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* Shulk's melancholy and depressive attitude in this game isn't just a result of old age or the hardships he experienced as a revolutionary leader in Aionios but is perfectly in-line with his characterization from the first game. Notably, every character has an unlockable fourth Skill Tree named after a significant personal flaw of theirs, and in Shulk's case his is labeled "Pessimism". While the war on Moebius might have exacerbated it, it's clear that this is not a new development but an existing personality trait he's always had since the beginning.
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* Compared to all the other characters capable of destroying Flame Clocks by slicing them straight through the middle, Shulk is the only one whose attacks land at an off-angle. It's likely that his aim is thrown somewhat off as a result of his missing arm. or that he is consciously holding back as a result of his CharacterDevelopment and now-merciful nature.
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*** Furthermore, if Shulk being the host of Logos substitute Zanza serves as the in-universe reason for why he takes over as Logos, then in Rex's case, more than just being the Driver of Pneuma, he also literally served as a host for Pneuma due to Pyra placing a part of her essence within him to bring him back to life, in a more positive version of when Zanza revived Shulk by possessing him.
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* Shulk's undertanding attitude towards Nikol, who is unable to summon a Blade and heavily coded as some form of autistic, likely comes not just from his own ability to relate as [[DiagnosedByTheAudience as a characters many players regard as autistic himself]] (and who continues to exhibit many of said traits in this game). But more importantly, in line with the game's themes of taking the good from the past and propagating it for the future, and in line with what Shulk states about his large FamilyOfChoice on Bionis teaching him how to parent, it's also likely something he learned from the way Riki raised the disabled Kino in ''Future Connected''. Furthermore, the way Riki and Shulk treat their disabled children [[ValuesDissonance has extra significance for Japanese audiences]], since congenitally disabled and/or neurodivergent people have historically been regarded with shame and ostracization by their families instead of accommodation.

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I really want to sort the fridge pages into sections but... that will be a lot of work.



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* The reveal that Matthew's gauntlets have Pneuma's core, and Noah's sword has Logos' core, puts all three games into yet another thematic parallel.
** In the first game, Shulk used the power of Ontos, the creator, to create a new universe to expand the fading pocket universe that he was trapped in. The Bionis and Mechonis lived on an endless ocean without even a real sun, but he turned it into a full-sized universe.
** In the second game, Rex used the power of Pneuma, the preserver, to ensure the continued survival of his world. This specifically countered Malos and Amalthus, who were destroying the future by disrupting the cycle of Titans and Blades.
** In the third game, Noah uses the power of Logos, the destroyer, to destroy the unnatural stasis that is Aionios. He also uses the power of Pneuma through Ouroboros to preserve all the ''people'', freeing them from the Endless Now. Likewise, in ''Future Redeemed'' Matthew uses the power of Pneuma to preserve Aionios, because they can't safely destroy it yet.
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*** Likewise, Logos is posited as the Son of the trinity, associated with Jesus Christ, to contrast with the Father or the Holy Spirit. An ironic designation for Malos considering his villainy and the fact that it's Amalthus who displays any DarkMessiah traits. However, the reveal of Malos's Monado Arts in ''2'' paints him as an ironic mirror of Shulk, who is the most [[MessianicArchetype conventionally Christ-like]] of the three protagonists, so even if Malos may display any traits that might connect him to Jesus, he parallels someone who ''does''.

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*** Likewise, Logos is posited as the Son of the trinity, associated with Jesus Christ, to contrast with the Father or the Holy Spirit. An ironic designation for Malos considering his villainy and the fact that it's Amalthus who displays any DarkMessiah traits. However, the reveal of Malos's Monado Arts in ''2'' paints him as an ironic mirror of Shulk, who is the most [[MessianicArchetype conventionally Christ-like]] of the three protagonists, so even if Malos as the incarnation of Logos may not display any traits that might connect him to Jesus, he parallels exists as a MirrorCharacter of someone who ''does''.

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