History GameBreaker / Roleplaying

30th May '16 11:14:10 AM supergod
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* As in [[Franchise/TheElderScrolls its obvious inspiration]], alchemy in ''TwoWorlds'' is completely broken by the ability to make potions that boost your primary stats. The problem is compounded, however, in that these stat boosts are ''permanent'', and in that the ingredients to make the potions have a 100% drop rate from common foes in certain areas. If you train alchemy to maximum and then make all the strength-boosting potions you get the ingredients for over the course of normal gameplay, it's possible to kill the final boss in two hits.

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* As in [[Franchise/TheElderScrolls its obvious inspiration]], alchemy in ''TwoWorlds'' ''VideoGame/TwoWorlds'' is completely broken by the ability to make potions that boost your primary stats. The problem is compounded, however, in that these stat boosts are ''permanent'', and in that the ingredients to make the potions have a 100% drop rate from common foes in certain areas. If you train alchemy to maximum and then make all the strength-boosting potions you get the ingredients for over the course of normal gameplay, it's possible to kill the final boss in two hits.
24th May '16 8:25:51 PM nombretomado
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* Viola in ''EternalSonata'' can become a game breaker depending on how you use her. Basically, keep her as far away from the enemies as possible and the moment you get her, she'll be dishing out damage in the 10K region. That's enough to defeat most enemies at that point in one or two shots. As if that wasn't enough, she learns Heal Arrow, a fairly powerful, easily spammable entire-party healing move fairly early on. This makes her by far the best healer for the first part of the game, and then in the second half she gets another heal that is much stronger, but only affects the other two characters; if you keep her at optimal range, and especially if you stuck a regeneration accessory on her, that drawback shouldn't matter, making her the best healer for the latter part of the game as well.

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* Viola in ''EternalSonata'' ''VideoGame/EternalSonata'' can become a game breaker depending on how you use her. Basically, keep her as far away from the enemies as possible and the moment you get her, she'll be dishing out damage in the 10K region. That's enough to defeat most enemies at that point in one or two shots. As if that wasn't enough, she learns Heal Arrow, a fairly powerful, easily spammable entire-party healing move fairly early on. This makes her by far the best healer for the first part of the game, and then in the second half she gets another heal that is much stronger, but only affects the other two characters; if you keep her at optimal range, and especially if you stuck a regeneration accessory on her, that drawback shouldn't matter, making her the best healer for the latter part of the game as well.



** Accuracy is another major factor in her damage, as a fair distance shot-to-the-head could deal around 36K per hit. ''Even in the PS3 version of the game''.
** Viola's damage and healing powers were both nerfed in the PS3 version, however. Her bow damage is still obscene, but the slow rate of fire offsets the high damage (generating less Echoes, which are needed for the all-important Harmony Chain special attack combos). 24 Echoes are needed for a Harmony Chain , and Viola has trouble generating more than six a turn. Since a decent six-attack Harmony Chain is a guaranteed kill on most normal enemies (and causes incredible damage to most bosses), this makes characters like Falsetto the real gamebreakers. Falsetto, although doing low damage per hit, has the highest attack rate in the game, and with the right equipment can run over to an enemy, go from 0 to 32 Echoes (the maximum amount recorded), and launch the Harmony Chain... in less than four seconds. Or one turn, if you think of it like that. That said, even with the nerf Viola is still quite powerful: if you use her well, she can do as much damage as a low-end Harmony Chain '''with her basic attacks''', something no other character can manage, and is still one of the best healers in the game.

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** Accuracy is another major factor in her damage, as a fair distance shot-to-the-head could deal around 36K per hit. ''Even in the PS3 [=PS3=] version of the game''.
** Viola's damage and healing powers were both nerfed in the PS3 [=PS3=] version, however. Her bow damage is still obscene, but the slow rate of fire offsets the high damage (generating less Echoes, which are needed for the all-important Harmony Chain special attack combos). 24 Echoes are needed for a Harmony Chain , and Viola has trouble generating more than six a turn. Since a decent six-attack Harmony Chain is a guaranteed kill on most normal enemies (and causes incredible damage to most bosses), this makes characters like Falsetto the real gamebreakers. Falsetto, although doing low damage per hit, has the highest attack rate in the game, and with the right equipment can run over to an enemy, go from 0 to 32 Echoes (the maximum amount recorded), and launch the Harmony Chain... in less than four seconds. Or one turn, if you think of it like that. That said, even with the nerf Viola is still quite powerful: if you use her well, she can do as much damage as a low-end Harmony Chain '''with her basic attacks''', something no other character can manage, and is still one of the best healers in the game.



** In the PS3 port of the game, Serenade is another highly-broken character. Able to stay far away like Viola and do massive high-combo magic skills that only take around 2 seconds to cast (giving the player the opportunity to cast it twice per round, if not three times). Saving her up for after you have a Harmony Chain results in magic attacks that deal around ~120K damage if you're lucky.

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** In the PS3 [=PS3=] port of the game, Serenade is another highly-broken character. Able to stay far away like Viola and do massive high-combo magic skills that only take around 2 seconds to cast (giving the player the opportunity to cast it twice per round, if not three times). Saving her up for after you have a Harmony Chain results in magic attacks that deal around ~120K damage if you're lucky.
10th Mar '16 7:25:34 AM rixion
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* Some badges in ''VideoGame/WildArms5'' such as Hen Badge (wich double experience points in battles and can be used with the item Luck Card's for 4x experience points), 100% Orange Badge (makes all damage dealt and received be the user will be 100) and Cat's Paw (increases "Attack"/"Shoot" strength by 50%).
5th Feb '16 10:10:04 PM PurpleAlert
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** Hahn is practically a game-breaker by himself. Most players are likely to write him off because most of his abilities are buffs and debuffs that usually fall under the UselessUsefulSpell category, but [[GuideDamnIt the game doesn't tell you]] that they all have extremely high hit rates. Gelun and Vision will carry Hahn's weight for his entire stay in your party, and he's the only character to learn Vol and Savol, what may be two of the most effective instant-death attacks in all of gaming, since the former has a 90% success rate and the latter has a 90% success rate ''and'' hits every enemy on the screen.
31st Jan '16 7:47:05 PM GrammarNavi
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** ''TacticsOgre: Knights of Lodis'' has a few: Valkyries here will increase a males's effectiveness. Beyond valkyries, there are also ghosts, who can teleport. And use any equipment in the game. And liches, who are practically invulnerable. The story throws very powerful characters at you and really they are better than anything you could train up yourself as many of them have unique classes that can be described as "Like a priest BUT _____ "

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** ''TacticsOgre: Knights of Lodis'' ''VideoGame/TacticsOgreTheKnightOfLodis'' has a few: Valkyries here will increase a males's effectiveness. Beyond valkyries, there are also ghosts, who can teleport. And use any equipment in the game. And liches, who are practically invulnerable. The story throws very powerful characters at you and really they are better than anything you could train up yourself as many of them have unique classes that can be described as "Like a priest BUT _____ "
31st Jan '16 4:03:30 AM mikeyc0312
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** Mastering the Sage Vocation with Healie/Curie. Healie and Curie are the only characters able to learn the spell Omniheal. Omniheal costs twice as much MP as Multiheal but fully heals each character instead of just restoring 100HP each. Sage gives large boosts to MP, getting larger with each rank gained, and the Mastery Bonus for the Vocation reduces the cost of spells by 50%, meaning Omniheal will cost the same as Multiheal would normally ais much more powerful.
29th Jan '16 8:37:17 PM DarkMask
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* ''{{VideoGame/Persona 3}}'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss The Reaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.

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* ''{{VideoGame/Persona 3}}'' has the Lucifer Persona with Victory Warcry + the Satan Persona for the CombinationAttack: CombinationAttack Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss The Reaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.
29th Jan '16 8:35:22 PM DarkMask
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* ''{{VideoGame/Persona 3}}'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss TheReaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.

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* ''{{VideoGame/Persona 3}}'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss TheReaper]]), The Reaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.
29th Jan '16 8:34:50 PM DarkMask
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* ''VideoGame/Persona3'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss TheReaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.

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* ''VideoGame/Persona3'' ''{{VideoGame/Persona 3}}'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss TheReaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.
29th Jan '16 8:34:33 PM DarkMask
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* ''VideoGame/Persona3'' has Lucifer Persona with Victory Warcry + Satan Persona for the CombinationAttack: Armageddon. Armageddon always does 9,999 damage to all enemies in battle, but has the drawback of it costing all of the main character's SP to use ... however it's not difficult to get a Lucifer with the passive ability Victory Warcry, which after winning a battle completely refills all Health and Magic to full. This means you can spam Armageddon and win every battle since no enemy in the game has over 9,999 Health (not even [[BonusBoss TheReaper]]), with the exception of the FinalBoss, and ''that's'' only because the final boss has 13 forms, and thus, 13 health bars.
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