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Added line(s) 3 (click to see context) :
!As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.
Gloomy ''Resident Evil 6'' may be, but every once in awhile, a few laughs is worth it.
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Gloomy ''Resident Evil 6'' may be, but every once in awhile, a few laughs is worth it.
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Changed line(s) 3 (click to see context) from:
** If facing two J'avo as Ada at the playground, one of them will… jump on the other's shoulder.
to:
** If facing two J'avo as Ada at the playground, one of them will… will... jump on the other's shoulder.
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Changed line(s) 7,9 (click to see context) from:
-->'''Sherry:''' “Keep your hands to yourself!”
-->'''Jake:''' “Hey, you’re the one rubbing up on me. Besides, what makes you think you’re my type?”
-->'''Sherry:''' “I would shoot you if I didn’t need you alive.”
-->'''Jake:''' “Hey, you’re the one rubbing up on me. Besides, what makes you think you’re my type?”
-->'''Sherry:''' “I would shoot you if I didn’t need you alive.”
to:
-->'''Sherry:''' “Keep Keep your hands to yourself!”
-->'''Jake:''' “Hey,yourself!\\
'''Jake:''' Hey, you’re the one rubbing up on me. Besides, what makes you think you’re mytype?”
-->'''Sherry:''' “Itype?\\
'''Sherry:''' I would shoot you if I didn’t need you alive.”
-->'''Jake:''' “Hey,
'''Jake:''' Hey, you’re the one rubbing up on me. Besides, what makes you think you’re my
-->'''Sherry:''' “I
'''Sherry:''' I would shoot you if I didn’t need you alive.
Changed line(s) 13,15 (click to see context) from:
--> '''Jake:''' The whole mountain's coming down! God must really hate us today!
--> '''Sherry:''' We'll make it! Just keep going! Anyway, I don't hate you!
--> '''Jake:''' Oh great! That helps!
--> '''Sherry:''' We'll make it! Just keep going! Anyway, I don't hate you!
--> '''Jake:''' Oh great! That helps!
to:
-->
'''Sherry:''' We'll make it! Just keep going! Anyway, I don't hate
-->
'''Jake:''' Oh great! That helps!
Changed line(s) 17,22 (click to see context) from:
-->'''Jake:''' "Him again?"
-->'''Leon:''' "Friend of yours?"
-->'''Jake:''' "More like an ex-girlfriend. Guy doesn't know when to quit."
-->'''Leon:''' "Welcome to the club."
-->*{{Beat}}*
-->'''Leon:''' "You'll get used to it."
-->'''Leon:''' "Friend of yours?"
-->'''Jake:''' "More like an ex-girlfriend. Guy doesn't know when to quit."
-->'''Leon:''' "Welcome to the club."
-->*{{Beat}}*
-->'''Leon:''' "You'll get used to it."
to:
-->'''Jake:''' "Him again?"
-->'''Leon:''' "FriendHim again?\\
'''Leon:''' Friend ofyours?"
-->'''Jake:''' "Moreyours?\\
'''Jake:''' More like an ex-girlfriend. Guy doesn't know when to quit."
-->'''Leon:''' "Welcome\\
'''Leon:''' Welcome to the club."
-->*{{Beat}}*
-->'''Leon:''' "You'll\\
''[{{beat}}]''\\
'''Leon:''' You'll get used to it."
-->'''Leon:''' "Friend
'''Leon:''' Friend of
-->'''Jake:''' "More
'''Jake:''' More like an ex-girlfriend. Guy doesn't know when to quit.
-->'''Leon:''' "Welcome
'''Leon:''' Welcome to the club.
-->*{{Beat}}*
-->'''Leon:''' "You'll
''[{{beat}}]''\\
'''Leon:''' You'll get used to it.
Changed line(s) 25,27 (click to see context) from:
--> '''Jake:''' ''Christ almighty'', what does it take to ''lose'' this guy?!
--> '''Ustanak:''' ''*Roars defiantly*''
--> '''Jake:''' Jesus, '''''TAKE THE HINT!'''''
--> '''Ustanak:''' ''*Roars defiantly*''
--> '''Jake:''' Jesus, '''''TAKE THE HINT!'''''
to:
-->
'''Ustanak:'''
-->
'''Jake:''' Jesus, '''''TAKE THE HINT!'''''
Changed line(s) 30,32 (click to see context) from:
--> ''(The duo watch as [[spoiler:Simmons]] turns into a giant monster)''
--> '''Helena''': He's... Huge!
--> '''Leon:''' ...[[ThisIsGonnaSuck Oh boy]].
--> '''Helena''': He's... Huge!
--> '''Leon:''' ...[[ThisIsGonnaSuck Oh boy]].
to:
-->
'''Helena''': He's...
-->
'''Leon:''' ...[[ThisIsGonnaSuck Oh boy]].
Changed line(s) 36,38 (click to see context) from:
--> '''Leon''': A ring?
--> '''Ada''': Don't get the wrong idea. It'll make sense later.
--> '''(Going with the flow) Leon''': Okay.
--> '''Ada''': Don't get the wrong idea. It'll make sense later.
--> '''(Going with the flow) Leon''': Okay.
to:
-->
'''Ada''': Don't get the wrong idea. It'll make sense
--> '''(Going
'''Leon''': ''[going with the
Changed line(s) 40,42 (click to see context) from:
--> '''Sherry''': (after Jake falls down a two-storey building) Jake! Are you OK?!
--> '''Jake''': (recovering) I've taken bigger spills. Course, I don't have that healing factor of yours.
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
--> '''Jake''': (recovering) I've taken bigger spills. Course, I don't have that healing factor of yours.
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
to:
-->
'''Jake''':
-->
'''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
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Ustanak isn't a Tyrant.
Changed line(s) 34 (click to see context) from:
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant that it's hilarious.
to:
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant B.O.W that it's hilarious.
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Changed line(s) 1,4 (click to see context) from:
* At one point in Chris and Piers' story, you come across a playground. [[https://www.youtube.com/watch?v=8fQeoaecSfU You can actually play on the playground equipment]]. Ada, of all people, can take a moment from her duties to [[http://imgur.com/27vhB take a ride down a playground slide too]].
** Chris and Piers' become ten times funnier when you notice that they look ''[[ComicallySerious absolutely freaking serious]]'' when playing on the playground equipment.
** If facing two J'avo as Ada at the playground, one of them will... jump on the other's shoulder.
* In the middle of the Tall Oaks zombie outbreak, Leon and Helena take a side-route that puts them through some construction. At one point a zombie is facing away from you on a slightly upraised platform as you close in on it. If you opt to not shoot it and instead go for the melee option, a context-sensitive animation occurs where Leon pulls the zombie's legs out from under it like a college prank as it falls forwards and [[YourHeadAsplode explodes its cranium]] from a minor fall, just taking all the seriousness out of the situation.
** Chris and Piers' become ten times funnier when you notice that they look ''[[ComicallySerious absolutely freaking serious]]'' when playing on the playground equipment.
** If facing two J'avo as Ada at the playground, one of them will... jump on the other's shoulder.
* In the middle of the Tall Oaks zombie outbreak, Leon and Helena take a side-route that puts them through some construction. At one point a zombie is facing away from you on a slightly upraised platform as you close in on it. If you opt to not shoot it and instead go for the melee option, a context-sensitive animation occurs where Leon pulls the zombie's legs out from under it like a college prank as it falls forwards and [[YourHeadAsplode explodes its cranium]] from a minor fall, just taking all the seriousness out of the situation.
to:
* At one point in Chris and Piers' story, you come across a playground. [[https://www.youtube.com/watch?v=8fQeoaecSfU You can actually play on the playground equipment]]. equipment.]] Ada, of all people, can take a moment from her duties to [[http://imgur.com/27vhB take a ride down a playground slide too]].
** Chris and Piers' become ten times funnier when you notice that they look''[[ComicallySerious ''[[TheComicallySerious absolutely freaking serious]]'' when playing on the playground equipment.
** If facing two J'avo as Ada at the playground, one of themwill... will… jump on the other's shoulder.
* In the middle of the Tall Oaks zombie outbreak, Leon and Helena take a side-route that puts them through some construction. At onepoint point, a zombie is facing away from you on a slightly upraised platform as you close in on it. If you opt to not shoot it and instead go for the melee option, a context-sensitive animation occurs where Leon pulls the zombie's legs out from under it like a college prank as it falls forwards and [[YourHeadAsplode explodes its cranium]] from a minor fall, just taking all the seriousness out of the situation.
** Chris and Piers' become ten times funnier when you notice that they look
** If facing two J'avo as Ada at the playground, one of them
* In the middle of the Tall Oaks zombie outbreak, Leon and Helena take a side-route that puts them through some construction. At one
Changed line(s) 30,31 (click to see context) from:
--> ''(The duo watch as [[spoiler: Simmons]] turns into a giant monster)''
--> '''Helena''': He's...Huge!
--> '''Helena''': He's...Huge!
to:
--> ''(The duo watch as [[spoiler: Simmons]] [[spoiler:Simmons]] turns into a giant monster)''
--> '''Helena''': He's... Huge!
--> '''Helena''': He's... Huge!
Changed line(s) 43 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles, he can't open doors or chests and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles, he can't open doors or chests and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]here]].
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Added DiffLines:
* In the middle of the Tall Oaks zombie outbreak, Leon and Helena take a side-route that puts them through some construction. At one point a zombie is facing away from you on a slightly upraised platform as you close in on it. If you opt to not shoot it and instead go for the melee option, a context-sensitive animation occurs where Leon pulls the zombie's legs out from under it like a college prank as it falls forwards and [[YourHeadAsplode explodes its cranium]] from a minor fall, just taking all the seriousness out of the situation.
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Changed line(s) 40 (click to see context) from:
--> '''Jake''': (recovering) I've had worse spills, though it's too bad I don't have your healing factor.
to:
--> '''Jake''': (recovering) I've had worse spills, though it's too bad taken bigger spills. Course, I don't have your that healing factor.factor of yours.
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Changed line(s) 21 (click to see context) from:
-->'''Leon:''' "You get used to it."
to:
-->'''Leon:''' "You "You'll get used to it."
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Changed line(s) 12 (click to see context) from:
--> '''Jake:''' The whole mountain's coming down! God must really hate us tonight!
to:
--> '''Jake:''' The whole mountain's coming down! God must really hate us tonight!today!
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Changed line(s) 22 (click to see context) from:
* The final fight sequence in Jake and Sherry's campaign is possibly this game's equivalent of Chris punching a boulder, which means it's pretty damn hilarious. Still doubles as a CrowningMomentOfAwesome, though.
to:
* The final fight sequence in Jake and Sherry's campaign is possibly this game's equivalent of Chris punching a boulder, which means it's pretty damn hilarious. Still doubles as a CrowningMomentOfAwesome, SugarWiki/MomentOfAwesome, though.
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* During the snowmobile chase, an avalanche occurs and the dialogue that follows goes like this:
--> '''Jake:''' The whole mountain's coming down! God must really hate us tonight!
--> '''Sherry:''' We'll make it! Just keep going! Anyway, I don't hate you!
--> '''Jake:''' Oh great! That helps!
--> '''Jake:''' The whole mountain's coming down! God must really hate us tonight!
--> '''Sherry:''' We'll make it! Just keep going! Anyway, I don't hate you!
--> '''Jake:''' Oh great! That helps!
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Changed line(s) 38 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles, he can't open doors or chests and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles, he can't open doors or chests and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]here]]
** Since he isn't relevant and ''can't open doors'', there have been cases where [[https://www.youtube.com/watch?v=YX-dQ0kNqTM&t=17m players got stuck in a room]] until the Ada player left the area or used the hook.
** Since he isn't relevant and ''can't open doors'', there have been cases where [[https://www.youtube.com/watch?v=YX-dQ0kNqTM&t=17m players got stuck in a room]] until the Ada player left the area or used the hook.
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Changed line(s) 38 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles puzzles, he can't open doors or chests and Ada sometimes gets into situations that would be easily solved if the Agent would just help her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
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Changed line(s) 38 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles and Ada sometimes gets into situations that would be easily solved if the Agent would just help her. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes or puzzles and Ada sometimes gets into situations that would be easily solved if the Agent would just help her.her, leading to comical moments. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
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Changed line(s) 38 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when Ada jumps on top of a crashing elevator...where the Agent is already standing as if waiting for her to catch up.
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when or puzzles and Ada jumps on top of a crashing elevator...where sometimes gets into situations that would be easily solved if the Agent is already standing as if waiting for her to catch up.would just help her. Best shown off [[https://www.youtube.com/watch?v=37CYIjxjXLI here]]
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Changed line(s) 38 (click to see context) from:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when Ada jumps on top of a crashing elevator...where the Agent is already standing.
to:
* Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when Ada jumps on top of a crashing elevator...where the Agent is already standing.standing as if waiting for her to catch up.
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Changed line(s) 37 (click to see context) from:
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
to:
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]]]
*Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when Ada jumps on top of a crashing elevator...where the Agent is already standing.
*Ada's partner character, Agent, doesn't exist in the story. He was patched into the game later so that players could play Ada's campaign in co-op. Because of this, Agent doesn't participate in cutscenes but will instead [[OffscreenTeleportation magically appear]] in the area following the cutscenes, which can lead to some amusing transitions. One of the most stand out examples is towards the end of the game when Ada jumps on top of a crashing elevator...where the Agent is already standing.
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Changed line(s) 33 (click to see context) from:
--> '''(Going with the flow) Leon''': Okay.
to:
--> '''(Going with the flow) Leon''': Okay.Okay.
* Let's face it, Sherry and Jake have the most hilarious dynamic as a duo in the entire game.
--> '''Sherry''': (after Jake falls down a two-storey building) Jake! Are you OK?!
--> '''Jake''': (recovering) I've had worse spills, though it's too bad I don't have your healing factor.
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
* Let's face it, Sherry and Jake have the most hilarious dynamic as a duo in the entire game.
--> '''Sherry''': (after Jake falls down a two-storey building) Jake! Are you OK?!
--> '''Jake''': (recovering) I've had worse spills, though it's too bad I don't have your healing factor.
--> '''Sherry''': [[DeadpanSnarker Too bad the fall didn't knock the wiseass out of you.]]
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Changed line(s) 24 (click to see context) from:
* Leon just before he and Helena [[spoiler: fight the infected Simmons for the second time]]. Possibly funnier if you are a fan of ''QuantumLeap''.
to:
* Leon just before he and Helena [[spoiler: fight the infected Simmons for the second time]]. Possibly funnier if you are a fan of ''QuantumLeap''.''Series/QuantumLeap''.
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Changed line(s) 2 (click to see context) from:
** Chris and Piers' become ten times funnier when you notice that they look ''absolutely freaking serious'' when playing on the playground equipment.
to:
** Chris and Piers' become ten times funnier when you notice that they look ''absolutely ''[[ComicallySerious absolutely freaking serious'' serious]]'' when playing on the playground equipment.
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Changed line(s) 23 (click to see context) from:
* In one chapter in the Sherry/Jake storyline, there's a section where one [[http://www.youtube.com/watch?v=b4wlxOvEQ-g plays a piano]] to get a medallion. Jake plays Chopin's "Revolutionary Etude", Sherry plays "Twinkle Twinkle, Little Star".
to:
* In one chapter in the Sherry/Jake storyline, there's a section where one [[http://www.youtube.com/watch?v=b4wlxOvEQ-g plays a piano]] to get a medallion. Jake plays Chopin's "Revolutionary Etude", Sherry plays "Twinkle Twinkle, Little Star".Star"/"Alphabet Song".
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Changed line(s) 16 (click to see context) from:
-->{{Beat}}
to:
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** Even better is Jake's unrestrained opinions on the matter, wherein he's [[HilariousInHindsight saying what we were all thinking back when Nemesis was hunting us in Raccoon City]].
--> '''Jake:''' ''Christ almighty'', what does it take to ''lose'' this guy?!
--> '''Ustanak:''' ''*Roars defiantly*''
--> '''Jake:''' Jesus, '''''TAKE THE HINT!'''''
--> '''Jake:''' ''Christ almighty'', what does it take to ''lose'' this guy?!
--> '''Ustanak:''' ''*Roars defiantly*''
--> '''Jake:''' Jesus, '''''TAKE THE HINT!'''''
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Changed line(s) 28 (click to see context) from:
--> '''Ada''': Not like that. It'll come in handy latter.
to:
--> '''Ada''': Not like that. Don't get the wrong idea. It'll come in handy latter.make sense later.
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Changed line(s) 25 (click to see context) from:
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant that it's hilarious.
to:
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant that it's hilarious.hilarious.
* A meta joke one with Ada, who always cryptically helps Leon, and Leon during his story. She hands him a ring.
--> '''Leon''': A ring?
--> '''Ada''': Not like that. It'll come in handy latter.
--> '''(Going with the flow) Leon''': Okay.
* A meta joke one with Ada, who always cryptically helps Leon, and Leon during his story. She hands him a ring.
--> '''Leon''': A ring?
--> '''Ada''': Not like that. It'll come in handy latter.
--> '''(Going with the flow) Leon''': Okay.
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Changed line(s) 24 (click to see context) from:
* Give a look to the Whoppers action figures in the Collections and laugh at their poses.
to:
* Give a look to the Whoppers action figures in the Collections and laugh at their poses.poses.
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant that it's hilarious.
* The way the Ustanak casually kicks Jake's gun into the lava pit is so unusually dickish for a Tyrant that it's hilarious.
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Changed line(s) 19 (click to see context) from:
* In one chapter in the Sherry/Jake storyline, there's a section where one plays a piano to get a medallion. Jake plays it like a pro, Sherry plays "Twinkle Twinkle, Little Star".
to:
* In one chapter in the Sherry/Jake storyline, there's a section where one [[http://www.youtube.com/watch?v=b4wlxOvEQ-g plays a piano piano]] to get a medallion. Jake plays it like a pro, Chopin's "Revolutionary Etude", Sherry plays "Twinkle Twinkle, Little Star".
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Justifying edit.
Changed line(s) 19 (click to see context) from:
* In one chapter in the Sherry/Jake storyline, there's a section where one plays a piano to get a medallion. Jake plays it like a pro, Sherry plays "Twinkle Twinkle, Little Star". To be fair, she's spent more than half her life in a government facility, and piano lessons presumably weren't an option.
to:
* In one chapter in the Sherry/Jake storyline, there's a section where one plays a piano to get a medallion. Jake plays it like a pro, Sherry plays "Twinkle Twinkle, Little Star". To be fair, she's spent more than half her life in a government facility, and piano lessons presumably weren't an option.
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Changed line(s) 23 (click to see context) from:
--> '''Leon:''' ...[[ThisIsGonnaSuck Oh boy]].
to:
--> '''Leon:''' ...[[ThisIsGonnaSuck Oh boy]].boy]].
* Give a look to the Whoppers action figures in the Collections and laugh at their poses.
* Give a look to the Whoppers action figures in the Collections and laugh at their poses.
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Changed line(s) 19 (click to see context) from:
* In one chapter in the Sherry/Jake storyline, there's a section where one plays a piano to get a medallion. Jake plays it like a pro, Sherry plays the tune of the ABC's.
to:
* In one chapter in the Sherry/Jake storyline, there's a section where one plays a piano to get a medallion. Jake plays it like a pro, Sherry plays the tune of the ABC's."Twinkle Twinkle, Little Star". To be fair, she's spent more than half her life in a government facility, and piano lessons presumably weren't an option.