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* The swimming reptiles, beetles, cave frogs, wharks... all extinct by game's end.

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* The swimming reptiles, beetles, cave frogs, wharks... all extinct by game's end.end.
* Given that falling into the fissure does eventually safely lead the Stranger back to Earth/D'ni, Gehn ''could'' have actually freed himself, if he had been willing to jump into the fissure himself. Seems crazy he would even consider it, but reading his journal in his office shows he was at least wondering if it were feasible.
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* The notion that you're in a world hanging out by a thread, with Atrus being the only person keeping the age from collapsing into oblivion. The fact that lava is mere meters from the surface isn't very reassuring.

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* The notion that you're in a world hanging out by a thread, with Atrus being the only person keeping the age from collapsing into oblivion. The fact that lava is mere meters from the surface isn't very reassuring.reassuring.
* The swimming reptiles, beetles, cave frogs, wharks... all extinct by game's end.
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* Gehn has been trying to recreate the Linking Books and numbers each and every one of them, like what is ultimately the stable one he created, which implies he believes each world is its own Age that he made. He then burns those imperfect books. Put two and two together and it gives a horrifying implication about Gehn.

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* Gehn has been trying to recreate the Linking Books and numbers each and every one of them, like what is ultimately the stable one he created, which implies he believes each world is its own Age that he made. He then burns those imperfect books. Put two and two together and it gives a horrifying implication about Gehn.Gehn.
* The notion that you're in a world hanging out by a thread, with Atrus being the only person keeping the age from collapsing into oblivion. The fact that lava is mere meters from the surface isn't very reassuring.
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* If the player has read ''The Book of Atrus'', Catherine's captivity takes on additional, [[IHaveYouNowMyPretty deeply unpleasant]] layers of meaning.

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* If the player has read ''The Book of Atrus'', Catherine's captivity takes on additional, [[IHaveYouNowMyPretty deeply unpleasant]] layers of meaning.meaning.
* Gehn has been trying to recreate the Linking Books and numbers each and every one of them, like what is ultimately the stable one he created, which implies he believes each world is its own Age that he made. He then burns those imperfect books. Put two and two together and it gives a horrifying implication about Gehn.

Changed: 534

Removed: 173

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The previous entry turned out to be patently false, it is the *yellow" marble that is unused, and I have no idea why.


* The D'ni color system defines six colors, but Gehn only needs five marbles to power his domes, so the color purple is not used. This seems like a random decision, until you realize that the D'ni symbol for purple is a circle with a vertical line through it - exactly like the handles on the Moiety rebel daggers, the symbol of his sworn enemies. This also explains why the machine to power up the domes has an unused purple marble. It symbolizes the rebels getting left behind in Riven to die, while Gehn's subjects go to a new age.
** There's also evidence that Gehn's purple-coded pet Wahrk on Survey island was particularly unruly, as it has smashed its lamp and likely also the kinetoscope in the lake.

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* The D'ni color system defines six colors, but Gehn only needs five marbles to power his domes, so the color purple is not used. This seems like a random decision, until you realize that the D'ni symbol for purple is a circle with a vertical line through it - exactly like the handles on the Moiety rebel daggers, the symbol of his sworn enemies. This also explains why the machine to power up the domes has an unused purple marble. It symbolizes the rebels getting left behind in Riven to die, while Gehn's subjects go to a new age.
** There's also evidence that Gehn's purple-coded pet Wahrk on Survey island was particularly unruly, as it has smashed its lamp and likely also the kinetoscope in the lake.

Added: 173

Changed: 534

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to:

* The D'ni color system defines six colors, but Gehn only needs five marbles to power his domes, so the color purple is not used. This seems like a random decision, until you realize that the D'ni symbol for purple is a circle with a vertical line through it - exactly like the handles on the Moiety rebel daggers, the symbol of his sworn enemies. This also explains why the machine to power up the domes has an unused purple marble. It symbolizes the rebels getting left behind in Riven to die, while Gehn's subjects go to a new age.
** There's also evidence that Gehn's purple-coded pet Wahrk on Survey island was particularly unruly, as it has smashed its lamp and likely also the kinetoscope in the lake.
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Remember that in Atrus' diary (in your inventory from the beginning) that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.

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Remember that in Atrus' diary (in your inventory from the beginning) that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.crash.

[[AC:FridgeHorror]]
* Enforced by the designers. For example, it's entirely possible to use [[spoiler:the wahrk gallows]] before figuring out its actual purpose. The smaller details of how Gehn views and treats the Rivenese, and how his rule has affected the Age's ecosystem, can also be easy to miss within gameplay.
* If the player has read ''The Book of Atrus'', Catherine's captivity takes on additional, [[IHaveYouNowMyPretty deeply unpleasant]] layers of meaning.

Added: 352

Changed: 361

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On second thought...


* If you start nit-picking the physics in the game, you'll probably notice anomalies such as shadows that don't cast consistently [-(Riven does not have the programming to emulate a day/night cycle, so this is odd)-] and an island with an elevator that takes you to two floors that are about the same heights above sea level. Remember that in Atrus' diary [-(in your inventory from the beginning)-] that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.

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* If you start nit-picking the physics in the game, you'll probably notice anomalies such as shadows that don't cast consistently [-(Riven (Riven does not have the programming to emulate a day/night cycle, so this is odd)-] odd) and an island with an elevator that takes you to two floors that are about the same heights above sea level. level.\\
\\
Remember that in Atrus' diary [-(in (in your inventory from the beginning)-] beginning) that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.
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de-emphasis of paren. for easier reading. :)


* If you start nit-picking the physics in the game, you'll probably notice anomalies such as shadows that don't cast consistently (Riven does not have the programming to emulate a day/night cycle, so this is odd) and an island with an elevator that takes you to two floors that are about the same heights above sea level. Remember that in Atrus' diary (in your inventory from the beginning) that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.

to:

* If you start nit-picking the physics in the game, you'll probably notice anomalies such as shadows that don't cast consistently (Riven [-(Riven does not have the programming to emulate a day/night cycle, so this is odd) odd)-] and an island with an elevator that takes you to two floors that are about the same heights above sea level. Remember that in Atrus' diary (in [-(in your inventory from the beginning) beginning)-] that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.
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Added DiffLines:

* If you start nit-picking the physics in the game, you'll probably notice anomalies such as shadows that don't cast consistently (Riven does not have the programming to emulate a day/night cycle, so this is odd) and an island with an elevator that takes you to two floors that are about the same heights above sea level. Remember that in Atrus' diary (in your inventory from the beginning) that the world of Riven is accessible due to Gehn's careless writing style in the descriptive book. Think of a computer programmer who copies and pastes code to make a program, failing to realize that the code will probably interact in destructive ways, leading to a program crash.
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Added DiffLines:

[[AC:FridgeBrilliance]]
* The Wahrks are essentially big fish that eat people, right? Actually, at one point in the Survey Island observation room, you can see a wahrk blow bubbles out of its blowhole (I think it's the first time you call the wahrk). So they must be mammals. Big mammals ... that are also notorious human predators. Suddenly Gehn's misspelling makes a lot more sense: WHARK = [=WHAle=] + [=sHARK=].

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