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* The ''Superstars'' version of Horror Land says 'spooky magic' causes day to turn to night and night to day every couple of turns. What's so magic about the Sun coming up? Nothing. The magic part is the unnaturally short day-night cycle. It's not darkness magic, it's time magic!
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* The dream-themed ''Mario Party 5'' is the first game in the ''Party'' series that lets you play as Toad, so it's possible to have a game where the four players are Mario, Luigi, Peach, and Toad– the same four playable characters as the similarly dream-themed ''VideoGame/SuperMarioBros2''!
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moved to headsctatchers


** However, given that DeathIsASlapOnTheWrist for the ''Mario'' universe in general, there wasn't all that much (permanent) trauma involved.

[[AC:FridgeLogic]]
* Boo, unlike the others, is levitating. It should be impossible for it to lose mini-games that involve tasks like, say, avoiding being hit in the face by a rotating pole.
** Maybe it's playing fair? Mario seems to keep his jumping on-par with everyone else here, so it's not completely unfathomable.
** Boos have a physical form as well as an intangible form, think ''WesternAnimation/DannyPhantom'', they change at will and the Boo here simply chooses to remain in their physical tangible form to play fair; just remember how when Mario throws fireballs at one, it connects despite being a NoSell.
* On a related note, in Boo's Horror Castle, the animation that plays when a Boo catches up to the players (he opens his mouth, sticks out his tongue, and the mini-stars fly up towards him) suggests that they're ''eating'' the mini-stars. How can they do this if, as ghosts, they have no need to eat?
** Need, no. Want/Desire to? Yes.
* In ''5'', on the last five turns on Bowser's Nightmare, Eldstar complains about Bowser interfering by implementing the last five turn effects. While he might have room to complain about that on the other boards, with this, it's HIS BOARD, how is him implementing an event, that's a staple of the series, something he has room to complain about?
** Eldstar doesn't like the fact that Bowser is trolling the players, since Eldstar is the host of the party altogether.
* In the Chain Chomp boss fight in ''Mario Party 9'', the characters aren't strapped or chained or whatever to their carts. So why don't the people who are facing the Chain Chomp simply bail out of the cart?

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** However, given that DeathIsASlapOnTheWrist for the ''Mario'' universe in general, there wasn't all that much (permanent) trauma involved.

[[AC:FridgeLogic]]
* Boo, unlike the others, is levitating. It should be impossible for it to lose mini-games that involve tasks like, say, avoiding being hit in the face by a rotating pole.
** Maybe it's playing fair? Mario seems to keep his jumping on-par with everyone else here, so it's not completely unfathomable.
** Boos have a physical form as well as an intangible form, think ''WesternAnimation/DannyPhantom'', they change at will and the Boo here simply chooses to remain in their physical tangible form to play fair; just remember how when Mario throws fireballs at one, it connects despite being a NoSell.
* On a related note, in Boo's Horror Castle, the animation that plays when a Boo catches up to the players (he opens his mouth, sticks out his tongue, and the mini-stars fly up towards him) suggests that they're ''eating'' the mini-stars. How can they do this if, as ghosts, they have no need to eat?
** Need, no. Want/Desire to? Yes.
* In ''5'', on the last five turns on Bowser's Nightmare, Eldstar complains about Bowser interfering by implementing the last five turn effects. While he might have room to complain about that on the other boards, with this, it's HIS BOARD, how is him implementing an event, that's a staple of the series, something he has room to complain about?
** Eldstar doesn't like the fact that Bowser is trolling the players, since Eldstar is the host of the party altogether.
* In the Chain Chomp boss fight in ''Mario Party 9'', the characters aren't strapped or chained or whatever to their carts. So why don't the people who are facing the Chain Chomp simply bail out of the cart?
involved.
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** Even better, in ''Mario Party 2'' his bio states he thinks he [[BullyingADragon can take Bowser in a fight]].
** Which explains why DK's favoured item is the [[{{Whammy}} Bowser Bomb]]...
* It seems a bit odd that in ''Mario Party 3'', the Mushroom Jeanie can easily move the thousand-year-old Superstar status-granting Millennium Star like it's nothing. [[spoiler:Until you learn that the Millennium Star that sells Stars on the board isn't the real one]].
* Why is Bowser so much more amiable in ''Super Mario Party'' than in the other games? Well in most of those other games Bowser's beef was the fact that he kept getting left out when the invites were sent to the parties. Now that he's actually been invited he's a lot more mellow.
** It seems that the final straw was Bowser induced with rage and unleashing all hell in the party modes of ''Mario Party 10'' which finally convinced the gang that he can join the party in the next game.
* Shy Guy and Magikoopa are stated to be working, and playing for, Bowser in 9's Story Mode. So why are they beating up the minions Bowser sends after the heroes and then fighting Bowser Jr. and Bowser himself? Because that's part of their mission. Think about it: even if you and your opponents beat all his bosses, you'll still have to contend with either one of them to win the game, and if you fail, [[KaizoTrap then they win]] [[XanatosGambit and deliver the Mini-Stars to Bowser]].

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** Even better, in ''Mario Party 2'' 2'', his bio states he thinks he [[BullyingADragon can take Bowser in a fight]].
** Which explains why DK's favoured item is the [[{{Whammy}} Bowser Bomb]]...
Bomb]]…
* It seems a bit odd that in ''Mario Party 3'', the Mushroom Jeanie can easily move the thousand-year-old Superstar status-granting Millennium Star like it's nothing. [[spoiler:Until you learn that the Millennium Star that sells Stars on the board isn't the real one]].
one.]]
* Why is Bowser so much more amiable in ''Super Mario Party'' than in the other games? Well Well, in most of those other games games, Bowser's beef was the fact that he kept getting left out when the invites were sent to the parties. Now that he's actually been invited invited, he's a lot more mellow.
** It seems that the final straw was Bowser induced with rage and unleashing all hell in the party modes of ''Mario Party 10'' 10'', which finally convinced the gang that he can join the party in the next game.
* Shy Guy and Magikoopa are stated to be working, and playing for, Bowser in 9's ''9''[='=]s Story Mode. So why are they beating up the minions Bowser sends after the heroes and then fighting Bowser Jr. and Bowser himself? Because that's part of their mission. Think about it: even if you and your opponents beat all his bosses, you'll still have to contend with either one of them to win the game, and if you fail, [[KaizoTrap then they win]] [[XanatosGambit and deliver the Mini-Stars to Bowser]].



* ''Mario Party 8'''s "King of the Thrill" involves four players on several platforms over a very deep abyss. If one member from both teams are knocked off, the remaining players pummel each other, and at the end, you can see that Toadies have rescued the losing team, ''but not the winning person's teammate''.
* Also, in ''Mario Party 7'', the game Ghost in the Hall has a bit of FridgeHorror. What happens to the characters who 'lose'? To explain, the object of the game is to run through a dark maze in a haunted house to get to the exit, with a lantern (and a few path-blocking Pink Boos) to help you. The winner comes outside. The thing about the game is that, due to the fact it only shows one character outside the house, going inside, this presumably means the other characters are in their own houses. So the losers...well, [[DarknessEqualsDeath don't think about it too much...]]
** However, given that DeathIsASlapOnTheWrist for the Mario universe in general, there wasn't all that much (permanent) trauma involved.

to:

* ''Mario Party 8'''s 8''[='=]s "King of the Thrill" involves four players on several platforms over a very deep abyss. If one member from both teams are knocked off, the remaining players pummel each other, and at the end, you can see that Toadies have rescued the losing team, ''but ''[[WhatHappenedToTheMouse but not the winning person's teammate''.
teammate]]''.
* Also, in ''Mario Party 7'', the game Ghost in the Hall has a bit of FridgeHorror. What happens to the characters who 'lose'? To explain, the object of the game is to run through a dark maze in a haunted house to get to the exit, with a lantern (and a few path-blocking Pink Boos) to help you. The winner comes outside. The thing about the game is that, due to the fact it only shows one character outside the house, going inside, this presumably means the other characters are in their own houses. So the losers...losers… well, [[DarknessEqualsDeath don't think about it too much...]]
much…]]
** However, given that DeathIsASlapOnTheWrist for the Mario ''Mario'' universe in general, there wasn't all that much (permanent) trauma involved.



** Boos have a physical form as well as an intangible form, think ''WesternAnimation/DannyPhantom'', they change at will and the Boo here simply chooses to remain in their physical tangible form to play fair, just remember how when Mario throws fireballs at one, it connects despite being a NoSell.

to:

** Boos have a physical form as well as an intangible form, think ''WesternAnimation/DannyPhantom'', they change at will and the Boo here simply chooses to remain in their physical tangible form to play fair, fair; just remember how when Mario throws fireballs at one, it connects despite being a NoSell.



* In 5, on the last five turns on Bowser's Nightmare, Eldstar complains about Bowser interfering by implementing the last five turn effects. While he might have room complain about that on the other boards, with this, it's HIS BOARD, how is him implementing an event, that's a staple of the series, something he has room to complain about?

to:

* In 5, ''5'', on the last five turns on Bowser's Nightmare, Eldstar complains about Bowser interfering by implementing the last five turn effects. While he might have room to complain about that on the other boards, with this, it's HIS BOARD, how is him implementing an event, that's a staple of the series, something he has room to complain about?



* In the Chain Chomp boss fight in Mario Party 9, the characters aren't strapped or chained or whatever to their carts. So why don't the people who are facing the Chain Chomp simply bail out of the cart?

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* In the Chain Chomp boss fight in Mario ''Mario Party 9, 9'', the characters aren't strapped or chained or whatever to their carts. So why don't the people who are facing the Chain Chomp simply bail out of the cart?

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Removed: 206

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Already mentioned under Fridge Brilliance above.


* Shy Guy and Kamek are stated to be working, and playing for, Bowser in 9's Story Mode. So why are they beating up the minions Bowser sends after the heroes and then fighting Bowser Jr. and Bowser himself? Because that's part of their mission. Think about it: even if you and your opponents beat all his bosses, you'll still have to contend with either one of them to win the game, and if you fail, [[KaizoTrap then they win]] [[XanatosGambit and deliver the Mini-Stars to Bowser]].

to:

* Shy Guy and Kamek Magikoopa are stated to be working, and playing for, Bowser in 9's Story Mode. So why are they beating up the minions Bowser sends after the heroes and then fighting Bowser Jr. and Bowser himself? Because that's part of their mission. Think about it: even if you and your opponents beat all his bosses, you'll still have to contend with either one of them to win the game, and if you fail, [[KaizoTrap then they win]] [[XanatosGambit and deliver the Mini-Stars to Bowser]].



* Shy Guy and Kamek are stated to be working, and playing for, Bowser in 9's Story Mode. So why are they beating up the minions Bowser sends after the heroes and then fighting Bowser Jr. and Bowser himself?

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