History Flanderization / VideoGames

23rd Sep '16 7:07:23 PM KingLyger
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** Amy Rose is a perfect example, having gone from being a cheerful and slightly head-in-the-clouds girl, to overly and overtly obsessed with Sonic, sometimes in borderline violent ways.

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** Amy Rose is a perfect example, having gone from being was originally a cheerful and slightly head-in-the-clouds girl, to overly and overtly girl who was a FriendToAllLivingThings. Come ''Sonic Adventure 2'' forwards, she's [[RomanticPlotTumor obsessed with Sonic, marrying Sonic]], sometimes in [[{{Yandere}} borderline violent ways.ways]].



** Not to mention Shadow the Hedgehog in his [[VideoGame/ShadowTheHedgehog own game]]: in ''VideoGame/SonicAdventure2'', yes, Shadow ''did'' partake in some minor brooding, but that wasn't a ''primary character trait''. Much like Cloud Strife in his original appearance, he could make a joke, he could take a joke, and he didn't care about his hazy past, all he cared about was accomplishing his current goals (thinking about it, they're actually eerily similar). However, in his game, Shadow would ''never stop'' brooding and pondering about his past. However, once he learns about his past, [[CharacterDevelopment that apparently satisfied his ponderings]] and relaxed into a characterization close to his original.

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** Not to mention Shadow the Hedgehog in his [[VideoGame/ShadowTheHedgehog own game]]: Hedgehog, in ''VideoGame/SonicAdventure2'', yes, Shadow ''did'' partake in some minor brooding, but that wasn't a ''primary primary character trait''. trait. Much like Cloud Strife in his original appearance, he could make a joke, he could take a joke, and he didn't care about his hazy past, past; all he cared about was accomplishing his current goals (thinking about it, they're actually eerily similar). [[AntiHero by any means necessary]]. However, [[VideoGame/ShadowTheHedgehog in his game, self-titled game]], Shadow turned into a ByronicHero who would ''never stop'' brooding and pondering about his past. However, once he learns about his past, [[CharacterDevelopment that apparently satisfied his ponderings]] and relaxed into a characterization close to his original.
12th Sep '16 11:44:32 AM technickal
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* While always being his trademark trait, Kirby's cuteness started to take all over him after ''Kirby 64'' and the [[KirbyRightBackAtYa TV Animation]], turning him to very puppy-like blob of sugar while having the personality of a baby-like child. His past self used to be more of a [[http://www.kirbysrainbowresort.net/multimedia/pictures/adventure/ Japanese cartoon glutton ]] that could show [[http://www.kirbysrainbowresort.net/multimedia/pictures/dreamland2/ different facets of expressiveness]] in the official art, instead of being locked to only three expressions of neutral, happiness, and happiness in all of recent artwork. This was most exemplified by the charmingly drawn copy ability/status icons back in [[https://twitter.com/erichermit/status/575472167250358273 Adventure]] or [[http://www.spriters-resource.com/snes/kirbystar/sheet/19479 Super Star]], which aren't present in the newest games. Also his brief moment of snark in tutorial for Super Star.

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* While always being his trademark trait, Kirby's cuteness started to take all over him after ''Kirby 64'' and the [[KirbyRightBackAtYa TV Animation]], turning him to very puppy-like blob of sugar while having the personality of a baby-like child. His past self used to be more of a [[http://www.kirbysrainbowresort.net/multimedia/pictures/adventure/ Japanese cartoon glutton ]] that could show [[http://www.kirbysrainbowresort.net/multimedia/pictures/dreamland2/ different facets of expressiveness]] in the official art, instead of being locked to only three expressions of neutral, happiness, indifference, anger, and happiness in all of recent artwork. This was most exemplified by the charmingly drawn copy ability/status icons back in [[https://twitter.com/erichermit/status/575472167250358273 Adventure]] or [[http://www.spriters-resource.com/snes/kirbystar/sheet/19479 Super Star]], which aren't present in the newest games. Also his brief moment of snark in tutorial for Super Star.
27th Jun '16 2:42:51 AM Midna
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** With the recent Kirby-games like Rainbow Curse or Return To Dreamland, this has made him synonymous with ChronicHeroSyndrome, doing things in cute, yet quite mundane fashion overall. Most of the recent attempts to portray him in comical light or even being surprised like in the past weren't even that funny anymore due clashing with his emphasized immense cuteness that usually result it looking like abuse akin to an innocent puppy - especially enforced by his lack of proactivity and use of varying facial expressions. For example, compare Kirby's character in the cutscenes in [[https://www.youtube.com/watch?v=3i3Wtd8GFbQ Adventure as opposed to Nightmare In Dreamland]].

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** With the recent Kirby-games like Rainbow Curse or Return To Dreamland, this has made him synonymous with ChronicHeroSyndrome, doing things in cute, yet quite mundane fashion overall. Most of the recent attempts to portray him in comical light or even being surprised like in the past weren't even that funny anymore due clashing with his emphasized immense cuteness that usually result it looking like abuse akin to an innocent puppy - especially enforced by his lack of proactivity and use of varying facial expressions. For example, compare Kirby's character in the cutscenes in [[https://www.youtube.com/watch?v=3i3Wtd8GFbQ Adventure as opposed to Nightmare In Dreamland]].Dreamland]].
* Many ''VideoGame/{{Undertale}}'' fan works do this to several characters:
** Toriel does act quite motherly in-game, but is shown to have a clear mischievous streak and is implied to be rather foul-mouthed in less formal situations (one "hell" in dialogue--which she immediately corrects to "heck"--and WordOfGod has it that "it's entirely possible she's said the f-word before"). A lot of fan works decide to ditch the less desirable aspects of her personality and turn her into a straight example of TeamMom, if not MyBelovedSmother, and often a MILF as well.
** Sans is usually either a pun-slinging troll of legendary proportions or angsty and brooding with no middle ground, and either way his trademark laziness is rarely brought up. He does show both sides in-game, but is usually somewhere in-between, although it varies depending on the mood of the scene. [[spoiler:Even during his boss battle where his HiddenDepths are revealed, and even when he's beaten and dying, his dialogue is casual and joke-y. On a lesser note, the glowing left eye from his boss battle is omnipresent in fanart, but in-game it only appears when he uses magic.]]
** Papyrus is annoyed by bad puns, but in the fandom, this is exaggerated to BerserkButton levels of frothing (and occasionally violent) hatred.
22nd Jun '16 5:16:29 AM rfpt
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** Apparently explained that the drinking water for Teufort is full of leaked industrial chemicals which made the townsfolk just as stupid. Miss Pauling gave the rest of the mercenaries bottled water, the soldier was unaware.
19th Jun '16 2:44:06 PM Someoneman
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* In ''[[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic II: The Sith Lords]]'', one could potentially argue that HK-47 was somewhat Flanderized. In the original, he was calmer and tended to display his [[KillerRobot sociopathic tendencies]] only in isolated situations, like during certain "aggressive negotiations". Outside of combat and negotiations, he was a perfect gentleman, though he spoke with a disturbing flippancy/eagerness about death and destruction. In the sequel, he became a straightforward KillerRobot, speaking boldly and constantly about slaughtering all meatbags. This, however, worked in his favor, as without it, the now-famous line, [[Awesome/VideoGames "Definition: Love is making a shot to the knees of a target 120 kilometres away using an Aratech sniper rifle with a tri-light scope,"]] would never exist.

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* In ''[[VideoGame/KnightsOfTheOldRepublic Knights of the Old Republic II: The Sith Lords]]'', one could potentially argue that HK-47 was somewhat Flanderized. In the original, he was calmer and tended to display his [[KillerRobot sociopathic tendencies]] only in isolated situations, like during certain "aggressive negotiations". Outside of combat and negotiations, he was a perfect gentleman, though he spoke with a disturbing flippancy/eagerness about death and destruction. In the sequel, he became a straightforward KillerRobot, speaking boldly and constantly about slaughtering all meatbags. This, however, worked in his favor, as without it, the now-famous line, [[Awesome/VideoGames "Definition: Love is making a shot to the knees of a target 120 kilometres away using an Aratech sniper rifle with a tri-light scope,"]] scope," would never exist.
28th May '16 12:18:31 AM AgentTasmania
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** The entire series is hit with this in regard to it's humor and wackiness. The first game is rather humorous, but is still a game about street gangs. By the time ''SR4'' rolls around, they aren't even trying to be serious.

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** The entire series is hit with this in regard to it's humor and wackiness. The first game is rather humorous, but is still a game about street gangs. By the time ''SR4'' rolls around, they aren't even trying 2 was distinctly wacky but still had a reasonably well written plot providing some nice dramatic-comedic contrasts and what was going on basically [[ItMakesSenseInContext made sense in context]]. The Third lost this [[MakesJustAsMuchSenseInContext context]], contrast and all pacing in favour of more complete nonsense. Saints Row 4 regains a paced plot and basic explanation for what's going on, though this is subject to be serious.some debate.
13th May '16 10:35:04 AM Thatguy62
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*** It should be noted that part of this is due to [[AmericanKirbyIsHardcore a difference in portrayal between regions.]] In Japan, Wario is portrayed as a bumbling, weird villain/antihero (which explains why a majority of the transformations, a primary part of Wario Land's gameplay, involved [[AmusingInjuries Wario getting injured]] [[IronButtMonkey in some fashion]]) who also indulged in plenty of {{Toilet Humor}} such as [[{{Squick}} lovingly describing his own poop in Wario Land 4's Japanese website.]] Little of this was referenced in the US in favor of portraying Wario as an evil and competent villain.
12th May '16 10:53:18 PM Kazmahu
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* Utilized and played for laughs in ''VideoGame/SenranKagura: Bon Appetit'' since the game operates on RuleOfFunny by turning the Flanderization for each character UpToEleven with the primary example being Katsuragi using her wish to create a boob harem rather than remove the bounty on her parents' heads- her primary motivation for and life goal of becoming a shinobi in the first place.[[note]]Unless the game takes place after Shinovi Versus, that is, in which case discussing [[HeroicSacrifice the real reason]] their exile isn't playing on her mind would be a SEVERE case of MoodWhiplash.[[/note]]

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* Utilized and played for laughs in ''VideoGame/SenranKagura: Bon Appetit'' since the game operates on RuleOfFunny by turning the Flanderization for each character UpToEleven with the primary example being Katsuragi using her wish to create a boob harem rather than remove the bounty on her parents' heads- her primary motivation for and life goal of becoming a shinobi in the first place.[[note]]Unless the game takes place after Shinovi Versus, that is, in which case discussing [[HeroicSacrifice since the real reason]] their exile isn't playing on events leading to the true ending of that game includes her mind would be a SEVERE case of MoodWhiplash.parents being exonerated.[[/note]]
21st Apr '16 9:44:51 PM Kazmahu
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* Utilized and played for laughs in ''VideoGame/SenranKagura: Bon Appetit'' since the game operates on RuleOfFunny by turning the Flanderization for each character UpToEleven with the primary example being Katsuragi using her wish to create a boob harem rather than remove the bounty on her parents' heads- her primary motivation for and life goal of becoming a shinobi in the first place.

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* Utilized and played for laughs in ''VideoGame/SenranKagura: Bon Appetit'' since the game operates on RuleOfFunny by turning the Flanderization for each character UpToEleven with the primary example being Katsuragi using her wish to create a boob harem rather than remove the bounty on her parents' heads- her primary motivation for and life goal of becoming a shinobi in the first place.[[note]]Unless the game takes place after Shinovi Versus, that is, in which case discussing [[HeroicSacrifice the real reason]] their exile isn't playing on her mind would be a SEVERE case of MoodWhiplash.[[/note]]
25th Mar '16 9:03:55 PM KiraBlaize
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** The entire series is hit with this in regard to it's humor and wackiness. The first game is rather humorous, but is still a game about street gangs. By the time ''SR4'' rolls around, they aren't even trying to be serious.
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