History GameBreaker / Roleplaying

3rd Sep '17 5:05:23 PM Zuxtron
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* ''AtelierEschaAndLogyAlchemistsOfTheDuskSky'' has two particularly notable examples:

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* ''AtelierEschaAndLogyAlchemistsOfTheDuskSky'' ''VideoGame/AtelierEschaAndLogyAlchemistsOfTheDuskSky'' has two particularly notable examples:
3rd Sep '17 5:04:54 PM Zuxtron
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* ''AtelierEschaAndLogyAlchemistsOfTheDuskSky'' has two particularly notable examples:
** The first is the item Elixir, which heals the whole party for a large amount of HP and MP, and can revive KO'd party members. What truly kicks it into Game Breaker territory is that you can add the properties ''Perpetual Motion'' (which grants it unlimited uses) and ''50% Automatic'' (which causes the Elixir to activate automatically when your HP drops below half). This means that the only ways you can die are from attacks strong enough to inflict a OneHitKO, or from enemy time card attacks (which don't trigger the 50% Automatic effect).
** The second is Escha's ultimate offensive item, the Knowledge Book, which does a huge amount of damage. Once again, elevating this to Game Breaker status requires some specific propertiess as well as specially made equipment, but if you alchemize them all properly, you can deal ''[[NoKillLikeOverkill over one million points of damage]]'' by performing a [[CombinationAttack Double Draw]], more that enough to inflict a OneHitKO onto any enemy in the game ''including the FinalBoss and {{Bonus Boss}}es''.
2nd Sep '17 6:39:43 AM AKITN
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** Refined Mode in ''[[VideoGameRemake Odin Sphere: Leifthrasir]]'' revamps the entire combat engine to make it a whole lot more action-heavy. While most skills and every character is balanced in a way, Mercedes is ''still'' quite powerful. She's the only character who's POW gauge is still consumed by her normal attacks, but now draining it won't stun her, so there's no need to keep synthesizing potions for infinite ammo, especially since Mercedes naturally learns [[BottomlessMagazines a Psypher skill that temporarily gives her infinite ammo,]] and Mercedes, [[GlassCannon though very fragile, has the highest Psypher gauge growth among the characters.]] Coupled with [[HomingBullet tracking Hunter Shots,]] support fire from summoned spirits and spread fire skills, Mercedes can quite literally [[MoreDaka cover the screen in bullets,]] turning the game into a BulletHell where ''she'' is the "Boss".

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** Refined Mode in ''[[VideoGameRemake Odin Sphere: Leifthrasir]]'' revamps the entire combat engine to make it a whole lot more action-heavy. While most skills and every character is balanced in a way, Mercedes is ''still'' quite powerful. She's the only character who's POW gauge is still consumed by her normal attacks, but now draining it won't stun her, so there's no need to keep synthesizing potions for infinite ammo, especially since Mercedes naturally learns [[BottomlessMagazines a Psypher skill that temporarily gives her infinite ammo,]] and Mercedes, [[GlassCannon though very fragile, has the highest Psypher gauge growth among the characters.]] Coupled with [[HomingBullet [[HomingProjectile tracking Hunter Shots,]] support fire from summoned spirits and spread fire skills, Mercedes can quite literally [[MoreDaka [[MoreDakka cover the screen in bullets,]] turning the game into a BulletHell where ''she'' is the "Boss".
2nd Sep '17 6:37:30 AM AKITN
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** Refined Mode in ''[[VideoGameRemake Odin Sphere: Leifthrasir]]'' revamps the entire combat engine to make it a whole lot more action-heavy. While most skills and every character is balanced in a way, Mercedes is ''still'' quite powerful. She's the only character who's POW gauge is still consumed by her normal attacks, but now draining it won't stun her, so there's no need to keep synthesizing potions for infinite ammo, especially since Mercedes naturally learns [[BottomlessMagazines a Psypher skill that temporarily gives her infinite ammo,]] and Mercedes, [[GlassCannon though very fragile, has the highest Psypher gauge growth among the characters.]] Coupled with [[HomingBullet tracking Hunter Shots,]] support fire from summoned spirits and spread fire skills, Mercedes can quite literally [[MoreDaka cover the screen in bullets,]] turning the game into a BulletHell where ''she'' is the "Boss".
** The revamped food and leveling mechanics also allow for easy power grinding. As soon as the player can obtain Milk, they can create (and in some cases, just buy) Yogurt, which boosts experience obtained from eating. Simple Yogurt is not that helpful, but the player is completely free to replay earlier maps and farm items (most notably fruit) to keep powering up the Yogurt vial until it reaches Level 9, at which point it ''massively'' boosts the amount of experience points obtained from eating. If the player went the extra mile to make a Level 9 Gold potion to farm Valentinian Coins, they can just go to Pooka Village, quaff the Yogurt potion and spend those Valentinian Coins on the most expensive food items available at the moment in the village, easily jumping ahead more than a dozen levels required for the current dungeon and probably enough to cruise through the next one. If not, the player can simply farm some more items and eat from the travelling chef's restaurant, who offers additional experience boosts the first three times you eat a given recipe from him. In fact, it's recommend to hold off on actually getting those boosts until you have Yogurt ready, since first-time eating with Level 9 Yogurt of his best recipes offers the single-best experience opportunity in the whole game.
** While generally a balanced JackOfAllStats, around the midpoint of her story, Gwendolyn learns the Blizzard spell. Every character gains some form of "crowd control", but this spell is ''bar none'' the best skill of its class in the entire game. [[ExactlyWhatItSaysOnTheTin It summons a blizzard]] that covers the whole field, but only hits on whatever is in view of the screen. This still means that ''it hits the entire screen at once.'' The maximum duration of the Blizzard is a full 8 seconds or so, where it hits everything in the screen, deals damage continuously, interrupts enemy attacks, keeps your combo going and ''freezes all enemies'', which has perfect synergy with Gwendolyn's Icebreaker skill that increases her damage against frozen opponents and her Assault High skill that increases damage the higher the combo counter goes. In other words, it allows Gwen to assault the enemy with impunity while increasing her own damage output. No other skill in the game has this mix of offensive, defensive and technical power to this degree. Unsurprisingly, it has a hefty cost of 30 Phozons, but it is very simple to prepare mid-to-high level Restore potions beforehand to allow her to spam this spell whenever she needs (and she's also getting some Phozons back from the already slain enemies).
26th Jun '17 12:48:31 PM CaptainPedant
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* In {{Ultima}} VI, a Glass Sword does more or less insta-kill damage but is destroyed when it is used. There is an NPC who dual-wields Glass Swords... because she has a belt that instantly replaces them. Nasty. Not someone you'd want to fight, even for an item like that. But there's a spell that allows you to steal an item from someone. ;)
26th Jun '17 12:37:52 PM CaptainPedant
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* Levitation in ''VideoGame/MightAndMagic 6''. While the player is normally unable to move during turn-based combat, they are able to move up and down using Levitate. As such it was entirely possible to dodge every spell or attack sent during an enemy turn while said enemy was unable to move.
* In ''VideoGame/MightAndMagic 7'' one area features a well that when used will give you a random reward of gold, XP, or skill points, or it might just kill you outright. While you could save scum the chances of dieing are quite high and it would take a long time to get a meaningful amount from the well. However, casting a protection from magic spell protects you from the death effect so that you can simply hold down the use button as you rack up the rewards to absurd levels.

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* Levitation ''Fly'' in ''VideoGame/MightAndMagic 6''. While the player is normally unable to move normally during turn-based combat, they are able to move up and down using Levitate.''Fly''. As such it was entirely possible to dodge every spell or attack sent during an enemy turn while said enemy was unable to move.
** In the same game, it was possible to access the Easter Egg dungeon based on New World Computing's offices. There you could find a cash dispenser that dropped money until you had 10,000 gp, as well as a magic cube that gave all the party a temporary +256 to all stats. To make matters better or worse, you could teleport between the cash machine and a bank to deposit your ill-gotten gains, whereupon the cash dispenser would work again, and rinse and repeat to give you all the money you would ever need on Day 1. (Yes, you could get that teleportation magic working as a starting character, with a little save-scumming and a little know-how.)
* In ''VideoGame/MightAndMagic 7'' one area features a well that when used will give you a random reward of gold, XP, or skill points, or it might just kill you outright. While you could save scum the chances of dieing dying are quite high and it would take a long time to get a meaningful amount from the well. However, casting a protection ''Protection from magic Magic'' spell protects you from the death effect so that you can simply hold down the use "use" button as you rack up the rewards to absurd levels.levels.
* In ''VideoGame/MightAndMagic 9'', the spell ''Divine Intervention'' restored all health and all mana, but you were severely restricted in how often you could cast it (as in earlier games in the series). However, if a character set it as their "Quick Spell" then there was no restriction and no penalty. Hold down the button that caused the whole party to "attack (or use your Quick Spell, if set)" on auto-repeat, and there was no holding you; not even the evil god Njam and his minions could hand out damage faster than ''Divine Intervention'' could fix it.
** In the same game a hireable NPC could add 10% to any Gold you found. This was nothing new... but in this version of the game, withdrawing money from the bank counted as "finding" it as far as this NPC was concerned. Since you could withdraw/deposit as often as you like, 10% interest compounded arbitrarily many times ensured you could buy anything you liked, if only the shops had it for sale.
** Also in the same game there was a simple exploit that made a certain treasure chest lootable as many times as you liked until you got bored of trotting back and forth to reset it. It gave starting characters a lot of extra gear.
24th Jun '17 5:40:16 AM TwilightLord
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** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.

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** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Glacial Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.
24th Jun '17 5:37:57 AM TwilightLord
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* In VideoGame/TheLegendOfDragoon'', there are two super expensive armor pieces that knock damage down by around 90%, one for normal damage and one for magic. They are chest armor and helm, respectively, allowing for player characters to be virtually untouchable, as even high powered boss attacks do less than 200 damage on characters with ~4000 HP. Add on the rings that increase speed, cut all damage in half again, or regen 10% HP per turn, and you can beat the final boss without healing or blocking. Buying them either takes serious grinding or waiting until near the end of the game.

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* In VideoGame/TheLegendOfDragoon'', ''VideoGame/TheLegendOfDragoon'', there are two super expensive armor pieces that knock damage down by around 90%, one for normal damage and one for magic. They are chest armor and helm, respectively, allowing for player characters to be virtually untouchable, as even high powered boss attacks do less than 200 damage on characters with ~4000 HP. Add on the rings that increase speed, cut all damage in half again, or regen 10% HP per turn, and you can beat the final boss without healing or blocking. Buying them either takes serious grinding or waiting until near the end of the game.game.
** ''VideoGame/TheLegendOfDragoon'' also has an accessory called Ultimate Wargod, which makes Additions automatic when equipped. At 10000 G, you should just barely be able to afford one the first time you get to Lohan, if you're conservative with your spending and sell all your attacking items (instead of using them) and old equipment. However, there's a rare enemy on the road outside Lohan called 00PARTS, which drops 600 G upon defeat, though it's very hard to hit and has a high chance to flee the battle. Have Shana in your party, equip the other two party members with Wargod's Amulet and use the Magic Sig Stone to paralyse it, and with a bit of luck and a lot of patience, you can grind up enough money to buy three Ultimate Wargods, which will trivialise the rest of the game.
** Maxing out everyone's Additions unlocks a hidden, "final" Addition for them, which is usually incredibly powerful, but hard to pull off. Add an Ultimate Wargod, however, and if you grind Additions to max as soon as you get them (made absurdly trivial by the Ultimate Wargod itself), you can be easily killing anything in one or two moves.


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* ''VideoGame/LostOdyssey'' combines this with BribingYourWayToVictory with the very cheap second DownloadableContent pack, which gives you the Killer Machine Ring from the beginning of the game. This Ring gives you the Machine Killer Lv 3+, Magic Killer Lv 3+ and Spirit Killer Lv 3+ abilities, which deals huge amounts of damage to those types of enemies and makes the game much easier.
** Another DownloadableContent pack can be obtained ''for free'' just by making a Japanese UsefulNotes/Xbox360 account, which is as easy as setting the country to "Japan" when making the account. It gives you the accessory "Masterís Secret Script" (which cannot be obtained by any other method), which teaches the Skill Weapon Guard 2, giving users a high chance to Guard enemy attacks (which makes them do no damage).
** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.
17th Jun '17 9:10:56 AM nombretomado
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* The poison status condition from EpicBattleFantasy 3. Poison in this game can stack; a level 1 poison isn't particularly noteworthy, but the poison damage is vastly increased for each consecutive level. By the time you reach a level 9 poison, you would have to spam {{Limit Break}}s just to deal more damage in one turn than the poison is doing. One of Matt's earliest learnable skills is Nettle, which causes this condition, and if you level Nettle up to level 3, you can get them to a level 3 poison with ''one'' use of Nettle. And one of the earliest weapons you can find is the Black Fang, which ''boosts the power of Nettle''. Worse, later on you can teach Lance the Poison Gas move, which inflicts level 3 poison on all enemies, and can sometimes do it twice for a level 6, in one shot. Even the final boss is not immune - in fact, being a BarrierChangeBoss, it has a state where it's ''weak'' to poison, and can sometimes start the battle this way. Stack him up to the gills with poison and tank and he'll lose ''tens of thousands'' of HP per turn. The only balance is that some of the enemies are immune to it, including most of the later bosses and the [[BossInMookClothing Monoliths]].

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* The poison status condition from EpicBattleFantasy 3.''VideoGame/EpicBattleFantasy 3''. Poison in this game can stack; a level 1 poison isn't particularly noteworthy, but the poison damage is vastly increased for each consecutive level. By the time you reach a level 9 poison, you would have to spam {{Limit Break}}s just to deal more damage in one turn than the poison is doing. One of Matt's earliest learnable skills is Nettle, which causes this condition, and if you level Nettle up to level 3, you can get them to a level 3 poison with ''one'' use of Nettle. And one of the earliest weapons you can find is the Black Fang, which ''boosts the power of Nettle''. Worse, later on you can teach Lance the Poison Gas move, which inflicts level 3 poison on all enemies, and can sometimes do it twice for a level 6, in one shot. Even the final boss is not immune - in fact, being a BarrierChangeBoss, it has a state where it's ''weak'' to poison, and can sometimes start the battle this way. Stack him up to the gills with poison and tank and he'll lose ''tens of thousands'' of HP per turn. The only balance is that some of the enemies are immune to it, including most of the later bosses and the [[BossInMookClothing Monoliths]].



* ''EpicBattleFantasy 4'' drastically nerfed poison to the point where it's ''under''-powered, and brought airstrikes to within balance, but it's not quite immune to having its own game breakers. By giving Lance the Solar Flare special (which reduces the enemy party's accuracy, with nothing in the whole game immune to it and almost nothing resisting it outside of chapter bosses) and combining it with Anna's Reflex ability (which boosts evasion for the whole party), it becomes practically impossible for the enemy to hit you at all. Both of these skills can be cast multiple times. Reflex carries over to the next wave, and while Solar Flare doesn't, it's fairly easy to let Lance hit the next wave with a Solar Flare before they can act.

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* ''EpicBattleFantasy ''VideoGame/EpicBattleFantasy 4'' drastically nerfed poison to the point where it's ''under''-powered, and brought airstrikes to within balance, but it's not quite immune to having its own game breakers. By giving Lance the Solar Flare special (which reduces the enemy party's accuracy, with nothing in the whole game immune to it and almost nothing resisting it outside of chapter bosses) and combining it with Anna's Reflex ability (which boosts evasion for the whole party), it becomes practically impossible for the enemy to hit you at all. Both of these skills can be cast multiple times. Reflex carries over to the next wave, and while Solar Flare doesn't, it's fairly easy to let Lance hit the next wave with a Solar Flare before they can act.
11th Jun '17 9:20:10 PM nombretomado
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* The game ''YggdraUnion'' has a skill called Crusade that instantly defeats all enemies AND gives a 50% damage boost AND has an ace type of all AND has a move of 12, which ties Steal as the highest move in the game.

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* The game ''YggdraUnion'' ''VideoGame/YggdraUnion'' has a skill called Crusade that instantly defeats all enemies AND gives a 50% damage boost AND has an ace type of all AND has a move of 12, which ties Steal as the highest move in the game.
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