History Foreshadowing / VideoGames

27th May '18 4:01:52 PM Valiona
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** Kratos [[spoiler:being Lloyd's father]] is foreshadowed like crazy: [[spoiler:Both of them dislike tomatoes. If you leave him controlled by the AI, he heals Lloyds at the drop of a hat. He is familiar with Lloyd's pet, Noishe. When visiting Lloyd's house, he will always be standing by his wife's grave.]] And so on.
** The game hints that Botta and [[spoiler:the Renegades aren't actually Desians using music cues. Normally when you fight a Desian commander it plays unique boss music, but when you face Botta it only plays the normal boss theme.]]

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** Kratos [[spoiler:being Lloyd's father]] is foreshadowed like crazy: [[spoiler:Both of them dislike tomatoes. If you leave him controlled by the AI, he heals Lloyds at the drop of a hat. He is familiar with Lloyd's pet, Noishe. When visiting Lloyd's house, he will always be standing by his wife's Lloyd's mother's grave.]] And so on.
** The game hints that Botta and [[spoiler:the Renegades aren't actually Desians using music cues. Normally when you fight a Desian commander Grand Cardinal, it plays unique boss music, "The Law of the Battle," but when you face in the battles with Vidarr, Botta, [[DuelBoss and later Botta and Yuan]], it only plays the normal boss theme."Keep Your Guard Up".]]



*** The alter that Flemeth was revived at is revealed in the final act to [[spoiler:dedicated to Mythal.]]

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*** The alter altar that Flemeth was revived at is revealed in the final act to be [[spoiler:dedicated to Mythal.]]



** After the helicopter gun-rail event, [[spoiler:Capt. Martin Walker has a hallucination. At the end, he sees John Lugo calling for help while a sea of buried civilian corpses drag him down in the sand. Not long afterwards, Lugo is on the radio begging for back up because he's surrounded. However, when Walker and Alphanso Adams get to him, they find out too late that Lugo was killed by a civilian mob, not the 33rd. If you choose to honor Adams plea, you can slaughter the civilians around Lugo afterwards, completing the vision.]]

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** After the helicopter gun-rail event, [[spoiler:Capt. Martin Walker has a hallucination. At the end, he sees John Lugo calling for help while a sea of buried civilian corpses drag him down in the sand. Not long afterwards, Lugo is on the radio begging for back up because he's surrounded. However, when Walker and Alphanso Adams get to him, they find out too late that Lugo was killed by a civilian mob, not the 33rd. If you choose to honor Adams Adams' plea, you can slaughter the civilians around Lugo afterwards, completing the vision.]]



** In ''Warlords of Draenor'' the fight against Kilrogg has him send players into a vision of their eventual death. While Alliance players find themselves defending the throne room of Stormwind, Horde found themselves defending the Undercity's throne room rather than Orgrimmar. In the start of the next expansion [[spoiler:Vol'jin was killed and Sylvanas became Warchief]].

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** In ''Warlords of Draenor'' the fight against Kilrogg has him send players into a vision of their eventual death.death, while fighting off a Legion invasion of Azeroth. While Alliance players find themselves defending the throne room of Stormwind, Horde found themselves defending the Undercity's throne room rather than Orgrimmar. In the start of the next expansion [[spoiler:Vol'jin was killed and Sylvanas became Warchief]].



*** [[spoiler:Despite his appearance on the main poster, he's the only one who doesn't appear in the opening.]]

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*** [[spoiler:Despite his appearance on the main poster, poster and the cover of the game, he's the only one who doesn't appear in the opening.]]



* ''VideoGame/KnightsOfTheOldRepublic'': There are quite literally dozens of lines that foreshadow [[spoiler: that you are a brainwashed Darth Revan the Jedi are using to find the Star Forge.]] There is so much that this one plot twist alone probably mandates its own page.

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* ''VideoGame/KnightsOfTheOldRepublic'': There are quite literally dozens of lines that foreshadow [[spoiler: that you are a brainwashed Darth Revan the Jedi are using to find the Star Forge.]] There is so much that this one plot twist alone probably mandates its own page.page, and the more obvious ones are shown in a montage at the time of TheReveal.
11th May '18 8:19:37 AM 134340Goat
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* ''VideoGame/StarWarsKnightsOfTheOldRepublic'': There are quite literally dozens of lines that foreshadow [[spoiler: that you are a brainwashed Darth Revan the Jedi are using to find the Star Forge.]] There is so much that this one plot twist alone probably mandates its own page.

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* ''VideoGame/StarWarsKnightsOfTheOldRepublic'': ''VideoGame/KnightsOfTheOldRepublic'': There are quite literally dozens of lines that foreshadow [[spoiler: that you are a brainwashed Darth Revan the Jedi are using to find the Star Forge.]] There is so much that this one plot twist alone probably mandates its own page.
11th May '18 8:19:18 AM 134340Goat
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Added DiffLines:

* ''VideoGame/StarWarsKnightsOfTheOldRepublic'': There are quite literally dozens of lines that foreshadow [[spoiler: that you are a brainwashed Darth Revan the Jedi are using to find the Star Forge.]] There is so much that this one plot twist alone probably mandates its own page.
29th Apr '18 4:56:04 PM Viira
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* In ''VideoGame/DragonAgeOrigins'', the Human Noble origin has your brother Fergus say some very innocent-sounding words to your nephew which has a chilling, portentous double meaning in retrospect. Could also qualify as BlackComedy or a FunnyAneurysmMoment depending on your sensibilities.
-->[[spoiler: '''Fergus:''' ''Don't worry, son. You'll get to see a sword up close real soon, I promise you.'']]

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* In ''VideoGame/DragonAgeOrigins'', the ''VideoGame/DragonAgeOrigins'':
** The
Human Noble origin has your brother Fergus say some very innocent-sounding words to your nephew which has a chilling, portentous double meaning in retrospect. Could also qualify as BlackComedy or a FunnyAneurysmMoment depending on your sensibilities.
-->[[spoiler: '''Fergus:''' ''Don't -->'''Fergus:''' Don't worry, son. You'll get to see a sword up close real soon, I promise you.'']]



* In ''VideoGame/DragonAgeII'', offhand comments that Knight-Commander Meredith became significantly more reclusive and started becoming more fanatical right around the time you lost track of the ObviouslyEvil red glowy ArtifactOfDoom should have set off every alarm bell in the GenreSavvy player's head.
** And there's a hell of a lot of foreshadowing surrounding Anders and his downward spiral. Several show up during the "Justice" quest, including one unusual bit of foreshadowing via pun: as Anders is leaving the Chantry, Grand Cleric Elthina tells him that she hopes it was [[spoiler: "a balm for his soul." Eep.]]
*** From the same quest, there's also this statement: [[spoiler: Mix the ingredients together and [[LiteralMetaphor boom!]]...Justice and I are free.]]

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* In ''VideoGame/DragonAgeII'', offhand ''VideoGame/DragonAgeII'':
** Offhand
comments that Knight-Commander Meredith became significantly more reclusive and started becoming more fanatical right around the time you lost track of the ObviouslyEvil red glowy ArtifactOfDoom should have set off every alarm bell in the GenreSavvy savvy player's head.
** And there's a hell of a lot of foreshadowing surrounding Anders and his downward spiral.
***
Several show up during the "Justice" quest, including one unusual bit of foreshadowing via pun: as Anders is leaving the Chantry, Grand Cleric Elthina tells him that she hopes it was [[spoiler: "a balm for his soul." Eep.]]
*** From the same quest, there's also this statement: [[spoiler: Mix "Mix the ingredients together and [[LiteralMetaphor boom!]]...Justice and I are free.]]"]]



*** Oh, geez, if that's the case one should also look at every single conversation Anders and Justice and Nathaniel and Justice have in Awakening. [[spoiler: They foreshadow that Anders will absorb Justice pretty damn heavily. Justice tells Anders he should take up the cause of oppressed mages and try and liberate them; Nathaniel asks Justice if he could potentially possess a living host.]] Bioware knows their stuff.

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*** Oh, geez, if that's the case one should also look at every Every single conversation Anders and Justice and Nathaniel and Justice have in Awakening. [[spoiler: They foreshadow that Anders will absorb Justice pretty damn heavily. Justice tells Anders he should take up the cause of oppressed mages and try and liberate them; Nathaniel asks Justice if he could potentially possess a living host.]] Bioware knows their stuff.



* In ''VideoGame/DragonAgeInquisition'', a player familiar with the lore present in the earlier games will likely realize that [[spoiler:Blackwall obviously isn't a Grey Warden]].
** There is massive foreshadowing that [[spoiler: Solas is the ancient elven god Fen'Harel]] throughout ''[[VideoGame/DragonAgeInquisition Inquisition]]''.

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* In ''VideoGame/DragonAgeInquisition'', a ''VideoGame/DragonAgeInquisition'':
** A
player familiar with the lore present in the earlier games will likely realize that [[spoiler:Blackwall obviously isn't a real Grey Warden]].
** There is massive foreshadowing that [[spoiler: Solas is the ancient elven god Fen'Harel]] throughout ''[[VideoGame/DragonAgeInquisition Inquisition]]''.''Inquisition''.
23rd Apr '18 6:01:07 AM Yukianesa
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** EVA's refusal to answer Snake's "Who are The Patriots?" [[SpySpeak codephrase]] in [=MGS3=]. Also the fact that Eva's gun and shooting style are Chinese.

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** EVA's refusal to answer Snake's "Who are The Patriots?" [[SpySpeak codephrase]] in [=MGS3=]. Also the fact that Eva's gun gun, her bike and her shooting style are Chinese.all Chinese. [[spoiler:You find out at the end of the game that she was working for the Chinese all along.]] While we're at it, the fact that Ocelot names himself after an American wild cat and uses American-made revolvers. [[spoiler:Guess who ''he'' is really working for.]]
9th Apr '18 8:42:18 PM nombretomado
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* There is an EasterEgg in ''RedFaction: Guerrilla'' in which you can meet and talk to [[spoiler:Parker, the protagonist from the first game, who is now an old miner]]. One of the things he says is "But you don't see monsters around these parts no more... Unless you look real hard." [[spoiler:In the upcoming sequel, ''Armageddon'', a group of explorers end up doing exactly this, uncovering an old Marauder base, and releasing a horde of monsters into the underground.]]

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* There is an EasterEgg in ''RedFaction: Guerrilla'' ''VideoGame/RedFactionGuerrilla'' in which you can meet and talk to [[spoiler:Parker, the protagonist from the first game, who is now an old miner]]. One of the things he says is "But you don't see monsters around these parts no more... Unless you look real hard." [[spoiler:In the upcoming sequel, ''Armageddon'', a group of explorers end up doing exactly this, uncovering an old Marauder base, and releasing a horde of monsters into the underground.]]
24th Mar '18 11:32:04 PM nombretomado
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* ''{{Singularity}}'' is extremely upfront about its foreshadowing, with the player finding messages scrawled on the walls ''everywhere'' that say things like "It's still not fixed" and "we've already tried" and even "What if this is supposed to happen?" That this is a time-travel story gives these messages an almost-obvious status as markers of a StableTimeLoop or GroundhogDayLoop, and to make it even ''more'' obvious, the messages are so old they've faded away...but they're scrawled in the game's {{Unobtanium}}, which means they ''must'' be meant for the player, because only the player's time-manipulation device can revert the ink back to its pristine state. It turns out the messages are [[spoiler: actually as true as you initially assume, but this lulls you into a false sense of security, because the StableTimeLoop isn't what you think it is]].

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* ''{{Singularity}}'' ''VideoGame/{{Singularity}}'' is extremely upfront about its foreshadowing, with the player finding messages scrawled on the walls ''everywhere'' that say things like "It's still not fixed" and "we've already tried" and even "What if this is supposed to happen?" That this is a time-travel story gives these messages an almost-obvious status as markers of a StableTimeLoop or GroundhogDayLoop, and to make it even ''more'' obvious, the messages are so old they've faded away...but they're scrawled in the game's {{Unobtanium}}, which means they ''must'' be meant for the player, because only the player's time-manipulation device can revert the ink back to its pristine state. It turns out the messages are [[spoiler: actually as true as you initially assume, but this lulls you into a false sense of security, because the StableTimeLoop isn't what you think it is]].
6th Mar '18 12:25:41 AM josh6243
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Added DiffLines:

** The combat dialogue of the Gardim AI in ''VideoGame/SuperRobotWarsV'' imply that they belong to an organization that spans multiple dimensions, long before this is actually revealed, since they mention things like [[Manga/GetterRobo Getter Rays]] and [[Anime/Gundam00AWakeningOfTheTrailblazer Innovators]], concepts that don't exist in the New Correct Century world. Later on, they call the [[Anime/CrossAnge Villkiss]] by its original name, Bilkis, implying some sort of connection with [[spoiler: the Universal Century world's past]].
28th Feb '18 10:14:20 AM 1810072342
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* In ''VideoGame/BlazBlue'', [[spoiler: Hakumen's Shipuu (Squall)]] [[LimitBreak Distortion Drive]] is a slower, stronger version of Jin's Touga Hyojin (Arctic Dagger) Distortion Drive.
** Even Continuum Shift has this too. [[spoiler:In the Arcade mode, Taokaka (the player) fought Litchi in an NOL base rather than Orient Town. And Litchi's Arcade, she knew Noel's position of Lieutenant, even if she didn't know it throughout Calamity Trigger. This was later revealed that in the Story Mode, she joined NOL thus could be spotted at the base or knows Noel's position.]]

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* In ''VideoGame/BlazBlue'', ''VideoGame/BlazBlue'':
**
[[spoiler: Hakumen's Shipuu (Squall)]] [[LimitBreak Distortion Drive]] is a slower, stronger version of Jin's Touga Hyojin (Arctic Dagger) Distortion Drive.
Drive, being his AlternateSelf.
** Even Continuum Shift When Noel encounters [[KillerRobot Nu-13]], she stares and mumbles that her head feels strange and she can barely think straight. [[spoiler: Then she straightens up and says 'Activating termination protocol' in exact cadence with Nu. The next game reveals that Noel is a Murakumo Unit like Nu is.]]
** ''Continuum Shift''
has this too. [[spoiler:In the Arcade mode, Taokaka (the player) fought Litchi in an NOL base rather than Orient Town. And Litchi's Arcade, she knew Noel's position of Lieutenant, even if she didn't know it throughout Calamity Trigger. This was later revealed that in the Story Mode, she joined NOL thus could be spotted at the base or knows Noel's position.]]
20th Feb '18 11:31:07 PM AnonFangeekGirl
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** An early (and optional) conversation in Snowdin will establish that NobodyPoops in the Underground (Monster food doesn't work that way). And yet, in Hotland Alphys excuses herself several times to "go to the bathroom" (Papyrus does too, but in his case [[INeedToGoIronMyDog it's a blatant excuse to leave you alone to befriend Undyne]]. ''Very'' late in the game, on the True Pacifist Run, you can enter the same door that she does when she excuses herself in this way. Needless to say, it doesn't lead to a bathroom. [[spoiler: It leads to the True Lab, one of the creepiest areas in the game. It's where the Amalgamates, creatures made of monsters who've been [[BodyHorror literally melted together]] by Alphys's experiments with Determination, live.]]

to:

** An early (and optional) conversation in Snowdin will establish that NobodyPoops in the Underground (Monster food doesn't work that way). And yet, in Hotland Alphys excuses herself several times to "go to the bathroom" (Papyrus does too, but in his case [[INeedToGoIronMyDog it's a blatant excuse to leave you alone to befriend Undyne]].Undyne]]). ''Very'' late in the game, on the True Pacifist Run, you can enter the same door that she does when she excuses herself in this way. Needless to say, it doesn't lead to a bathroom. [[spoiler: It leads to the True Lab, one of the creepiest areas in the game. It's where the Amalgamates, creatures made of monsters who've been [[BodyHorror literally melted together]] by Alphys's experiments with Determination, live.]]
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