, y'know, not anything pivotal.
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** Said "bodyguard" stayed inside Sandstone Villa the entire time, and got there before the player ever entered the city and wouldn't have been seen by her spies.
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** Note that fate is distinctly different from being foreseen or anticipated, and the ancient Erathi apparently knew that someone like the Fateless One would come along at some point, since several places and objects int he game can only be manipulated by someone who is immune to fate. The Erathi seem to have known that Tirnoch would cause something like the crisis in the game and were ready to have someone able to take advantage of it.
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** Grian Shane wasn't directly in charge of guarding the Vault. Helmguard Keep was the waypoint for Warsworn troops to join the Crystal War, and all it needed was a competent administrator. The Vault had its own full-time defense force, but the pressing threat from the Crystal War kept pulling Warsworn troops off of protecting the Vault until it only had a single caretaker.
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[[/folder]]

[[folder:Faction Questlines]]
* After the Scholia Arcana questline why can't you just free the previous Archsage? You have everything you need to do it sitting in the courtyard because you ''literally just used them''. They clearly retained their power, you know how to use them, and you know it works. Why not just do it again?
* Why did the Warsworn appoint Grian Shane as Castellan of Helmgard Keep? As good a soldier as he may be, it doesn't make sense to put a pretty-boy with no use for books or history and a general disregard for personal responsibility in charge of guarding your ancient reliquary full of dangerous artifacts that have never even been catalogued. It's hardly a surprise this bit them in the ass in a major way.

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** I think that it was less the Fate of the Fateless One, but rather the Fate of the Well Of Souls. So Agarth or the other Fateweavers would see 'Yes, the Well of Souls will work once, and then get blown up.' It's just when they look at the fate of the person that did get ressurected do things go off the rails.
** That seems to be it. Note that the Fateless One's creation immediately changed things, such as [[spoiler:indirectly preventing the death of Huges]].

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** I think that it was less the Fate of the Fateless One, but rather the Fate of the Well Of Souls. So Agarth or the other Fateweavers would see 'Yes, the Well of Souls will work once, and then get blown up.' It's just when they look at the fate of the person that did get ressurected resurrected do things go off the rails.
*** Agarth explains it early in the game - It was the fate of Hugues to die after the Well of Souls worked successfully for the first time. His cards never foretold what that might entail because that wasn't what he was looking at. This means that he knew the Well would work but didn't know what might come out of it, which is why the Fateless One surprises him.
** That seems to be it. Note that the Fateless One's creation immediately changed things, such as [[spoiler:indirectly preventing the death of Huges]].Hugues]].
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** Also he/she presumably looks ''identical'' to his/her former self, tattoos and all, not mere ''like'' them.

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** Also he/she presumably looks ''identical'' to his/her former self, tattoos and all, not mere merely ''like'' them.

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