History GameBreaker / RolePlaying

17th May '18 11:06:13 PM Draghinazzo
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** In the first one, raising an ultimate Digimon can be fairly difficult unless you've unlocked a lot of things to make it easier, such as extra stat boosts when training, training manuals, getting your tamer level higher, etc. Even with these things to help you, it's still a pretty big investment of time and effort, especially depending on the specific Ultimate you're going for. However later on in the game you can find a Monzaemon suit which will turn a Numemon (one of the worst Digimon in the game, your stats actually lower when your Digimon turns into it) into a Monzaemon, one of the best. Unlike other methods of "cheating" your Digimon to ultimate (like Digivolution items), there is no real drawback to doing this such as a lack of stat gains and increased life expectancy. The Monzaemon you get from this is for all intents and purposes a full fledged Ultimate as if you had raised one yourself. You can get a Monzaemon naturally from a Numemon but it is one of the most difficult ultimates to obtain due to Numemon naturally being a terrible Digimon with horrible stats and Monzaemon's high requirements for digivolution. Provided that you don't complete the specific sidequest the suit is supposed to be used for, you can continuously bring Numemon here to get a super powerful Digimon with no effort.

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** In the first one, raising an ultimate Digimon can be fairly difficult unless you've unlocked is often a lot of things to make it easier, such as extra stat boosts when training, training manuals, getting your tamer level higher, etc. Even with these things to help you, it's still a pretty big investment of time frustration for many players and effort, especially depending on the specific Ultimate you're going for. However usually will require ''immense'' trial and error or simply looking up a guide. However, later on in the game you can find a Monzaemon suit which will turn a Numemon (one of the worst Digimon in the game, your stats actually lower when your Digimon turns game) into it) into a Monzaemon, one of its Ultimate digivolution, Monzaemon. This is notable because unlike the best. Unlike other methods of "cheating" your Digimon to ultimate (like Digivolution items), there is no real drawback to doing this such as a lack of stat gains and items, which don't grant increased life expectancy. The expectancy or stat boosts ([[AwesomeButImpractical making them pretty much useless]]). However, using the Monzaemon suit ''does'' grant you get from this is for all intents and purposes a full fledged Ultimate those benefits, as if you had raised one yourself. You can get yourself, which is a very difficult thing to do conventionally given how poor a Digimon Numemon is and the strict requirements. Monzaemon naturally from a Numemon but it himself is a very good Ultimate, with access to the "Thunder Justice" tech, one of the most difficult ultimates to obtain due to Numemon naturally being a terrible Digimon with horrible stats and Monzaemon's high requirements for digivolution.powerful in the game. Provided that you don't complete the specific sidequest the suit is supposed to be used for, you can continuously bring Numemon here to get a super powerful Digimon with no effort.
11th Apr '18 8:24:25 PM Yukianesa
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* ''VideoGame/MonsterHunterWorld'': On release, Slicing ammo for bowguns made every other type of ammo irrelevant. They fly fast with a huge hitbox, incredibly accurate, dealt a ton of consistent and focused damage, ignored critical distance (making them the ''only'' ammo to deal maximum damage at ''any'' range), and could stunlock and sever tails ridiculously easily. The only real downside was the large hitboxes potentially tripping melee hunters out of their attack animations, something that only applies to multiplayer. As such, Slicing got nerfed into the ground only a few weeks after release, not only receiving a straight-up 30% damage decrease but also a reduced cap on the number of Slashberries that the inventory can hold.
16th Mar '18 6:25:44 AM Koveras
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** In the same game, it was possible to access the Easter Egg dungeon based on New World Computing's offices. There you could find a cash dispenser that dropped money until you had 10,000 gp, as well as a magic cube that gave all the party a temporary +256 to all stats. To make matters better or worse, you could teleport between the cash machine and a bank to deposit your ill-gotten gains, whereupon the cash dispenser would work again, and rinse and repeat to give you all the money you would ever need on Day 1. (Yes, you could get that teleportation magic working as a starting character, with a little save-scumming and a little know-how.)

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** In the same game, it was possible to access the Easter Egg dungeon based on New World Computing's Creator/NewWorldComputing's offices. There you could find a cash dispenser that dropped money until you had 10,000 gp, as well as a magic cube that gave all the party a temporary +256 to all stats. To make matters better or worse, you could teleport between the cash machine and a bank to deposit your ill-gotten gains, whereupon the cash dispenser would work again, and rinse and repeat to give you all the money you would ever need on Day 1. (Yes, you could get that teleportation magic working as a starting character, with a little save-scumming and a little know-how.)
8th Mar '18 9:39:30 PM nombretomado
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* In the Forge of Virtue expansion for UltimaVII, you get the Black Sword, which definitely qualifies. Not only do you max out your character's stats on the road to get it (and double your strength on top of that), the Sword has the ability to refill your mana at no cost, generate fire fields and instantly kill almost any named NPC in the game. Nasty.

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* In the Forge of Virtue expansion for UltimaVII, ''VideoGame/UltimaVII'', you get the Black Sword, which definitely qualifies. Not only do you max out your character's stats on the road to get it (and double your strength on top of that), the Sword has the ability to refill your mana at no cost, generate fire fields and instantly kill almost any named NPC in the game. Nasty.
25th Feb '18 9:40:51 PM nombretomado
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* In the original SNES version, ''ShirenTheWanderer'' provided a Dividing pot (a pot that duplicates any item put into it) as one of the new loot in Fei's Final Problem. The gamebreaker is that there also exists a Scroll of Withdraw (or you can inscribe a Blank Scroll to get the same effect) that lets you retrieve items from any pot without having to break it (normally you have to toss non-Holding pots at walls to break them and get back their contents). So, if you have a Dividing Pot or better and two Withdraw scrolls, you can put one scroll in the pot (making two Withdraw scrolls) and the item that you wish to copy, then use the remaining Withdraw scroll to get back two Withdraw scrolls and two of the other item! You could do this over and over again with just about any non-pot item for infinite supplies.

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* In the original SNES version, ''ShirenTheWanderer'' ''VideoGame/ShirenTheWanderer'' provided a Dividing pot (a pot that duplicates any item put into it) as one of the new loot in Fei's Final Problem. The gamebreaker is that there also exists a Scroll of Withdraw (or you can inscribe a Blank Scroll to get the same effect) that lets you retrieve items from any pot without having to break it (normally you have to toss non-Holding pots at walls to break them and get back their contents). So, if you have a Dividing Pot or better and two Withdraw scrolls, you can put one scroll in the pot (making two Withdraw scrolls) and the item that you wish to copy, then use the remaining Withdraw scroll to get back two Withdraw scrolls and two of the other item! You could do this over and over again with just about any non-pot item for infinite supplies.
9th Jan '18 1:48:10 AM Cryoclaste
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* PhantasyStar IV: Early game, Hahn, Alys, and Chaz can use the Triblaster Combo using the base Techs: Foi, Tsu, and Wat

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* PhantasyStar IV: ''VideoGame/PhantasyStarIV'': Early game, Hahn, Alys, and Chaz can use the Triblaster Combo using the base Techs: Foi, Tsu, and Wat
4th Jan '18 4:58:26 AM Cryoclaste
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* ''{{Quest 64}}'' has two spells that just break the game. The first is Avalanche, which can be obtained early on if you dedicate yourself to Earth Element. The spell will do massive amounts of damage in a large area, and it doesn't cost much to use. The second, although obtained much later, is Magic Barrier, which renders the main character invincible. Since the game is almost NintendoHard, these two spells make the game laughable once obtained.

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* ''{{Quest ''VideoGame/{{Quest 64}}'' has two spells that just break the game. The first is Avalanche, which can be obtained early on if you dedicate yourself to Earth Element. The spell will do massive amounts of damage in a large area, and it doesn't cost much to use. The second, although obtained much later, is Magic Barrier, which renders the main character invincible. Since the game is almost NintendoHard, these two spells make the game laughable once obtained.
3rd Jan '18 5:49:01 PM nombretomado
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* ''HyperdimensionNeptuniaMkII'' has the combination of Neptune with Nepgear as her support. Nepgear as a support can give the front line party member the ability to be able to break the damage cap. Neptune also has a CombinationAttack with Nepgear and with some status buffs to increase Neptune's strength, you can easily own ''any'' boss with just two to three hits. For bonus points, have a lot of shares to Planeptune for ''a lot of damage''. [[spoiler: Just don't do this if you're going on [[PlayerPunch the]] [[TearJerker Ruling End.]]]]

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* ''HyperdimensionNeptuniaMkII'' ''VideoGame/HyperdimensionNeptuniaMk2'' has the combination of Neptune with Nepgear as her support. Nepgear as a support can give the front line party member the ability to be able to break the damage cap. Neptune also has a CombinationAttack with Nepgear and with some status buffs to increase Neptune's strength, you can easily own ''any'' boss with just two to three hits. For bonus points, have a lot of shares to Planeptune for ''a lot of damage''. [[spoiler: Just don't do this if you're going on [[PlayerPunch the]] [[TearJerker Ruling End.]]]]
31st Dec '17 9:09:54 AM nombretomado
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* Millenia's Spellbinding Eye in ''GrandiaII'' is easily the most broken move in the game. 100% chance of paralyzing ANYTHING in the entire game, including the final boss? Yeesh.

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* Millenia's Spellbinding Eye in ''GrandiaII'' ''VideoGame/GrandiaII'' is easily the most broken move in the game. 100% chance of paralyzing ANYTHING in the entire game, including the final boss? Yeesh.
23rd Nov '17 5:12:58 AM crazyrabbits
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* In ''VideoGame/TheWitcher'', the Igni Sign starts off as relatively subpar (very high endurance cost, very low damage). However, if leveled properly, it can become so ludicrously powerful that even ''bosses'' become piss easy to it. Combined with the Tiny Owl potion's ridiculous speed of endurance regeneration, near the end of the game you can simply use just that.
** In the sequel, the cake is taken by the Quen sign. It throws back enemies that hit you, combined with the right equipment it can absorb all damage at level TWO and even earlier it makes most of the game a cakewalk. Even the final boss is not immune.
*** Quen got nerfed quite a bit in the 1.3 update.
** Also in the sequel, the ability to riposte during swordfights. Can be acquired as soon as the three main skill trees open, with the cost of a measly skill point. Before getting it, you're likely to spend more time dodging blows than dealing them. After you take this one, the combat dynamics change so drastically that almost every standard armed encounter turns into a cakewalk. It's actually quite ironic that it becomes available not long after the player has likely learnt how not to suck in combat without it.
* In ''VideoGame/TheWitcher3WildHunt'' the decoctions, special potions with long lasting effects, can result in extremely overpowered gameplay. Most notable is probably the Ekhidna Decoction, which gives you health every time you expend your stamina. In result, spamming Quen sign allows you regain any health the sign didn't absorb, making healing potions superfluous and providing means to heal yourself infinitely through combat with minimal risk.
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