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** Somewhat {{justified}} in that, before leaving, a character mentions that the repairs have luckily matched up with their brief flight window. Considering the amount of damage and deaths they suffer by landing during the most ideal time window, looking for suits would have meant certain death.

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** Somewhat {{justified}} {{justified|Trope}} in that, before leaving, a character mentions that the repairs have luckily matched up with their brief flight window. Considering the amount of damage and deaths they suffer by landing during the most ideal time window, looking for suits would have meant certain death.
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* The Creeper Necromorphs using guns to attack their victims when attached to a corpse doesn't make much sense...until you consider that many of the human Necromorphs found on Tau Volantis used to be soldiers before they were infected. So it would make sense that these particular undead would [[ItCanThink remember how to operate a firearm]]. They're simply drawing on past experience.
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*** [[spoiler: There is no one to defend the innocent civilians on New Horizons Lunar Colony too. Danik and the Unitologists slaughtered all of the military and security forces and the very first necromorphs you see in the game they are likely what starts the outbreak on New Lunar Horizon Colony. There is nobody that can save the people on New Lunar here other than maybe people on Earth sending rescue ships who likely got attacked by the Brother Moons not long after. There is no winning for humanity against the necromorphs.]]

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*** [[spoiler: There is no one to defend the innocent civilians on New Horizons Lunar Colony too. Danik and the Unitologists slaughtered all of the military and security forces and on the very first colony who started rising as necromorphs you see in to attack the game they are likely what starts the outbreak on New Lunar Horizon Colony. local populace at the. There is nobody that can save the people on New Lunar here other than maybe people on from Earth sending rescue ships who likely got attacked by the Brother Moons not long after. There is no winning for humanity against the necromorphs.after.]]
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*** [[spoiler: There is no one to defend the innocent civilians on New Horizons Lunar Colony too. Danik and the Unitologists slaughtered all of the military and security forces and the very first necromorphs you see in the game they are likely what starts the outbreak on New Lunar Horizon Colony. There is nobody that can save the people on New Lunar here other than maybe people on Earth sending rescue ships who likely got attacked by the Brother Moons not long after. There is no winning for humanity against the necromorphs.]]
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** Made even worse later on in a Video Log that clearly displays that a Feeder's necromorph transformation is a mental one (The Feeders heard in the background of that log can still talk and speak with cannibal intentions), not a physical one and in another Video log the same soldier mentions that some of feeders attacking one of the bases were his former colleagues and that they showed signs of recognition upon seeing him. '''The Feeders regonized their colleague and attacked him with the sole intent to eat him alive alongside other necromorphs that likely would tear him apart.''' They are truly driven mad with hunger...

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** Made even worse later on in a Video Log that clearly displays that a Feeder's necromorph transformation is a mental one (The Feeders heard in the background of that log can still talk and speak with cannibal intentions), not a physical one and in another Video log the same soldier mentions that some of feeders attacking one of the bases were his former colleagues and that they showed signs of recognition upon seeing him. '''The The Feeders regonized recognized their colleague and attacked him with the sole intent to eat him alive alongside other necromorphs that likely would tear him apart.''' They are truly driven mad with hunger...

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Moving some examples.


** Another offender is the impalement tutorial video Isaac sends his mates at some point in the story; the one he found on Titan Station in ''DS 2''. While it's certainly a good idea and quite nice of him, it's also completely useless since none of the others appear to even have Kinesis modules (otherwise they could've saved Buckell from freezing to death, as mentioned above).

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** Another offender is the impalement tutorial video Isaac sends his mates at some point in the story; the one he found on Titan Station in ''DS 2''. While it's certainly a good idea and quite nice of him, it's also completely useless since none of the others appear to even have Kinesis modules (otherwise they could've saved Buckell from freezing to death, as mentioned above).above).
* It’s stated that [[TitleDrop space is dead]] due to the Brother Moons killing every planet that isn’t Earth. However, rated to the above point, [[SciFiWritersHaveNoSenseOfScale there are millions of planets capable of sustaining life in the Milky Way galaxy alone]], not even counting the rest of the universe. Dead Space 3 Awakened’s ending shows that there are only about a dozen moons, each one being an entire planet worth of life. There is no way there are only a dozen planets in the entire universe that had life on them.
** Except The Brethren Moons don't just stop after assimilating the planet, that's just how they are born, afterwards, The Newborn Moon will call out to the others, and they will all start going planet to planet and chowing down on the populations, only stopping when there is no "nearby" life to consume, plus, we have no confirmation that the Moons we see are the ''only'' ones, just the ones nearest to Earth, there could be more, reaching colonies far out, Earth is just simply one stop for them.
*** Still that implies of the potentially millions of planets with habitable life, the brother moons wiped out all of them.

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** SpaceDoesNotWorkThatWay. Even in deep space, where the temperature is in fact very low, it's still not "cold" in the usual sense — you won't lose heat very quickly, because vacuum is a very good insulator, and even if the suits were insulated against low space temperature, it doesn't change the fact that we're talking two totally different environments and two totally different suits (i.e. one will prioritize oxygen insulation and the other heat insulation).
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* At one point while creeping through the caves on Tau Volantis, the player can come across a Fodder necromorph with its leg trapped under a piece of ice. However, instead of dumbly trying to drag itself out from under it like most video game zombies would, this necromorph is using its ice axe to try to chip away the obstacle. Consider that; the Fodder is not only smart enough to use a tool as a weapon, but can also recognise what that tool is used for and decide which tool is appropriate for this situation. Just how intelligent are these monsters which want nothing more than to murder you horribly?
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** This also explains why the multi-player is so much scarier when you play as Carver. Isaac has accepted the tragedy of his life, despite still being haunted by his past. The Markers have less leverage on him. Carver's trauma, however, is more recent and even less resolved than Isaac's. A player's experience with Carver is going to be more horrifying because, compared to Isaac anyways, he's relatively new at fighting off the psychological MindRape of Markers and his PTSD is more fresh.
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** The third option is that the Necromorphs and/or Markers know Isaac is more than capable of seeing through the ruse and figuring out the truth which he does.
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* During the Nexus boss fight, [[spoiler: you are SwallowedWhole, and enter what appears to be a digestive system. No other have needed those, so why does this one. However, it's a case of SquareCubeLaw ''and'' {{foreshadowing}}. Smaller human-sized Necromorphs can get away with having no dedicated organ systems, while city-sized ones like Nexuses need them to survive, like how cutting a simple starfish's arm off will be an impairment while doing the same to a human will kill them. When you kill the Moon, you do so by literally ripping its organs out in its "head" region, so if much smaller ones need organs to live, of course a moon-sized one needs them. Hence, the thing is probably, actually dead.]]

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* During the Nexus boss fight, [[spoiler: you are SwallowedWhole, and enter what appears to be a digestive system. No other Necromorphs have needed those, so why does this one. one? However, it's a case of SquareCubeLaw ''and'' {{foreshadowing}}. Smaller human-sized Necromorphs can get away with having no dedicated organ systems, while city-sized ones like Nexuses need them to survive, like how cutting a simple starfish's arm off will be an impairment while doing the same to a human will kill them. When you kill the Moon, you do so by literally ripping its organs out in its "head" region, so if much smaller ones need organs to live, of course a moon-sized one needs them. Hence, the thing is probably, actually dead.]]
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* Issac and Carver believe the Necromorphs to have been destroyed for good at the start of the Awakening DLC. The first group they find is preceded by a hallucination of [[spoiler:Norton]], who Issac knows is dead, only to discover he's been reanimated. [[spoiler:In a way it was the Brethren Moons taunting them, saying, "Oh no, were still alive, sort of..."]]
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** Alternatively: the S.C.A.F. fleet in orbit is actively holding the debris in place as high-tech chaff to keep scans of the system from detecting the hulks.
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** In Dead Space 1, it's stated that Isaac has gravity boots. Wouldn't his suit also have gyroscopes?
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* The SCAF used desktop computers with tape decks to record data logs, whereas [=EarthGov=] uses tablets. Compare classic SciFi like ''Film/{{Alien}}'' to today's scifi: ComputerEqualsTapeDrive, dedicated mainframe rooms, cathode-ray television monitors everywhere with monochrome screens. Versus EverythingIsAnIpodInTheFuture.
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* Why does everyone immediately assume "Turn it off" is instructions leading to a good thing? It was written in Marker Script by an admiral who lost her mind to the Marker. EVERYTIME IN THIS SERIES when there are hallucinations telling you to do stuff it is because it wants bad things to happen.I understand in the first game, Issac was already not in his right mind and did not yet understand the nature of the marker. Even in the second it is not clear till the climax that the image of Nicole is not just his deep seated feelings of guilt, HOWEVER after that he should realize any time someone affected by Marker madness you should NEVER do what they say, cause the last time he listened he got a fricken needle in his eye for no good reason.

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* Why does everyone immediately assume "Turn it off" is instructions leading to a good thing? It was written in Marker Script by an admiral who lost her mind to the Marker. EVERYTIME IN THIS SERIES when there are hallucinations telling you to do stuff it is because it wants bad things to happen.I understand in the first game, Issac was already not in his right mind and did not yet understand the nature of the marker. Even in the second it is not clear till the climax that the image of Nicole is not just his deep seated feelings of guilt, HOWEVER after that he should realize any time someone affected by Marker madness you should NEVER do what they say, cause the last time he listened he got a fricken needle in his eye for no good reason.reason.
* Kinesis impalement is as fridgy as always. Necromorphs have no vital organs one could destroy to drop the abominations, which is the official explanation as to why they can tank asteroid-shattering levels of firepower directed at their torso without even breaking stride. Makes sense so far (sort of), but at the same time it makes the fact that 'morphs often die instantly when someone impales them with a single pointy object utterly absurd. It doesn't even need to be some wicked, massive physical traumata-inducing Slasher or Pregnant scythe, no. A plain half-inch metal rod to the chest or abdomen (something a normal human can easily survive with a bit of luck) is enough to kill most Necromorph types in one hit. Talk about GameplayAndStorySegregation.
** Another offender is the impalement tutorial video Isaac sends his mates at some point in the story; the one he found on Titan Station in ''DS 2''. While it's certainly a good idea and quite nice of him, it's also completely useless since none of the others appear to even have Kinesis modules (otherwise they could've saved Buckell from freezing to death, as mentioned above).
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**Well, keep in mind that IRL, Aircraft mechanics have to know how to drive any plane they're qualified to fix (to be able to move it to/from the hangar), read all controls and meters, and so on, even if they're technically not qualified to fly. For a spacecraft, a ship engineer would probably be required to fully understand how to fly anything from a shuttle to a planet cracker, at the very least to be capable of moving it to a hangar or repair facility for heavy-duty jobs, so for a 200 year old ship, Isaac would be the most qualified pilot simply due to the diversity of his training and expertise.
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** Alternatively they might have planned to make it down there with the ship in one piece, as having it break apart at any point would have been instant death. They're lucky they survived as far as they can, as the stuff they suffered has caused terrestrial jets to kill all occupants onboard, and they're coming in from orbit. They probably wanted to bunker down in the ship (which clearly has full life support and atmospheric control) while Isaac and Carver went out looking for suitable supplies. They just never expected that they would survive, but without an intact ship.

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** Alternatively they might have planned to make it down there with the ship in one piece, as having it break apart at any point would have been instant death. They're lucky they survived as far as they can, as the stuff they suffered has caused terrestrial jets to kill all occupants onboard, and they're coming in from orbit. They probably wanted to bunker down in the ship (which clearly has full life support and atmospheric control) while Isaac and Carver went out looking for suitable supplies. They just never expected that they would survive, but without an intact ship. There's also the possibility that they had suits onboard, but were lost when the ship disintegrated during re-entry.
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** There's implications that Tau Volantis is in fact far colder than the terran arctic due to the Machine artifically freezing everything. The Arctic Survival suits might have been specially developed to combat this, as Tim and Sam can take off their helmets for extended periods of time in the open without adverse effects.
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** Alternatively they might have planned to make it down there with the ship in one piece, as having it break apart at any point would have been instant death. They're lucky they survived as far as they can, as the stuff they suffered has caused terrestrial jets to kill all occupants onboard, and they're coming in from orbit. They probably wanted to bunker down in the ship (which clearly has full life support and atmospheric control) while Isaac and Carver went out looking for suitable supplies. They just never expected that they would survive, but without an intact ship.
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** It's explicitly stated throughout the franchise that humanity doesn't have enough resources to go around anymore. The somatic gel is a chemical that would be easy to mass-produce, but tungsten is a natural material, so it's probably really hard to get any large amount of it.

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** It's explicitly stated throughout the franchise that humanity doesn't have enough resources to go around anymore. The somatic gel is a chemical that would be easy to mass-produce, but tungsten is a natural material, so it's probably really hard to get any large amount of it.it.
* Why does everyone immediately assume "Turn it off" is instructions leading to a good thing? It was written in Marker Script by an admiral who lost her mind to the Marker. EVERYTIME IN THIS SERIES when there are hallucinations telling you to do stuff it is because it wants bad things to happen.I understand in the first game, Issac was already not in his right mind and did not yet understand the nature of the marker. Even in the second it is not clear till the climax that the image of Nicole is not just his deep seated feelings of guilt, HOWEVER after that he should realize any time someone affected by Marker madness you should NEVER do what they say, cause the last time he listened he got a fricken needle in his eye for no good reason.
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** Fun fact: the biggest danger with spacewalks with current technology is not freezing, but in fact overheating. EVA suits in the 21st century use liquid cooling to maintain the astronaut's body temperature. In regards to the question: the arctic survival suit is designed for use in cold, planetside operations, while the EVA suit is designed for vacuum, zero-gravity operations. While there's no actual difference in gameplay, the best explanation is that you wear the suit that best fits what you're trying to do: sure, that EVA suit will let you survive in Antarctica, but it's bulky and hard to move it, so it's better to use proper cold weather gear.
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** In addition, Isaac is amped up for the entire sequence. He is riding an adrenaline rush, and that's helping him keep going. It's entirely possible that he eventually will freeze, but not in the time it takes to kill the final boss.
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** It's implied that he's been at least contemplating suicide for years.
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** Billions. Hundreds of billions. Trillions. If Serrano is to be believed, dozens if not hundreds of civilizations have been destroyed by the Markers.

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