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*** TruthInTelevision too, because this is a legit talking point that many mining companies will use for good PR and employee relations.
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Added "pocket cars" behavior from the game
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* When a Cim driving a car cannot find parking, the car disappears, and the Cim starts walking. In other cases, the car may simply disappear into the building. This behavior has been coined by the community as "pocket cars".
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Changed line(s) 14 (click to see context) from:
* In ‘‘Financial Districts’’, one can invest in a company called [[SuspiciouslySpecificDenial “The Very Legit Company”]], which has suspicion written all over its name and stock exchange description.
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* In ‘‘Financial Districts’’, ''Financial Districts'', one can invest in a company called [[SuspiciouslySpecificDenial “The Very Legit Company”]], which has suspicion written all over its name and stock exchange description.
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* In ‘‘Financial Districts’’, one can invest in a company called [[SuspiciouslySpecificDenial “The Very Legit Company”]], which has suspicion written all over its name and stock exchange description.
--> Invest in the best! The Very Legit Company offers shares so cheap it’s a steal! [[BlatantLies Our business is perfectly legal and not shady at all.]]
--> Invest in the best! The Very Legit Company offers shares so cheap it’s a steal! [[BlatantLies Our business is perfectly legal and not shady at all.]]
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Changed line(s) 5 (click to see context) from:
* Despite Chirper's ScrappyMechanic status (see the YMMV page), some of the Chirps you can get are rather amusing, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
to:
* Despite Chirper's ScrappyMechanic status (see the YMMV page), status, some of the Chirps you can get are rather amusing, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
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Changed line(s) 5 (click to see context) from:
* Despite Chirper's ScrappyMechanic status (see below), some of the Chirps you can get are rather amusing, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
to:
* Despite Chirper's ScrappyMechanic status (see below), the YMMV page), some of the Chirps you can get are rather amusing, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
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** Players discovered that building canals filled with sewage is also a viable way to set up ferry networks on maps with otherwise insufficient waterway coverage, complete with the ferries getting drenched in poop every time they're forced to pass under any of the countless sewage drain pipes.
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--> '''Youtube comment''': Would you like to build a bicycle lane, or throw a meteor?
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* On the topic of Natural Disasters, the mere fact that the build menu lumps them in with the innocuous landscaping tools of all things gave quite a few players a good chuckle. It somehow gets even funnier when FridgeBrilliance kicks in and you realize that events like tsunamis or meteor impacts sure do a lot of landscaping.
Changed line(s) 15 (click to see context) from:
** "At Colossal Ore, we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore."
to:
** "At [[SelfDeprecation Colossal Ore, Ore]][[note]]probably not a coincidence that this company is only two letters shy of the one that made the game[[/note]], we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore."
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Changed line(s) 3,4 (click to see context) from:
* Dead people are treated as a problem similar to garbage in the game. The player needs to have a fleet of hearses to pick up all the dead people.
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead people start piling up. You start getting chirps about people getting funny smells next door.
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead people start piling up. You start getting chirps about people getting funny smells next door.
to:
* Dead people bodies are treated as a problem similar to garbage in problem-wise the game. The player needs same as garbage. If you decide not to have a fleet of hearses to pick up all the dead people.
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead peoplebuild deathcare buildings, [[BlackComedy Cims will start piling up. You start getting chirps chirping about people getting funny smells next door.door to themselves.]]
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead people
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* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, [[BlackComedy Cims will start chirping about funny smells next door to themselves.]]
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* Despite Chirper's ScrappyMechanic status (see below), some of the Chirps you can get are rather amusing.
to:
* Despite Chirper's ScrappyMechanic status (see below), some of the Chirps you can get are rather amusing.amusing, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
Changed line(s) 19,20 (click to see context) from:
** "We are The Law Accounting, officially unlicensed since 2005."
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
to:
** "We are The Law Accounting, officially unlicensed since 2005."
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool"."
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
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Just because you're [[VideoGame/CitiesSkylines building a good city]] doesn't mean you can't have fun with it!
----
* Dead people are treated as a problem similar to garbage in the game. The player needs to have a fleet of hearses to pick up all the dead people.
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead people start piling up. You start getting chirps about people getting funny smells next door.
* [[http://cloud-4.steamusercontent.com/ugc/38618308284029752/185FA1FE328EC224D014D38FF989C7E05DC6F04C/ Small Playground: A dead person is waiting for transport! (operating normally)]]
* Despite Chirper's ScrappyMechanic status (see below), some of the Chirps you can get are rather amusing.
* [[https://www.youtube.com/watch?v=J3Ky_2Dgu74 The "In-game" trailer]] for the ''Natural Disasters'' Expansion. Entirely because of SoundtrackDissonance.
* In the [[https://www.youtube.com/watch?v=w4nTvcp6rqI launch trailer]] for the same [=DLC=], a lone cabin is complaining about a lack of water. This, as you watch the incoming [[BeCarefulWhatYouWishFor tsunami]]. Even better is that the water complaint icon [[OhCrap vanishes right before the wave hits]].
* There is a [[https://steamcommunity.com/sharedfiles/filedetails/?id=789014676 Workshop building]] for a ''[[BlackComedy 7-11 Crematory]]''. [[ExactlyWhatItSaysOnTheTin That's right, a]] ''[[CrossesTheLineTwice freaking crematory that takes the form of a 7-11 convenience store.]]''
----
* Dead people are treated as a problem similar to garbage in the game. The player needs to have a fleet of hearses to pick up all the dead people.
* If the player neglects to place enough cemeteries or crematoriums, happiness starts to decrease because dead people start piling up. You start getting chirps about people getting funny smells next door.
* [[http://cloud-4.steamusercontent.com/ugc/38618308284029752/185FA1FE328EC224D014D38FF989C7E05DC6F04C/ Small Playground: A dead person is waiting for transport! (operating normally)]]
* Despite Chirper's ScrappyMechanic status (see below), some of the Chirps you can get are rather amusing.
* [[https://www.youtube.com/watch?v=J3Ky_2Dgu74 The "In-game" trailer]] for the ''Natural Disasters'' Expansion. Entirely because of SoundtrackDissonance.
* In the [[https://www.youtube.com/watch?v=w4nTvcp6rqI launch trailer]] for the same [=DLC=], a lone cabin is complaining about a lack of water. This, as you watch the incoming [[BeCarefulWhatYouWishFor tsunami]]. Even better is that the water complaint icon [[OhCrap vanishes right before the wave hits]].
* There is a [[https://steamcommunity.com/sharedfiles/filedetails/?id=789014676 Workshop building]] for a ''[[BlackComedy 7-11 Crematory]]''. [[ExactlyWhatItSaysOnTheTin That's right, a]] ''[[CrossesTheLineTwice freaking crematory that takes the form of a 7-11 convenience store.]]''
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Changed line(s) 7 (click to see context) from:
*** "Due to recent incidents *[[PottyEmergency squelch]]*, the chili will only be distributed at the end of the night!"
to:
*** "Due to recent incidents *[[PottyEmergency *[[PottyFailure squelch]]*, the chili will only be distributed at the end of the night!"
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Changed line(s) 5 (click to see context) from:
** "Make sure you visit ''At the Old Grain Mill Old Family Restaurant'', and not the abandoned grain facility at the edge of town. It's not open to the public, and presents a serious risk to anyone who dares enter that dangerous condemned building."
to:
** "Make sure you visit ''At the Old Grain Mill Old Family Restaurant'', and not the abandoned grain facility at the edge of town. It's not open to the public, and presents a serious risk to anyone who dares enter that dangerous condemned building.old flour mill."
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*** "Due to recent incidents *[[PottyEmergency squelch]]*, the chili will only be distributed at the end of the night!"
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** "Dino Oil: Embrace the power of bones."
** "We are The Law Accounting, officially unlicensed since 2005."
** "We are The Law Accounting, officially unlicensed since 2005."
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Changed line(s) 7 (click to see context) from:
** "At Colossal Ore, we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore."
to:
** "At Colossal Ore, we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore.""
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
* Chirper is just annoying most of the time, but occasionally it will display some surprisingly funny posts, like the one where someone finds their basement flooded, notices the water to be pleasantly warm, and signs the message with "#coolnewswimmingpool".
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Changed line(s) 3 (click to see context) from:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, [[BlackComedy Cims will start chirping about funny smells next door to themselves.]]
to:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, [[BlackComedy Cims will start chirping about funny smells next door to themselves.]]]]
* [[ParodyCommercial City radio commercials]] are basically all jokes:
** "Make sure you visit ''At the Old Grain Mill Old Family Restaurant'', and not the abandoned grain facility at the edge of town. It's not open to the public, and presents a serious risk to anyone who dares enter that dangerous condemned building."
** "Visit Andy's Bowling Alley, and be reminded that you're not actually that good at bowling!"
** "At Colossal Ore, we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore."
* [[ParodyCommercial City radio commercials]] are basically all jokes:
** "Make sure you visit ''At the Old Grain Mill Old Family Restaurant'', and not the abandoned grain facility at the edge of town. It's not open to the public, and presents a serious risk to anyone who dares enter that dangerous condemned building."
** "Visit Andy's Bowling Alley, and be reminded that you're not actually that good at bowling!"
** "At Colossal Ore, we care about our employees. That's why we do everything to get our miners back into the mines where they feel at home! Colossal Ore: More Than Ore."
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Changed line(s) 3 (click to see context) from:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, [[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
to:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, [[BlackComedy Cims will start chriping chirping about funny smells next door to themselves.]]
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Changed line(s) 3,4 (click to see context) from:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings,
[[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
[[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
to:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings,
buildings, [[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
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Changed line(s) 3 (click to see context) from:
* Dead bodies are treated problem-wise the same as garbage.If you decide not to build deathcare buildings, [[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
to:
* Dead bodies are treated problem-wise the same as garbage. If you decide not to build deathcare buildings, buildings,
[[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
[[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
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Changed line(s) 2 (click to see context) from:
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US federal standards]].
to:
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US federal standards]].standards]].
* Dead bodies are treated problem-wise the same as garbage.If you decide not to build deathcare buildings, [[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
* Dead bodies are treated problem-wise the same as garbage.If you decide not to build deathcare buildings, [[BlackComedy Cims will start chriping about funny smells next door to themselves.]]
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Changed line(s) 2 (click to see context) from:
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US legislation]].
to:
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US legislation]].federal standards]].
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Changed line(s) 1 (click to see context) from:
* Powering a city with clean and abundant (but expensive to set up) hydroelectric power? Nice. Doing it without accidentally inundating or sweeping away anything? Even better. Ensuring your [[https://www.reddit.com/r/CitiesSkylines/comments/2z7qib/pooppowered_city_been_working_on_this_for_a_while/ dam stays full by pumping it full of sewage]]? [[ToiletHumour Hilarious]].
to:
* Powering a city with clean and abundant (but expensive to set up) hydroelectric power? Nice. Doing it without accidentally inundating or sweeping away anything? Even better. Ensuring your [[https://www.reddit.com/r/CitiesSkylines/comments/2z7qib/pooppowered_city_been_working_on_this_for_a_while/ dam stays full by pumping it full of sewage]]? [[ToiletHumour Hilarious]].Hilarious]].
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US legislation]].
* Water treatment plants clean up sewage. If you manage them well, you can actually [[https://www.youtube.com/watch?v=w6HrhIgy-xQ&t=22s drink the treated sewage after it powers your dams]]. Even funnier, the [[https://skylines.paradoxwikis.com/Water_and_sewage water treatment plant only takes out 85% of human waste pollution]] (i.e. the water is still 15% sewage), [[TruthInTelevision in line with]] [[https://www.youtube.com/watch?v=4Tv6EKHWxd0 real life US legislation]].
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* Powering a city with clean and abundant (but expensive to set up) hydroelectric power? Nice. Doing it without accidentally inundating or sweeping away anything? Even better. Ensuring your [[https://www.reddit.com/r/CitiesSkylines/comments/2z7qib/pooppowered_city_been_working_on_this_for_a_while/ dam stays full by pumping it full of sewage]]? [[ToiletHumour Hilarious]].