History Franchise / TheLegendofZelda

16th Jun '16 5:08:12 AM TheAmazingBlachman
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* RecurringRiff: The main motif of overworld theme of the first Zelda game can be heard in numerous songs throughout the series.

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* RecurringRiff: RecurringRiff:
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The main motif of overworld theme of the first Zelda game can be heard in numerous songs throughout the series.series.
** The dungeon theme of the first Zelda is a lot less recurring, but it still notably pops in up a couple of later games.
15th Jun '16 10:51:02 PM MyFinalEdits
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** ''VideoGame/OcarinaOfTime'' added Navi to personify the new Z-Targeting system. She was the fairy for 'the boy without a fairy' and his guide as he fulfilled his destiny. Tatl in the direct followup ''VideoGame/MajorasMask'' didn't add anything gameplay wise, but was friends with ArcVillain Skull Kid and the sister of his fairy companion Tael.
** ''VideoGame/TheWindWaker'': The King of Red Lions gave character to the sailing mechanics as a talking boat. Getting deeper into the plot, it's revealed he's actually the King of Hyrule trying to [[TheChooserOfTheOne awaken and reunite this era's Link and Zelda with their Triforce pieces]] to end Ganon and bury old Hyrule once and for all.

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** ''VideoGame/OcarinaOfTime'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' added Navi to personify the new Z-Targeting system. She was the fairy for 'the boy without a fairy' and his guide as he fulfilled his destiny. Tatl in the direct followup ''VideoGame/MajorasMask'' didn't add anything gameplay wise, but was friends with ArcVillain Skull Kid and the sister of his fairy companion Tael.
** ''VideoGame/TheWindWaker'': ''VideoGame/TheLegendOfZeldaTheWindWaker'': The King of Red Lions gave character to the sailing mechanics as a talking boat. Getting deeper into the plot, it's revealed he's actually the King of Hyrule trying to [[TheChooserOfTheOne awaken and reunite this era's Link and Zelda with their Triforce pieces]] to end Ganon and bury old Hyrule once and for all.



** ''VideoGame/TwilightPrincess'': Midna, the titular Twilight Princess, partners with Link and commands his new wolf form, as well as managing teleportation and a few other new twilight abilities. Link's story to save his friends ends about a third through the game, with the rest about her quest to reclaim her throne from Usurper King Zant.
** ''VideoGame/SkywardSword'': Fi, the titular Skyward Sword, personified the new one-to-one motion controls, and various new abilities of the Goddess/Master Sword. She's Link's guide to become Hylia's chosen hero and is the GoodCounterpart to ArcVillain Ghirahim.
** ''VideoGame/ALinkBetweenWorlds'': Ravio makes a case for this role, as the one who runs the item shop and is [[spoiler:Link's Lorulian counterpart, intimately tied to the fates of Hilda and Yuga]]

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** ''VideoGame/TwilightPrincess'': ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Midna, the titular Twilight Princess, partners with Link and commands his new wolf form, as well as managing teleportation and a few other new twilight abilities. Link's story to save his friends ends about a third through the game, with the rest about her quest to reclaim her throne from Usurper King Zant.
** ''VideoGame/SkywardSword'': ''VideoGame/TheLegendOfZeldaSkywardSword'': Fi, the titular Skyward Sword, personified the new one-to-one motion controls, and various new abilities of the Goddess/Master Sword. She's Link's guide to become Hylia's chosen hero and is the GoodCounterpart to ArcVillain Ghirahim.
** ''VideoGame/ALinkBetweenWorlds'': ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': Ravio makes a case for this role, as the one who runs the item shop and is [[spoiler:Link's Lorulian counterpart, intimately tied to the fates of Hilda and Yuga]]
15th Jun '16 5:35:59 PM acrobox
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Added DiffLines:

* ArcHero: Since ''Ocarina'' the new FairyCompanion tends to be the main supporting character for each game, partially due to having to be the VoiceForTheVoiceless since Link is the HeroicMime.
** ''VideoGame/OcarinaOfTime'' added Navi to personify the new Z-Targeting system. She was the fairy for 'the boy without a fairy' and his guide as he fulfilled his destiny. Tatl in the direct followup ''VideoGame/MajorasMask'' didn't add anything gameplay wise, but was friends with ArcVillain Skull Kid and the sister of his fairy companion Tael.
** ''VideoGame/TheWindWaker'': The King of Red Lions gave character to the sailing mechanics as a talking boat. Getting deeper into the plot, it's revealed he's actually the King of Hyrule trying to [[TheChooserOfTheOne awaken and reunite this era's Link and Zelda with their Triforce pieces]] to end Ganon and bury old Hyrule once and for all.
** ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': Ezlo, the titular Minish Cap, was the [[APupilOfMineUntilHeTurnedToEvil former mentor]] of ArcVillain Vaati and was the character tied to the growing and shrinking mechanics.
** ''VideoGame/TwilightPrincess'': Midna, the titular Twilight Princess, partners with Link and commands his new wolf form, as well as managing teleportation and a few other new twilight abilities. Link's story to save his friends ends about a third through the game, with the rest about her quest to reclaim her throne from Usurper King Zant.
** ''VideoGame/SkywardSword'': Fi, the titular Skyward Sword, personified the new one-to-one motion controls, and various new abilities of the Goddess/Master Sword. She's Link's guide to become Hylia's chosen hero and is the GoodCounterpart to ArcVillain Ghirahim.
** ''VideoGame/ALinkBetweenWorlds'': Ravio makes a case for this role, as the one who runs the item shop and is [[spoiler:Link's Lorulian counterpart, intimately tied to the fates of Hilda and Yuga]]
14th Jun '16 5:58:37 PM crashkey
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** ''VideoGame/{{The Legend of Zelda|I}}'' VideoGameRemake
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' MissionPackSequel

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** A 16-bit ''VideoGame/{{The Legend of Zelda|I}}'' VideoGameRemake
** ''The Legend of Zelda: Ancient Stone Tablets'', a ''VideoGame/TheLegendOfZeldaALinkToThePast'' MissionPackSequel
14th Jun '16 9:18:35 AM ChipGoffOfROR
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* ''[[VideoGame/TheLegendOfZeldaWiiU The Legend Of Zelda: Breath of the Wild]]'' (WiiU and NX, scheduled for 2017)

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* ''[[VideoGame/TheLegendOfZeldaWiiU The Legend Of Zelda: Breath of the Wild]]'' ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (WiiU and NX, scheduled for 2017)
14th Jun '16 9:13:29 AM ChipGoffOfROR
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* "[[VideoGame/TheLegendOfZeldaWiiU The Legend Of Zelda: Breath of the Wild]]" (WiiU and NX, scheduled for 2017)

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* "[[VideoGame/TheLegendOfZeldaWiiU ''[[VideoGame/TheLegendOfZeldaWiiU The Legend Of Zelda: Breath of the Wild]]" Wild]]'' (WiiU and NX, scheduled for 2017)
14th Jun '16 9:08:34 AM smartguy36
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* "VideoGame/TheLegendOfZeldaWiiU" (WiiU and NX, scheduled for 2017, currently unnamed)

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* "VideoGame/TheLegendOfZeldaWiiU" "[[VideoGame/TheLegendOfZeldaWiiU The Legend Of Zelda: Breath of the Wild]]" (WiiU and NX, scheduled for 2017, currently unnamed)2017)
9th Jun '16 8:07:12 PM SomeoneImSure
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* WhereTheHeckIsSpringfield: Unless you count sequels, expect Hyrule to look different each time. Death Mountain is almost consistently to the North, and the Master Sword just a bit West-Southwest of it, but most other landmarks will not sit still. The most likely explanation is a combination of factors: Hyrule changing its physical location (Twilight Princess), The passage of time itself (A Link to the Past, Wind Waker possibly), and the evolution of the series to the point where Hyrule is no longer represented as a square/rectangular map (Ocarina of Time versus the original game.)

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* WhereTheHeckIsSpringfield: WhereTheHellIsSpringfield: Unless you count sequels, expect Hyrule to look different each time. Death Mountain is almost consistently to the North, and the Master Sword just a bit West-Southwest of it, but most other landmarks will not sit still. The most likely explanation is a combination of factors: Hyrule changing its physical location (Twilight Princess), The passage of time itself (A Link to the Past, Wind Waker possibly), and the evolution of the series to the point where Hyrule is no longer represented as a square/rectangular map (Ocarina of Time versus the original game.)
9th Jun '16 7:17:42 PM SomeoneImSure
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* CosmicKeystone: The Triforce. Or, as revealed in ''[[TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', the Triforc''es''...plural. To the point that, when [[spoiler:Lorule's Triforce is destroyed, the entire kingdom suffers a slow, inevitable destruction. To prevent this, Princess Hilda tries to steal Hyrule's Triforce to compensate and it's stated that this would eventually lead Hyrule to the same fate.

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* CosmicKeystone: The Triforce. Or, as revealed in ''[[TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', the Triforc''es''...plural. To the point that, when [[spoiler:Lorule's Triforce is destroyed, the entire kingdom suffers a slow, inevitable destruction. To prevent this, Princess Hilda tries to steal Hyrule's Triforce to compensate and it's stated that this would eventually lead Hyrule to the same fate. ]]
5th Jun '16 7:12:13 PM DragonRanger
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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001 [[labelnote:sequel?]]While ''Hyrule Historia'' states that it's an interquel between ''Link to the Past'' and ''Link's Awakening'', nothing in the plot or promotional material outright confirms a specific relation to any other game. (The closest it comes is that Link boards a boat at the end of the ''Oracle'' games while ''Awakening'' starts with him at sea; plus the ''Awakening'' user manual that states Link journeyed outside Hyrule and was caught in the title sequence's storm on his way home)[[/labelnote]])

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (GameBoyColor, 2001 [[labelnote:sequel?]]While ''Hyrule Historia'' states that it's an interquel between ''Link to the Past'' and ''Link's Awakening'', nothing in the plot or promotional material outright confirms a specific relation to any other game. (The closest it comes all in-game evidence is that Link boards a boat at the end of the ''Oracle'' games while circumstantial: ''Awakening'' starts with him at sea; plus the ''Awakening'' user manual that states Link journeyed outside Hyrule at sea after traveling abroad, while the ''Oracle'' games take place in other lands and was caught in the title sequence's storm on his way home)[[/labelnote]])end with Link boarding a boat home.[[/labelnote]])



* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds'')

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* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds'')Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]])



[-Due to the ContinuitySnarl about the series timeline, "prequel" and "sequel" labels are based only on information that's in the game or in its promotional material. "Direct" means it features the same incarnation of Link as the game it's a sequel or prequel to, "distant" means it's a different Link from a later or prior generation.-]

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[-Due to the ContinuitySnarl about the series timeline, "prequel" and "sequel" labels are based only on information that's in the game or in its promotional material.material; ignoring later {{Retcon}}s (though they are noted in ambiguous cases). "Direct" means it features the same incarnation of Link as the game it's a sequel or prequel to, "distant" means it's a different Link from a later or prior generation.-]
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.TheLegendofZelda