Follow TV Tropes

Following

History Film / TheTomorrowWar

Go To

OR

Is there an issue? Send a MessageReason:
None


** Dan accidentally cuts into a cable buried in his yard. In the end, [[spoiler:Dan and company cut into the aliens' spaceship, buried beneath the surface]].

to:

** Dan accidentally cuts into a cable buried in his yard. yard and is surprised by how close to the surface it is. In the end, [[spoiler:Dan and company cut into the aliens' buried spaceship, buried beneath which is now only a few dozen feet below the surface]].surface due to global warming]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BottomlessMagazines: Everyone seems to be firing on full-auto with their rifles and almost never reloads during action sequences. You might expect that they're using futuristic ammunition, but from what we see whenever Charlie fumbles with his magazines, it looks pretty standard.


Added DiffLines:

* {{Foreshadowing}}:
** When we first see Dan teaching in his classroom, he has a television screen beside him showing a montage about the polar ice caps melting. We later learn that [[spoiler:the aliens will get released when the ice they're trapped in melts away]].
** Dan accidentally cuts into a cable buried in his yard. In the end, [[spoiler:Dan and company cut into the aliens' spaceship, buried beneath the surface]].
Is there an issue? Send a MessageReason:
More Made Of Iron, since we see countless numbers of them killed by hails of gunfire.


* ImmuneToBullets: The Whitespikes, except for the specific weak points of their necks and bellies. Even then, it seems to take multiple shots to bring them down. Rounds landing anywhere else on their bodies, even right in their faces, only seem to annoy them.
Is there an issue? Send a MessageReason:
None


* SoftWater: Dan and the survivors of his draft company fall into a recreational swimming pool from the height of about 100 stories above it and simply splashes in like he just jumped off the diving board.

to:

* SoftWater: Dan and the survivors of his draft company several fellow conscripts fall into a recreational swimming pool from the height of about 100 stories above it and simply splashes splash in like he they just jumped off the diving board. In reality, just hitting the water would have been fatal, to say nothing of the concrete floor only a few feet below the surface.

Added: 763

Changed: 234

Is there an issue? Send a MessageReason:
None


* ArtisticLicensePhysics: Charlies states that if his gun went off and pierced the plane's hull, everyone would be sucked out of the plane through decompression, but this is an urban legend.



* PlotArmor: Our hero Dan lands in SoftWater at the beginning of the film and is one of only a few survivors of his drafted group.



* ShoutOut: To ''Film/{{Alien}}''. [[spoiler:In the final battle, Dan and co. discover the hibernating aliens -- possibly created as bioweapons -- being carried in a crashed ship with a dead pilot in a cold, wintery environment. Sound familiar?]]

to:

* ShoutOut: ShoutOut:
**
To ''Film/{{Alien}}''. [[spoiler:In the final battle, Dan and co. discover the hibernating aliens -- possibly created as bioweapons -- being carried in a crashed ship with a dead pilot in a cold, wintery environment. Sound familiar?]]


Added DiffLines:

* SoftWater: Dan and the survivors of his draft company fall into a recreational swimming pool from the height of about 100 stories above it and simply splashes in like he just jumped off the diving board.
Is there an issue? Send a MessageReason:
None


** The Whitespikes are like ''{{[[TabletopGame/DungeonsAndDragons Dungeons & Dragons]]}}''' [[https://forgottenrealms.fandom.com/wiki/Displacer_beast Displacer Beasts]] - with their 6 legs and 2 tentacles - on steroids. Compared to their tabletop counterparts, they are much more durable, faster and can [[spoiler: throw spikes from their tentacles]], but the basic structure is not so different. Fortunately, they do not possess the Beasts’ eponymous Displacement ability, but make up for it by being [[MadeOfIron exceedingly difficult to wound]], [[NighInvulnerability let alone kill]], even if a shot lands on them.

to:

** The Whitespikes are like ''{{[[TabletopGame/DungeonsAndDragons ''[[TabletopGame/DungeonsAndDragons Dungeons & Dragons]]}}''' Dragons]]''' [[https://forgottenrealms.fandom.com/wiki/Displacer_beast Displacer Beasts]] - with their 6 legs and 2 tentacles - on steroids. Compared to their tabletop counterparts, they are much more durable, faster and can [[spoiler: throw spikes from their tentacles]], but the basic structure is not so different. Fortunately, they do not possess the Beasts’ eponymous Displacement ability, but make up for it by being [[MadeOfIron exceedingly difficult to wound]], [[NighInvulnerability let alone kill]], even if a shot lands on them.
Is there an issue? Send a MessageReason:
None


** The Whitespikes are like ''{{DungeonsAndDragons}}''' [[https://forgottenrealms.fandom.com/wiki/Displacer_beast Displacer Beasts]] - with their 6 legs and 2 tentacles - on steroids. Compared to their tabletop counterparts, they are much more durable, faster and can [[spoiler: throw spikes from their tentacles]], but the basic structure is not so different. Fortunately, they do not possess the Beasts’ eponymous Displacement ability, but make up for it by being [[MadeOfIron exceedingly difficult to wound]], [[NighInvulnerability let alone kill]], even if a shot lands on them.

to:

** The Whitespikes are like ''{{DungeonsAndDragons}}''' ''{{[[TabletopGame/DungeonsAndDragons Dungeons & Dragons]]}}''' [[https://forgottenrealms.fandom.com/wiki/Displacer_beast Displacer Beasts]] - with their 6 legs and 2 tentacles - on steroids. Compared to their tabletop counterparts, they are much more durable, faster and can [[spoiler: throw spikes from their tentacles]], but the basic structure is not so different. Fortunately, they do not possess the Beasts’ eponymous Displacement ability, but make up for it by being [[MadeOfIron exceedingly difficult to wound]], [[NighInvulnerability let alone kill]], even if a shot lands on them.
Is there an issue? Send a MessageReason:
None


** The Whitespikes are essentially ''TabletopGame/DungeonsAndDragons'' [[spoiler: Displaces Beasts - with 6 legs and 2 tentacles]], on steroids , compared to the tabletop counterparts they are much more durable, faster and can [[spoiler: throw spikes from the tentacles, but the basic structure is not so different]].

to:

** The Whitespikes are essentially ''TabletopGame/DungeonsAndDragons'' [[spoiler: Displaces Beasts like ''{{DungeonsAndDragons}}''' [[https://forgottenrealms.fandom.com/wiki/Displacer_beast Displacer Beasts]] - with their 6 legs and 2 tentacles]], tentacles - on steroids , compared steroids. Compared to the their tabletop counterparts counterparts, they are much more durable, faster and can [[spoiler: throw spikes from the tentacles, their tentacles]], but the basic structure is not so different]].different. Fortunately, they do not possess the Beasts’ eponymous Displacement ability, but make up for it by being [[MadeOfIron exceedingly difficult to wound]], [[NighInvulnerability let alone kill]], even if a shot lands on them.
Is there an issue? Send a MessageReason:
None


** The Whitespikes are essentially ''TabletopGame/DungeonsAndDragons'' [[spoiler: Displaces Beasts - with 6 legs and 2 tentacles]] on steroids , compared to the tabletop counterparts they are much more durable, faster and can [[spoiler: throw spikes from the tentacles, but the basic structure is not so different]].

to:

** The Whitespikes are essentially ''TabletopGame/DungeonsAndDragons'' [[spoiler: Displaces Beasts - with 6 legs and 2 tentacles]] tentacles]], on steroids , compared to the tabletop counterparts they are much more durable, faster and can [[spoiler: throw spikes from the tentacles, but the basic structure is not so different]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Whitespikes are essentially ''TabletopGame/DungeonsAndDragons'' [[spoiler: Displaces Beasts - with 6 legs and 2 tentacles]] on steroids , compared to the tabletop counterparts they are much more durable, faster and can [[spoiler: throw spikes from the tentacles, but the basic structure is not so different]].

Added: 270

Removed: 270

Is there an issue? Send a MessageReason:
None


* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective-- everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.


Added DiffLines:

* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective-- everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MoodWhiplash: The movie is played mostly seriously, except for Charlie, Martin, and some of the civilians. Charlie is a NervousWreck whose attitude compared to the other recruits is played for comedy, Martin is a kid in Dan's class who seems to be the only upbeat one after recruitment starts, and the civilians are meant to be {{Mauve Shirt}}s.


Added DiffLines:

* ShooOutTheClowns: Charlie is redeployed elsewhere so that the second act of the movie can focus more seriously on Dan and [[spoiler:Muri]], though he comes back for the third act as comic relief once again.

Added: 704

Changed: 53

Removed: 335

Is there an issue? Send a MessageReason:
None


* MauveShirt: Some of the other civilians in the first mission are this, getting killed by the end of it.



* ShoutOut: To ''Film/{{Alien}}''. [[spoiler:In the final battle, Dan and co. discover the encased Whitespike being carried in a crashed ship with a dead pilot in a cold, wintery environment. Sound familiar?]]
* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts-- not only are they practically guaranteed to die due to the power and ferocity of the Whitespikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.

to:

* ShoutOut: To ''Film/{{Alien}}''. [[spoiler:In the final battle, Dan and co. discover the encased Whitespike hibernating aliens -- possibly created as bioweapons -- being carried in a crashed ship with a dead pilot in a cold, wintery environment. Sound familiar?]]
* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts-- not only are they practically guaranteed to die due to the power and ferocity of the Whitespikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.
familiar?]]



* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective-- everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.

to:

* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective-- everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.after.
* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts-- not only are they practically guaranteed to die due to the power and ferocity of the Whitespikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.
* YouDoNOTWantToKnow: The future soldiers refuse to tell the present-day recruits what the Whitespikes look like, reasoning that how they look will just demoralize them, though their reaction indicates [[ThisIsGonnaSuck they wouldn't be motivated either way]].
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DisappearedDad: During his deployment into the future[[spoiler:, it was revealed that Dan's future self had abandoned his family and was killed in a car accident.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AncientAstronauts: Turns out, [[spoiler:aliens accidentally crash-landed on Earth's glacier during medieval times]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/34e87baa_6c24_4704_b9d0_9e893947a10d.jpeg]]
[[caption-width-right:259:''"Second chances are really hard to come by."'']]

Added: 1181

Changed: 411

Removed: 321

Is there an issue? Send a MessageReason:
None


* ChekhovsGun:
** Dorian's souvenir spike [[spoiler:ends up revealing where the aliens were hiding in the present day, and is also used to slash the Whitespike female's throat]].
** Charlie is shown to have trouble loading his weapon before the Jump. Sure enough, it jams up during the final battle. [[spoiler:Charlie decides to use a simpler weapon instead, [[LudicrousGibs to great effect]]]].



** The kid in Dan's class who's obsessed with ancient volcanoes, who is able to determine that [[spoiler:the Whitespikes had to do with the Millennium Eruption that happened near China and Korea, and through the melting ice caps, they were shifted to remote northern Russia.]]
* ChekhovsGun:
** Dorian's souvenir spike [[spoiler:ends up revealing where the aliens were hiding in the present day]].
** Charlie is shown to have trouble loading his weapon before the Jump. Sure enough, it jams up during the final battle. [[spoiler:Charlie decides to use a simpler weapon instead, [[LudicrousGibs to great effect]]]].

to:

** The kid in Dan's class who's obsessed with ancient volcanoes, student Martin, who is able to determine that [[spoiler:the Whitespikes had location of the crashed alien ship thanks to do his obsession with the Millennium Eruption that happened near China and Korea, and through the melting ice caps, they were shifted to remote northern Russia.ancient volcanoes.]]
* ChekhovsGun:
** Dorian's souvenir spike [[spoiler:ends up revealing
**Dan's estranged father James, who [[spoiler:comes back into the story when Dan needs a plane to get to the Russian glacier where the aliens were hiding in the present day]].
** Charlie
alien crash site is shown to have trouble loading his weapon before the Jump. Sure enough, it jams up during the final battle. [[spoiler:Charlie decides to use a simpler weapon instead, [[LudicrousGibs to great effect]]]].located.]]


Added DiffLines:

*CombatTentacles: The Whitespikes have two of them on their backs, which they can use to grapple or to fire their namesake spikes to impale people.


Added DiffLines:

*HellIsThatNoise: The Whitespikes make a variety of creepy noises, especially their weird, throaty clicking, which is remarked upon by a traumatized veteran as being particularly haunting.


Added DiffLines:

*HordeOfAlienLocusts: The Whitespikes are just vicious animals, with no particular drive beyond reproduction and devouring everything in sight. [[spoiler:Since they were probably developed as living planet-killing weapons, the lack of sustainability of this ravenous drive is likely built in.]]


Added DiffLines:

*ImMelting: The effect of the toxin created by [[spoiler:adult Muri]] on Whitespikes. It turns them into green glop in a matter of seconds, to gruesome effect.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

In 2022, the world is shocked when a portal opens up and soldiers from the future step out, saying that humanity is facing annihilation from vicious aliens known as Whitespikes and that they are desperate for reinforcements. The world's governments send troops, only for them to be wiped out. Unwilling to commit more trained soldiers, but needing to support the war, a global draft is instituted. Draftees who manage to survive seven days get to come home.


Added DiffLines:

* RagTagBandOfMisfits: Draftees are a motley collection from all walks of life, forced to fight because attempting to flee will result in a family member being drafted instead.
Is there an issue? Send a MessageReason:
None


** The Secretary of State, when Dan goes to him with [[spoiler:the theory that the Whitespikes are already on Earth in 2022, buried in a glacier in northern Russia.]] The Secretary argues that they don't know if it will work and the US can't send a mission into Russian territory, but given that the prevailing belief at this point is that [[spoiler:the Future War will inevitably be lost and humanity itself is doomed]], there is really no excuse at all not to at least give it a chance. At the minimum, one would think the information would be shared with the Russians so that they could act on it, given that the entire world apparently had no trouble uniting to draft its citizens into the Future War.

to:

** The Secretary of State, Defense, when Dan goes to him with [[spoiler:the theory that the Whitespikes are already on Earth in 2022, buried in a glacier in northern Russia.]] The Secretary argues that they don't know if it will work and the US can't send a mission into Russian territory, but given that the prevailing belief at this point is that [[spoiler:the Future War will inevitably be lost and humanity itself is doomed]], there is really no excuse at all not to at least give it a chance. At the minimum, one would think the information would be shared with the Russians so that they could act on it, given that the entire world apparently had no trouble uniting to draft its citizens into the Future War.
Is there an issue? Send a MessageReason:
None


* AllForNothing: The toxin Muri develops to kill all the Whitespikes. The key to defeating them turns out to be [[spoiler:finding the alien spacecraft housing them in a glacier back in 2021, where they've been frozen since crashing-landing in medieval times, then killing them all there before they have a chance to escape the ship and begin reproducing. This is mostly accomplished by blowing up the ship with C4 rather than using the poison.]] Muri's mission to capture the female Whitespike and the subsequent [[spoiler:destruction of Deepswell-9 that it causes when the Whitespikes retaliate]] is all done to develop a weapon that is only ever used to kill a few of the aliens, in circumstances where conventional weapons easily could've done the job anyways.

to:

* AllForNothing: The toxin that Muri develops to kill all the Whitespikes. The key to defeating them turns out to be [[spoiler:finding the alien spacecraft housing them in a glacier back in 2021, where they've been frozen since crashing-landing crash-landing in medieval times, then killing them all there before they have a chance to escape the ship and begin reproducing. This is mostly accomplished by blowing up the ship with C4 rather than using the poison.]] Muri's mission to capture the female Whitespike and the subsequent [[spoiler:destruction of Deepswell-9 that it causes when the Whitespikes retaliate]] is all done to develop a weapon that is only ever used to kill a few of the aliens, in circumstances where conventional weapons easily could've done the job anyways.



* AnAsskickingChristmas: The story begins around Christmas time and is implied to also end around Christmas time about a year later due to Christmas decorations still being up when Dan returns home.

to:

* AnAsskickingChristmas: The story begins around Christmas time time, and is implied to also end around Christmas time about a year later due to Christmas decorations still being up when Dan returns home.



** In about thirty years into the future, the Earth has been invaded by alien creatures that suddenly appeared out of nowhere, and by the time the survivors have constructed a method of time-traveling, the world's population is below 500,000. [[spoiler:Then their only safe haven is overrun and their Jumplink is destroyed, leaving their only hope in Dan and the toxin that he and Muri were able to find at the last second.]]

to:

** In about About thirty years into the future, the Earth has been invaded by alien creatures that suddenly appeared out of nowhere, and by the time the survivors have constructed a method of time-traveling, the world's population is below 500,000. [[spoiler:Then their only safe haven is overrun and their Jumplink is destroyed, leaving their only hope in Dan and the toxin that he and Muri were able to find at the last second.]]



** Dorian's souveneir spike [[spoiler:ends up revealing where the aliens were hiding in the present day]].

to:

** Dorian's souveneir souvenir spike [[spoiler:ends up revealing where the aliens were hiding in the present day]].



* CowardlyLion: Charlie, who reveals he hid for a large chunk of his tour after his first mission. [[spoiler:He ends up killing a Whitespike by ''ramming a circular saw in its face'']].

to:

* CowardlyLion: Charlie, who reveals that he hid for a large chunk of his tour after his first mission. [[spoiler:He ends up killing a Whitespike by ''ramming a circular saw in its face'']].



* HollywoodAcid: The toxin Muri develops seems to function more like this than a poison, causing the Whitespikes' body to melt away progressively starting from the point of injection.

to:

* HollywoodAcid: The toxin that Muri develops seems to function more like this than a poison, causing the Whitespikes' body to melt away progressively melt away starting from the point of injection.



** Dan himself and his team when they decide to [[spoiler:go to Russia on their own, since the government refuses to act.]] Rather than sharing their information with other governments or just posting it on the Internet, they go by themselves simply hoping that [[spoiler:the cases of Muri's toxin]] will be enough to get the job done. Sure enough, they turn out to be under-equipped for what they encounter, [[spoiler:getting several of them killed and very nearly allowing the Whitespikes to escape into the wild 30 years ahead of schedule.]]

to:

** Dan himself and his team when they decide to [[spoiler:go to Russia on their own, since the government refuses to act.]] Rather than sharing their information with other governments or just posting it on the Internet, they go by themselves themselves, simply hoping that [[spoiler:the cases of Muri's toxin]] will be enough to get the job done. Sure enough, they turn out to be under-equipped for what they encounter, [[spoiler:getting several of them killed and very nearly allowing the Whitespikes to escape into the wild 30 years ahead of schedule.]]



* ImmuneToBullets: The Whitespikes, except for the specific weak points of their necks and bellies. Even then it seems to take multiple shots to bring them down. Rounds landing anywhere else on their bodies, even right in their faces, only seem to annoy them.
* JustBeforeTheEnd: Mankind has been reduced to a population of ''500,000'' by the time Dan heads into the future, and it's very clear that humanity is a hairsbreath away from extinction. [[spoiler:Future!Muri reveals that the forces from the future don't even have the ability to mass produce the toxin that can kill the Whitespikes, so their plan is to send the toxin back to the present and mass produce it so that the aliens can be killed ''before'' they wipe out mankind]].

to:

* ImmuneToBullets: The Whitespikes, except for the specific weak points of their necks and bellies. Even then then, it seems to take multiple shots to bring them down. Rounds landing anywhere else on their bodies, even right in their faces, only seem to annoy them.
* JustBeforeTheEnd: Mankind has been reduced to a population of ''500,000'' by the time Dan heads into the future, and it's very clear that humanity is a hairsbreath away from extinction. [[spoiler:Future!Muri reveals that the forces from the future don't even have the ability to mass produce mass-produce the toxin that can kill the Whitespikes, so their plan is to send the toxin back to the present and mass produce mass-produce it so that the aliens can be killed ''before'' they wipe out mankind]].



* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about, forcing them to do it themselves. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]
* MoreDeadlyThanTheMale: The female Whitespike is larger, stronger, more aggressive, and more durable than the male, and it's implied they might be capable of asexual reproduction [[spoiler:not that the cast is going to take that chance.]]

to:

* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about, forcing them to do it themselves. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, saying that he gave it the go immediately, and says he would do it again if he had to.]]
* MoreDeadlyThanTheMale: The female Whitespike is larger, stronger, more aggressive, and more durable than the male, and it's implied that they might be capable of asexual reproduction [[spoiler:not [[spoiler:(not that the cast is going to take that chance.chance).]]



* SanDimasTime: In a brief InfoDump, it's explained that time is always moving forward, but that humanity figured out how to establish a somewhat stable connection between the present and a point thirty years in the future. Humans and materials can only go back and forth between the two points and that the points move forward in time at the same rate, so no one can jump to some time before the Whitespikes arrived to preemptively stop the war.

to:

* SanDimasTime: In a brief InfoDump, it's explained that time is always moving forward, but that humanity figured out how to establish a somewhat stable connection between the present and a point thirty years in the future. Humans and materials can only go back and forth between the two points points, and that the points move forward in time at the same rate, so no one can jump to some time before the Whitespikes arrived to preemptively stop the war.



* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts - not only are conscripts practically guranteed to die due to the power and ferocity of the White Spikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.

to:

* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts - conscripts-- not only are conscripts they practically guranteed guaranteed to die due to the power and ferocity of the White Spikes, Whitespikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.



** In the future, [[spoiler:Dan will also leave his family and cease contact with Muri]].
* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective--everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.

to:

** In the future, [[spoiler:Dan will also leave his family and cease break off contact with Muri]].
* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective--everything effective-- everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.

Added: 2012

Changed: 4

Is there an issue? Send a MessageReason:
None


* AllForNothing: The toxin Muri develops to kill all the Whitespikes. The key to defeating them turns out to be [[spoiler:Finding the alien spacecraft housing them in a glacier back in 2021, where they've been frozen since crashing-landing in medieval times, then killing them all there before they have a chance to escape the ship and begin reproducing. This is mostly accomplished by blowing up the ship with C4 rather than using the poison.]] Muri's mission to capture the female Whitespike and the subsequent [[spoiler:Destruction of Deepswell-9 that it causes when the Whitespikes retaliate]] is all done to develop a weapon that is only ever used to kill a few of the aliens, in circumstances where conventional weapons easily could've done the job anyways.

to:

* AllForNothing: The toxin Muri develops to kill all the Whitespikes. The key to defeating them turns out to be [[spoiler:Finding [[spoiler:finding the alien spacecraft housing them in a glacier back in 2021, where they've been frozen since crashing-landing in medieval times, then killing them all there before they have a chance to escape the ship and begin reproducing. This is mostly accomplished by blowing up the ship with C4 rather than using the poison.]] Muri's mission to capture the female Whitespike and the subsequent [[spoiler:Destruction [[spoiler:destruction of Deepswell-9 that it causes when the Whitespikes retaliate]] is all done to develop a weapon that is only ever used to kill a few of the aliens, in circumstances where conventional weapons easily could've done the job anyways.



* AnArmAndALeg: Combined with ItCanThink when [[spoiler:the last female Whitespike bites off its own limb to avoid dying from a dose of Muri's toxin.]]



* IdiotBall:
**The Secretary of State, when Dan goes to him with [[spoiler:the theory that the Whitespikes are already on Earth in 2022, buried in a glacier in northern Russia.]] The Secretary argues that they don't know if it will work and the US can't send a mission into Russian territory, but given that the prevailing belief at this point is that [[spoiler:the Future War will inevitably be lost and humanity itself is doomed]], there is really no excuse at all not to at least give it a chance. At the minimum, one would think the information would be shared with the Russians so that they could act on it, given that the entire world apparently had no trouble uniting to draft its citizens into the Future War.
**Dan himself and his team when they decide to [[spoiler:go to Russia on their own, since the government refuses to act.]] Rather than sharing their information with other governments or just posting it on the Internet, they go by themselves simply hoping that [[spoiler:the cases of Muri's toxin]] will be enough to get the job done. Sure enough, they turn out to be under-equipped for what they encounter, [[spoiler:getting several of them killed and very nearly allowing the Whitespikes to escape into the wild 30 years ahead of schedule.]]
**Of course, without these two Idiot Balls in play, we might not have gotten the dramatic finale involving [[spoiler:Dan fighting the last surviving Whitespike hand-to-hand with improvised weapons. The Russian government discovering the alien ship and simply nuking it after being tipped off wouldn't have been nearly as thrilling.]]



** In the future, [[spoiler:Dan will also leave his family and cease contact with Muri]].

to:

** In the future, [[spoiler:Dan will also leave his family and cease contact with Muri]].Muri]].
* ZergRush: The only tactic of the Whitespikes. Given their numbers, speed, and combat ability, it's plenty effective--everything the humans throw at them in the battles we see only slows them down a little bit from whatever target they're swarming at or chasing after.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*AllForNothing: The toxin Muri develops to kill all the Whitespikes. The key to defeating them turns out to be [[spoiler:Finding the alien spacecraft housing them in a glacier back in 2021, where they've been frozen since crashing-landing in medieval times, then killing them all there before they have a chance to escape the ship and begin reproducing. This is mostly accomplished by blowing up the ship with C4 rather than using the poison.]] Muri's mission to capture the female Whitespike and the subsequent [[spoiler:Destruction of Deepswell-9 that it causes when the Whitespikes retaliate]] is all done to develop a weapon that is only ever used to kill a few of the aliens, in circumstances where conventional weapons easily could've done the job anyways.
* AllYourBaseAreBelongToUs: The Whitespikes pull this [[spoiler:on the ocean oil rig base in response to the humans capturing and holding one of their females there.]]


Added DiffLines:

* BioweaponBeast: What the Whitespikes are implied to be, given that they are [[spoiler:found dormant in pods on an alien spaceship that landed approximately a thousand years ago, with a different alien species found dead in the ship's apparent cockpit, presumably the pilots who were carrying the Whitespikes as cargo.]] This would explain their extreme aggression, combat prowess, rapid breeding, and other such traits (including the implied ability to cross oceans). One character speculates that they are a "planet-clearing weapon."


Added DiffLines:

* HiveMind: The aliens seem to possess this, as when one of their females is held captive alone on an oil rig 25 miles offshore, the rest of them promptly show up to rescue her. [[spoiler:Likewise, on the alien ship housing the Whitespikes in the present day, killing a few of them with Muri's toxin suddenly causes the entire colony to awaken.]]
* HollywoodAcid: The toxin Muri develops seems to function more like this than a poison, causing the Whitespikes' body to melt away progressively starting from the point of injection.
* ImmuneToBullets: The Whitespikes, except for the specific weak points of their necks and bellies. Even then it seems to take multiple shots to bring them down. Rounds landing anywhere else on their bodies, even right in their faces, only seem to annoy them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MildlyMilitary: Because the future war is such a meat grinder, draftees are given only the most rudimentary training and limited equipment. Those who manage to survive seven days get to come home.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SanDimasTime: In a brief InfoDump, it's explained that time is always moving forward, but that humanity figured out how to establish a somewhat stable connection between the present and a point thirty years in the future. Humans and materials can only go back and forth between the two points and that the points move forward in time at the same rate, so no one can jump to some time before the Whitespikes arrived to preemptively stop the war.
Is there an issue? Send a MessageReason:
None


** In about thirty decades into the future, the Earth has been invaded by alien creatures that suddenly appeared out of nowhere, and by the time the survivors have constructed a method of time-traveling, the world's population is below 500,000. [[spoiler:Then their only safe haven is overrun and their Jumplink is destroyed, leaving their only hope in Dan and the antitoxin that he and Muri were able to find at the last second.]]

to:

** In about thirty decades years into the future, the Earth has been invaded by alien creatures that suddenly appeared out of nowhere, and by the time the survivors have constructed a method of time-traveling, the world's population is below 500,000. [[spoiler:Then their only safe haven is overrun and their Jumplink is destroyed, leaving their only hope in Dan and the antitoxin toxin that he and Muri were able to find at the last second.]]
Is there an issue? Send a MessageReason:
None


* RasputinianDeath: [[spoiler:Due to her insane durability, the final surviving Whitespike is, in order, [[MoreDakka shot to hell]], [[AnArmAndALeg has her arm cut off]] (''of her own volition'' to avoid being poisoned), [[EyeScream stabbed through both eyes]], [[DeathOfAThousandCuts hacked up several times with both a knife and another Whitespike's severed claw]], before finally having the last remaining poison shoved down her throat, after which she falls quite a distance and is ''vaporized'' by the final impact]].

to:

* RasputinianDeath: [[spoiler:Due to her insane durability, the final surviving Whitespike is, in order, [[MoreDakka shot to hell]], [[AnArmAndALeg has her arm cut off]] (''of her own volition'' to [[AmputationStopsSpread avoid being poisoned), poisoned]]), [[EyeScream stabbed through both eyes]], [[DeathOfAThousandCuts hacked up several times with both a knife and another Whitespike's severed claw]], before finally having the last remaining poison shoved down her throat, after which she falls quite a distance and is ''vaporized'' by the final impact]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChildSoldiers: The majority of the cast from the future are relatively young, implicitly because sending back anyone older might trigger a paradox.

Added: 2330

Changed: 906

Is there an issue? Send a MessageReason:
Forgot to hit save last night, sorry for deleting some lines.


* CowardlyLion: Charlie, who reveals he hid for a large chunk of his tour after his first mission.

to:

* ChekhovsGun:
** Dorian's souveneir spike [[spoiler:ends up revealing where the aliens were hiding in the present day]].
** Charlie is shown to have trouble loading his weapon before the Jump. Sure enough, it jams up during the final battle. [[spoiler:Charlie decides to use a simpler weapon instead, [[LudicrousGibs to great effect]]]].
* CowardlyLion: Charlie, who reveals he hid for a large chunk of his tour after his first mission. [[spoiler:He ends up killing a Whitespike by ''ramming a circular saw in its face'']].



* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about, forcing them to do it themselves. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]

to:

* JustBeforeTheEnd: Mankind has been reduced to a population of ''500,000'' by the time Dan heads into the future, and it's very clear that humanity is a hairsbreath away from extinction. [[spoiler:Future!Muri reveals that the forces from the future don't even have the ability to mass produce the toxin that can kill the Whitespikes, so their plan is to send the toxin back to the present and mass produce it so that the aliens can be killed ''before'' they wipe out mankind]].
* MadeOfIron: As a whole, Whitespikes can take an absurd amount of damage, even if you attack their most vulnerable locations. [[spoiler:The last remaining female has to be subjected to a RasputinianDeath to permanently kill her.]]
* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about, forcing them to do it themselves. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]
* MoreDeadlyThanTheMale: The female Whitespike is larger, stronger, more aggressive, and more durable than the male, and it's implied they might be capable of asexual reproduction [[spoiler:not that the cast is going to take that chance.
]]


Added DiffLines:

* RasputinianDeath: [[spoiler:Due to her insane durability, the final surviving Whitespike is, in order, [[MoreDakka shot to hell]], [[AnArmAndALeg has her arm cut off]] (''of her own volition'' to avoid being poisoned), [[EyeScream stabbed through both eyes]], [[DeathOfAThousandCuts hacked up several times with both a knife and another Whitespike's severed claw]], before finally having the last remaining poison shoved down her throat, after which she falls quite a distance and is ''vaporized'' by the final impact]].


Added DiffLines:

* YouAreAlreadyDead: {{Exaggerated|Trope}} with the various conscripts - not only are conscripts practically guranteed to die due to the power and ferocity of the White Spikes, but everyone sent into the future is revealed to have died before the aliens arrived in the original timeline, so that no temporal paradoxes are caused if they die.
Is there an issue? Send a MessageReason:
None


* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]

to:

* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about.about, forcing them to do it themselves. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''The Tomorrow War'' is a 2021 sci-fi film starring Creator/ChrisPratt and Creator/YvonneStrahovski.

----
!!Tropes in this film include:
* AnAsskickingChristmas: The story begins around Christmas time and is implied to also end around Christmas time about a year later due to Christmas decorations still being up when Dan returns home.
* BadFuture:
** In about thirty decades into the future, the Earth has been invaded by alien creatures that suddenly appeared out of nowhere, and by the time the survivors have constructed a method of time-traveling, the world's population is below 500,000. [[spoiler:Then their only safe haven is overrun and their Jumplink is destroyed, leaving their only hope in Dan and the antitoxin that he and Muri were able to find at the last second.]]
** For Dan, [[spoiler:within the next seven years, he will leave his family out of unhappiness with his life and estrange himself from Muri, then die from a car accident.]]
* ChekhovsGunman:
** Charlie having a [=PhD=] in Earth and Atmospheric Sciences at a university becomes handy when [[spoiler:Dan needs someone to identify what the sediment on Dorian's claw is from, as it can tell where the Whitespikes landed]]. Which leads to...
** The kid in Dan's class who's obsessed with ancient volcanoes, who is able to determine that [[spoiler:the Whitespikes had to do with the Millennium Eruption that happened near China and Korea, and through the melting ice caps, they were shifted to remote northern Russia.]]
* CowardlyLion: Charlie, who reveals he hid for a large chunk of his tour after his first mission.
* DeathEqualsRedemption: [[spoiler:Dan's father attempts to heroically sacrifice himself during the final battle against the female Whitespike, but she gets diverted from her lunge towards him and he survives to the end.]]
* EarnYourHappyEnding: [[spoiler:Dan and the others are able to prevent the BadFuture by killing the Whitespikes before they can awaken, Dan and his father make amends, Dan allows his father to meet Muri, and Dan can rest assured that Muri and the rest of humanity can live a safe tomorrow.]]
* MilitariesAreUseless: The head of the Department of Defense refuses to do anything when [[spoiler:Dan and co. try to explain to him that they know a way they could prevent the BadFuture]], citing that he doesn't want to waste money and time on something they're not sure about. At the end, [[spoiler:in a news interview, [[BlatantLies he claims credit]] for Dan and co.'s success, gave it the go immediately, and says he would do it again if he had to.]]
* PutOnABus: After the first mission, Charlie and Dorian are redeployed elsewhere so that the movie can focus on Dan [[spoiler:catching up with adult Muri]], though they come back once the week ends.
* ShoutOut: To ''Film/{{Alien}}''. [[spoiler:In the final battle, Dan and co. discover the encased Whitespike being carried in a crashed ship with a dead pilot in a cold, wintery environment. Sound familiar?]]
* WhenYouComingHomeDad:
** Dan's father left Dan and his mother.
** In the future, [[spoiler:Dan will also leave his family and cease contact with Muri]].

Top