History Franchise / TheLegendofZelda

17th Apr '17 10:27:17 AM Luigifan
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** A major reason why ''Twilight Princess'' was made, according to WordOfGod; Nintendo heard all the complaints from Western players, ([[GermansLoveDavidHasselhoff which encase the bigger market for Zelda]]) about the "toon" look of ''The Wind Waker'', and the art and design team was tasked with creating what would in many ways be the darkest chapter in series history.

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** A major reason why ''Twilight Princess'' was made, according to WordOfGod; Nintendo heard all the complaints from Western players, players ([[GermansLoveDavidHasselhoff which encase the bigger market for Zelda]]) about the "toon" look of ''The Wind Waker'', and the art and design team was tasked with creating what would in many ways be the darkest chapter in series history.



** There's also ''Breath of the Wild'', which basically takes place after Hyrule's apocalypse and might have taken the crown of "Darkest Zelda Game" from ''Twilight Princess''. The game is filled with ruins of destroyed villages, buildings, familiar landmarks from previous games, implicating that an almost genocide-level of death has shaken Hyrule. Many of the central characters including Link himself [[spoiler: ''die'']] as a part of the main plot, and [[spoiler: Princess Zelda and a [[OnlyMostlyDead newly revived amnesiac Link]] are the only things standing between Hyrule and complete destruction.]]

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** There's also ''Breath of the Wild'', which basically takes place after Hyrule's apocalypse and might have taken the crown of "Darkest Zelda Game" from ''Twilight Princess''. The game is filled with ruins of destroyed villages, buildings, familiar landmarks from previous games, implicating that an almost genocide-level of death has shaken Hyrule. Many of the central characters characters, including Link himself [[spoiler: ''die'']] himself, [[spoiler:''die'']] as a part of the main plot, and [[spoiler: Princess [[spoiler:Princess Zelda and a [[OnlyMostlyDead newly revived amnesiac Link]] are the only things standing between Hyrule and complete destruction.]]



** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', upon saving a Bow-Wow in the Moblin Cave, a [[SuperMarioBros Chain Chomp]] {{Expy}}, he'll then be able to devour all enemies, including the Goponga Flowers blocking Bottle Grotto.

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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'', upon saving a Bow-Wow in the Moblin Cave, Bow-Wow, a [[SuperMarioBros Chain Chomp]] {{Expy}}, in the Moblin Cave, he'll then be able to devour all enemies, including the Goponga Flowers blocking Bottle Grotto.



** Subverted with some of the Zelda races.
*** The Gorons, a race of huge, rock-eating mountain-dwellers, is usually among the friendliest race in the entirety of Zelda lore. Even in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', when they're portrayed as less friendly, it's only because they've run into problems on Death Mountain and are trying to protect the physically weaker Hylian race from the danger that lurks there.

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** Subverted with some of the Zelda ''Zelda'' races.
*** The Gorons, a race of huge, rock-eating mountain-dwellers, is usually among the friendliest race in the entirety of Zelda ''Zelda'' lore. Even in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', when they're portrayed as less friendly, it's only because they've run into problems on Death Mountain and are trying to protect the physically weaker Hylian race from the danger that lurks there.



* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, even [[VideoGame/TheLegendOfZeldaI the first Zelda game]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the Mario games focuses more on gameplay than story (to the point of most Mario games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the Legend of Zelda games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense).

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* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, even [[VideoGame/TheLegendOfZeldaI the first Zelda game]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the Mario games focuses more on gameplay than story (to the point of most Mario games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the Legend ''Legend of Zelda Zelda'' games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense).
17th Apr '17 9:56:10 AM Luigifan
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* AbilityRequiredToProceed: Since the days of ''A Link to the Past'', most Zelda dungeons follow a simple pattern: "Explore to find a major item. Use item to explore further and find a big key. Use key to open the unopenable-door and fight the boss using said item. Then use item again to reach next dungeon." The most flagrant example may be the hookshot in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', without which you cannot even enter the Forest Temple.

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* AbilityRequiredToProceed: Since the days of ''A Link to the Past'', most Zelda dungeons follow a simple pattern: "Explore to find a major item. Use item to explore further and find a big key. Use key to open the unopenable-door unopenable door and fight the boss using said item. Then use item again to reach next dungeon." The most flagrant example may be the hookshot in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', without which you cannot even enter the Forest Temple.



** [[VideoGame/TheLegendOfZeldaTwilightPrincess "The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic...except perhaps [[VideoGame/TheLegendOfZeldaMajorasMask Goht]], the ''mechanical bull''.

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** [[VideoGame/TheLegendOfZeldaTwilightPrincess "The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic... except perhaps [[VideoGame/TheLegendOfZeldaMajorasMask Goht]], the ''mechanical bull''.



* AnimatedArmor: Dark Nuts

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* AnimatedArmor: Dark NutsDarknuts in some interpretations.



* ArcHero: Since ''Ocarina'' the new FairyCompanion tends to be the main supporting character for each game, partially due to having to be the VoiceForTheVoiceless since Link is the HeroicMime.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' added Navi to personify the new Z-Targeting system. She was the fairy for 'the boy without a fairy' and his guide as he fulfilled his destiny. Tatl in the direct followup ''VideoGame/MajorasMask'' didn't add anything gameplay wise, but was friends with ArcVillain Skull Kid and the sister of his fairy companion Tael.

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* ArcHero: Since ''Ocarina'' ''Ocarina'', the new FairyCompanion tends to be the main supporting character for each game, partially due to having to be the VoiceForTheVoiceless since Link is the HeroicMime.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' added Navi to personify the new Z-Targeting system. She was the fairy for 'the boy without a fairy' and his guide as he fulfilled his destiny. Tatl in the direct followup ''VideoGame/MajorasMask'' didn't add anything gameplay wise, gameplay-wise, but was friends with ArcVillain Skull Kid and the sister of his fairy companion Tael.



** ''VideoGame/TheLegendOfZeldaMajorasMask'': The Skull Kid is using the power of the titular ArtifactOfDoom to crush Termina with the Moon. [[spoiler:However, the Skull Kid has become possessed by Majora's Mask, who is the FinalBoss of the Game.]]

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** ''VideoGame/TheLegendOfZeldaMajorasMask'': The Skull Kid is using the power of the titular ArtifactOfDoom to crush Termina with the Moon. [[spoiler:However, the Skull Kid has become possessed by Majora's Mask, who is the FinalBoss of the Game.game.]]



* AxCrazy: Majora, Zant, and Ghirahim are possibly the most psychotic characters Link has encountered in his many adventures. The first is an OmnicidalManiac who wants to obliterate the world with a moon [[ForTheEvulz for kicks]], the second is a deranged, power-hungry man willing to do anything to become king and possibly has an unhealthy obsession with Midna, and the third is a creepy BloodKnight who threatens to torture Link for getting in the way of his plans.

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* AxCrazy: Majora, Zant, and Ghirahim are possibly the most psychotic characters Link has encountered in his many adventures. The first is an OmnicidalManiac who wants to obliterate the world with a moon [[ForTheEvulz for kicks]], the second is a deranged, power-hungry man willing to do anything to become king and possibly has an unhealthy obsession with Midna, and the third is a creepy BloodKnight who threatens to [[ColdBloodedTorture torture Link Link]] for getting in the way of his plans.



** Another one is in ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'': Here, Link places the last of the goddess pearls he's collected up to that point in an ancient statue. At first, it seems like it's about to explode, but then it stops for a moment. Just as Link thinks it's okay to get close, it promptly explodes and launches him off the island. However, the statue also causes the Tower of The Gods to emerge from the waves. It's as majestic as it sounds... until Link goes splats against the side of the rising structure.

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** Another one is in ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'': Here, Link places the last of the goddess pearls he's collected up to that point in an ancient statue. At first, it seems like it's about to explode, but then it stops for a moment. Just as Link thinks it's okay to get close, it promptly explodes and launches him off the island. However, the statue also causes the Tower of The Gods to emerge from the waves. It's as majestic as it sounds... until [[{{Slapstick}} Link goes splats splat against the side of the rising structure.structure]].



** This trope only comes into play once Link is in action. Until that point, the villains' plans tend go incredibly well without many issues plaguing them. Then Link undoes all their damage, seals or kills the evil, and generally gives the story a happy ending. Simply put, staying evil in the Zelda universe guarantees failure in the end, even if your power [[spoiler:rivals a goddess' own power]].

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** This trope only comes into play once Link is in action. Until that point, [[YouCantThwartStageOne the villains' plans tend go incredibly well without many issues plaguing them.them]]. Then Link undoes all their damage, seals or kills the evil, and generally gives the story a happy ending. Simply put, staying evil in the Zelda ''Zelda'' universe guarantees failure in the end, even if your power [[spoiler:rivals a goddess' own power]].



** Link is an all-around nice kid. People who end up on his bad side wind up with multiple stab wounds to their everything.

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** Link is an all-around nice kid. People who end up on his bad side tend to wind up with multiple stab wounds to their everything.



** Vaati could curse beings, turn people into stone, corrupt an area, and use various magical attacks. He even manages to [[spoiler:kill Zelda]] in a NonStandardGameOver during a timed segment before the FinalBoss battles.

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** Vaati could curse beings, turn people into stone, corrupt an area, and use various magical attacks. He even manages to [[spoiler:kill Zelda]] in a NonStandardGameOver during a timed segment before the FinalBoss battles. And all that is from ''The Minish Cap'' alone. His (chronologically) later appearances show him displaying extreme proficiency in [[BlowYouAway wind magic]].



* BlockingStopsAllDamage: If Link can block an attack with his trusty shield, it always stops all damage, and his upgrades to his shield allow him to block more stuff. Skyward Sword gave him a shield gauge that shows how much the shield can take before destruction, but his greatest shield is invulnerable.

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* BlockingStopsAllDamage: If Link can block an attack with his trusty shield, it always stops all damage, and his upgrades to his shield allow him to block more stuff. Skyward Sword ''Skyward Sword'' gave him a shield gauge that shows how much the shield can take before destruction, but his greatest shield is invulnerable.



** The title screen / overworld theme from the first ''Zelda'' game along with many others are used in later games both as the series' Main Theme and as Link's {{Leitmotif}}.

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** The title screen / overworld screen[=/=]overworld theme from the first ''Zelda'' game along with many others are used in later games both as the series' Main Theme and as Link's {{Leitmotif}}.



** The 3DS remake of ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' gave Princess Ruto an extra layer of scales that end in a small ridge just above her chest, in order to suggest clothing.

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** The 3DS remake of ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' gave Princess Ruto an extra layer of scales that end ends in a small ridge just above her chest, in order to suggest clothing.



* BrokenBridge: In addition to literally breaking bridges, the Zelda games have also begun teleporting those bridges [[VideoGame/TheLegendOfZeldaOcarinaOfTime through time]] and [[VideoGame/TheLegendOfZeldaALinkToThePast space]] or [[VideoGame/TheLegendOfZeldaTwilightPrincess replacing the broken bridge with a broken man cannon]]. ItMakesSenseInContext.

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* BrokenBridge: In addition to literally breaking bridges, the Zelda ''Zelda'' games have also begun teleporting those bridges [[VideoGame/TheLegendOfZeldaOcarinaOfTime through time]] and [[VideoGame/TheLegendOfZeldaALinkToThePast space]] or [[VideoGame/TheLegendOfZeldaTwilightPrincess replacing the broken bridge with a broken man cannon]]. ItMakesSenseInContext.



* ButThouMust: Several dialogues require Link to agree with, or accept, the requests given to him by the main character. If he tries to refuse, the characters will insist the importance of said requests.

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* ButThouMust: Several dialogues require Link to agree with, or accept, the requests given to him by the main character. If he tries to refuse, the characters will insist on the importance of said requests.



* TheCatfish: In ''The Legend of Zelda'' fishing minigames, there is often a big fish of this sort that will earn you the maximum prize for catching it. It's usually the "Hylian loach", and it has a tendency to be utterly impossible to catch, unless you have a special lure that the fishing hole's proprietor may or may not approve of, in which case it's merely ''nigh''-impossible to catch. The trope is inverted in ''Twilight Princess'' with the Ordon Catfish -- they're common, easy to catch, and unpopular with [=NPCs=] due to their sliminess. They're also not very big. The Hylian Loach fits the bill for this trope better.

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* TheCatfish: In ''The Legend of Zelda'' fishing minigames, there is often a big fish of this sort that will earn you the maximum prize for catching it. It's usually the "Hylian loach", Loach", and it has a tendency to be utterly impossible to catch, unless you have a special lure that the fishing hole's proprietor may or may not approve of, in which case it's merely ''nigh''-impossible to catch. The trope is inverted in ''Twilight Princess'' with the Ordon Catfish -- they're common, easy to catch, and unpopular with [=NPCs=] due to their sliminess. They're also not very big. The Hylian Loach fits the bill for this trope better.



** Used in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' with the green [[ElementalNation Spiritual Stone of Forest Kokiri Emerald, red Spiritual Stone of Fire Goron Ruby, and blue Spiritual Stone of Water Zora Sapphire.]]

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** Used in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' with the green [[ElementalNation Spiritual Stone of Forest Kokiri Emerald, (Kokiri Emerald), red Spiritual Stone of Fire Goron Ruby, (Goron Ruby), and blue Spiritual Stone of Water Zora Sapphire.(Zora Sapphire).]]



** The Hylian Royal Guards may very well be one of the worst military forces in this world or any other, at least when Link is around. When they're not being slaughtered in droves by whichever villain the game features, they're either standing around, walking back and forth in pointless patrols, or brainwashed and attacking Link (in which case it's ''Link'' who slaughters them in droves). They have lost every war they have ever fought, and breaking into and out of their heavily guarded fortresses is a frequent early game challenge for child Links. Their ''best'' contributions consist of them acting as meat shields, or getting [[CurbstompBattle slaughtered to a man]] just to delay Ganon's army and buy the sages, gods, or Royal Family a little more time. Their supposed leader, Princess Zelda, by contrast, seems to have gotten more powerful over the course of the series. This eventually leads up to situations like the ones in ''Spirit Tracks'' and ''Twilight Princess'', in which Zelda is a potent sorceress and archer while the guards are incompetent morons whose uselessness is repeatedly lampshaded.

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** The Hylian Royal Guards may very well be one of the worst military forces in this world or any other, at least when Link is around. When they're not being slaughtered in droves by whichever villain the game features, they're either standing around, walking back and forth in pointless patrols, or brainwashed and attacking Link (in which case it's ''Link'' who slaughters them in droves). They have lost every war they have ever fought, and [[StealthMission breaking into and out of of]] their heavily guarded [[TheGuardsMustBeCrazy "heavily"-guarded]] fortresses is a frequent early game early-game challenge for child Links. Their ''best'' contributions consist of them acting as meat shields, or getting [[CurbstompBattle slaughtered to a man]] just to delay Ganon's army and buy the sages, gods, or Royal Family a little more time. Their supposed leader, Princess Zelda, by contrast, seems to have gotten more powerful over the course of the series. This eventually leads up to situations like the ones in ''Spirit Tracks'' and ''Twilight Princess'', in which Zelda is a potent sorceress and archer while the guards are incompetent morons whose uselessness is repeatedly lampshaded.
16th Apr '17 8:24:29 PM GoldenSquid
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** ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': Ezlo, the titular Minish Cap, was the [[APupilOfMineUntilHeTurnedToEvil former mentor]] of ArcVillain Vaati and was the character tied to the growing and shrinking mechanics.

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** ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': Ezlo, the titular Minish Cap, Ezlo was the [[APupilOfMineUntilHeTurnedToEvil former mentor]] of ArcVillain Vaati and was the character tied to the growing and shrinking mechanics.
16th Apr '17 3:56:41 PM UmbrellasWereAwesome
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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001, distant sequel [[labelnote:note]]While ''Hyrule Historia'' originally stated these games took place between ''A Link to the Past'' and ''Link's Awakening'', all the evidence supporting it was circumstantial. As of 2017's "Hyrule Encyclopedia", these games take place after Link's Awakening with a new Link.[[/labelnote]])to Link's Awakening.

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001, distant sequel [[labelnote:note]]While ''Hyrule Historia'' originally stated these games took place between ''A Link to the Past'' and ''Link's Awakening'', all the evidence supporting it was circumstantial. As of 2017's "Hyrule Encyclopedia", ''Hyrule Encyclopedia'', these games take place after Link's Awakening ''Link's Awakening'' with a new Link.[[/labelnote]])to Link's Awakening.[[/labelnote]] to ''Link's Awakening'').
12th Apr '17 6:31:57 AM Kenji115
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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001 [[labelnote:sequel?]]While ''Hyrule Historia'' states that it's an interquel between ''Link to the Past'' and ''Link's Awakening'', all in-game evidence is circumstantial: ''Awakening'' starts with Link at sea after traveling abroad, while the ''Oracle'' games take place in other lands and end with Link boarding a boat home.[[/labelnote]])

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001 [[labelnote:sequel?]]While 2001, distant sequel [[labelnote:note]]While ''Hyrule Historia'' states that it's an interquel originally stated these games took place between ''Link ''A Link to the Past'' and ''Link's Awakening'', all in-game the evidence is circumstantial: ''Awakening'' starts with Link at sea after traveling abroad, while the ''Oracle'' supporting it was circumstantial. As of 2017's "Hyrule Encyclopedia", these games take place in other lands and end after Link's Awakening with Link boarding a boat home.[[/labelnote]])new Link.[[/labelnote]])to Link's Awakening.



* AlternateTimeline: According to [[WordOfGod Eiji Aonuma]], ''Ocarina of Time'' split the timeline in two, with one timeline leading into ''The Wind Waker'' and the other into ''Majora's Mask'' (and ''Twilight Princess'' 100 years later). The [[AllThereInTheManual Hyrule Historia]] revealed it actually split the timeline into ''[[http://www.zeldauniverse.net/zelda-news/official-zelda-timeline-100-complete-translated/ three]]''. The third branch leads into ''A Link To The Past'' followed by the ''Oracle'' games, ''Link's Awakening'', and the original NES ''Zelda'' games. This branch is the result of Link being defeated by Ganon in ''Ocarina.''

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* AlternateTimeline: According to [[WordOfGod Eiji Aonuma]], ''Ocarina of Time'' split the timeline in two, with one timeline leading into ''The Wind Waker'' and the other into ''Majora's Mask'' (and ''Twilight Princess'' 100 years later). The [[AllThereInTheManual Hyrule Historia]] revealed it actually split the timeline into ''[[http://www.zeldauniverse.net/zelda-news/official-zelda-timeline-100-complete-translated/ three]]''. The third branch leads into ''A Link To The Past'' followed by the ''Link's Awakening', 'the ''Oracle'' games, ''Link's Awakening'', and the original NES ''Zelda'' games. This branch is the result of Link being defeated by Ganon in ''Ocarina.''



* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZeldaI the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. ''A Link Between Worlds'' is somewhere between the ''Oracles'' and the original.

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* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZeldaI the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. ''A Link Between Worlds'' is somewhere between the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' and the original.[[labelnote:note]]''Hyrule Historia'' stated ''Oracles'' was this to ''A Link to the Past'' and the original.''Link's Awakening'', but "Hyrule Encyclopedia", retconned these games to take place after Link's Awakening with a new Link.[[/labelnote]])



* TimeTravel: Everywhere in the series, and has been the central mechanic of two games (''Ocarina of Time'' and ''Oracle of Ages'').

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* TimeTravel: Everywhere in the series, and has been the central mechanic of two three games (''Ocarina of Time'' Time'', ''Majora's Mask'' and ''Oracle of Ages'').
8th Apr '17 1:55:04 PM emcats
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Added DiffLines:

** There's also ''Breath of the Wild'', which basically takes place after Hyrule's apocalypse and might have taken the crown of "Darkest Zelda Game" from ''Twilight Princess''. The game is filled with ruins of destroyed villages, buildings, familiar landmarks from previous games, implicating that an almost genocide-level of death has shaken Hyrule. Many of the central characters including Link himself [[spoiler: ''die'']] as a part of the main plot, and [[spoiler: Princess Zelda and a [[OnlyMostlyDead newly revived amnesiac Link]] are the only things standing between Hyrule and complete destruction.]]
8th Apr '17 1:25:33 PM emcats
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Added DiffLines:

*EvilIsBigger:
** Played straight with Ganondorf, as he usually towers over both Link and Zelda, even in his human form.
** Subverted with some of the Zelda races.
*** The Gorons, a race of huge, rock-eating mountain-dwellers, is usually among the friendliest race in the entirety of Zelda lore. Even in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', when they're portrayed as less friendly, it's only because they've run into problems on Death Mountain and are trying to protect the physically weaker Hylian race from the danger that lurks there.
*** The Gerudo in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', while tough and almost intimidatingly tall and muscular, are a friendly race of fiery redheads that live in the Desert.
3rd Apr '17 11:38:14 AM rjung
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** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an [[MechaMooks army of robot drones]] to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now go to various locales to [[PowersAsPrograms download maps, data, and apps,]] regain control of the mecha, and restore peace. Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.

to:

** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an [[MechaMooks army of robot drones]] to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now go to various locales to [[PowersAsPrograms download maps, data, and apps,]] [[DuelingHackers regain control of the mecha, mecha,]] and restore peace. [[MagicVersusScience defeat the eldritch horror.]] Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.
3rd Apr '17 11:34:13 AM rjung
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** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an [[MechaMooks army of robot drones]] to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now go to various locales to [[PowersAsPrograms download maps, data, and apps,]] regain control of the mecha, and restore peace to the land. Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.

to:

** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an [[MechaMooks army of robot drones]] to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now go to various locales to [[PowersAsPrograms download maps, data, and apps,]] regain control of the mecha, and restore peace to the land.peace. Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.
3rd Apr '17 11:33:33 AM rjung
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** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an army of robot drones to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now [[PowersAsPrograms download maps, data, and apps]] from various locations, regain control of the mecha, and restore peace to the land. Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.

to:

** Taken UpToEleven in ''VideoGame/TheLegendOfZeldaBreathOfTheWild,'' as the entire game is rift with thinly-veiled science-fiction trappings. To wit: the people of Hyrule used their [[ClarkesThirdLaw advanced technology]] to build four HumongousMecha and an [[MechaMooks army of robot drones drones]] to protect them from an EldritchAbomination. However, before their weapons could be deployed, the enemy used a ComputerVirus to [[ContagiousAI take control of the machines]] and destroy the land. The hero, equipped with a DataPad (complete with blue TronLines), must now go to various locales to [[PowersAsPrograms download maps, data, and apps]] from various locations, apps,]] regain control of the mecha, and restore peace to the land. Just give Link a [[BrainUploading neuro-link]] and he can be a Creator/WilliamGibson character.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.TheLegendofZelda