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** Gharnef became the victor of the "Masters of Magic" Voting Gauntlet, defeating BreakoutCharacter Reinhardt's Rearmed variant, along with Lewyn in Round 2, and succeeded against Brave Lysithea in the final round, all while at a large disadvantage against each opponent.
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** The [Null Follow-Up] status effect allows the user to ignore skills that guarantee the foe's follow-up attack and deny any of the user's follow-up attacks if the user has more Spd than the foe during combat. Sources of this status effect includes Inf. Null Follow skill, Halloween Duo Sothis & Male Byleth's Duo Skill, Legendary Female Byleth's Goddess Bearer and Legendary Xander's Ebon Bölverk.

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** The [Null Follow-Up] status effect allows the user to ignore skills that guarantee the foe's follow-up attack and deny any of the user's follow-up attacks if the user has more Spd than the foe during combat. Sources of this status effect includes the Inf. Null Follow skill, Halloween Duo Sothis & Male Byleth's Duo Skill, Legendary Female Byleth's Goddess Bearer and Legendary Xander's Ebon Bölverk.



** The [Treachery] status effect allows the user to deals damage equal to the total field stat buffs the user has during combat. Sources of this status effect include Groom Harmonized Roy & Eliwood's and Winter Harmonized Cordelia & Fates Selena's Harmonized Skills.
** The [Warp Bubble] status effect allows the user to prevent foes from warping within 4 spaces of the user without Pass or using the warp spaces in Rival Domains and Grand Conquests. The only source of this status effect is with Legendary Myrrh's Darkling Guardian.

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** The [Treachery] status effect allows the user to deals damage equal to the total field stat buffs the user has during combat. Sources of this status effect include Regular Heiðr's Gold Serpent amd Groom Harmonized Roy & Eliwood's and Winter Harmonized Cordelia & Fates Selena's Harmonized Skills.
** The [Warp Bubble] status effect allows the user to prevent foes from warping within 4 spaces of the user without Pass or using the warp spaces in Rival Domains and Grand Conquests. The only source Sources of this status effect is with includes Legendary Myrrh's Darkling Guardian.Guardian and Valetine Myrrh's Dragon.



** The [Foe Penalty Doubler] status effect allows the user to inflict Atk, Spd, Def, and Res during combat equal to the value on those foe's field stat debuff during combat. Sources of this status effect includes the Panic Smoke 4 skill and Spring Triandra's Nightmare's Egg.

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** The [Foe Penalty Doubler] status effect allows the user to inflict Atk, Spd, Def, and Res during combat equal to the value on those foe's field stat debuff during combat. Sources of this status effect includes the Panic Smoke 4 skill and skill, Spring Triandra's Nightmare's Egg.Egg and Fallen Lloyd's Dead-Wolf Blade.



** Units with the [Isolation] status cannot perform or be the target of assist skills, such as Reposition, Rally, Dance, or even any healing assist skills from staff users. Due to being unable to use Restore+ or Harsh Command+ to remove, this status is hard to dispel outside of having an ally effects like Odd/Even Recovery, using Valentine Duo Alm & Celica's Duo Skill or Regular Sara's Kia Staff. This status is inflicted by Bridal Fjorm's Gjallarbrú, Mila's unique C skill Mila's Turnwheel (II), and Summer Duo Hilda & Marianne's Duo Skill. Legendary and Valentine's Chrom's unique Assist, To Change Fate! (II), as well as Brave Chrom's A Fate Changed! and Fallen Rearmed Chrom's Fate Unchanged... also inflicts Isolation, but on himself and his Pair Up ally after using it, just to prevent him from abusing his Assist too much.

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** Units with the [Isolation] status cannot perform or be the target of assist skills, such as Reposition, Rally, Dance, or even any healing assist skills from staff users. Due to being unable to use Restore+ or Harsh Command+ to remove, this status is hard to dispel outside of having an ally effects like Odd/Even Recovery, using Valentine Duo Alm & Celica's Duo Skill or Regular Sara's Kia Staff. This status is inflicted by Bridal Fjorm's Gjallarbrú, Regular Mila's unique C skill Mila's Turnwheel (II), and Summer Duo Hilda & Marianne's Duo Skill. Legendary and Valentine's Chrom's unique Assist, To Change Fate! (II), as well as Brave Chrom's A Fate Changed! and Fallen Rearmed Chrom's Fate Unchanged... also inflicts Isolation, but on himself and his Pair Up ally after using it, just to prevent him from abusing his Assist too much.
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** The [Cancel Affinity] status effect allows the user to reverse triangle advantage granted by the foe's skills and status effects if the user is at a weapons triangle disadvantage. The only source of this status is the unique refine for Maribelle's Punishment Staff.

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** The [Cancel Affinity] status effect allows the user to reverse triangle advantage granted by the foe's skills and status effects if the user is at a weapons triangle disadvantage. The only source Sources of this status is includes the unique refine refines for Maribelle's Punishment Staff.Staff and Fallen Lyon's Blood Tome.



** The [Triangle Adept] status grants the Triangle Adept effect to the afflicted unit, which amplifies the effects of the colour triangle during combat. This status is currently only afflicted by Trilemma(+) and Maribelle's Punishment Staff.

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** The [Triangle Adept] status grants the Triangle Adept effect to the afflicted unit, which amplifies the effects of the colour triangle during combat. This Sources of this status is currently only afflicted by Trilemma(+) and effect includes Trilemma(+), Maribelle's Punishment Staff.Staff and the unique refine for Fallen Lyon's Blood Tome.
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** The [Essence Drain] status effect allows the user and all allies within 2 spaces of the user with the same status effect to steal all [Bonus] effects on the foe and foes within 2 spaces of the foe after combat if the unit attacked, and restores 10 HP after combat if the foe was defeated in combat. The only source of this status effect is with Fallen Nergal's Ereshkigal.
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** The [Ploy] status effect has it disables the effects of [Bonus Doubler], [Treachery] and [Grand Strategy] on the one affected by it. The only source of this status effect are the Tier 4 Ploy skills.

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** The [Ploy] status effect has it disables the effects of [Bonus Doubler], [Treachery] and [Grand Strategy] on the one affected by it. The only source Sources of this status effect are include the Tier 4 Ploy skills.skills and Mythic Loki's Divine Deceit.
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** The [Svalinn Shield]* status effect allows thuer user to neutralize 'effective against armored' bonuses on the foe. Sources of this status effect includes Spring Duo Idunn & Fae and Winter Duo Male & Female Byleth's Duo skills.

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** The [Svalinn Shield]* status effect allows thuer the user to neutralize 'effective against armored' bonuses on the foe. Sources of this status effect includes Spring Duo Idunn & Fae and Winter Duo Male & Female Byleth's Duo skills.



** [Follow-Up Denial]* prevents the foe from performing any follow-up attacks against the user for one turn. Sources of this status effect include Atk Smoke 4, August's Diplomacy Staff, and Harmonized Spring Myrrh & Nah's Harmonized skill.

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** [Follow-Up Denial]* prevents the foe from performing any follow-up attacks against the user for one turn. Sources of this status effect include Atk Smoke 4, August's Diplomacy Staff, and Harmonized Spring Myrrh & Nah's Harmonized skill.Skill.



** The [Charge] status effect allows units to move 3 spaces in any cardinal directions, but is treated as a warp movement when moving spaces beyond the user's initial movement and as such is affected by Warp-reliant effects, such as [Warp Bubble] and Brave Gatekeeper's Detailed Report. Sources of this status effect includes Female Alear's Libération, Legendary Hinoka's Rallying Cry and the Assault Troops skill.

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** The [Charge] status effect allows units to move 3 spaces in any cardinal directions, but is treated as a warp movement when moving spaces beyond the user's initial movement and as such is affected by Warp-reliant effects, such as [Warp Bubble] and Brave Gatekeeper's Detailed Report. Sources of this status effect includes Regular Female and Male Alear's Libération, Legendary Hinoka's Rallying Cry and the Assault Troops skill.



** The [Incited] status effect allows the user to gain +1 Atk/Spd/Def/Res during combat for each space the user moved before combat if the user initiates combat, up to +3 Atk/Spd/Def/Res during combat. The only source of this status effect is with the Incite skills.

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** The [Incited] status effect allows the user to gain +1 Atk/Spd/Def/Res during combat for each space the user moved before combat if the user initiates combat, up to +3 Atk/Spd/Def/Res during combat. The only source Source of this status effect is with includes the Incite skills.skills and Attuned Azura's Changing Waters.



** Units with the [Guard] status are inflicted with -1 Special charge per attack during combat, making them unable to charge their Specials unless they have skills that grant them extra Special charges for each attack given or taken or ignore this effect during combat. This status is inflicted by the Witchy Wand(+), Melancholy(+), Iago's eponymous Tome, Regular Triandra's Frightful Dream, Regular Fáfnir's Hreiðmarr, Solon's Banshee Θ and the Ruse Skills.
** Units with the [Isolation] status cannot perform or be the target of assist skills, such as Reposition, Rally, Dance, or even any healing assist skills from staff users. Due to being unable to use Restore+ or Harsh Command+ to remove, this status is hard to dispel outside of having an ally Odd/Even Recovery, using Valentine Duo Alm & Celica's Duo Skill, or Regular Sara's Kia Staff. This status is inflicted by Bridal Fjorm's Gjallarbrú, Mila's unique C skill Mila's Turnwheel (II), and Summer Duo Hilda & Marianne's Duo Skill. Legendary and Valentine's Chrom's unique Assist, To Change Fate! (II), as well as Brave Chrom's A Fate Changed! and Fallen Rearmed Chrom's Fate Unchanged... also inflicts Isolation, but on himself and his Pair Up ally after using it, just to prevent him from abusing his Assist too much.

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** Units with the [Guard] status are inflicted with -1 Special charge per attack during combat, making them unable to charge their Specials unless they have skills that grant them extra Special charges for each attack given or taken or ignore this effect during combat. This status is inflicted by the Witchy Wand(+), Melancholy(+), Iago's eponymous Tome, Regular Triandra's Frightful Dream, Dream(+), Regular Fáfnir's Hreiðmarr, Solon's Banshee Θ and the Ruse Skills.
** Units with the [Isolation] status cannot perform or be the target of assist skills, such as Reposition, Rally, Dance, or even any healing assist skills from staff users. Due to being unable to use Restore+ or Harsh Command+ to remove, this status is hard to dispel outside of having an ally effects like Odd/Even Recovery, using Valentine Duo Alm & Celica's Duo Skill, Skill or Regular Sara's Kia Staff. This status is inflicted by Bridal Fjorm's Gjallarbrú, Mila's unique C skill Mila's Turnwheel (II), and Summer Duo Hilda & Marianne's Duo Skill. Legendary and Valentine's Chrom's unique Assist, To Change Fate! (II), as well as Brave Chrom's A Fate Changed! and Fallen Rearmed Chrom's Fate Unchanged... also inflicts Isolation, but on himself and his Pair Up ally after using it, just to prevent him from abusing his Assist too much.



** The [False Start] status effect prevents the user to activate all start of turn effects, such as skills like Time's Pulse or Armoured Stride, but does not affect the transformation of Beast units and Duo and Harmonic Skills that can be refreshed, and effects that can either recover HP or deals damage such as Renewal and Fallen Takumi's Skadi can still be activated if the [False Start] status effect was neutralized at the same time by skills from other unaffected allies such as Sara's Kia Staff and the Odd/Even Recovery skills. In Summoner Duels, the opposite happens where the start of turn effects that are negated are those that recover HP and deals damage. This status is currently only inflicted by Elimine's Staff of the Saint.

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** The [False Start] status effect prevents the user to activate all start of turn effects, such as skills like Time's Pulse or Armoured Stride, but does not affect the transformation of Beast units and Duo and Harmonic Skills that can be refreshed, and effects that can either recover HP or deals damage such as Renewal and Fallen Takumi's Skadi can still be activated if the [False Start] status effect was neutralized at the same time by skills from other unaffected allies such as Regular Sara's Kia Staff and the Odd/Even Recovery skills. In Summoner Duels, the opposite happens where the start of turn effects that are negated are those that recover HP and deals damage. This status is currently only inflicted by Elimine's Staff of the Saint.



** The [Sabotage] status effect as the one affected by it be inflicted penalties to their Atk, Spd, Def and Res during combat equal to the highest field stat debuff between the unit and allies within 2 spaces of that unit. Sources of this status effect include the Tier 4 Snag skills, Young Duo Mark & Lyn's Total War Tome amd the unique refine for Kiria's Mirage Rod.

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** The [Sabotage] status effect as the one affected by it be inflicted penalties to their Atk, Spd, Def and Res during combat equal to the highest field stat debuff between the unit and allies within 2 spaces of that unit. Sources of this status effect include the Tier 4 Snag skills, Young Duo Mark & Lyn's Total War Tome amd and the unique refine for Kiria's Mirage Rod.



* StoneWall: The Fortress skills grant a flat boost to Def or Res at the cost of Atk. Fortress Def 3 gives +5 Def but -3 Atk, Fortress Res 3 gives +5 Res but -3 Atk, and Fort. Def/Res 3 gives +6 Def/Res but -2 Atk. These can stack with the Seals, so a unit could go all in on Def or Res with double Fortress Def or Res, granting +10 Def or Res at the cost of -6 Atk, or if the unit has Fort. Def/Res 3, equipping the Fort. Def/Res 2 Seal will grant +10 Def ''and'' Res but at the cost of -5 Atk.

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* StoneWall: The Fortress skills grant a flat boost to Def or and/or Res at the cost of Atk. Fortress Def 3 gives +5 Def but -3 Atk, Fortress Res 3 gives +5 Res but -3 Atk, and Fort. Def/Res 3 gives +6 Def/Res but -2 Atk. These can stack with the Seals, so a unit could go all in on Def or Res with double Fortress Def or Res, granting +10 Def or Res at the cost of -6 Atk, or if the unit has Fort. Def/Res 3, equipping the Fort. Def/Res 2 Seal will grant +10 Def ''and'' Res but at the cost of -5 Atk.



** Hall of Forms is where players are limited to 4 units to use in a 2 week period, most of which are rare units, but can give them any skills and weapons that they can inherit as well as merges if that unit was able to get the first kill, including the 300 SP skills like Distant Counter and Joint Drive Atk, the 400 SP assist skills like Harsh Command+ and Rally Atk/Spd+, the 500 SP specials like Ruptured Sky and No Quarter, and refines for certain weapons.

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** Hall of Forms is where players are limited to 4 units to use in a 2 week period, most of which are rare units, but can give them any skills and weapons that they can inherit as well as merges if that unit was able to get the first kill, including the 300 SP skills like Distant Counter and it variants, Wings of Mercy 4 and Joint Drive Atk, the 400 SP assist skills like Harsh Command+ and Rally Atk/Spd+, the 500 SP specials like Ruptured Sky and No Quarter, and refines for certain weapons.



** Using Forma Souls. While one was given as a quest reward for the 4th Anniversary and another in Summoner Duels, more are [[BribingYourWayToVictory behind a paywall]] and one can be gained by exchanging 3 Celestial Stones around every several months since update 5.4.0 in April 2021, they let a player be able to let a Forma that players used in the Hall of Forms to join your barracks, but only one Forma each for every Forma Soul. Not only that, but it's a LuckBasedMission to get those units desirable skills such as Distant/Close Counter and their variants and the Tier 4 Skills, while still having their entire base skill kit at their disposal when you add them to your barracks, and they're available for a limited time after the event has finished. Do you get one rare unit that has no assets and flaws, cannot be turned into a combat manual, and cannot be used as a source for Skill Inheritance, but can be used as a base for merges of other copies of the hero and get skills from other heroes, or do you wait for a future Hall of Forms with more desirable heroes and get more Forma Souls in the future so you can get more than one Forma added to your barracks from one event?

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** Using Forma Souls. While one was given as a quest reward rewards for the 4th each Anniversary starting at the 4th and another in Summoner Duels, more are [[BribingYourWayToVictory behind a paywall]] and one can be gained by exchanging 3 Celestial Stones around every several months since update 5.4.0 in April 2021, they let a player be able to let a Forma that players used in the Hall of Forms to join your barracks, but only one Forma each for every Forma Soul. Not only that, but it's a LuckBasedMission to get those units desirable skills such as Distant/Close Counter and their variants and the Tier 4 Skills, while still having their entire base skill kit at their disposal when you add them to your barracks, and they're available for a limited time after the event has finished. Do you get one rare unit that has no assets and flaws, cannot be turned into a combat manual, and cannot be used as a source for Skill Inheritance, but can be used as a base for merges of other copies of the hero and get skills from other heroes, or do you wait for a future Hall of Forms with more desirable heroes and get more Forma Souls in the future so you can get more than one Forma added to your barracks from one event?



** Downplayed with skills such as Múspell's Flamelick Breath, the Fatal Smoke skill, and Serpentine Staff/Incurable+, which inflict the [Deep Wounds] status effect on a target and other foes within two spaces of the target, preventing them from being able to recover HP through their next actions. There are skills and weapons that reduces the effectiveness of this, however, where for example Brave Claude's refined Wind Parthia reducing their effects by 60% and Forsyth's Sol Lance and Special Fighter 4 reducing their effects by 50%.

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** Downplayed with skills such as Regular Múspell's Flamelick Breath, the Fatal Smoke skill, and Serpentine Staff/Incurable+, which inflict the [Deep Wounds] status effect on a target and other foes within two spaces of the target, preventing them from being able to recover HP through their next actions. There are skills and weapons that reduces the effectiveness of this, however, where for example Brave Claude's refined Wind Parthia reducing their effects by 60% and Forsyth's Sol Lance and Special Fighter 4 reducing their effects by 50%.

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** The [Desperation] status effect allows the user to have any of their follow-up attacks go before the foe's counterattack if they initiate combat, regardless of their HP. Sources of this status effect includes Summer Duo Female Byleth & Rhea's Duo Skill and Harmonized Bridal Catria & Thea's Harmonized Skill.

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** The [Desperation] status effect allows the user to have any of their follow-up attacks go before the foe's counterattack if they initiate combat, regardless of their HP. Sources of this status effect includes Firestorm Dance 3, Summer Duo Female Byleth & Rhea's Duo Skill and Harmonized Bridal Catria & Thea's Harmonized Skill.



** The [Dual Strike] status effect allows the user to attack twice if the user is adjacent to an ally that also has the same status effect. Sources of this status effect include Winter Harmonized Cordelia & Fates Selena's Inseverable Spear and Heiðr's Gold Serpent.

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** The [Dual Strike] status effect allows the user to attack twice if the user is adjacent to an ally that also has the same status effect. Sources of this status effect include Winter Harmonized Cordelia & Fates Selena's Inseverable Spear and Regular Heiðr's Gold Serpent.



** The [Hexblade] status effect allows the user to target the lower of the foe's defenses, including using AOE specials. Sources of this status effect include Regular Plumeria's Sweet Dreams+ and the Hexblade skills.
** The [Rally Spectrum] status effect grants the user +5 Atk/Spd/Def/Res during combat, and grants -X special cooldown before the unit's first attack, where X = 1 if the user has an effect that either allows the unit to attack twice in one round or has -1 maximum special cooldown, or 2 otherwise. The only source of this status effect is with Brave Male Robin's Tip the Scales!.

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** The [Hexblade] status effect allows the user to target the lower of the foe's defenses, including using AOE specials. Sources of this status effect include includes the Hexblade skills, Regular Plumeria's Sweet Dreams+ and the Hexblade skills.
Mauvier's Penitent Lance.
** The [Rally Spectrum] status effect grants the user +5 Atk/Spd/Def/Res during combat, and grants -X special cooldown before the unit's first attack, where X = 1 if the user has an effect that either allows the unit to attack twice in one round or has -1 maximum special cooldown, or 2 otherwise. The only source Sources of this status effect is with includes Brave and Young Male Robin's Tip the Scales!.Scales! and Young Duo Female Robin & Chrom's Duo Skill.



** The [Duelist's Blow]* status effect allows the user to reduce damage taken from the foe's first attack by 40% during combat if the user initiates combat. The only source of this status effect is with Rearmed Lucina's Future Sight.

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** The [Duelist's Blow]* status effect allows the user to reduce damage taken from the foe's first attack by 40% during combat if the user initiates combat. The only source Sources of this status effect is with includes Rearmed Lucina's Future Sight.Sight and Spring Harmonized Chloé & Cordelia's Sky-Hopper Egg.



** The [Undefended] status effect has the one affected by it unable to be the target of [Savior]. The only source of this status effect is with Embla's Severance.

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** The [Undefended] status effect has the one affected by it unable to be the target of [Savior]. The only source of this status effect is with Regular Embla's Severance.



** The [Sabotage] status effect as the one affected by it be inflicted penalties to their Atk, Spd, Def and Res during combat equal to the highest field stat debuff between the unit and allies within 2 spaces of that unit. Sources of this status effect include the Tier 4 Snag skills and Young Duo Mark & Lyn's Total War Tome.

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** The [Sabotage] status effect as the one affected by it be inflicted penalties to their Atk, Spd, Def and Res during combat equal to the highest field stat debuff between the unit and allies within 2 spaces of that unit. Sources of this status effect include the Tier 4 Snag skills and skills, Young Duo Mark & Lyn's Total War Tome.Tome amd the unique refine for Kiria's Mirage Rod.



** The [Anti-Miracle]* status effect has it disable non-Special effects that allow the user to have a LastChanceHitPoint if they are above a certain HP threshold and are hit by a lethal attack. The only source of this effect is the Fatal Smoke 4 skill.

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** The [Anti-Miracle]* status effect has it disable non-Special effects that allow the user to have a LastChanceHitPoint if they are above a certain HP threshold and are hit by a lethal attack. The only source Source of this status effect is includes the Fatal Smoke 4 skill.skill and Fallen Julia's refined Dark Scripture.



** The [Hush Spectrum] status effect has the one inflicted with it have -5 Atk/Spd/Def/Res during combat, inflicts +1 special cooldown before the user's first attack if the user has an attack special, and if the user has -1 max special cooldown and their has an attack special their foe gets -1 special cooldown before the user's first attack. The only source of this status effect is with Young Duo Female Robin & Chrom's Draconic Pacts.



* SupportPartyMember: Staff users aren't very good in fights due to reduced damage output without Wrathful Staff (whether it's as a B-skill or weapon refinement) or Poetic Justice, but they can heal your other units, provide {{Status Buff}}s, and their weapons have secondary effects that can inflict debuffs on foes. Even after weapon refinery allowed staff users to craft a Wrathful Staff effect onto their weapon, their colorless weapon-type removes them from the weapon triangle (unless they're fighting a -raven tome user, which turns the weapon triangle against them). However, the increased area of effect granted by the + versions of their staffs as well as the ability to prevent counterattacks by crafting the Dazzling Staff effect onto their staffs gives them much more viability for support combat.

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* SupportPartyMember: Staff users aren't very good in fights due to reduced damage output without Wrathful Staff (whether it's as a B-skill or weapon refinement) or Poetic Justice, with Staff-only attack specials such as Holy Panic or Light's Restraint, but they can heal your other units, provide {{Status Buff}}s, and their weapons have secondary effects that can inflict debuffs on foes. Even after weapon refinery allowed staff users to craft a Wrathful Staff effect onto their weapon, their colorless weapon-type removes them from the weapon triangle (unless they're fighting a -raven tome user, which turns the weapon triangle against them). However, the increased area of effect granted by the + versions of their staffs as well as the ability to prevent counterattacks by crafting the Dazzling Staff effect onto their staffs gives them much more viability for support combat.



** Hall of Forms is where players are limited to 4 units to use in a 2 week period, most of which are rare units, but can give them any skills and weapons that they can inherit as well as merges if that unit was able to get the first kill, including the 300 SP skills like Distant Counter and Joint Drive Atk, the 400 SP assist skills like Harsh Command+ and Rally Atk/Spd+, the 500 SP specials like Ruptured Sky and Blue Flame, and refines for certain weapons.

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** Hall of Forms is where players are limited to 4 units to use in a 2 week period, most of which are rare units, but can give them any skills and weapons that they can inherit as well as merges if that unit was able to get the first kill, including the 300 SP skills like Distant Counter and Joint Drive Atk, the 400 SP assist skills like Harsh Command+ and Rally Atk/Spd+, the 500 SP specials like Ruptured Sky and Blue Flame, No Quarter, and refines for certain weapons.



** Downplayed by Thoron+ and Atlas+, which cannot be obtained under normal circumstances. One can get it for Forma in Hall of Forms, though only if a unit starts with that weapon, never has it replaced with another weapon for the entire run of that event, and that unit is added to one's barracks with a Forma Soul during the recruitment period. The tome is also locked to that specific unit due to the restrictions of Forma Heroes added to one's barracks.

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** Downplayed by Thoron+ and Atlas+, which cannot be obtained under normal circumstances. One can get it for Forma in Hall of Forms, though only if a unit starts with has that weapon, never has it replaced with another weapon for at the entire run end of that event, event and that unit is added to one's barracks with a Forma Soul during the recruitment period. The tome is also locked to that specific unit due to the restrictions of Forma Heroes added to one's barracks.



** Obstruct prevents enemies from moving through spaces adjacent to the user so long as the user is above or at a certain HP threshold. [[NotCompletelyUseless While it can prevent Wings of Mercy teleportation]], the skill is useless the vast majority of the time since it accomplishes barely anything more than a unit sitting in a chokepoint can. Furthermore, the small maps and low collective movement of units prevents the skill from actually doing much to limit enemy movement.

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** Obstruct prevents enemies from moving through spaces adjacent to the user so long as the user is above or at a certain HP threshold. [[NotCompletelyUseless While it can prevent Wings of Mercy teleportation]], the skill is useless the vast majority of the time since it accomplishes barely anything more than a unit sitting in a chokepoint can. Furthermore, the small maps and low collective movement of units prevents the skill from actually doing much to limit enemy movement.movement, and is heavily outclassed by the Bulwark skills, which, although only on Infantry Melee units, does the same thing Obstruct does without the HP threshold for melee units, extends the range to 2 spaces for ranged units, and adds debuffs, after combat healing, and, in the tier 4 versions, damage reduction.
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** All of the Umbra Burst weapons [[note]]which allow their users to counterattack regardless of range and will always deal at least 1 damage (with the Staff version having in-built Wrathful Staff)[[/note]], Umbra Specials [[note]]Umbra Blast, Umbra Calamity, and Umbra Eruption[[/note]], and the Røkkr Sacred Seal[[note]]which negates out-of-combat damage except from AoE Specials, prevents its user's HP from being reduced to 0 except by allied armies, and prevents the user from healing itself[[/note]] are only available to the Røkkr in Røkkr Sieges.

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** All of the Umbra Burst weapons [[note]]which allow their users to counterattack regardless of range and will always deal at least 1 damage (with the Staff version having in-built Wrathful Staff)[[/note]], Umbra Specials [[note]]Umbra Blast, Umbra Calamity, and Umbra Eruption[[/note]], and the Røkkr Sacred Seal[[note]]which negates out-of-combat damage except from AoE [=AoE=] Specials, prevents its user's HP from being reduced to 0 except by allied armies, and prevents the user from healing itself[[/note]] are only available to the Røkkr in Røkkr Sieges.
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** Despite placing last in the top 8 of the 2024 edition of ''A Hero Rises'', during the finals voting gauntlet, Attuned Peony won against first place winner Winter Edelgard in the first round, and later won against Winter Dimitri in the second round, and Legendary Female Alear in the final round, both of who placed higher than her. This makes Attuned Peony the first hero to finish last place in the top 8 of an AHR event to win an AHR voting gauntlet.

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The SecretArt/FireEmblemHeroes page is being cut due to just bloating the page after every update where a few bullet points here gets the point across, and that we're not the game's main wiki and that other games that have a Secret Art entry doesn't list everything exclusive on everyone.


* SecretArt: With a lot of heroes having their own exclusive set of weapons and skills, they have their own page [[SecretArt/FireEmblemHeroes here]].

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* SecretArt: With a lot Most skills and Specials have restrictions on what kind of heroes having their own unit type can inherit them, but some units have truly exclusive set skills that cannot be inherited by any other unit. Some of weapons these exclusive skills would be carried over to their future variants.
** Many units
and all Legendary, Mythic and Attuned Heroes have at least one skill exclusive to them, where for example Regular Black Knight has Black Luna exclusive to him, which is a 3 cooldown special that ignores 80% of the foe's defenses when it triggers, which he shares with Regular Zelgius and Winter Black Knight. Older Legendary and Mythic Heroes also receive updates of their old exclusive skills, they such as Legendary Eliwood's Vision of Arcadia, his first C skill, which gives to the ally with the highest Atk +6 Atk/Def for 1 turn at the start of his turn if there is a Dragon or Beast ally on his team, later upgrades it to Vision of Arcadia II, where he gives himself and the ally with the highest Atk +6 Atk/Spd/Def and [Null Panic] and [Canto (1)] status effects for 1 turn at the start of his turn if there is a Dragon or Beast ally on his team.
** Duo Heroes
have Duo Skills that can trigger at any time outside of certain modes and do not take up their own page [[SecretArt/FireEmblemHeroes here]].actions, and can sometimes can trigger it again after a certain turn passes in battle after it triggers, where for example Halloween Duo Sothis & Male Byleth's Duo Skill allows them to give themselves and all allies within 2 spaces of the user the [Null Follow-Up] status effect and -1 special cooldown if their special cooldown is at maximum, which can be activated again every odd turn if it was already activated before, and Pirate Duo Hinoka & Camilla's Duo Skill allows them to give themselves and all Flying allies within 3 row or 3 columns centered on them +6 Atk/Spd and +1 Movement, and inflicts [Gravity] on all foes within the same range if they are not Flying units and wield a Ranged weapon.
** Harmonized Heroes have Harmonized Skills that are similar to Duo Skills that can trigger at any time outside of certain modes and do not take up their actions, and can sometimes can trigger it again after a certain turn passes in battle after it triggers, but not only can they grant the [Resonance: Blades] and/or [Resonance: Shields] status effects, but only affect heroes from titles that the Harmonized Heroes are from, where for example Pirate Harmonized Veronica & Xander's Harmonized Skill allow them to give themselves and allies from ''Heroes'' and ''Fates'' on the map the [Resonance: Shield] status, and can be activate again every third turn, and Winter Harmonized Altina & Sanaki's Harmonized Skill allows them to give themselves and allies from ''Path of Radiance'' and ''Radiant Dawn'' on the map the [Resonance: Blade] status, and the [Vantage] status to themselves.

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** The [Foe Penalty Doubler] status effect allows the user to inflict Atk, Spd, Def, and Res during combat equal to the value on those foe's field stat debuff during combat. Sources of this skill include the Panic Smoke 4 skill and Spring Triandra's Nightmare's Egg.

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** The [Foe Penalty Doubler] status effect allows the user to inflict Atk, Spd, Def, and Res during combat equal to the value on those foe's field stat debuff during combat. Sources of this skill include status effect includes the Panic Smoke 4 skill and Spring Triandra's Nightmare's Egg.



** The [AOE Damage Reduction]* status effect allows the user to reduce damage taken from foe's non-Røkkr AOE specials by 80%. The only source of this status effect is with Gotoh's Brilliant Starlight.

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** The [AOE Damage Reduction]* status effect allows the user to reduce damage taken from foe's non-Røkkr AOE specials by 80%. The only source Sources of this status effect is with includes Gotoh's Brilliant Starlight.Starlight and Winter Male & Female Byleth's Duo Skill.



** The [Time's Gate] status effect allows allies within 4 spaces of the user to warp to an adjacent space of the user. The only source of this status effect is with Kvasir's Light is Time.

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** The [Time's Gate] status effect allows allies within 4 spaces of the user to warp to an adjacent space of the user. The only source Sources of this status effect is with includes Kvasir's Light is Time.Time and New Year Duo Seiðr & Heiðr's Duo Skill.



** The [Pierce]* status effect reduces the foe's non-Special DamageReduction skills by 50% during combat. The only source of this skill is with Legendary Camilla's Spoil Rotten.



** The [Exposure] status effect has the unit inflicted with it receive 10 extra damage from attacks during combat. Sources of this status effect include Summer Thórr & Loki's Divine Whimsy and the unique refines for Hubert's Retainer's Report and Kronya's Athame.

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** The [Exposure] status effect has the unit inflicted with it receive 10 extra damage from attacks during combat. Sources of this status effect include the Tier 4 Ploy skills, Summer Thórr & Loki's Divine Whimsy and the unique refines for Hubert's Retainer's Report and Kronya's Athame.



** The [Pierce]* status effect reduces the foe's non-Special DamageReduction skills by 50% during combat. The only source of this skill is with Legendary Camilla's Spoil Rotten.

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** The [Pierce]* [Time's Grip] status effect reduces has the foe's non-Special DamageReduction one inflicted with it be inflicted with -4 Atk/Spd/Def/Res during combat and have their skills by 50% disabled during their ally's combat. The only source of this skill is with Legendary Camilla's Spoil Rotten.New Year Duo Seiðr & Heiðr's Future-Sighted.
** The [End Action]* status effect has the one inflicted with it have their turn end immediately after start of turn effects trigger at the start of their turn. The only source of this skill is with Valentine Duo Lyon & Eirika's Gray Illusion and Duo Skill.

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