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!FridgeBrilliance
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily caught. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you've got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary, [[spoiler:you already have a Golden Shrieker, thus a way much better car to avoid and resist the police, which may be the reason they stopped caring about you]].
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily caught. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you've got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary, [[spoiler:you already have a Golden Shrieker, thus a way much better car to avoid and resist the police, which may be the reason they stopped caring about you]].
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!!FridgeBrilliance
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily caught. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you've got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary,
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Changed line(s) 2 (click to see context) from:
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary, [[spoiler:you already have a Golden Shrieker, thus a way much better car to avoid and resist the police, which may be the reason they stopped caring about you]].
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* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. caught. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you you've got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary, [[spoiler:you already have a Golden Shrieker, thus a way much better car to avoid and resist the police, which may be the reason they stopped caring about you]].
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Changed line(s) 2 (click to see context) from:
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you got a better car with better fueling mechanisms and, of course, lots of armor and guns.
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* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you got a better car with better fueling mechanisms and, of course, lots of armor and guns. You can even say that, by the time you got rid of the Adversary, [[spoiler:you already have a Golden Shrieker, thus a way much better car to avoid and resist the police, which may be the reason they stopped caring about you]].
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Added DiffLines:
!FridgeBrilliance
* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you got a better car with better fueling mechanisms and, of course, lots of armor and guns.
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* The prologue of the reboot involves the game taking control of your car in order to stop it. This is a subtle way of showing that your car ran out of fuel and stopped, allowing you to be easily catched. This doesn't happen in the [[VehicularCombat Duke/Tex/Death Matches]] because, by that point, you got a better car with better fueling mechanisms and, of course, lots of armor and guns.
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