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* There's a part where, you can talk to some kids who say they are trying (and failing) to milk a cow. Use party chat, and the party says "Hey, isn't that a bull?"
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* The [[https://www.youtube.com/watch?v=pS6qmw-qli8 Live Action advertistment]] for the game is pretty amusing, with Keifer and Hero pranking Maribel to keep her distracted while they grab the Stone Tablet Fragment and exit, pursued by her. Keifer's entry with a dynamic and swashbuckling rope swing ''just'' to weigh Maribel down with a bowl full of apples helps set the mood for the shenanigans of the ad.

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* The [[https://www.youtube.com/watch?v=pS6qmw-qli8 Live Action advertistment]] advertisement]] for the game is pretty amusing, with Keifer and Hero pranking Maribel to keep her distracted while they grab the Stone Tablet Fragment and exit, pursued by her. Keifer's entry with a dynamic and swashbuckling rope swing ''just'' to weigh Maribel down with a bowl full of apples helps set the mood for the shenanigans of the ad.
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* The [[https://www.youtube.com/watch?v=pS6qmw-qli8 Live Action advertistment]] for the game is pretty amusing, with Keifer and Hero pranking Meribel to keep her distracted while they grab the Stone Tablet Fragment and exit, pursued by her. Keifer's entry with a dynamic and swashbuckling rope swing ''just'' to weigh Maribel down with a bowl full of apples helps set the mood for the shenanigans of the ad.

to:

* The [[https://www.youtube.com/watch?v=pS6qmw-qli8 Live Action advertistment]] for the game is pretty amusing, with Keifer and Hero pranking Meribel Maribel to keep her distracted while they grab the Stone Tablet Fragment and exit, pursued by her. Keifer's entry with a dynamic and swashbuckling rope swing ''just'' to weigh Maribel down with a bowl full of apples helps set the mood for the shenanigans of the ad.
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to:

* The [[https://www.youtube.com/watch?v=pS6qmw-qli8 Live Action advertistment]] for the game is pretty amusing, with Keifer and Hero pranking Meribel to keep her distracted while they grab the Stone Tablet Fragment and exit, pursued by her. Keifer's entry with a dynamic and swashbuckling rope swing ''just'' to weigh Maribel down with a bowl full of apples helps set the mood for the shenanigans of the ad.
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* Any time Gabo falls into his BigEater tendencies.
* Sir Melvin failing to avoid the temptation of gambling in present day Coastal/Buccanham.
* Past Gröndal has everyone get poisoned and thinking they're the demon king. HilarityEnsues as StupidEvil actions take place.

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* Any time Gabo Ruff falls into his BigEater tendencies.
* Sir Melvin Mervyn failing to avoid the temptation of gambling in present day Coastal/Buccanham.
present-day Buccanham.
* Past Gröndal has everyone get poisoned and thinking they're the demon king.Demon King. HilarityEnsues as StupidEvil actions take place.



* Saide's siblings are such monumental jackasses that each one of them thinks very highly of themselves but think ''very'' little of any other sibling:
** One of them has to aid the team in [[spoiler:awakening the Spirit of Earth]]. Firstly, they try to pass off the chance to allow any other sibling to do the work for them. When it's time to choose who to take without their consent, they all fake being ill. Of course, Saide is left with no choice but to help the party.
** When [[spoiler:they try to seize the glory of saving day at the palace's chambers before Saide does and you save each one of them one by one]], they're grateful to you...while stroking their egos saying how it's fair they were saved first or later than the rest of them. Saide can only comment they're all idiots.
** They tried to do the above because they feared that Saide would become the village's chief. [[spoiler:They find out he doesn't even care about the title and would rather go out into the world]].

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* Saide's Sa'id's siblings are such monumental jackasses that each one of them thinks very highly of themselves but think ''very'' little of any other sibling:
** One of them has to aid the team in [[spoiler:awakening the Spirit of Earth]]. Firstly, they try to pass off the chance to allow any other sibling to do the work for them. When it's time to choose who to take without their consent, they all fake being ill. Of course, Saide Sa'id is left with no choice but to help the party.
** When [[spoiler:they try to seize the glory of saving day at the palace's chambers before Saide Sa'id does and you save each one of them one by one]], they're grateful to you...while stroking their egos saying how it's fair they were saved first or later than the rest of them. Saide Sa'id can only comment they're all idiots.
** They tried to do the above because they feared that Saide Sa'id would become the village's chief. [[spoiler:They find out he doesn't even care about the title and would rather go out into the world]].
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* When you send a monster to Monster Meadows, each monster has a unique animation of running and some of them are hilarious. Some look less like they're running in excitement and more like they're running in fear of the party. Then you have others that are just outright goofy; the living pillar enemies, for example "run" by wiggling back and forth to such an extent that they look like they're '''headbanging'''.

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* When you send a monster to Monster Meadows, each monster has a unique animation of running and some of them are hilarious. Some look less like they're running in excitement and more like they're running in fear of the party. Then you have others that are just outright goofy; the living pillar enemies, for example "run" by wiggling back and forth to such an extent that they look like they're '''headbanging'''.''headbanging''.
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to:

* When you send a monster to Monster Meadows, each monster has a unique animation of running and some of them are hilarious. Some look less like they're running in excitement and more like they're running in fear of the party. Then you have others that are just outright goofy; the living pillar enemies, for example "run" by wiggling back and forth to such an extent that they look like they're '''headbanging'''.
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** Better yet. Unlike her other peers, the [[spoiler:Spirit of Wind]] is very laid-back and takes her position for granted. It's only when it's pointed out that the [[spoiler:Spirit of Fire]] requested her help that gets her to help the party without conditions attached.

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** Better yet. Unlike her other peers, the [[spoiler:Spirit of Wind]] is very laid-back and takes her position for granted. It's only when it's pointed out that the [[spoiler:Spirit of Fire]] requested her help that gets her to help the party without conditions attached.attached.

----
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* Past Gröndal has everyone get poisoned and thinking they're the demon king. HilarityEnsues as StupidEvil actions take place.
* The people of Nottagen speak in a ValleyGirl accent. It's rather funny to hear them casually saying things like 'ASAP' or 'Thanks a LOT' when the town is a total DoomMagnet.
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* Any time Ruff falls into his BigEater tendencies.
* Sir Meyvin failing to avoid the temptation of gambling in present day Buccanham.
* Sa'id's siblings are such monumental jackasses that each one of them thinks very highly of themselves but think ''very'' little of any other sibling:
** One of them has to aid the team in [[spoiler:awakening the Spirit of Earth]]. Firstly, they try to pass off the chance to allow any other sibling to do the work for them. When it's time to choose who to take without their consent, they all fake being ill. Of course, Sa'id is left with no choice but to help the party.
** When [[spoiler:they try to seize the glory of saving day at the palace's chambers before Sa'id does and you save each one of them one by one]], they're grateful to you...while stroking their egos saying how it's fair they were saved first or later than the rest of them. Sa'id can only comment they're all idiots.
** They tried to do the above because they feared that Sa'id would become the village's chief. [[spoiler:They find out he doesn't even care about the title and would rather go out into the world]].

to:

* Any time Ruff Gabo falls into his BigEater tendencies.
* Sir Meyvin Melvin failing to avoid the temptation of gambling in present day Buccanham.
Coastal/Buccanham.
* Sa'id's Saide's siblings are such monumental jackasses that each one of them thinks very highly of themselves but think ''very'' little of any other sibling:
** One of them has to aid the team in [[spoiler:awakening the Spirit of Earth]]. Firstly, they try to pass off the chance to allow any other sibling to do the work for them. When it's time to choose who to take without their consent, they all fake being ill. Of course, Sa'id Saide is left with no choice but to help the party.
** When [[spoiler:they try to seize the glory of saving day at the palace's chambers before Sa'id Saide does and you save each one of them one by one]], they're grateful to you...while stroking their egos saying how it's fair they were saved first or later than the rest of them. Sa'id Saide can only comment they're all idiots.
** They tried to do the above because they feared that Sa'id Saide would become the village's chief. [[spoiler:They find out he doesn't even care about the title and would rather go out into the world]].
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* [[spoiler:Once the Spirit of Wind is awakened]], she says she will aid her people under one condition. By now, the party is very wary about the [[spoiler:Four Great Spirits]] possibly trying to test them by fighting them ever since [[spoiler:the Spirit of Fire]] was the first spirit they met and fought. She then speaks her condition: [[spoiler:...to have a harem of five handsome men, because any less than that is boring and won't last her.]] Serafina can't really believe it and only stutters.

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* [[spoiler:Once the Spirit of Wind is awakened]], she says she will aid her people under one condition. By now, the party is very wary about the [[spoiler:Four Great Spirits]] possibly trying to test them by fighting them ever since [[spoiler:the Spirit of Fire]] Fire was the first spirit they met and fought.fought]]. She then speaks her condition: [[spoiler:...to have a harem of five handsome men, because any less than that is boring and won't last her.]] Serafina can't really believe it and only stutters.
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* Any time Maribel complains and nags during the adventure. Half of the stuff is whenever it's directly her fault.
* Any time Ruff falls into his BigEater tendencies.
* Sir Meyvin failing to avoid the temptation of gambling in present day Buccanham.
* Sa'id's siblings are such monumental jackasses that each one of them thinks very highly of themselves but think ''very'' little of any other sibling:
** One of them has to aid the team in [[spoiler:awakening the Spirit of Earth]]. Firstly, they try to pass off the chance to allow any other sibling to do the work for them. When it's time to choose who to take without their consent, they all fake being ill. Of course, Sa'id is left with no choice but to help the party.
** When [[spoiler:they try to seize the glory of saving day at the palace's chambers before Sa'id does and you save each one of them one by one]], they're grateful to you...while stroking their egos saying how it's fair they were saved first or later than the rest of them. Sa'id can only comment they're all idiots.
** They tried to do the above because they feared that Sa'id would become the village's chief. [[spoiler:They find out he doesn't even care about the title and would rather go out into the world]].
* [[spoiler:Once the Spirit of Wind is awakened]], she says she will aid her people under one condition. By now, the party is very wary about the [[spoiler:Four Great Spirits]] possibly trying to test them by fighting them ever since [[spoiler:the Spirit of Fire]] was the first spirit they met and fought. She then speaks her condition: [[spoiler:...to have a harem of five handsome men, because any less than that is boring and won't last her.]] Serafina can't really believe it and only stutters.
** Better yet. Unlike her other peers, the [[spoiler:Spirit of Wind]] is very laid-back and takes her position for granted. It's only when it's pointed out that the [[spoiler:Spirit of Fire]] requested her help that gets her to help the party without conditions attached.

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