History GameBreaker / RolePlaying

26th Jun '17 12:48:31 PM CaptainPedant
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* In {{Ultima}} VI, a Glass Sword does more or less insta-kill damage but is destroyed when it is used. There is an NPC who dual-wields Glass Swords... because she has a belt that instantly replaces them. Nasty. Not someone you'd want to fight, even for an item like that. But there's a spell that allows you to steal an item from someone. ;)
26th Jun '17 12:37:52 PM CaptainPedant
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* Levitation in ''VideoGame/MightAndMagic 6''. While the player is normally unable to move during turn-based combat, they are able to move up and down using Levitate. As such it was entirely possible to dodge every spell or attack sent during an enemy turn while said enemy was unable to move.
* In ''VideoGame/MightAndMagic 7'' one area features a well that when used will give you a random reward of gold, XP, or skill points, or it might just kill you outright. While you could save scum the chances of dieing are quite high and it would take a long time to get a meaningful amount from the well. However, casting a protection from magic spell protects you from the death effect so that you can simply hold down the use button as you rack up the rewards to absurd levels.

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* Levitation ''Fly'' in ''VideoGame/MightAndMagic 6''. While the player is normally unable to move normally during turn-based combat, they are able to move up and down using Levitate.''Fly''. As such it was entirely possible to dodge every spell or attack sent during an enemy turn while said enemy was unable to move.
** In the same game, it was possible to access the Easter Egg dungeon based on New World Computing's offices. There you could find a cash dispenser that dropped money until you had 10,000 gp, as well as a magic cube that gave all the party a temporary +256 to all stats. To make matters better or worse, you could teleport between the cash machine and a bank to deposit your ill-gotten gains, whereupon the cash dispenser would work again, and rinse and repeat to give you all the money you would ever need on Day 1. (Yes, you could get that teleportation magic working as a starting character, with a little save-scumming and a little know-how.)
* In ''VideoGame/MightAndMagic 7'' one area features a well that when used will give you a random reward of gold, XP, or skill points, or it might just kill you outright. While you could save scum the chances of dieing dying are quite high and it would take a long time to get a meaningful amount from the well. However, casting a protection ''Protection from magic Magic'' spell protects you from the death effect so that you can simply hold down the use "use" button as you rack up the rewards to absurd levels.levels.
* In ''VideoGame/MightAndMagic 9'', the spell ''Divine Intervention'' restored all health and all mana, but you were severely restricted in how often you could cast it (as in earlier games in the series). However, if a character set it as their "Quick Spell" then there was no restriction and no penalty. Hold down the button that caused the whole party to "attack (or use your Quick Spell, if set)" on auto-repeat, and there was no holding you; not even the evil god Njam and his minions could hand out damage faster than ''Divine Intervention'' could fix it.
** In the same game a hireable NPC could add 10% to any Gold you found. This was nothing new... but in this version of the game, withdrawing money from the bank counted as "finding" it as far as this NPC was concerned. Since you could withdraw/deposit as often as you like, 10% interest compounded arbitrarily many times ensured you could buy anything you liked, if only the shops had it for sale.
** Also in the same game there was a simple exploit that made a certain treasure chest lootable as many times as you liked until you got bored of trotting back and forth to reset it. It gave starting characters a lot of extra gear.
24th Jun '17 5:40:16 AM TwilightLord
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** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.

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** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Glacial Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.
24th Jun '17 5:37:57 AM TwilightLord
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* In VideoGame/TheLegendOfDragoon'', there are two super expensive armor pieces that knock damage down by around 90%, one for normal damage and one for magic. They are chest armor and helm, respectively, allowing for player characters to be virtually untouchable, as even high powered boss attacks do less than 200 damage on characters with ~4000 HP. Add on the rings that increase speed, cut all damage in half again, or regen 10% HP per turn, and you can beat the final boss without healing or blocking. Buying them either takes serious grinding or waiting until near the end of the game.

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* In VideoGame/TheLegendOfDragoon'', ''VideoGame/TheLegendOfDragoon'', there are two super expensive armor pieces that knock damage down by around 90%, one for normal damage and one for magic. They are chest armor and helm, respectively, allowing for player characters to be virtually untouchable, as even high powered boss attacks do less than 200 damage on characters with ~4000 HP. Add on the rings that increase speed, cut all damage in half again, or regen 10% HP per turn, and you can beat the final boss without healing or blocking. Buying them either takes serious grinding or waiting until near the end of the game.game.
** ''VideoGame/TheLegendOfDragoon'' also has an accessory called Ultimate Wargod, which makes Additions automatic when equipped. At 10000 G, you should just barely be able to afford one the first time you get to Lohan, if you're conservative with your spending and sell all your attacking items (instead of using them) and old equipment. However, there's a rare enemy on the road outside Lohan called 00PARTS, which drops 600 G upon defeat, though it's very hard to hit and has a high chance to flee the battle. Have Shana in your party, equip the other two party members with Wargod's Amulet and use the Magic Sig Stone to paralyse it, and with a bit of luck and a lot of patience, you can grind up enough money to buy three Ultimate Wargods, which will trivialise the rest of the game.
** Maxing out everyone's Additions unlocks a hidden, "final" Addition for them, which is usually incredibly powerful, but hard to pull off. Add an Ultimate Wargod, however, and if you grind Additions to max as soon as you get them (made absurdly trivial by the Ultimate Wargod itself), you can be easily killing anything in one or two moves.


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* ''VideoGame/LostOdyssey'' combines this with BribingYourWayToVictory with the very cheap second DownloadableContent pack, which gives you the Killer Machine Ring from the beginning of the game. This Ring gives you the Machine Killer Lv 3+, Magic Killer Lv 3+ and Spirit Killer Lv 3+ abilities, which deals huge amounts of damage to those types of enemies and makes the game much easier.
** Another DownloadableContent pack can be obtained ''for free'' just by making a Japanese UsefulNotes/Xbox360 account, which is as easy as setting the country to "Japan" when making the account. It gives you the accessory "Masterís Secret Script" (which cannot be obtained by any other method), which teaches the Skill Weapon Guard 2, giving users a high chance to Guard enemy attacks (which makes them do no damage).
** Within the actual game, there's the PeninsulaOfPowerLeveling known as Numara Atoll. It's full of Silver Kelolon, MetalSlime enemies who have high Defense and Evasion and a very high chance to flee the battle. However, with the Spirit Magic Gamble (which you can obtain shortly after Numara Atoll becomes available for the first time), Casting Support (which ensures that the Gamble casters will get a turn before the enemy does), and characters with high magic-casting speed, you can defeat them easily and get a ton of XP. Spend a few hours here and nothing in the rest of the game will be able to stand up to you. Killing Silver Kelolon also gives you a ton of Rainbow Coral and Glacial
Ice, which you can use to make the Flux Ring and Ocean Ring. Not only do these do a lot of damage to Fire enemies, but crafting them also causes Ringmaster Trace to sell lv2 and lv3 Rings respectively, which are usually very powerful.
17th Jun '17 9:10:56 AM nombretomado
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* The poison status condition from EpicBattleFantasy 3. Poison in this game can stack; a level 1 poison isn't particularly noteworthy, but the poison damage is vastly increased for each consecutive level. By the time you reach a level 9 poison, you would have to spam {{Limit Break}}s just to deal more damage in one turn than the poison is doing. One of Matt's earliest learnable skills is Nettle, which causes this condition, and if you level Nettle up to level 3, you can get them to a level 3 poison with ''one'' use of Nettle. And one of the earliest weapons you can find is the Black Fang, which ''boosts the power of Nettle''. Worse, later on you can teach Lance the Poison Gas move, which inflicts level 3 poison on all enemies, and can sometimes do it twice for a level 6, in one shot. Even the final boss is not immune - in fact, being a BarrierChangeBoss, it has a state where it's ''weak'' to poison, and can sometimes start the battle this way. Stack him up to the gills with poison and tank and he'll lose ''tens of thousands'' of HP per turn. The only balance is that some of the enemies are immune to it, including most of the later bosses and the [[BossInMookClothing Monoliths]].

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* The poison status condition from EpicBattleFantasy 3.''VideoGame/EpicBattleFantasy 3''. Poison in this game can stack; a level 1 poison isn't particularly noteworthy, but the poison damage is vastly increased for each consecutive level. By the time you reach a level 9 poison, you would have to spam {{Limit Break}}s just to deal more damage in one turn than the poison is doing. One of Matt's earliest learnable skills is Nettle, which causes this condition, and if you level Nettle up to level 3, you can get them to a level 3 poison with ''one'' use of Nettle. And one of the earliest weapons you can find is the Black Fang, which ''boosts the power of Nettle''. Worse, later on you can teach Lance the Poison Gas move, which inflicts level 3 poison on all enemies, and can sometimes do it twice for a level 6, in one shot. Even the final boss is not immune - in fact, being a BarrierChangeBoss, it has a state where it's ''weak'' to poison, and can sometimes start the battle this way. Stack him up to the gills with poison and tank and he'll lose ''tens of thousands'' of HP per turn. The only balance is that some of the enemies are immune to it, including most of the later bosses and the [[BossInMookClothing Monoliths]].



* ''EpicBattleFantasy 4'' drastically nerfed poison to the point where it's ''under''-powered, and brought airstrikes to within balance, but it's not quite immune to having its own game breakers. By giving Lance the Solar Flare special (which reduces the enemy party's accuracy, with nothing in the whole game immune to it and almost nothing resisting it outside of chapter bosses) and combining it with Anna's Reflex ability (which boosts evasion for the whole party), it becomes practically impossible for the enemy to hit you at all. Both of these skills can be cast multiple times. Reflex carries over to the next wave, and while Solar Flare doesn't, it's fairly easy to let Lance hit the next wave with a Solar Flare before they can act.

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* ''EpicBattleFantasy ''VideoGame/EpicBattleFantasy 4'' drastically nerfed poison to the point where it's ''under''-powered, and brought airstrikes to within balance, but it's not quite immune to having its own game breakers. By giving Lance the Solar Flare special (which reduces the enemy party's accuracy, with nothing in the whole game immune to it and almost nothing resisting it outside of chapter bosses) and combining it with Anna's Reflex ability (which boosts evasion for the whole party), it becomes practically impossible for the enemy to hit you at all. Both of these skills can be cast multiple times. Reflex carries over to the next wave, and while Solar Flare doesn't, it's fairly easy to let Lance hit the next wave with a Solar Flare before they can act.
11th Jun '17 9:20:10 PM nombretomado
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* The game ''YggdraUnion'' has a skill called Crusade that instantly defeats all enemies AND gives a 50% damage boost AND has an ace type of all AND has a move of 12, which ties Steal as the highest move in the game.

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* The game ''YggdraUnion'' ''VideoGame/YggdraUnion'' has a skill called Crusade that instantly defeats all enemies AND gives a 50% damage boost AND has an ace type of all AND has a move of 12, which ties Steal as the highest move in the game.
2nd Apr '17 5:15:19 PM nombretomado
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* ''PhantomBrave'' has the "Failure" title, which reduced an item or character's stats to worthlessness and causes enemies with it to give no EXP. You'd think this title would be useless, but it's actually one of the most useful titles in the game. You can assign the "Failure" title to a high-level random dungeon, turning the enemies into pushovers (who give no EXP), but this title does no effect on items spawned in the dungeon. This creates a easy source of high-level weapons, and the game's dispatch EXP system awards you bonus exp based on item levels, which will be massive thanks to the items' high levels. Then you can temporarily attach the "Failure" title to a weapon, making powering that weapon up dirt cheap.

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* ''PhantomBrave'' ''VideoGame/PhantomBrave'' has the "Failure" title, which reduced an item or character's stats to worthlessness and causes enemies with it to give no EXP. You'd think this title would be useless, but it's actually one of the most useful titles in the game. You can assign the "Failure" title to a high-level random dungeon, turning the enemies into pushovers (who give no EXP), but this title does no effect on items spawned in the dungeon. This creates a easy source of high-level weapons, and the game's dispatch EXP system awards you bonus exp based on item levels, which will be massive thanks to the items' high levels. Then you can temporarily attach the "Failure" title to a weapon, making powering that weapon up dirt cheap.
26th Mar '17 2:17:38 PM nombretomado
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* ''OdinSphere'' has Mercedes, who has the slowest HP, walking speed and Psypher growth, but has extremely high attack power as well as the added bonus of ranged attacks. Her POW depletes whenever she fires her crossbow. Easy solution? Unlimited POW potion + Overload (and a Painkiller can be useful for extra defense)and the boss fight is yours.

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* ''OdinSphere'' ''VideoGame/OdinSphere'' has Mercedes, who has the slowest HP, walking speed and Psypher growth, but has extremely high attack power as well as the added bonus of ranged attacks. Her POW depletes whenever she fires her crossbow. Easy solution? Unlimited POW potion + Overload (and a Painkiller can be useful for extra defense)and the boss fight is yours.



* ''OgreBattle 64'' had the [[EverythingsBetterWithPrincesses Princess]] class. Princesses are lawful characters who use spellbooks. More importantly, when a princess is a leader, everyone gets an extra attack, so paladins get four attacks and priests get three chances to heal. You can see where this is going. * sigh* Too bad you only get one. Another game breaker is a strong air force, primarily hawkmen and their upgrades, but also flying monsters and angels. Then there are other lawful gamebreakers: Two priests, two paladins, and a lawful character or third paladin. Leia (not [[StarWars that]] Leia) and four freyas. Chaotic units have a few game breakers of their own: Black knights and liches.

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* ''OgreBattle 64'' ''VideoGame/OgreBattle64'' had the [[EverythingsBetterWithPrincesses Princess]] class. Princesses are lawful characters who use spellbooks. More importantly, when a princess is a leader, everyone gets an extra attack, so paladins get four attacks and priests get three chances to heal. You can see where this is going. * sigh* Too bad you only get one. Another game breaker is a strong air force, primarily hawkmen and their upgrades, but also flying monsters and angels. Then there are other lawful gamebreakers: Two priests, two paladins, and a lawful character or third paladin. Leia (not [[StarWars that]] Leia) and four freyas. Chaotic units have a few game breakers of their own: Black knights and liches.



** The original ''OgreBattle''. Princess and Lich can work together in the same unit, and their combined might is enough to burn everything to the ground. On the other hand, due to how the KarmaMeter works, you do ''not'' want to use a unit built like this to liberate towns unless you're angling for a bad ending.

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** The original ''OgreBattle''.''VideoGame/OgreBattle''. Princess and Lich can work together in the same unit, and their combined might is enough to burn everything to the ground. On the other hand, due to how the KarmaMeter works, you do ''not'' want to use a unit built like this to liberate towns unless you're angling for a bad ending.
25th Mar '17 6:10:14 AM rixion
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* The Fireball spell from YsII also qualifies. It's extremely energy efficient (one MP will get you a good 25 shots) and one fireball will instantly kill almost any minor enemy. The last two bosses are immune to it, though, so you'll still have to fight them the traditional way.

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* The Fireball spell from YsII ''[[Franchise/{{YS}} Ys: II]]'' also qualifies. It's extremely energy efficient (one MP will get you a good 25 shots) and one fireball will instantly kill almost any minor enemy. The last two bosses are immune to it, though, so you'll still have to fight them the traditional way.
24th Mar '17 6:51:10 PM Gosicrystal
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** After a simple side-quest, but [[LostForever miss able]], type deal on Miltia in the third game, the shop is updated with multiple stat upgrades (when you land on Michtam). With these upgrades, you could make any character as strong as desired. The catch, however, is that the upgrades are expensive.

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** After a simple side-quest, but [[LostForever miss able]], [[PermanentlyMissableContent missable]], type deal on Miltia in the third game, the shop is updated with multiple stat upgrades (when you land on Michtam). With these upgrades, you could make any character as strong as desired. The catch, however, is that the upgrades are expensive.
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