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* The beginning of "Happy Birthday" (Soviet 03), simply for how blunt it is.
-->'''President Dugan:''' "You Soviet scum! You'll never take me alive!"
-->'''EVA Message:''' The mission is simple. We kill the president. Here and now.
** The main objective is for Morales to assassinate Dugan. Speaking of Morales, one of his attacking lines is quite funny, especially due to his voice:
-->'''Morales:''' "I miss my girl... ''but I won't miss you!"''
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Fixed Killing Fields mission number. Also linked "Its Raining Men" trope to Scrapyard mission entry.


* In "The Mermaid", if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya, who can't attack the Wolfhounds]]:

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* In "The Mermaid", Mermaid" (Allies 13), if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya, who can't attack the Wolfhounds]]:



* In "Scrapyard", (Epsilon 3), you have to capture the Oil Derricks... under American control in Egypt to win over the Scorpion Cell. And the Americans will send paratroops to reclaim the field the moment you did so. This particular message sells the moment:

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* In "Scrapyard", (Epsilon 3), you have to capture the Oil Derricks... under American control in Egypt to win over the Scorpion Cell. Cell's cooperation. [[ItsRainingMen And the Americans will send in paratroops to reclaim the field the moment you did so.so]]. This particular message sells the moment:



* In "Killing Fields" (Epsilon 19), if you garrison all 5 portable toilets, you get 5 elite Initiates and a confused message:

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* In "Killing Fields" (Epsilon 19), 09), if you garrison all 5 portable toilets, you get 5 elite Initiates and a confused message:



* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and command calling you [[YouMonster a monster.]]

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* Awake and Alive (Soviet 14) has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and command calling you [[YouMonster a monster.]]
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--> WARNING - The Americans must really be pissed off that someone's stealing that oil.

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--> WARNING '''WARNING''' - The Americans must really be pissed off that someone's stealing that oil.

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Added a long overdue funny moment (no offense meant to US's oil obsessions)


* In "Killing Fields", if you garrison all 5 portable toilets, you get 5 elite Initiates and a confused message:

to:

* In "Scrapyard", (Epsilon 3), you have to capture the Oil Derricks... under American control in Egypt to win over the Scorpion Cell. And the Americans will send paratroops to reclaim the field the moment you did so. This particular message sells the moment:
--> WARNING - The Americans must really be pissed off that someone's stealing that oil.
* In "Killing Fields", Fields" (Epsilon 19), if you garrison all 5 portable toilets, you get 5 elite Initiates and a confused message:
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* Some of the cheering animations for infantry can get pretty funny. One of the most notable ones are the [[TopHeavyGuy Top-Heavy]] Giantsbanes celebrating a victory by... [[TheComicallySerious doing a handstand]].

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detailling barrels running gag


* If you chronoshift all possible reinforcements from the Paradox Engine in "Hamartia", [[EasterEgg you get one final chronoshift]]: an oil barrel [[RunningGag you can place anywhere in the Epsilon bases]].

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* [[RunningGag Barrels in the campaign are a good source of laughs]]:
** In ''Dance of Blood'' (Epsilon 19), this iconic line in the intro of the mission:
--> ''Our coastal defenses are too weak and full of barrels.''
** In the Allied Covert Ops mission ''Fullmetal'', they can't help but taunt the Epsilon Army's inability to manage them:
--> (Seconds before whiping out Epsilon's base instantly) ''They really should learn how to store those oil barrels properly.''
**
If you chronoshift all possible reinforcements from the Paradox Engine in "Hamartia", [[EasterEgg you get one final chronoshift]]: an a single oil barrel [[RunningGag you can place anywhere in the Epsilon bases]].bases.
** In the Foehn Covert Ops mission ''Time Capsule'', when Yunru has infiltrated the lab, she gives them some stuff to aid them defend her position, which includes [[LethalJokeItem placing some barrels on the field]].
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* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and command calling you [[YouMonster a monster.]]

to:

* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and command calling you [[YouMonster a monster.]]]]
* If you chronoshift all possible reinforcements from the Paradox Engine in "Hamartia", [[EasterEgg you get one final chronoshift]]: an oil barrel [[RunningGag you can place anywhere in the Epsilon bases]].
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None


* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and [[EveryoneHasStandards command]] calling you [[YouMonster a monster.]]

to:

* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and [[EveryoneHasStandards command]] command calling you [[YouMonster a monster.]]
Is there an issue? Send a MessageReason:
None


* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and the game calling you [[YouMonster a monster.]]

to:

* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and the game [[EveryoneHasStandards command]] calling you [[YouMonster a monster.]]
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None


--> '''Epsilon Command:''' Really? Now? All five of them out? We don't have infinite troops here, you know.

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--> '''Epsilon Command:''' Really? Now? All five of them out? We don't have infinite troops here, you know.know.
* Awake and Alive has an easter egg that involves killing an elephant north of the Soviet outpost with air units (ground units can't attack it). Killing the elephant has the game reveal the entire map and the game calling you [[YouMonster a monster.]]
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** In "Puppet Master", you can also find a pair of Masterminds spinning around near the Psychic Amplifier, [[FunnyBackgroundEvent this time without any lampshading about it]]. And they will not stop spinning unless attacked. Extra points for this mission happening right after "The Cardinal", and in the same location.

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** In "Puppet Master", you can also find a pair of Masterminds spinning around near the Psychic Amplifier, [[FunnyBackgroundEvent this time without any lampshading about it]]. And they will not stop spinning unless attacked. Extra points for this mission happening right after "The Cardinal", and in the same location.location.
* In "Killing Fields", if you garrison all 5 portable toilets, you get 5 elite Initiates and a confused message:
--> '''Epsilon Command:''' Really? Now? All five of them out? We don't have infinite troops here, you know.

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* This sentence in the Epsilon Dybbuk-Seizer's description:

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* This sentence in the pre-Patch 3.3.5 Epsilon Dybbuk-Seizer's description:


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** That being said, the last sentence in the current Dybbuk-Seizer description is no slouch. The unit description starts describing how the unit was going to use pretty much every unique Epsilon technology at hand...
--> ''And then they realized [[MundaneSolution they can just put three Epsilon Adepts on a plane]].''

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* In "The Mermaid," if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya, who can't attack the Wolfhounds]]:
--> '''Command''': [[SarcasmMode Great call, Commander.]] [[WhatTheHellHero Did you really think elimination of this object would go unnoticed?]]

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* In "The Mermaid," Mermaid", if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya, who can't attack the Wolfhounds]]:
--> '''Command''': [[SarcasmMode Great call, Commander.]] [[WhatTheHellHero Did you really think elimination of this object would go unnoticed?]]unnoticed?]]
* In "The Cardinal", you can end up coming across an enemy Borillo that is spinning around. Even when you attack it, [[SkewedPriorities it won't stop spinning]].
--> This Borillo pilot looked like he was having fun, didn't he? Too bad it didn't last long.
** In "Puppet Master", you can also find a pair of Masterminds spinning around near the Psychic Amplifier, [[FunnyBackgroundEvent this time without any lampshading about it]]. And they will not stop spinning unless attacked. Extra points for this mission happening right after "The Cardinal", and in the same location.
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* Sometimes when ordered to attack, the normally gruff Finn will gain some enthusiasm

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* Sometimes when ordered to attack, the normally gruff Finn Fin will gain some enthusiasm
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* In "The Mermaid," if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds]]:

to:

* In "The Mermaid," if you decide to destroy Ujazdowski Mansion or the Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya Tanya, who can't attack the Wolfhounds]]:
Is there an issue? Send a MessageReason:
None


* In "The Mermaid," if you decide to destroy one of the monuments, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds]]:

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* In "The Mermaid," if you decide to destroy one of Ujazdowski Mansion or the monuments, Sejm buildings, [[WhatTheHellHero you get this gem from command]] and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds]]:
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--> Command: [[SarcasmMode Great call, Commander.]] [[WhatTheHellHero Did you really think elimination of this object would go unnoticed?]]

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--> Command: '''Command''': [[SarcasmMode Great call, Commander.]] [[WhatTheHellHero Did you really think elimination of this object would go unnoticed?]]
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None


* In "The Mermaid," if you decide to destroy one of the monuments, [[WhatTheHellHero you get this gem from command]] (and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds)]]:

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* In "The Mermaid," if you decide to destroy one of the monuments, [[WhatTheHellHero you get this gem from command]] (and and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds)]]:Wolfhounds]]:
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--> ''No-scope!''

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--> ''No-scope!''''No-scope!''
* In "The Mermaid," if you decide to destroy one of the monuments, [[WhatTheHellHero you get this gem from command]] (and [[VideoGameCrueltyPunishment a Wolfhound squad starts to go after you to fight Siegfried and Tanya who can't attack the Wolfhounds)]]:
--> Command: [[SarcasmMode Great call, Commander.]] [[WhatTheHellHero Did you really think elimination of this object would go unnoticed?]]
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--> ''I claim this place in the name of me.''

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--> ''I claim this place in the name of me.''''
*Sometimes when ordered to attack, the normally gruff Finn will gain some enthusiasm
--> ''No-scope!''
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--> ''Dybbuk-Seizer is a [[ExactlyWhatItSaysOnTheTin Dybbuk with three Epsilon Adepts inside]]. Brilliant.''

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--> ''Dybbuk-Seizer is a [[ExactlyWhatItSaysOnTheTin Dybbuk with three Epsilon Adepts inside]]. Brilliant.''
* Most of the LaughablyEvil [[BigBadWannabe Tyrant's]] dialogue is pure gold.
--> ''Build me a palace, no five.''
--> ''Just don't touch my pills.''
--> ''I claim this place in the name of me.
''
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--> ''I didn't think this thing could be more broken''

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--> ''I didn't think this thing could be more broken''broken''
* This sentence in the Soviet Syckle's description:
--> ''But the truth probably is the Soviets wanted to have a cool bike of their own.''
* This sentence in the Epsilon Dybbuk-Seizer's description:
--> ''Dybbuk-Seizer is a [[ExactlyWhatItSaysOnTheTin Dybbuk with three Epsilon Adepts inside]]. Brilliant.''
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''VideoGame/MentalOmega'' may be a serious mod where lots of bad stuff happen but on occasion something really funny happens too.

----
* All of the [[DeadpanSnarker Oxidizer's]] dialogue.
--> ''This wouldn't have happened if you gave us a gun''
--> ''We're out of fuel... no wait, the gauge is just broken''
--> ''I didn't think this thing could be more broken''

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