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History Headscratchers / FiveNightsAtFreddys

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* I know that we're supposed to suspend disbelief because it's a video game but how on Earth could an animatronic machine weighing as much as Freddy feasibly sneak into the room without the character hearing him? And where does he hide in a room that small?
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* Foxy's motivations against you (thinking you're an endo without a suit, etc) raise my eyebrows a bit: the way he runs you down instead of screwing around with you like the others do leads me to suspect he's got a personal motive. Maybe he's tired of the other mascots shenanigans and just wants to get it over with and go back to sleep?

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* Foxy's motivations against you (thinking you're an endo without a suit, etc) raise my eyebrows a bit: the way he runs you down instead of screwing around with you like the others do leads me to suspect he's got a personal motive. Maybe he's tired of the other mascots shenanigans and just wants to get it over with and go back to sleep?sleep?
* So if the guard is there to keep the animatronics from rampaging outside, how come nothing happens when any guard is killed during the night? Is that robot bloodlust just satisfied with one murder per night? And how come the owners can't just reinforce the doors to keep the bots from getting outside in the first place?
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same question was asked already in reverse. deleting.


* How do the mascots go into "Free Roam" mode? Do they switch over automatically at midnight, or does the nightwatchman, either you or the guy who leaves at midnight, have to flip a switch? If the latter, Why haven't the mascots ever chased said unlucky bastard down and stuffed him in a suit yet?
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* How do the mascots go into "Free Roam" mode? Do they switch over automatically at midnight, or does the nightwatchman, either you or the guy who leaves at midnight, have to flip a switch? If the latter, Why haven't the mascots ever chased said unlucky bastard down and stuffed him in a suit yet?

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* How do the mascots go into "Free Roam" mode? Do they switch over automatically at midnight, or does the nightwatchman, either you or the guy who leaves at midnight, have to flip a switch? If the latter, Why haven't the mascots ever chased said unlucky bastard down and stuffed him in a suit yet?yet?
* Foxy's motivations against you (thinking you're an endo without a suit, etc) raise my eyebrows a bit: the way he runs you down instead of screwing around with you like the others do leads me to suspect he's got a personal motive. Maybe he's tired of the other mascots shenanigans and just wants to get it over with and go back to sleep?
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** Management makes a comment in the pink slip about your odor. [[BringMeMyBrownPants I guess frantically trying to keep track of homicidal wandering robots distracts a man from his bladder and bowel control.]]

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** Management makes a comment in the pink slip about your odor. [[BringMeMyBrownPants I guess frantically trying to keep track of homicidal wandering robots distracts a man from his bladder and bowel control.]]]]
* How do the mascots go into "Free Roam" mode? Do they switch over automatically at midnight, or does the nightwatchman, either you or the guy who leaves at midnight, have to flip a switch? If the latter, Why haven't the mascots ever chased said unlucky bastard down and stuffed him in a suit yet?
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*** There is no established chronology for the the Bite incident or the murder incident. In fact, given how it's explicitly stated that it was the Bite that put Freddy's in a death Spiral , it's implied more that the murders happened first.


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*** How would security guards disappearing on duty when literally everyone else is clearly gone, and thus would have truthful alibis, have made it "obvious " that the owners are responsible for murdering them? They went so far as to warn about potential loss of limb in their advertisement, so everyone knew going in that whatever they weren't being told, this is a very high risk job, so it's not even much of a trap. There was even a newspaper report about how the robots one day started leaking blo of, phrased in such a way that implies they couldn't find what was wrong, dispute looking. The animatronics are confirmed haunted, and wrathfully spirits tend to have the RequiredSecondaryPowers needed to ensure that their rampages aren't interfered with so easily.
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** Freddy becoming proactive on the hunt is the main cause of DifficultySpike, with the secondary causes being large changes in the patterns of the other three and signs of what might be adaptive AI, in the second half of the week, it's become increasingly suspected that he uses the first half to watch how you handle his buddies, and making it to day Five+ (when Phone Guy accidentally admits the very few make it to day 3) is him deciding that you are a WorthyOpponent, and showing Bonnie, Chica, and Foxy how it's done.
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** Also, remember that the animatronics are trying to make a complete suit and skeleton set, they might restuff the metal bits with you, or put you in a closet and [[UnusualEuphemism shut you down]] until a new suit is found, and either way they still want to get their hands on you, and are unlikely to be any degree of gentle in restraining you.


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** As has been pointed out multiple times, the true role of the guardsmen is to keep the Fazbear Band distracted playing cat and mouse instead of attempting to break out, as long as you're inside with them, they're content to not go out in search of more victims. There's no real point to looking outside, [[SuckECheeses The place is a mechanically hazardous shithole set to be torn down a month and a half from now at the latest.]] No one is about to fucking break in, and if they did, then that's just free new meat that management didn't have to con into a booth.
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* How does someone hold their bladder for 6 hours yet also consume enough to stay alert for that long? Granted, getting murdered in a toilet stall is probably pretty good motivation to not take bathroom breaks, but still...

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* How does someone hold their bladder for 6 hours yet also consume enough to stay alert for that long? Granted, getting murdered in a toilet stall is probably pretty good motivation to not take bathroom breaks, but still...still...
** Management makes a comment in the pink slip about your odor. [[BringMeMyBrownPants I guess frantically trying to keep track of homicidal wandering robots distracts a man from his bladder and bowel control.]]
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* How does someone hold their bladder for 12 hours yet also consume enough to stay alert for that long? Granted, getting murdered in a toilet stall is probably pretty good motivation to not take bathroom breaks, but still...

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* How does someone hold their bladder for 12 6 hours yet also consume enough to stay alert for that long? Granted, getting murdered in a toilet stall is probably pretty good motivation to not take bathroom breaks, but still...
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** Most likely, the power is shut off at the breakers at night, and the security systems run off a battery that gets charged up during the day.

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** Most likely, the power is shut off at the breakers at night, and the security systems run off a battery that gets charged up during the day.day.
*How does someone hold their bladder for 12 hours yet also consume enough to stay alert for that long? Granted, getting murdered in a toilet stall is probably pretty good motivation to not take bathroom breaks, but still...
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* Why is there such a limited supply of power? Is the entire restaurant running on some tiny generator that can barely manage to power some cameras, lights and doors for six hours? And if something like that is the case, how the hell would they manage to stay open and serving customers all day, which would take considerably more power to do?

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* Why is there such a limited supply of power? Is the entire restaurant running on some tiny generator that can barely manage to power some cameras, lights and doors for six hours? And if something like that is the case, how the hell would they manage to stay open and serving customers all day, which would take considerably more power to do?do?
** Most likely, the power is shut off at the breakers at night, and the security systems run off a battery that gets charged up during the day.
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* Gonna head this one off at the pass: Why would anyone come back to this job after ''one'' night, let alone ''five?'' To which the most likely answer is [[RuleOfFunny "Have you SEEN the interest rates on student loans nowadays?!"]]

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* Gonna head this one off at the pass: Why would anyone come back to this job after ''one'' night, let alone ''five?'' To which the most likely answer is [[RuleOfFunny "Have you SEEN the interest rates on student loans nowadays?!"]]nowadays?!"]]
* Why is there such a limited supply of power? Is the entire restaurant running on some tiny generator that can barely manage to power some cameras, lights and doors for six hours? And if something like that is the case, how the hell would they manage to stay open and serving customers all day, which would take considerably more power to do?
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Just added a link to Blatant Lies in the \"management\'s\" response to why you don\'t switch the robots to entertainment mode.


** It's all fine. The robots need to be moving around as only a full stress-test (i.e walking/running) will keep their servos in the peak condition Freddy's Pizza requires. Tampering with the robot's mode settings will result in immediate termination of your employment. Stay in your office. It's all fine.

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** It's all fine. The robots need to be moving around as only a full stress-test (i.e walking/running) will keep their servos in the peak condition Freddy's Pizza requires. Tampering with the robot's mode settings will result in immediate termination of your employment. Stay in your office. [[BlatantLies It's all fine.]]
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** It's all fine. The robots need to be moving around as only a full stress-test (i.e walking/running) will keep their servos in the peak condition Freddy's Pizza requires. Tampering with the robot's mode settings will result in immediate termination of your employment. Stay in your office. It's all fine.
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** It's pretty clear that you're essentially live bait to keep the animatronics in.
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* Why not just set up some kind of program that will turn the robots to entertainment mode? Come in, start your shift, turn the robots to entertainment mode, and you're golden. Maybe make them do some dance moves for you just to fuck with the ghosts.

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* Why not just set up some kind of program that will turn the robots to entertainment mode? Come in, start your shift, turn the robots to entertainment mode, and you're golden. Maybe make them do some dance moves for you just to fuck with the ghosts.ghosts.
* Gonna head this one off at the pass: Why would anyone come back to this job after ''one'' night, let alone ''five?'' To which the most likely answer is [[RuleOfFunny "Have you SEEN the interest rates on student loans nowadays?!"]]
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* Why would a pizza restaurant even need an overnight security guard anyway?

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* Why would a pizza restaurant even need an overnight security guard anyway?anyway?
* Why not just set up some kind of program that will turn the robots to entertainment mode? Come in, start your shift, turn the robots to entertainment mode, and you're golden. Maybe make them do some dance moves for you just to fuck with the ghosts.
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*** Maybe the police won't believe that the robots are the murderers, but it would be crucially obvious from even a cursory investigation that the owners are either knowingly allowing this to happen, or are actively aiding and abetting the robots for whatever reason. Even if they don't believe the robots are the killers, it wouldn't even remotely be a stretch to think that the owners are simply stuffing their employees into the suits, or else hiding bodies from other murders. The crux of the matter would then become the fact that either way the robots would be disassembled, which would put a definitive end to the problem. Nothing about the situation makes sense. It's just the creator being lazy.
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* Where are the entrances and exits to the building, and why aren't they shown on the cameras? You'd think it would be useful for the security guy to know if someone, or something, was trying to open one of the doors.

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* Where are the entrances and exits to the building, and why aren't they shown on the cameras? You'd think it would be useful for the security guy to know if someone, or something, was trying to open one of the doors.doors.
* Why would a pizza restaurant even need an overnight security guard anyway?
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** Seeing how in Level 7 you can get fired for altering the animatronics, I'm pretty sure the management won't let you off the hook when you mess around with the suits.

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** Seeing how in Level 7 you can get fired for altering the animatronics, I'm pretty sure the management won't let you off the hook when you mess around with the suits.suits.
* Where are the entrances and exits to the building, and why aren't they shown on the cameras? You'd think it would be useful for the security guy to know if someone, or something, was trying to open one of the doors.
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* You could either scrape all of the electronics out of the spare suits so that even if they do catch you and shove you in you won't get squished, or just fill or get rid of all the spare suits or even put them outside where they can't get them.

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* You could either scrape all of the electronics out of the spare suits so that even if they do catch you and shove you in you won't get squished, or just fill or get rid of all the spare suits or even put them outside where they can't get them.them.
** Seeing how in Level 7 you can get fired for altering the animatronics, I'm pretty sure the management won't let you off the hook when you mess around with the suits.
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** There's also the possibility that the animatronics know the watchman isn't a robot and they're more malicious than the Phone Guy was suggesting.

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** There's also the possibility that the animatronics know the watchman isn't a robot and they're more malicious than the Phone Guy was suggesting.suggesting.
* You could either scrape all of the electronics out of the spare suits so that even if they do catch you and shove you in you won't get squished, or just fill or get rid of all the spare suits or even put them outside where they can't get them.
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** Its most likely the former, the dialogue with Phone Guy suggests that the animatronics programming automatically switches between standard mode and free roam mode after closing hours.
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* What exactly happens at 6am when the player is relieved of their duty? Are the robots programmed to revert from free-roam mode back to their standard entertainment mode (and vice-versa at 12am) or are the owners manually changing them back every morning? Or does 12am-6am simply mark the character's shift with the onus on them to navigate their way in and out of a building still filled with hostile robots?

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* What exactly happens at 6am when the player is relieved of their duty? Are the robots programmed to automatically revert from free-roam mode back to their standard entertainment mode (and vice-versa at 12am) or are the owners manually changing them back every morning? Or does 12am-6am simply mark the character's shift with the onus on them to navigate their way in and out of a building still filled with hostile robots?
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* What exactly happens at 6am when the player is relieved of their duty? Are the robots programmed to revert from free-roam mode back to their standard entertainment mode (and vice-versa at 12am) or are the owners manually changing them back every morning? Or does 12am-6am simply mark the character's shift with the onus on them to circumnavigate their way in and out of a building still filled with hostile robots?

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* What exactly happens at 6am when the player is relieved of their duty? Are the robots programmed to revert from free-roam mode back to their standard entertainment mode (and vice-versa at 12am) or are the owners manually changing them back every morning? Or does 12am-6am simply mark the character's shift with the onus on them to circumnavigate navigate their way in and out of a building still filled with hostile robots?
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* What exactly happens at 6am when the player is relieved of their duty? Are the robots programmed to revert from free-roam mode back to their standard entertainment mode (and vice-versa at 12am) or are the owners manually changing them back every morning? Or does 12am-6am simply mark the character's shift with the onus on them to circumnavigate their way in and out of a building still filled with hostile robots?
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Added a sub=item to the headscratcher of why the doors cost power to keep down.

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** Referencing some of the Trivia puts a different light on this. The BlackSpeech in the game references a book that talks about metal being alive, capable of being poisoned and even ''electrocuted''. If that's the case, then the doors may be electrified in the "down" position -- which would also explain why Foxy beating on them (and thus grounding them through his endoskeleton) costs you more power than the others just standing outside.
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*** The crux of the matter is this; regardless of what the owners know or allow to happen, the people committing the murders are the killer haunted robots. Who's going to believe it's the killer haunted robots? Not the police.
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* If the robots are trying to put you into a suit because they think you're one of them outside of one, couldn't you empty the metal bits out of a spare suit and wear that while on the job? Sure, it'd be humiliating and somewhat difficult, but it's better than being pulped when they force you into one with the mechanics intact. The only reason not to would be the company firing you for tampering with machinery, and as said so often, is the $120 really worth this?
** Considering that, if you play the custom level and make the robots safer and easier to deal with the company [[spoiler: fires you for "tampering" with their property, it's not surprising that they ''would'' fire someone for trying to survive by customizing one of the suits.]] However, that doesn't explain why you wouldn't just go out and buy a bear or bunny suit from a costume store.
** One could also argue that if the night guard needs this life threatening job for only $120 per week, he's too poor to buy an animal suit, same goes to renting one too.
** [[http://jimthebee.tumblr.com/post/95012508070 Or it could be this.]]
*** The game-over screen shows only suits in the "Employees Only" area, so that one doesn't quite hold water. Considering the amount of work needed to build even a cheap animatronic, it's also unlikely the company just keeps spare robots hanging around.
*** The guard himself notes that this would probably happen if you tried acting like an empty costume on day 2, so presumably there are one or endoskeletons hanging around the place.
*** The presence of a spare endo-skeleton in the Backstage area (with a disturbing tendency to know when it's being watched) does support this idea. But if the endo-skeleton is gone in the Game Over screen, then where did it... go... oh, dear.
*** In fact, it’s [[http://terraterracotta.tumblr.com/post/95196015604/something-a-lot-of-people-miss-about-five-nights this]].
*** Plus, if the robots aren't occupied with trying to catch you anymore, they might start trying to go outside.
* Acknowledging RuleOfDrama is in play, why does it cost power to ''keep'' the doors shut? Shouldn't they just cost power to raise and lower? Why did the management decide it was cheaper to install blast doors rather than, say, keeping the power on at night?
** If the power goes out while the doors are closed, whoever's inside the room would be trapped there until the power comes back on. The doors opening when the power goes out would be a safeguard to prevent that. Of course, it's not as if the company cares about their employee's safety, but this is the best explanation I could think of.
*** If the power goes out when the doors are down, where will the doors get the power to ''open''?
*** A simple system would have the doors connected via pulley to weights in the walls; the weights hold the door open. Then the switch is pressed, the weights are forced upwards, allowing the door to close under its own (lesser) weight. When the circuit is opened or the power is cut, the weights fall and drag the door open. This is usually done with mechanical springs, but given how they guzzle power, Freddy's might even use electromagnets.
* If the animatronics are acting in such a homicidal manner, why doesn't the company get them checked out? Sure, it'd be pricey, but it'd still be worth protecting the staff and patrons from faulty machinery.
** Nonsense. With guards dying one or two days in, Freddy's must be constantly advertising for help wanted. With the cost of ads, plus the cleaning/carpet replacement costs, and probably cleaning/replacing suits(there must only be so many, there can't be an infinite supply, so eventually they'd have to be dealt with), there's no possible way getting the robots fixed to be safe(which can be done on night 7, presumably by a night watchman who's been there less than a week) can be more expensive than the alternative.
** There's also the very likely possibility that the owners are homicidal themselves and are entertained by the murders that take place in their establishment. They may even be watching the security footage later for kicks. Why "fix" it if they're having fun?
* In theory, the game's excuse for the animatronics being free-roaming (which is because their servos would lock up after being inactive otherwise) makes no sense. Servos/servomotors are essentially weak motors and wouldn't lock up as described in the game, but instead loosen; and even then it'd be from overexertion than underuse.
** Although the guy on the phone himself [[LampshadeHanging doesn't really understand it either.]] More than likely, the people in charge of the pizzeria deciding on this without knowing what they're doing wouldn't be out-of-character for them.
* Have the police just not noticed that people who take a job at Freddy's vanish instantly and don't return? Surely that's suspicious, especially after five children were killed by a man wearing a mascot costume that was presumably one of theirs. Even if they don't assume the robots are homicidal, wouldn't they want to investigate? Does Freddy's only accept guards who have no friends or family to report them missing whatsoever?
** They probably have torn out carpeting in the back, to make blood easier to mop up. If a guard is killed the first night, they probably just say he never showed up to work, and file a missing person's report. Would make sense for a guy to realize they don't want to work such awful hours for so little pay and just never show up after the interview.
** Not just that, but after the Bite of '87, how did the place stay open long enough for the murders to happen?
*** Maybe they place isn't even a real business and it's actually some sort of twisted reality TV show and all of this is staged for the unsuspecting man who answered the work ad.
* When your power runs out, Freddy enters the room, plays his song, and then attacks you. Does he somehow sense that your power is out and decide to taunt you with the music before he kills you? Because otherwise, what stops him from playing his song before he jumps you the ''rest'' of the night?
** According to Phone Guy, Freddy is more active when it's dark, which is yet another reason to keep as much power as you can. When you lose all your power and the doors go up, it's pitch black and he can teleport straight to the guard's office to play his little song and shove you in a suit. When you have more than 10% power and it's early in the week, Freddy rarely moves from the stage.
* How can the robots be smart enough to know breaking your light and door buttons will make it easier to get to you if they can't even tell metal from not-metal?
** The broken buttons tend to happen as a signal that you've screwed up and let one of them breach that side of the room already. Also, the being unable to tell metal from not-metal might just be ObfuscatingStupidity on their part.
** There's also the possibility that the animatronics know the watchman isn't a robot and they're more malicious than the Phone Guy was suggesting.

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