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* In ''Ages'', the first dungeon, the Spirit's Grave, is located in the same location as the penultimate dungeon, the Ancient Tomb, but in the present rather than the past. It doesn't take a lot of imagination to suspect the two might be the same -- the Spirit's Grave largely consists of looming, barren rooms, whose contents from the Ancient Tomb may have crumbled away or been ransacked in the intervening years. This also extends to the items you get from both dungeons: the Power Bracelet is just a less-powerful, time-tested future version of the much mightier Power Glove.

to:

* In ''Ages'', the first dungeon, the Spirit's Grave, is located in the same location as the penultimate dungeon, the Ancient Tomb, but in the present rather than the past. It doesn't take a lot of imagination to suspect the two might be the same -- the Spirit's Grave largely consists of looming, barren rooms, whose contents from the Ancient Tomb may have crumbled away or been ransacked in the intervening years. This also extends to the items you get from both dungeons: the Power Bracelet is just a less-powerful, time-tested future version of the much mightier Power Glove.Glove.
* So wait a minute - Ralph is Ambi's descendant. Since Ambi's death in the past means Ralph's death in the present, this means that he isn't descended via a sibling or a niece/nephew, but via Ambi's child somehow. So... where did this child come from? Easy - when Ambi set sail to find her own lost lover, she either met someone else or got married off in the future. It's not impossible - maybe Ralph is descended from a political marriage.
** FridgeSadness: Canonically, the order is Seasons to Ages. This means Ambi never gets any closure.
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* When Link first meets Marin in Link's Awakening, he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.
* In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[https://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.

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* When Link first meets Marin in Link's Awakening, ''Link's Awakening'', he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.
Marin's. Given his departing the joint adventure by sail boat, this would explain his thinking or remembering Zelda's recent adventure with him and influencing what he sees in ''Link's Awakening.''
* In the intro for Oracle ''Oracle of Seasons, Seasons'', it's clearly bright daylight, while the intro for Oracle ''Oracle of Ages, Ages'', it has more of a twilight-ish feel to it ([[https://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.
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* The first dungeon, the Spirit's Grave, is located in the same location as the penultimate dungeon, the Ancient Tomb, but in the present rather than the past. It doesn't take a lot of imagination to suspect the two might be the same -- the Spirit's Grave largely consists of looming, barren rooms, whose contents from the Ancient Tomb may have crumbled away or been ransacked in the intervening years. This also extends to the items you get from both dungeons: the Power Bracelet is just a less-powerful, time-tested future version of the much mightier Power Glove.

to:

* The In ''Ages'', the first dungeon, the Spirit's Grave, is located in the same location as the penultimate dungeon, the Ancient Tomb, but in the present rather than the past. It doesn't take a lot of imagination to suspect the two might be the same -- the Spirit's Grave largely consists of looming, barren rooms, whose contents from the Ancient Tomb may have crumbled away or been ransacked in the intervening years. This also extends to the items you get from both dungeons: the Power Bracelet is just a less-powerful, time-tested future version of the much mightier Power Glove.

Changed: 2161

Removed: 3241

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* Twinrova being alive may seem like a plothole considering they died in Ocarina of Time, but as seen at the end of Link to the Past the full Triforce can revive the dead, who's to say that Ganon didn't bring Twinrova back after getting the full Triforce? Also a bit of heartwarming if it is true since Twinrova is the one person Ganon does care about enough to bring back with his godly power.
* Many fans have noted about the core differences between the ''Oracle'' games: ''Seasons'' is more combat-oriented, challenging your ability to hold your own in combat with the sword against hard-hitting and fast enemies. ''Ages'' is more puzzle-oriented, challenging your ability to use your items in unique, and ever-complex ways. Now, what are the names of the oracles in either game? Din in ''Seasons'', who shares her name with the Goddess of Power, and Nayru in ''Ages'', who shares her name with the Goddess of Wisdom. Going back to the key differences of both games, it's clear that both represent two parts of the Triforce: ''Seasons'' is intended to test your Power in combat and ''Ages'' is intended to test your Wisdom in puzzle-solving.
** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Triforce of Courage was essentially scrapped. Instead, Farore cameos in both games.
** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholint Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholint Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.
* Going off of the "Wisdom and Power"... Twinrova uses both. In the first phase, you must use trickery to knock Koume and Kotake's shots into each other. The second phase? You overpower Twinrova. You're not using any tricks other than your sword and your projectiles.
* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather than any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.
* As mentioned under BookEnds with the first and last dungeon treasures being the power bracelet variants, with the dungeons being in the same place, it actually makes sense - the final dungeon (Ancient tomb) is the first dungeon in the past. It downgraded over the years - ''including'' the power bracelet.
* When Nayru starts to undo some of the things Veran did, one person seems to have been missed... the young guy who became an old man. WhatHappenedToTheMouse? Actually - no. It was offscreen.

to:

* Twinrova being alive may seem like a plothole considering they died in Ocarina of Time, but as seen at the end of Link to the Past the full Triforce can revive the dead, who's to say that Ganon didn't bring Twinrova back after getting the full Triforce? Also a bit of heartwarming if it is true since Twinrova is the one person Ganon does care about enough to bring back with his godly power.
* Many fans have noted about the
The core differences between the ''Oracle'' games: ''Seasons'' is more combat-oriented, challenging your ability to hold your own in combat with the sword against hard-hitting and fast enemies. ''Ages'' is more puzzle-oriented, challenging your ability to use your items in unique, and ever-complex ways. Now, what are the names of the oracles in either game? Din in ''Seasons'', who shares her name with the Goddess of Power, and Nayru in ''Ages'', who shares her name with the Goddess of Wisdom. Going back to the key differences of both games, it's clear that both represent two parts of the Triforce: ''Seasons'' is intended to test your Power in combat and ''Ages'' is intended to test your Wisdom in puzzle-solving.
** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Triforce of Courage was essentially scrapped. Instead, Farore cameos in both games.
** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the
''Oracle'' games are that ''Seasons'' is oriented around combat and exploration while ''Ages'' focuses more on puzzles and minigames. Both fit with the attributes of the goddesses Din and Nayru are named after -- power in Din's case and wisdom in Nayru's. This also extends to the villains who capture both oracles. Onox uses brute strength to capture Din, protects his castle with a simple magical barrier that repels all entry, and fights Link one-on-one with a flail and then in his true form as a dragon. Meanwhile, Veran fights from the shadows using cunning, deceit, and manipulation to get what she wants, battles Link using magic attacks, and relies on a illusionary puzzle, rather than a basic barrier, to protect herself at the top of the Black Tower.
* The first dungeon, the Spirit's Grave, is located
in the timeline. Combat prowess and puzzle solving skills make sense same location as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; penultimate dungeon, the Ancient Tomb, but in the present rather than the past. It doesn't get more intense than living Nightmares that are determined take a lot of imagination to kill you. Additionally, suspect the virtues of two might be the Triforce are taken same -- the Spirit's Grave largely consists of looming, barren rooms, whose contents from the three Imperial Treasures of Japan, but it Ancient Tomb may have crumbled away or been ransacked in the intervening years. This also extends to the items you get from both dungeons: the Power Bracelet is equally valid to translate Courage as Will. Breaking out of just a LotusEaterMachine like Koholint Island takes a lot of HeroicWillpower. Last but not least, one less-powerful, time-tested future version of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholint Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.
* Going off of the "Wisdom and Power"... Twinrova uses both. In the first phase, you must use trickery to knock Koume and Kotake's shots into each other. The second phase? You overpower Twinrova. You're not using any tricks other than your sword and your projectiles.
* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather than any magical ability, making him a good match to Din's Goddess of
much mightier Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.
* As mentioned under BookEnds with the first and last dungeon treasures being the power bracelet variants, with the dungeons being in the same place, it actually makes sense - the final dungeon (Ancient tomb) is the first dungeon in the past. It downgraded over the years - ''including'' the power bracelet.
* When Nayru starts to undo some of the things Veran did, one person seems to have been missed... the young guy who became an old man. WhatHappenedToTheMouse? Actually - no. It was offscreen.
Glove.
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None


* As mentioned under BookEnds with the first and last dungeon treasures being the power bracelet variants, with the dungeons being in the same place, it actually makes sense - the final dungeon (Ancient tomb) is the first dungeon in the past. It downgraded over the years - ''including'' the power bracelet.

to:

* As mentioned under BookEnds with the first and last dungeon treasures being the power bracelet variants, with the dungeons being in the same place, it actually makes sense - the final dungeon (Ancient tomb) is the first dungeon in the past. It downgraded over the years - ''including'' the power bracelet.bracelet.
* When Nayru starts to undo some of the things Veran did, one person seems to have been missed... the young guy who became an old man. WhatHappenedToTheMouse? Actually - no. It was offscreen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Going off of the "Wisdom and Power"... Twinrova uses both. In the first phase, you must use trickery to knock Koume and Kotake's shots into each other. The second phase? You overpower Twinrova. You're not using any tricks other than your sword and your projectiles.
Is there an issue? Send a MessageReason:
None


** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.

to:

** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce Triforce of Courage was essentially scrapped. Instead, Farore cameos in both games.
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This isn't really fridge logic, it's just kind of a... regular observation.


* Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.
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The Temple of Seasons was also in Subrosia, but the Maku Tree could still see that.


* In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]
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* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather then any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.

to:

* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather then than any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.
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Natter


** Try to rest your arms, they must be sore from reaching that much.
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Added DiffLines:

**Try to rest your arms, they must be sore from reaching that much.
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spelling


** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholant Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholant Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.

to:

** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholant Koholint Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholant Koholint Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.
Is there an issue? Send a MessageReason:
None


* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather then any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.

to:

* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather then any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.Nayru.
* As mentioned under BookEnds with the first and last dungeon treasures being the power bracelet variants, with the dungeons being in the same place, it actually makes sense - the final dungeon (Ancient tomb) is the first dungeon in the past. It downgraded over the years - ''including'' the power bracelet.
Is there an issue? Send a MessageReason:
None


** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholant Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholant Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.

to:

** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholant Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholant Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.role.
* The main antagonists of both games barring [[spoiler:Twinrova]] match up to the Triforces of the respective Oracles they capture. Onox being a General is physically strong and relies mostly on his strength to kill Link rather then any magical ability, making him a good match to Din's Goddess of Power namesake. Veran on the other hand not only is she a sorceress she is shown to have put her plan into very careful action and planning. She goes as far as to [[spoiler: Kill the Maku tree, Throw people off of her weakness by desiring mystery seeds, Possess Queen Ambi when Link frees Nayru from her, and even attempts to possess Link himself when he frees Ambi from her control.]] Thus making her a perfect match to the Goddess of Wisdom Nayru.
Is there an issue? Send a MessageReason:
None


** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.

to:

** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.games.
** If each ''Oracle'' game represents a test by the corresponding Triforce piece, it can be said that there actually is an unofficial third game: ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', which takes place immediately after the ''Oracle'' games in the timeline. Combat prowess and puzzle solving skills make sense as tests of Power and Wisdom respectively, while the most logical test of Courage would be intense NightmareFuel; doesn't get more intense than living Nightmares that are determined to kill you. Additionally, the virtues of the Triforce are taken from the three Imperial Treasures of Japan, but it is equally valid to translate Courage as Will. Breaking out of a LotusEaterMachine like Koholant Island takes a lot of HeroicWillpower. Last but not least, one of the main points of ''Link's Awakening's'' plot is solving the mystery of Koholant Island and the Wind Fish. What's another word for mystery? Secret! Just like the third Oracle. When the developers realized that they couldn't handle making three games, they didn't completely discard the third one, they retconned an existing game into the role.
Is there an issue? Send a MessageReason:
None


* The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.

to:

* ** The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.
Is there an issue? Send a MessageReason:
None


* Many fans have noted about the core differences between the ''Oracle'' games: ''Seasons'' is more combat-oriented, challenging your ability to hold your own in combat with the sword against hard-hitting and fast enemies. ''Ages'' is more puzzle-oriented, challenging your ability to use your items in unique, and ever-complex ways. Now, what are the names of the oracles in either game? Din in ''Seasons'', who shares her name with the Goddess of Power, and Nayru in ''Ages'', who shares her name with the Goddess of Wisdom. Going back to the key differences of both games, it's clear that both represent two parts of the Triforce: ''Seasons'' is intended to test your Power in combat and ''Ages'' is intended to test your Wisdom in puzzle-solving.

to:

* Many fans have noted about the core differences between the ''Oracle'' games: ''Seasons'' is more combat-oriented, challenging your ability to hold your own in combat with the sword against hard-hitting and fast enemies. ''Ages'' is more puzzle-oriented, challenging your ability to use your items in unique, and ever-complex ways. Now, what are the names of the oracles in either game? Din in ''Seasons'', who shares her name with the Goddess of Power, and Nayru in ''Ages'', who shares her name with the Goddess of Wisdom. Going back to the key differences of both games, it's clear that both represent two parts of the Triforce: ''Seasons'' is intended to test your Power in combat and ''Ages'' is intended to test your Wisdom in puzzle-solving.puzzle-solving.
* The Oracles series was originally going to have three entries named after the three pieces of the Triforce. CAPCOM initially intended for the three games to be played and linked together in any order the player chose. Due to the difficulties in linking the three games via passwords, they decided to make the three games into two games. The game titled for the Triforce of Power became Oracle of Seasons, the game titled for the Triforce of Wisdom became Oracle of Ages, and the game titled for the Trifoce of Courage was essentially scrapped. Instead, Farore cameos in both games.
Is there an issue? Send a MessageReason:
None


%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond is in effect here as much as any other page.

to:

%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond Administrivia/RepairDontRespond is in effect here as much as any other page.
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* Twinrova being alive may seem like a plothole considering they died in Ocarina of Time, but as seen at the end of Link to the Past the full Triforce can revive the dead, who's to say that Ganon didn't bring Twinrova back after getting the full Triforce? Also a bit of heartwarming if it is true since Twinrova is the one person Ganon does care about enough to bring back with his godly power.

to:

* Twinrova being alive may seem like a plothole considering they died in Ocarina of Time, but as seen at the end of Link to the Past the full Triforce can revive the dead, who's to say that Ganon didn't bring Twinrova back after getting the full Triforce? Also a bit of heartwarming if it is true since Twinrova is the one person Ganon does care about enough to bring back with his godly power.power.
* Many fans have noted about the core differences between the ''Oracle'' games: ''Seasons'' is more combat-oriented, challenging your ability to hold your own in combat with the sword against hard-hitting and fast enemies. ''Ages'' is more puzzle-oriented, challenging your ability to use your items in unique, and ever-complex ways. Now, what are the names of the oracles in either game? Din in ''Seasons'', who shares her name with the Goddess of Power, and Nayru in ''Ages'', who shares her name with the Goddess of Wisdom. Going back to the key differences of both games, it's clear that both represent two parts of the Triforce: ''Seasons'' is intended to test your Power in combat and ''Ages'' is intended to test your Wisdom in puzzle-solving.
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* Twinrova being alive may seem like a plothole considering they died in Ocarina of Time, but as seen at the end of Link to the Past the full Triforce can revive the dead, who's to say that Ganon didn't bring Twinrova back after getting the full Triforce? Also a bit of heartwarming if it is true since Twinrova is the one person Ganon does care about enough to bring back with his godly power.
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Do people forget the Animal Gender Bender trope exists? Are we going to slap examples like this on EVERY fridge page for a work that has male kangaroos with pouches?



!!FridgeLogic:
* Ricky is a male Kangaroo with a pouch...
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Natter.


** [[AnimalGenderBender It's pretty damn common]].
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** [[AnimalGenderBender It's pretty damn common]].
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Adding Fridge Logic to the Fridge section


* In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]

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* In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]]]

!!FridgeLogic:
* Ricky is a male Kangaroo with a pouch...

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* FridgeBrilliance:
** When Link first meets Marin in Link's Awakening, he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.
** In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[http://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.
** Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.
** In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]

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%% This isn't Troper Tales or a forum. Refrain from first person entries, speculation, and "replying" to entries. RepairDontRespond is in effect here as much as any other page.
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%%
%% Fridge that demands an answer goes on the Headscratchers tab.
%% If you want to add a fridge example that needs an answer, or see a fridge example you want to answer, move it over to Headscratchers.
%%
%%

!!FridgeBrilliance:
* FridgeBrilliance:
**
When Link first meets Marin in Link's Awakening, he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.
** * In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[http://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.
** * Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.
** * In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]

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* FridgeBrilliance: When Link first meets Marin in Link's Awakening, he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.

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* FridgeBrilliance: FridgeBrilliance:
**
When Link first meets Marin in Link's Awakening, he mistakes her for Zelda. Zelda's sprite in this game is an edited version of Marin's.



*** Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.

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*** ** Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.sailing.
** In "Seasons," the Maku Tree is unable to see the location of the final Essence of Nature in his dreams. That's because it's [[spoiler: not in Holodrum--it's in Subrosia.]]
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None


** In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[http://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.

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** In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[http://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.that.
*** Between the seasick pirates of ''Seasons'', the raft disaster in ''Ages'', and the shipwreck surrounding ''Awakening'', this Link clearly has terrible luck with sailing.
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If you\'re going to make a new page, check for examples in the YMMV and add a link on the parent Fridge page. Furthermore, the example you started with is more of a Headscratcher, so I\'m moving it there.


* FridgeLogic: Ambi is still lovesick over someone who [[TearJerker is revealed to be dead if you link from Ages to seasons]]... so where did Ralph come from? Ralph is her descendant after all.
** FridgeBrilliance: Maybe at some point Ambi married for political reasons, or she ''did'' get over her old lover.

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* FridgeLogic: Ambi is still lovesick over someone who [[TearJerker is revealed to be dead if you link from Ages to seasons]]... so where did Ralph come from? Ralph is her descendant after all.
**
FridgeBrilliance: Maybe at some point Ambi married When Link first meets Marin in Link's Awakening, he mistakes her for political reasons, or she ''did'' get over her old lover.Zelda. Zelda's sprite in this game is an edited version of Marin's.
** In the intro for Oracle of Seasons, it's clearly bright daylight, while the intro for Oracle of Ages, it has more of a twilight-ish feel to it ([[http://www.youtube.com/watch?v=jlm_XjQ8LFw observe]]). In the official timeline, Ages comes after Seasons, the intros to both games having hinted at that.
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None

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* FridgeLogic: Ambi is still lovesick over someone who [[TearJerker is revealed to be dead if you link from Ages to seasons]]... so where did Ralph come from? Ralph is her descendant after all.
** FridgeBrilliance: Maybe at some point Ambi married for political reasons, or she ''did'' get over her old lover.

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