History FanonPokedex / Darkrai

6th Aug '12 4:49:32 AM erforce
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Before reports of Darkrai’s lack of malevolence, it was viewed as the ultimate “[[ThingsThatGoBumpInTheNight thing that goes bump in the night]].” Parents told their children that it would “get” them if they misbehaved, and it was the star of a [[NightmareOnElmStreet series of slasher films]] where it took revenge on the inhabitants of a town by preying on their teenage children in their dreams.

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Before reports of Darkrai’s lack of malevolence, it was viewed as the ultimate “[[ThingsThatGoBumpInTheNight thing that goes bump in the night]].” Parents told their children that it would “get” them if they misbehaved, and it was the star of a [[NightmareOnElmStreet [[Franchise/ANightmareOnElmStreet series of slasher films]] where it took revenge on the inhabitants of a town by preying on their teenage children in their dreams.
7th Jul '12 2:37:47 PM FELH2
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* Darkrai [#491]
7th Jul '12 2:32:50 PM FELH2
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* Darkrai [#491]

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* Darkrai [#491]



Those few who have seen Darkrai in the flesh describe it as a horrifying creature that seems to have come straight from the darkest reaches of humankind’s imagination. It is vaguely humanoid (and around 2 meters tall), but its pitch-black, hourglass-shaped body almost seems to be made from a short, tattered robe. Its arms are long, and tipped with three clawlike fingers, and it also has three spikes on its forearms. Strange “streamers” trail from its shoulders like smoke. Instead of a neck, it has a “collar” that resembles a red-toothed maw; inside it is the Pokémon’s head, which has a white plume that resembles hair, and an icy blue eye on one side that strikes fear into whatever it gazes at. It also has two retractable legs, which can increase its height dramatically, and it can also retract its head when threatened.

to:

Those few who have seen Darkrai in the flesh describe it as a horrifying creature that seems to have come straight from the darkest reaches of humankind’s imagination. It is vaguely humanoid (and around 2 meters tall), but its pitch-black, hourglass-shaped body almost seems to be made from a short, tattered robe. Its arms are long, and tipped with three clawlike fingers, and it also has three spikes on its forearms. Strange “streamers” trail from its shoulders like smoke. Instead of a neck, it has a “collar” that resembles a red-toothed maw; inside it is the Pokémon’s head, which has a white plume that resembles hair, and an icy blue eye on one side that strikes fear into whatever it gazes at. It also has two retractable legs, which can increase its height dramatically, and it can also retract its head when threatened.
threatened.



Darkrai is one of the only Pokémon whose “strain” trait may be more dangerous than the Pokémon’s actual attacks, or even the Pokémon itself. While not a Psychic-type, it constantly produces an extremely powerful gestalt mental field. While it is not powerful enough to affect most organisms while awake (though psycho-sensitives and Ghost types have been known to experience discomfort and physical pain respectively), the same cannot be said for sleeping targets. The ability, dubbed “Bad Dreams”, causes abnormal brain activity and increased adrenaline production, causing victims to suffer from horrific nightmares. These go far and above mere dreams, however, as victims experience extreme mental and physical exhaustion when they wake up. While useful as a defense mechanism, the drawback is that this field is so powerful that it cannot be “turned off”, which is probably why Darkrai spends almost all of its time on Newmoon Island –its distance from civilization and closeness to the home of its counterpart Cresselia, whose particular psychic frequency seems to dampen Darkrai’s mental field, helps reduce the damage done by its power.

to:

Darkrai is one of the only Pokémon whose “strain” trait may be more dangerous than the Pokémon’s actual attacks, or even the Pokémon itself. While not a Psychic-type, it constantly produces an extremely powerful gestalt mental field. While it is not powerful enough to affect most organisms while awake (though psycho-sensitives and Ghost types have been known to experience discomfort and physical pain respectively), the same cannot be said for sleeping targets. The ability, dubbed “Bad Dreams”, causes abnormal brain activity and increased adrenaline production, causing victims to suffer from horrific nightmares. These go far and above mere dreams, however, as victims experience extreme mental and physical exhaustion when they wake up. While useful as a defense mechanism, the drawback is that this field is so powerful that it cannot be “turned off”, which is probably why Darkrai spends almost all of its time on Newmoon Island –its distance from civilization and closeness to the home of its counterpart Cresselia, whose particular psychic frequency seems to dampen Darkrai’s mental field, helps reduce the damage done by its power.
power.



However, when Darkrai’s power gets particularly out of control, it “leaks” out to affect Sinnoh residents, particularly those in Canalave City. For years there, people have come down with the “[[TheSandman The Sleepy Sickness]],” as it is known (though it is more rarely referred to as the “Touch of the Nightmare Crafter”), where they enter a coma-like state and report being trapped in horrible nightmares upon waking up. Fortunately, most cases only last 5 days to a week, with the victim waking up on their own or with the help of Psychic-type therapy. However, some cases last for several weeks, and on rare occasions they either are afflicted with nightmares whenever they sleep for the rest of their lives, or they never wake up in the first place.

to:

However, when Darkrai’s power gets particularly out of control, it “leaks” out to affect Sinnoh residents, particularly those in Canalave City. For years there, people have come down with the “[[TheSandman “[[ComicBook/TheSandman The Sleepy Sickness]],” as it is known (though it is more rarely referred to as the “Touch of the Nightmare Crafter”), where they enter a coma-like state and report being trapped in horrible nightmares upon waking up. Fortunately, most cases only last 5 days to a week, with the victim waking up on their own or with the help of Psychic-type therapy. However, some cases last for several weeks, and on rare occasions they either are afflicted with nightmares whenever they sleep for the rest of their lives, or they never wake up in the first place.




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Written by {{Tropers/Umbramatic}} and [[{{Tropers/NeoCrimson}} Neo_Crimson]]. Feel free to PM us on the forums if you have any suggestions. If neither of us responds... consult [[http://tvtropes.org/pmwiki/posts.php?discussion=rmvjixctp256gfq3p86y66ma&page=1 the thread]].

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Written by {{Tropers/Umbramatic}} Tropers/{{Umbramatic}} and [[{{Tropers/NeoCrimson}} [[Tropers/NeoCrimson Neo_Crimson]]. Feel free to PM us on the forums if you have any suggestions. If neither of us responds... consult [[http://tvtropes.org/pmwiki/posts.php?discussion=rmvjixctp256gfq3p86y66ma&page=1 the thread]].
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http://tvtropes.org/pmwiki/article_history.php?article=FanonPokedex.Darkrai