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--> [[SerialEscalation Things get much, much worse.]]

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--> [[SerialEscalation [[RuleOfThree Things get much, much worse.]]

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** Scott has updated his website again, the third character has been revealed as Nightmare Chica. He has also added three more boxes below Shadow Bonnie, Plushtrap and Nightmare Chica. The text now reads:
--> [[SerialEscalation Things get much, much worse.]]

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* The latest update to the [=ScottGames=] website has a blurb stating, "A new irritation approaches!", who later turned out to be [[VideoGame/FiveNightsAtFreddysWorld DeeDee]] of all characters!
* Yet ''another'' update teases two unknown new characters. The blurb on that?

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* The latest Pretty much everything related to the lead-up to release is either amusing or [[NightmareFuel terrifying]], but special mention must go to the way Scott built up [[UpToEleven the extra characters]]:
** First, an
update to the [=ScottGames=] website has featured a blurb stating, "A new irritation approaches!", who later stating "[[ShoutOut A new]] [[VideoGame/SuperSmashBros irritation]] [[MemeticMutation approaches!]]" The "new irritation" turned out to be [[VideoGame/FiveNightsAtFreddysWorld DeeDee]] of all characters!
* Yet ''another''
characters, who has the power to [[OhCrap add characters that aren't currently in the night]]. When one fan on the [=FNAF=] subreddit attempted to point out a flaw in this design, [[https://www.reddit.com/r/fivenightsatfreddys/comments/8pa6cj/look_a_thing_idk_anymore_oh_its_dee_dee/e09klgf/ Scott was quick to set set the record straight]].
--->'''[=Doo-wop-a-saurus=]:''' [[TemptingFate Well, at least she doesn't]] [[HopeSpot make 50/20 mode any harder]]
--->'''Scott Cawthon:''' [[WhamLine Actually...]]
** Another
update teases was soon added, teasing two unknown new characters. The blurb on that?



* Yet ''another'' update replaced one of the question marks with a returning character. That character Shadow Bonnie.
* Another update replaced the second of the question marks with a returning character. That character is Plushtrap. Scott also added a third box with question marks. The text now reads:
--> [[ThisIsGonnaSuck Things get much worse.]]

* Scott apparently decided to release the UCN [[https://gamejolt.com/games/UCN/348047 demo]] for everyone else to test and it's somehow only 8 MB. [[spoiler: That's because it's yet another troll game. This time being a reskinned version of Doofas (Scott's first game he ever created).]]
** From that demo gets us this:

to:

* Yet ''another'' update replaced ** A few days later, the site was updated to reveal Shadow Bonnie as one of the question marks with a returning character. That two characters revealed. A few more days passed, and the other character Shadow Bonnie.
* Another
was revealed as Plushtrap, which would seem to finalize the number of characters at 53...except the same update replaced the second of the question marks with a returning character. That character is Plushtrap. Scott also added a third box with question marks. The text below now reads:
read:
--> [[ThisIsGonnaSuck [[SerialEscalation Things get much worse.]]

*
]]
*** On the subject of Plushtrap, his mechanic is apparently that he sits on his chair on a random camera, and will jumpscare you unless you startle him off his chair first. That's right: after six games of getting jumpscared by animatronics, ''[[TheDogBitesBack you finally get to jumpscare them back]]''!
** Between the reveals of Shadow Bonnie and Plushtrap,
Scott apparently decided to release the UCN [[https://gamejolt.com/games/UCN/348047 demo]] for everyone else to test and test. Upon downloading the file, the first thing you may notice is that it's somehow only 8 MB.MB, which seems strikingly small even for the apparently stripped-down version Scott mentioned. [[spoiler: That's because it's yet another troll game. This time being it's a reskinned version of Doofas (Scott's ''Doofas'' (the very first game he Scott ever created).]]
** *** From that demo gets us this:demo, we also obtained this legendary conversation:





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\n** ''And then'', on Sunday June [=22nd=], the day after the demo, Scott created a new Steam post mentioning that, in the [[InvertedTrope grand]] [[ScheduleSlip tradition]] of [=FNAF=], he was originally planning on releasing UCN ''that day'', rather than in a week as promised; however, due to his promise to Dawko not to release the game while Dawko was on vacation, he is unable to do so. He then says that the fandom "will suffer for it", vowing to ''add at least one new character '''every single day''' until the game releases''!
*** Also, note that Scott now says he isn't allowed to release the game until the 27th, the day Dawko gets back from vacation. [[TrollingCreator The original release date given was the 29th.]] Even when admitting that the game is coming out later than expected, Scott ''still'' [[MindScrew can't help but release it early]]!
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* Another update replaced the second of the question marks with a returning character. That character is Plushtrap. Scott also added a third box with question marks. The text now reads:
--> [[ThisIsGonnaSuck Things get much worse.]]

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[[/folder]]

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[[/folder]]
* Scott apparently decided to release the UCN [[https://gamejolt.com/games/UCN/348047 demo]] for everyone else to test and it's somehow only 8 MB. [[spoiler: That's because it's yet another troll game. This time being a reskinned version of Doofas (Scott's first game he ever created).]]
** From that demo gets us this:
-->'''Freddy:''' [[AscendedMeme Chica, you have lore relevance!]]
-->'''Withered Chica:''' The fandom will be so happy!


[[/folder]]
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* Yet ''another'' update replaced one of the question marks with a returning character. That character Shadow Bonnie.
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** Perhaps not even a crunch - it genuinely sounds like ''he got slapped in the face by a fish.'' That essentially turns it from CrossesTheLineTwice to crossing it ''[[UpToEleven four additional times.]]'' And it's even funnier as a result.

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** Perhaps not even a crunch - it genuinely sounds like ''he got slapped in the face by a fish.'' That essentially turns it from CrossesTheLineTwice to crossing it ''[[UpToEleven four additional times.]]'' And it's even funnier as a result.



** In fact, ALL of the ending narrations are hilarious. From [[spoiler:running out of money and filing for bankruptcy]] to [[spoiler:being so reckless that ''even [[IncompetenceInc Fazbear Entertainment]] [[EvenEvilHasStandards wants nothing to do with you]]'']], Tutorial Unit's chipper tone and the cheesy music and art running through the whole thing makes each misfortunate ending go out with a chuckle.

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** In fact, ALL ''all'' of the ending narrations are hilarious. From [[spoiler:running out of money and filing for bankruptcy]] to [[spoiler:being so reckless that ''even [[IncompetenceInc Fazbear Entertainment]] [[EvenEvilHasStandards wants nothing to do with you]]'']], Tutorial Unit's chipper tone and the cheesy music and art running through the whole thing makes each misfortunate ending go out with a chuckle.



** On the subject of running gags, Scott didn't forget about one- you can still honk Freddy's nose, or Helpy's, in this case.

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** On the subject of running gags, Scott didn't forget about one- one — you can still honk Freddy's nose, or Helpy's, in this case.



** Rockstar Chica's Mechanic: she stands outside the doors at all times, and not even closing the door on her will make her leave. The thing that will stop her from attacking you is double-clicking the "wet-floor" sign at the door where she is standing at. Only that will discourage her from entering the room as she is afraid of slipping on the water.
** On AprilFoolsDay, Scott posted three fake descriptions related to theories about the animatronics- namely, that [[AllJustADream the entire series is a dream]] (claiming Nightmare Freddy would show up with a clock and you would wake up if you didn't stop him), Foxy is trying to help the player (claiming Foxy would assist the player in various ways) and Phone Guy is Purple Guy (claiming Phone Guy won't call if Springtrap is in the vents).
** And now Phone Guy's actual mechanic has been revealed: he calls into the office, and you have a limited time to find the mute button and mute the call before he starts talking; once you miss that window, you- and the noise-sensitive animatronics near you- have to listen to the entirety of his phone call.

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** Rockstar Chica's Mechanic: she stands outside the doors at all times, and not even closing the door on her will make her leave. The thing that will stop her from attacking you is double-clicking the "wet-floor" sign at the door where she is standing at. Only that will discourage her from entering the room room, as she is afraid of slipping on the water.
** On AprilFoolsDay, Scott posted three fake descriptions related to theories about the animatronics- animatronics — namely, that [[AllJustADream the entire series is a dream]] (claiming Nightmare Freddy would show up with a clock and you would wake up if you didn't stop him), Foxy is trying to help the player (claiming Foxy would assist the player in various ways) ways), and Phone Guy is Purple Guy (claiming Phone Guy won't call if Springtrap is in the vents).
** And now Phone Guy's actual mechanic has been revealed: he calls into the office, and you have a limited time to find the mute button and mute the call before he starts talking; once you miss that window, you- you — and the noise-sensitive animatronics near you- you — have to listen to the entirety of his phone call.



** Apparently Scott is on a mission to give every version of Chica the most ridiculous mechanics he can come up with. Chica starts out in the kitchen, being generally clumsy [[NotMakingThisUpDisclaimer (Scott's description, not ours)]] and knocking over pots and pans; the description suggests that the camera in the kitchen will be broken again, so you have to listen for Chica's sounds. The music box for this game is also located in the kitchen; Chica doesn't care whether the music box is wound up, but- and we are once again using Scott's exact words- "she can grow tired of the music selection playing". Basically, you have to turn on a new song every time the sound of the pots and pans stops, as this means Chica is bored with the current music and will soon leave the kitchen; and if you change the song while she ''is'' happy with it, she'll [[BerserkButton immediately leave the kitchen and hunt you down]]. So basically, along with the various other tasks you have to do in order to survive the night- watch the cameras, check the doors, close the vents, adjust the heat, "catch a fish," [[BreadEggsMilkSquick not look directly at the demonic puppet in your office]]- you also have to ''[[ARareSentence cater the musical sensibilities of an animatronic chicken]]''.

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** Apparently Scott is on a mission to give every version of Chica the most ridiculous mechanics he can come up with. Chica starts out in the kitchen, being generally clumsy [[NotMakingThisUpDisclaimer (Scott's description, not ours)]] and knocking over pots and pans; the description suggests that the camera in the kitchen will be broken again, so you have to listen for Chica's sounds. The music box for this game is also located in the kitchen; Chica doesn't care whether the music box is wound up, but- but — and we are once again using Scott's exact words- words — "she can grow tired of the music selection playing". Basically, you have to turn on a new song every time the sound of the pots and pans stops, as this means Chica is bored with the current music and will soon leave the kitchen; and if you change the song while she ''is'' happy with it, she'll [[BerserkButton immediately leave the kitchen and hunt you down]]. So basically, along with the various other tasks you have to do in order to survive the night- night — watch the cameras, check the doors, close the vents, adjust the heat, "catch a fish," [[BreadEggsMilkSquick not look directly at the demonic puppet in your office]]- office]] — you also have to ''[[ARareSentence cater to the musical sensibilities of an animatronic chicken]]''.



** And to round out the Chica brigade, we have Funtime Chica, who...doesn't actually attack you. Instead, the description states that she just wants her time in the spotlight (quite possibly a FandomNod regarding Chica being OutOfFocus), and she occasionally appears in the office to pose like a model, complete with distracting camera flashes.
** Toy Freddy has quite possibly the most meta mechanic so far: he's apparently "retired", and spends his time in the Parts and Service playing his favorite video game, "Five Nights at Mr. Hugs". Unfortunately, Toy Freddy isn't very good at video games, and if he gets jumpscared (by '''Mr. Hugs''', remember), he'll RageQuit and leave the office to jumpscare ''you'', without any way of pacifying him or preventing him from reaching you. This means that the player effectively has to play [=FNAF=] ''within [=FNAF=]'', checking the cams on Toy Freddy's big-screen TV to make sure the correct door is closed.

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** And to round out the Chica brigade, we have Funtime Chica, who... doesn't actually attack you. Instead, the description states that she just wants her time in the spotlight (quite possibly a FandomNod regarding Chica being OutOfFocus), and she occasionally appears in the office to pose like a model, complete with distracting camera flashes.
** Toy Freddy has quite possibly the most meta mechanic so far: he's apparently "retired", and spends his time in the Parts and Service Room playing his favorite video game, "Five Nights at Mr. Hugs". Unfortunately, Toy Freddy isn't very good at video games, and if he gets jumpscared (by '''Mr. Hugs''', remember), he'll RageQuit and leave the office to jumpscare ''you'', without any way of pacifying him or preventing him from reaching you. This means that the player effectively has to play [=FNAF=] ''within [=FNAF=]'', checking the cams on Toy Freddy's big-screen TV to make sure the correct door is closed.



** Circus Baby, Nightmare Mangle, and Nightmare Bonnie all share the same mechanic: they'll attack only once per night, in a random order and at a random time with no warning. There are only two ways to stop them; one is to keep the right door closed at all times (less than ideal, for obvious reasons), but the other is- [[NotMakingThisUpDisclaimer and once again, this IS the actual mechanic]]- to ''buy their plushies form the Prize Corner'' using Faz-Coins, which you accumulate by blocking jumpscares and/or finding the coins on the cameras. Oh, and the difficulty setting for these characters doesn't affect their AI, but rather the prices of said plushies.

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** Circus Baby, Nightmare Mangle, and Nightmare Bonnie all share the same mechanic: they'll attack only once per night, in a random order and at a random time with no warning. There are only two ways to stop them; one is to keep the right door closed at all times (less than ideal, for [[ResourceManagementGameplay obvious reasons), reasons]]), but the other is- is — [[NotMakingThisUpDisclaimer and once again, this IS the actual mechanic]]- mechanic]] — to ''buy their plushies form from the Prize Corner'' using Faz-Coins, which you accumulate by blocking jumpscares and/or finding the coins on the cameras. Oh, and the difficulty setting for these characters doesn't affect their AI, but rather the prices of said plushies.



** While Bonnie's mechanic is mostly terrifying, there's something amusing about how Scott describes the arrangement. Bonnie and Foxy have apparently been forced to share Pirate's Cove, and Bonnie is ''not'' happy about it; it almost sounds like the premise to some sort of insane sitcom. Not to mention, the way you monitor whether or not it's safe to look at the Pirate's Cove camera is with ''a figurine on your desk''. Looks like those plushies aren't the only live-saving merchandise in Ultimate Custom Night!

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** While Bonnie's mechanic is mostly terrifying, there's something amusing about how Scott describes the arrangement. Bonnie and Foxy have apparently been forced to share Pirate's Cove, and Bonnie is ''not'' happy about it; it almost sounds like the premise to some sort of insane sitcom. Not to mention, the way you monitor whether or not it's safe to look at the Pirate's Cove camera is with ''a figurine on your desk''. Looks like those plushies aren't the only live-saving life-saving merchandise in Ultimate Custom Night!



--> He recommended that I nerf Bonnie and Foxy. [[CrossesTheLineTwice I told him to]] [[MemeticMutation git gud]].

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--> He recommended that I nerf Bonnie and Foxy. [[CrossesTheLineTwice I told him to]] [[MemeticMutation git gud]]. gud.]]



* As another meta-example, voice acting listings have been discovered for the Mediocre Melodies as well as other characters. One interesting listing is Mr. Hippo's who happens to have a word count of ''2000'' while most of the others have around 100.
** Based on the job descriptions, these voices will be used for when the animatronics kill you just like in the main game. So what Mr. Hippo is going to say that warrants this large amount of words is anyone's guess.

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* As another meta-example, voice acting listings have been discovered for the Mediocre Melodies as well as other characters. One interesting listing is Mr. Hippo's Hippo's, who happens to have a word count of ''2000'' while most of the others have around 100.
** Based on the job descriptions, these voices will be used for when the animatronics kill you you, just like in the main game. So what Mr. Hippo is going to say that warrants this large amount of words is anyone's guess.
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* Yet *another* update teases two unknown new characters. The blurb on that?

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* Yet *another* ''another'' update teases two unknown new characters. The blurb on that?
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* Yet *another* update teases two unknown new characters. The blurb on that?
--> [[ThisIsGonnaSuck Things get worse.]]
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* [[https://www.youtube.com/watch?v=FTkYn3fFlMo Now Hiring at Freddy's]], a SoundtrackDissonance incarnate, encouraging the viewer to start their own restaurant. Naturally, it's BlackComedy and CorruptCorporateExecutive to the max.

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* [[https://www.youtube.com/watch?v=FTkYn3fFlMo Now Hiring at Freddy's]], a SoundtrackDissonance incarnate, courtesy of Music/JtMusic encouraging the viewer to start their own restaurant. Naturally, it's BlackComedy and CorruptCorporateExecutive to the max.
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* [[https://www.youtube.com/watch?v=FTkYn3fFlMo Now Hiring at Freddy's]], a SoundtrackDissonance incarnate, encouraging the viewer to start their own restaurant. Naturally, it's BlackComedy and CorruptCorporateExecutive to the max.
-->''All these animatronics have made us so famous, They've got quite a reputation, most of it's heinous.\\
But they make us so much money, how could anyone blame us?''
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* The latest update to ScottGames' website has a blurb stating, "A new irritation approaches!"

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* The latest update to ScottGames' the [=ScottGames=] website has a blurb stating, "A new irritation approaches!"approaches!", who later turned out to be [[VideoGame/FiveNightsAtFreddysWorld DeeDee]] of all characters!
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* The latest update to ScottGames' website has a blurb stating, "A new irritation approaches!"
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-->'''Chica:''' TIMOTHY JOHNSON IF YOU SO MUCH AS ''THINK'' ABOUT PISSING IN HERE AGAIN I WILL PERSONALLY '''EAT YOU'''!

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-->'''Chica:''' TIMOTHY JOHNSON IF YOU SO MUCH AS ''THINK'' ABOUT PISSING IN HERE AGAIN I WILL PERSONALLY '''EAT YOU'''!'''''EAT YOU'''''!
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[[folder:Fan Works]]
* The animatronics are given a chance to run their own pizzeria. [[http://vsemily.tumblr.com/post/171651214669/the-automatons-run-a-pizzaria-by-themselves Badly.]]
-->'''Chica:''' TIMOTHY JOHNSON IF YOU SO MUCH AS ''THINK'' ABOUT PISSING IN HERE AGAIN I WILL PERSONALLY '''EAT YOU'''!
[[/folder]]

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More were discovered


* As another meta-example, voice acting listings have been discovered for the Mediocre Melodies. One interesting listing is Mr. Hippo's who happens to have a word count of ''2000'' while the others have around 100.

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* As another meta-example, voice acting listings have been discovered for the Mediocre Melodies.Melodies as well as other characters. One interesting listing is Mr. Hippo's who happens to have a word count of ''2000'' while most of the others have around 100.100.
** Based on the job descriptions, these voices will be used for when the animatronics kill you just like in the main game. So what Mr. Hippo is going to say that warrants this large amount of words is anyone's guess.
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** A nice bit of comedy gold in the testing logs pops up when you notice that Scott was jumpscared by [[SuddenlyShouting HAPPY]] [[BerserkButton FROG]] at 00:15:20 during one run. [[BrickJoke Guess she's not who he expected to see]]....
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* [[https://steamcommunity.com/games/738060/announcements/detail/2698097983460171459 Scott's response]] to his ongoing "friendly rivalry" with Dawko. From the [[CallBack almost Phone Guy-like way]] in which he calmly describes how Dawko [[DisproportionateRetribution apparently took four hostages]] and demanded that Scott make 50/20 mode easier to the [[spoiler:possible [[TheReveal accidental spoiler]] of '''51'''/20 mode]], it's clear that Scott [[TrollingCreator hasn't lost his edge when it comes to messing with the fans]].
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* As another meta-example, voice acting listings have been discovered for the Mediocre Melodies. One interesting listing is Mr. Hippo's who happens to have a word count of ''2000'' while the others have around 100.
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**And of course, the community did as the community does; affectionate mockery, such as [[https://www.reddit.com/r/fivenightsatfreddys/comments/8gtzze/just_normal_beta_testing/?st=jgz8t09w&sh=f60a7859 this masterful animation]].
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** Later that day, Scott's son Braden playtested Ultimate Custom Night, leading to this incredible exchange:
--> He recommended that I nerf Bonnie and Foxy. [[CrossesTheLineTwice I told him to]] [[MemeticMutation git gud]].
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* As a meta-example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results]]. You can see [[HarderThanHard where this]] [[FailureIsTheOnlyOption is going]], but the most surprising thing is that he died to Nightmarionne in '''less of a second!''' He actually died to Nightmarionne multiple times on his few tries (four of his first six deaths were to Nightmarionne, while the other two were to Nightmare BB), to which Scott gave this wonderfully understated reaction:

to:

* As a meta-example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results]]. You can see [[HarderThanHard where this]] [[FailureIsTheOnlyOption is going]], but the most surprising thing is that he died to Nightmarionne in '''less of than a second!''' He actually died to Nightmarionne multiple times on his few tries (four of his first six deaths were to Nightmarionne, while the other two were to Nightmare BB), to which Scott gave this wonderfully understated reaction:
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->''"[[TemptingFate Also keep in mind that I know the mechanics of ALL of the characters, so this should be a breeze for me!!!]]"''
--> -- '''Scott''', mere minutes before his first attempt of 50/20 mode ended within a second of starting.

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* As a meta-example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results]]. You can see [[HarderThanHard where this]] [[FailureIsTheOnlyOption is going]], but the most surprising thing is that he died to Nightmarionne in '''less of a second!'''

to:

* As a meta-example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results]]. You can see [[HarderThanHard where this]] [[FailureIsTheOnlyOption is going]], but the most surprising thing is that he died to Nightmarionne in '''less of a second!'''second!''' He actually died to Nightmarionne multiple times on his few tries (four of his first six deaths were to Nightmarionne, while the other two were to Nightmare BB), to which Scott gave this wonderfully understated reaction:
--> [[CaptainObvious Nightmarionne seems to be a real problem.]]
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** As a Meta example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results.]] You can see where this is going, but the most surprising thing is that he died to Nightmarionne in '''less of a second!'''

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** * As a Meta example, meta-example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results.]] results]]. You can see [[HarderThanHard where this this]] [[FailureIsTheOnlyOption is going, going]], but the most surprising thing is that he died to Nightmarionne in '''less of a second!'''
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** As a Meta example, Scott beta-tested 50/20 mode and recorded [[https://steamcommunity.com/games/738060/announcements/detail/1652136246498361634 his results.]] You can see where this is going, but the most surprising thing is that he died to Nightmarionne in '''less of a second!'''
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** While Bonnie's mechanic is mostly terrifying, there's something amusing about how Scott describes the arrangement. Bonnie and Foxy have apparently been forced to share Pirate's Cove, and Bonnie is ''not'' happy about it; it almost sounds like the premise to some sort of insane sitcom. Not to mention, the way you monitor whether or not it's safe to look at the Pirate's Cove camera is with ''a figurine on your desk''. Looks like those plushies aren't the only live-saving merchandise in Ultimate Custom Night!
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** Rockstar Freddy stands in your office throughout the night and occasionally wakes up to demand Faz-Coins from you. You can either pay him (which puts him back to sleep) or, should you be pressed for coins, you can turn up the heat in the room briefly, which will cause him to malfunction and ''think'' he's been paid. Between the plushies and this mechanic, it's not out of the question that Scott is delivering something of a TakeThat towards DLC and microtransactions.
** The same day as Rockstar Freddy was announced, the Trash Animatronics also had their mechanic posted. [[TheUnreveal It's just three question marks, with the mechanic itself being concealed.]] [[TrollingCreator At this point, we probably should have expected it.]]
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** I guess they really ''did'' have [[VideoGame/FiveNightsAtFuckboys budget buddies...]]

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** ** I guess they really ''did'' have [[VideoGame/FiveNightsAtFuckboys budget buddies...]]



** There's something grimly humorous about the ending of the advert, where it counts up how much money the protagonist has left after buying the franchise package. He only has 100 dollars! While there's no indication of how much they had saved up beforehand, it is pretty funny to imagine that they had much more than that, and the package costed him almost everything he had. The intro ''does'' call it "a huge gamble". [[spoiler:Of course, if the protagonist is indeed Mike Afton, then to him, it would be worth it.]]

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** There's something grimly humorous about the ending of the advert, where it counts up how much money the protagonist has left after buying the franchise package. He package for only one reason... '''''He only has 100 dollars! dollars!''''' While there's no indication of how much they had saved up beforehand, it is ''is'' pretty funny to imagine that they had much more than that, and the package costed him almost everything he had. The intro ''does'' call it "a huge gamble". [[spoiler:Of course, if the protagonist is indeed Mike Afton, then to him, it would be worth it.]]

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