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* VendorTrash: The Shadows leave behind quartz bits upon defeat that Lydia sells in the Velvet Room for large amounts of cash to share amongst the group, which they spend on things ranging from clothing enchantments for everyone from the Velvet Room (Lydia), paying for art supplies (Jacob), spending hundreds on convention merch (Damien and Allie), and more. It's even lampshaded that their parents don't really ask where all their extra disposable income is coming from, though Lydia does insist that they refrain from spending too much at once in the real world lest people get suspicious.

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* VendorTrash: The Shadows leave behind quartz bits upon defeat that Lydia sells in the Velvet Room for large amounts of cash to share amongst the group, which they spend on things ranging from including but not limited to clothing enchantments for everyone from the Velvet Room (Lydia), paying for art supplies (Jacob), and spending hundreds on convention merch (Damien and Allie), and more.Allie). It's even lampshaded that their parents don't really ask where all their extra disposable income is coming from, though Lydia does insist that they refrain from spending too much at once in the real world lest people get suspicious.
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* VendorTrash: The Shadows leave behind quartz bits that Lydia sells in the Velvet Room for large amounts of cash to share amongst the group, which they spend on things ranging from clothing enchantments for everyone from the Velvet Room (Lydia), paying for art supplies (Jacob), spending hundreds on convention merch (Damien and Allie), and more. It's even lampshaded that their parents don't really ask where all their extra disposable income is coming from. Lydia does insist that they refrain from spending too much at once in the real world lest people get suspicious.

to:

* VendorTrash: The Shadows leave behind quartz bits upon defeat that Lydia sells in the Velvet Room for large amounts of cash to share amongst the group, which they spend on things ranging from clothing enchantments for everyone from the Velvet Room (Lydia), paying for art supplies (Jacob), spending hundreds on convention merch (Damien and Allie), and more. It's even lampshaded that their parents don't really ask where all their extra disposable income is coming from. from, though Lydia does insist that they refrain from spending too much at once in the real world lest people get suspicious.
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* GeniusLoci: The quartz valley appears to be alive, and actively malevolent.

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* AStormIsComing: As the QIB prepares to leave the mirror world following their defeat of the boss Shadow inside Nori's Idol's Nest, F.Z. stops them to warn that as the quartz valley gets cloudier, the day it finally storms will probably mean their toughest battle yet.



* EndlessDaytime: The mirror world is almost always perpetually sunny no matter the time of day outside.
* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room, despite he and Igor having no use for it besides the novelty factor, is because of the symbolic exchange of something of value in order to get something else of equal value.

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* EndlessDaytime: The mirror world is almost always perpetually sunny no matter the time of day outside.outside when Lydia and Allie first arrive, but as more and more people enter the mirror world over the course of the story, the sky gets progressively cloudier, and the Shadows get stronger and more dangerous.
* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room, despite he and Igor having no use for it money besides the novelty factor, is because of the symbolic exchange of something of value in order to get something else of equal value.


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* VendorTrash: The Shadows leave behind quartz bits that Lydia sells in the Velvet Room for large amounts of cash to share amongst the group, which they spend on things ranging from clothing enchantments for everyone from the Velvet Room (Lydia), paying for art supplies (Jacob), spending hundreds on convention merch (Damien and Allie), and more. It's even lampshaded that their parents don't really ask where all their extra disposable income is coming from. Lydia does insist that they refrain from spending too much at once in the real world lest people get suspicious.
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* WhereTheHellIsSpringfield: Quartz, TX is said to be located somewhere between Houston and Galveston, with part of the QIB visiting Houston at one point to visit a con.

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* WhereTheHellIsSpringfield: Quartz, TX is said to be located somewhere between Houston and Galveston, with part of the QIB visiting Houston at one point to visit a con. It's later specified that Quartz is approximately where League City, TX is in the real world, which is equidistant to both Houston and Galveston.
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* WhereTheHellIsSpringfield: Quartz, TX is said to be located somewhere between Houston and Galveston, with part of the QIB visiting Houston at one point to see a con.

to:

* WhereTheHellIsSpringfield: Quartz, TX is said to be located somewhere between Houston and Galveston, with part of the QIB visiting Houston at one point to see visit a con.
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* WhatIf: A few chapters following a battle with an Idol or Sycophanta has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.

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* WhatIf: A few chapters following a battle with an Idol or Sycophanta has have an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.



* YearInsideHourOutside: Time appears to pass quicker in the mirror world than outside it. For instance, after defeating Damien's Idol and returning to the real world, the QIB finds that only 15 minutes passed since they entered, despite it feeling like at least an hour for them.

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* YearInsideHourOutside: Time appears to pass quicker in the mirror world than outside it. For instance, after defeating Damien's Idol and returning to the real world, the QIB finds that only 15 minutes passed outside since they entered, despite it feeling like at least an hour for them.them inside.
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* EverythingIsBigInTexas: The story takes place in Texas and just about everyone apart from the Velvet Room denizens are from Texas, which reflects in half of the QIB being of Hispanic descent and high school football being very popular.

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* EverythingIsBigInTexas: The story takes place in Texas and just about everyone apart from the Velvet Room denizens are from Texas, which reflects in more than half of the QIB being of Hispanic descent and high school football being very popular.
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Added DiffLines:

* EverythingIsBigInTexas: The story takes place in Texas and just about everyone apart from the Velvet Room denizens are from Texas, which reflects in half of the QIB being of Hispanic descent and high school football being very popular.
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Added DiffLines:

* WhereTheHellIsSpringfield: Quartz, TX is said to be located somewhere between Houston and Galveston, with part of the QIB visiting Houston at one point to see a con.
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* EndlessDaytime: The mirror world is perpetually sunny no matter the time of day outside.

to:

* EndlessDaytime: The mirror world is almost always perpetually sunny no matter the time of day outside.
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None


* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room despite himself and Igor having no use for it besides the novelty factor, is because of the symbolic exchange of something of value in order to get something else of equal value.

to:

* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room Room, despite himself he and Igor having no use for it besides the novelty factor, is because of the symbolic exchange of something of value in order to get something else of equal value.
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The fic is still currently ongoing, and can can be read on [[https://www.fanfiction.net/s/11257090/1/In-the-Eye-of-the-Beholder FF.Net]].

to:

The fic is still currently ongoing, and can can be read on [[https://www.fanfiction.net/s/11257090/1/In-the-Eye-of-the-Beholder FF.Net]].
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As the eye of the Beholder has been shut, and shall never open again.''\\

to:

As the eye of the Beholder has been shut, and shall never open again.''\\''

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Changed: 74

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* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room is because of the symbolic exchange of something of value in order to get something else of equal value.

to:

* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room despite himself and Igor having no use for it besides the novelty factor, is because of the symbolic exchange of something of value in order to get something else of equal value.


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* WritingAroundTrademarks: Lydia watches things on [[Creator/{{Hulu}} Zulu]], and some shows include [[Series/AgentsOfShield Agents of S.W.O.R.D]] and [[Series/BetterCallSaul Better Call Paul]].
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Added DiffLines:

* EndlessDaytime: The mirror world is perpetually sunny no matter the time of day outside.

Added: 704

Changed: 273

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* EldritchLocation: The Mirror World, where Shadows lurk and whole areas made of quartz are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of a massive quartz skyscraper.

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* EldritchLocation: EldritchLocation:
**
The Mirror World, where Shadows lurk and whole areas made of quartz are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of a massive quartz skyscraper.skyscraper.
** The Velvet Room in this incarnation takes the form of a dressing room, which Victor calls [[ExactlyWhatItSaysOnTheTin the Velvet Dressing Room]].



* WhatIf: A few chapters following a battle with an Idol or Sycophanta has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.

to:

* WhatIf: A few chapters following a battle with an Idol or Sycophanta has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.TotalPartyKill.
* YearInsideHourOutside: Time appears to pass quicker in the mirror world than outside it. For instance, after defeating Damien's Idol and returning to the real world, the QIB finds that only 15 minutes passed since they entered, despite it feeling like at least an hour for them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EquivalentExchange: Victor explains to Lydia that the reason why she has to pay to enchant clothing in the Velvet Room is because of the symbolic exchange of something of value in order to get something else of equal value.
Is there an issue? Send a MessageReason:
None


It can be read on [[https://www.fanfiction.net/s/11257090/1/In-the-Eye-of-the-Beholder FF.Net]].

to:

It The fic is still currently ongoing, and can can be read on [[https://www.fanfiction.net/s/11257090/1/In-the-Eye-of-the-Beholder FF.Net]].
Is there an issue? Send a MessageReason:
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* MakingASplash: [[Theatre/Hamlet Ophelia]], Lydia's Initial Persona, uses water spells.

to:

* MakingASplash: [[Theatre/Hamlet [[Theatre/{{Hamlet}} Ophelia]], Lydia's Initial Persona, uses water spells.
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* MakingASplash: Ophelia, Lydia's Initial Persona, uses water spells.

to:

* MakingASplash: Ophelia, [[Theatre/Hamlet Ophelia]], Lydia's Initial Persona, uses water spells.



* WhatIf: A few chapters following a battle with an Idol has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.

to:

* WhatIf: A few chapters following a battle with an Idol or Sycophanta has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.
Is there an issue? Send a MessageReason:
None


''In the Eye of the Beholder'' is a ''Franchise/{{Persona}}'' fanfic that, unlike the games, takes place in the Western world, in particular the United States. [=HopeGale=], the author, was inspired by learning about the infamous English localization of the original ''VideoGame/{{Persona}}'' for the UsefulNotes/PlayStation, which changed the setting to the United States, among other differences, and decided to try writing a ''Persona'' fic taking place in the United States, but built from the ground up to take advantage of the different setting compared to Japan.

to:

''In the Eye of the Beholder'' is a ''Franchise/{{Persona}}'' fanfic that, unlike the games, takes place in the Western world, in particular the United States. [=HopeGale=], the author, was inspired by learning about the infamous English localization of the original ''VideoGame/{{Persona}}'' for the UsefulNotes/PlayStation, which changed the setting to the United States, States among other differences, and decided to try writing a ''Persona'' fic taking place in the United States, but built from the ground up to take advantage of the different setting compared to Japan.
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** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which combust into blue flame summon them forth. Sycophanta, on the other hand, has red flames.

to:

** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which combust into blue flame to summon them forth. Sycophanta, on the other hand, has red flames.
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* MeaningfulName: Quartz gets its name from the large amount of quartz deposits in the area.

to:

* MeaningfulName: In-universe Quartz gets its name from the large amount of quartz deposits in the area.

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Changed: 345

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* AlternateUniverse: Every chapter following a battle with an Idol has an alternate scenario where things didn't quite go the same, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s.



* EldritchLocation: The Mirror World, where Shadows lurk and whole areas made of quartz are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of an office.

to:

* CurbStompBattle: The first time the QIB and Sycophanta meet the former is soundly defeated.
* DishingOutDirt: Medusa, Allie's Persona, specializes in earth spells like Magna.
* EldritchLocation: The Mirror World, where Shadows lurk and whole areas made of quartz are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of an office.a massive quartz skyscraper.



* FriendlyEnemy: Despite the fact that the QIB and Sycophanta are directly opposed to one another, Lydia and Lynne have what amounts to a rudimentary friendship, the latter even being her Hunger Social Link.
* MakingASplash: Ophelia, Lydia's Initial Persona, uses water spells.



** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which break to summon them forth.

to:

** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which break to combust into blue flame summon them forth.forth. Sycophanta, on the other hand, has red flames.



* TheNewTens: ''In the Eye of the Beholder'' takes place in 2015, about three years after ''Persona 4''.

to:

* TheNewTens: ''In the Eye of the Beholder'' takes place in 2015, about three years after ''Persona 4''.4''.
* WhatIf: A few chapters following a battle with an Idol has an alternate scenario where things didn't quite go the same way, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s with a TotalPartyKill.
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Added DiffLines:

* BoxingLessonsForSuperman: Upon learning about Social Links, Lydia decides to go research the different Arcana in order to see what they mean.
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* EldritchLocation: The Mirror World, where Shadows lurk and whole areas are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of an office.

to:

* EldritchLocation: The Mirror World, where Shadows lurk and whole areas made of quartz are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of an office.
Is there an issue? Send a MessageReason:
None


* EnemyWithin: Idols, which are a type of Shadow formed from a person's distorted view of who they wish they could be. Unlike the Shadow Selves in ''VideoGame/Persona4'', the incorrect thing to do is to accept them as they are, but instead to defeat them and convince them of the error of their ways.

to:

* EnemyWithin: Idols, which are a type of Shadow formed from a person's distorted view of who they wish they could be. Unlike the Shadow Selves in ''VideoGame/Persona4'', the incorrect thing to do is to accept them as they are, but instead to defeat them and convince them of the error rightness of their ways.the person's chosen path.
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** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which crack to summon them forth.

to:

** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which crack break to summon them forth.
Is there an issue? Send a MessageReason:
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Added DiffLines:

->''In all souls, there exists a desire to witness beauty...\\
The form it may take is not always the same,\\
For each person beholds the world in their own way.\\
Their ideals are the stars that brighten the night.\\
They are the points that connect what is to what might be.\\
And only through perseverance do far-off dreams become reality,\\
So that the beauty of growth may be beheld by those near to it.\\
But now, those depths shall remain forever unexplored,\\
As the eye of the Beholder has been shut, and shall never open again.''\\
-->-- '''Igor, [[PowersThatBe Master of the Velvet Room]]'''

''In the Eye of the Beholder'' is a ''Franchise/{{Persona}}'' fanfic that, unlike the games, takes place in the Western world, in particular the United States. [=HopeGale=], the author, was inspired by learning about the infamous English localization of the original ''VideoGame/{{Persona}}'' for the UsefulNotes/PlayStation, which changed the setting to the United States, among other differences, and decided to try writing a ''Persona'' fic taking place in the United States, but built from the ground up to take advantage of the different setting compared to Japan.

Lydia White is new to the small city of Quartz, Texas, having had to move there due to her dad's new job. When people start disappearing into the nearby woods, the ones that come back have an insatiable need to stare at their own reflection, referred to as "Narcissus Syndrome". After awakening to the power of the Wild Card and being granted a Persona, Lydia and her group of Persona users, the Quartz Idol Busters or QIB, delve into the mystery posed by the woods and Narcissus Syndrome.

It can be read on [[https://www.fanfiction.net/s/11257090/1/In-the-Eye-of-the-Beholder FF.Net]].
----

* AlternateUniverse: Every chapter following a battle with an Idol has an alternate scenario where things didn't quite go the same, ranging from a NewGamePlus version of the same fight to outright {{Bad Ending}}s.
* ArcWords: "Beholder", used to describe Lydia in particular, and present each time she manifests a new Social Link.
* EldritchLocation: The Mirror World, where Shadows lurk and whole areas are created from a person entering, much like the TV World in ''VideoGame/Persona4''. For instance, Allie's takes the form of a rave warehouse, while Damien's takes the form of an office.
* EnemyWithin: Idols, which are a type of Shadow formed from a person's distorted view of who they wish they could be. Unlike the Shadow Selves in ''VideoGame/Persona4'', the incorrect thing to do is to accept them as they are, but instead to defeat them and convince them of the error of their ways.
* MagicMirror:
** Staring through mirrors in Quartz for long enough has a chance of getting a person transported to the quartz valley, where Shadows lurk.
** Rather than [[VideoGame/Persona4 tarot cards]] or [[VideoGame/Persona5 masks]], the QIB's Personas take the form of mirrors themed after them when not in use, which crack to summon them forth.
* MeaningfulName: Quartz gets its name from the large amount of quartz deposits in the area.
* TheNewTens: ''In the Eye of the Beholder'' takes place in 2015, about three years after ''Persona 4''.

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