History FRanchise / FinalFantasy

27th May '17 3:49:24 PM nombretomado
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** Released on Famicom (JP), DS, Wii VirtualConsole (JP), Mobile, PSP, PSN, WiiU Virtual Console (JP), 3DS Virtual Console (JP) and PC.

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** Released on Famicom (JP), DS, Wii VirtualConsole UsefulNotes/VirtualConsole (JP), Mobile, PSP, PSN, WiiU Virtual Console (JP), 3DS Virtual Console (JP) and PC.
20th May '17 10:43:28 AM nombretomado
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The series is highly regarded for its outstanding production values and gameplay, and for being a pioneer in the EasternRPG genre. Many of the conventions of {{Eastern RPG}}s that didn't originate in the ''VideoGame/DragonQuest'' line originated with the ''Final Fantasy'' series, which in turn was influenced by ''Franchise/{{Ultima}}'' and other Western computer {{role playing game}}s. Even to this day, each new ''Final Fantasy'' game attempts to evolve the genre with new gameplay innovations or approaches, and although [[TheyChangedItNowItSucks this can be divisive to the fanbase]], credit is generally given to their attempts to at least ''try'' something different in the heavily-stagnant and conservative EasternRPG genre.

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The series is highly regarded for its outstanding production values and gameplay, and for being a pioneer in the EasternRPG genre. Many of the conventions of {{Eastern RPG}}s that didn't originate in the ''VideoGame/DragonQuest'' line originated with the ''Final Fantasy'' series, which in turn was influenced by ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' and other Western computer {{role playing game}}s. Even to this day, each new ''Final Fantasy'' game attempts to evolve the genre with new gameplay innovations or approaches, and although [[TheyChangedItNowItSucks this can be divisive to the fanbase]], credit is generally given to their attempts to at least ''try'' something different in the heavily-stagnant and conservative EasternRPG genre.
25th Apr '17 1:27:54 PM N.Harmonik
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* ''VideoGame/FinalFantasyIII'' [[note]]not to be confused with ''VideoGame/FinalFantasyVI'', which was originally released in North America as ''Final Fantasy III''[[/note]] (1990): Four youths are tapped by a mysterious crystal to restore balance to the elements. Took a page from ''VideoGame/DragonQuestIII'' by implementing the job system - allowing characters to switch jobs at will - and threw players a curveball with its expanding [[OverworldNotToScale overworld]]. (Though an airship is found early on, upgrades are required to float over [[ChokepointGeography mountains and other nuisances]].) Easily [[NintendoHard the most sadistic]] game in the series.

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* ''VideoGame/FinalFantasyIII'' [[note]]not ''VideoGame/FinalFantasyIII''[[note]]not to be confused with ''VideoGame/FinalFantasyVI'', which was originally released in North America as ''Final Fantasy III''[[/note]] (1990): Four youths are tapped by a mysterious crystal to restore balance to the elements. Took a page from ''VideoGame/DragonQuestIII'' by implementing the job system - allowing characters to switch jobs at will - and threw players a curveball with its expanding [[OverworldNotToScale overworld]]. (Though an airship is found early on, upgrades are required to float over [[ChokepointGeography mountains and other nuisances]].) Easily [[NintendoHard the most sadistic]] game in the series.
20th Apr '17 10:33:57 AM N.Harmonik
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** This concept is played with in the DS remake of ''IV''. In the remakes up to then you could rename the characters, but come the DS release the cutscenes, which had voice acting, would make this confusing. Thus you can't change the names of your party members, causing Namingway, the character who performed this function in past versions of the game, [[http://www.youtube.com/watch?v=hedhemk42ZI&feature=player_detailpage#t=389s freak out]] when he tries to rename you and can't, inspiring him to embark on a journey to find a new purpose in life since his old one is now gone.

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** This concept is played with in the DS remake of ''IV''. In the remakes up to then you could rename the characters, but come the DS release the cutscenes, which had voice acting, would make this confusing. Thus you can't change the names of your party members, causing Namingway, the character who performed this function in past versions of the game, [[http://www.youtube.com/watch?v=hedhemk42ZI&feature=player_detailpage#t=389s to freak out]] when he tries to rename you and can't, inspiring him to embark on a journey to find a new purpose in life since his old one is now gone.
9th Apr '17 8:20:16 AM MorningStar1337
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** Odin is depicted as a BlackKnight whose WeaponOfChoice is not the trident Gungnir, but the sword Zantetsuken. ''Videogame/FinalFantasyXIII''[='s=] incarnation is able to transform into a horse and use lightning powers. Odin in ''XIII'' is also the Eidolon of Lightning, who takes on the aesthetics of a {{Valkyrie|s}} in ''VideoGame/FinalFantasyXIII2'' and effectively the job of one in ''VideoGame/LightningReturnsFinalFantasyXIII''. ''VideoGame/FinalFantasyXIV''[='s=] incarnation of the character gave him attacks referencing Myth/NorseMythology such as Valknut, Einherjar and the aforementioned Gungnir. His horse Sleipnir often does not have the 8 legs associated with him (and in ''VideoGame/FinalFantasyXII'' is AKindOfOne).
** Shiva. In Hindu Myth, Shiva the Transformer is a male god who defends and changes the universe. Here Shiva is a [[GenderFlip female]] entity with power over Ice who is closer to a Yuki-Onna. The name might be a pun on the word "Shiver". ''VideoGame/FinalFantasyXIII'' makes Shiva a pair of twins who can merge into a Motorcycle.
** ''VideoGame/FinalFantasyXII'' included a set of bosses based on TheFourGods. One of those bosses is Fenrir, who is a bipedal white tiger representing Baihu. Fenrir in the original mythology was a wolf and a quadruped, not a tiger.

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** Odin is depicted as a BlackKnight whose WeaponOfChoice is not the trident spear Gungnir, but the sword Zantetsuken. ''Videogame/FinalFantasyXIII''[='s=] incarnation is able to transform into a horse and use lightning powers. Odin in ''XIII'' is also the Eidolon of Lightning, who takes on the aesthetics of a {{Valkyrie|s}} in ''VideoGame/FinalFantasyXIII2'' and effectively the job of one in ''VideoGame/LightningReturnsFinalFantasyXIII''. ''VideoGame/FinalFantasyXIV''[='s=] incarnation of the character gave him attacks referencing Myth/NorseMythology such as Valknut, Einherjar and the aforementioned Gungnir. His horse Sleipnir often does not have the 8 legs associated with him (and in ''VideoGame/FinalFantasyXII'' is AKindOfOne).
** Shiva. In Hindu Myth, Shiva the Transformer is a male god who defends and changes the universe. Here Shiva is a [[GenderFlip female]] entity with power over Ice who is closer to a Yuki-Onna.[[{{Youkai}} Yuki-Onna]]. The name might be a pun on the word "Shiver". ''VideoGame/FinalFantasyXIII'' makes Shiva a pair of twins who can merge into a Motorcycle.
** ''VideoGame/FinalFantasyXII'' included a set of bosses based on TheFourGods. One of those bosses is Fenrir, who is a bipedal white tiger representing Baihu. Fenrir in the [[Myth/NorseMythology original mythology mythology]] was a wolf and a quadruped, not a tiger.
9th Apr '17 2:15:31 AM MorningStar1337
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* SadlyMythcharacterized: This series often depicts various mythological characters inaccurately.
** Gilgamesh is the prime offender. He is depicted as a MultiArmedAndDangerous Oni instead of the Sumerian king and eponymous character of ''Literature/TheEpicOfGilgamesh''. He's also obsessed with the Arthurian sword Excalibur. His human companion Enkidu also appears in several forms: a green demon, [[VideoGame/FinalFantasyXII a green dog]] and [[VideoGame/FinalFantasyXIV a green chicken]].
** As a result of Copying several elements from ''TabletopGame/DungeonsAndDragons'', Bahamut is depicted as a dragon instead of the fish from Arabic Mythology. ''VideoGame/FinalFantasyXV'' makes him a gigantic DragonKnight and the most powerful of the Astrals.
** Odin is depicted as a BlackKnight whose WeaponOfChoice is not the trident Gungnir, but the sword Zantetsuken. ''Videogame/FinalFantasyXIII''[='s=] incarnation is able to transform into a horse and use lightning powers. Odin in ''XIII'' is also the Eidolon of Lightning, who takes on the aesthetics of a {{Valkyrie|s}} in ''VideoGame/FinalFantasyXIII2'' and effectively the job of one in ''VideoGame/LightningReturnsFinalFantasyXIII''. ''VideoGame/FinalFantasyXIV''[='s=] incarnation of the character gave him attacks referencing Myth/NorseMythology such as Valknut, Einherjar and the aforementioned Gungnir. His horse Sleipnir often does not have the 8 legs associated with him (and in ''VideoGame/FinalFantasyXII'' is AKindOfOne).
** Shiva. In Hindu Myth, Shiva the Transformer is a male god who defends and changes the universe. Here Shiva is a [[GenderFlip female]] entity with power over Ice who is closer to a Yuki-Onna. The name might be a pun on the word "Shiver". ''VideoGame/FinalFantasyXIII'' makes Shiva a pair of twins who can merge into a Motorcycle.
** ''VideoGame/FinalFantasyXII'' included a set of bosses based on TheFourGods. One of those bosses is Fenrir, who is a bipedal white tiger representing Baihu. Fenrir in the original mythology was a wolf and a quadruped, not a tiger.
** ''VideoGame/FinalFantasyXIII'' uses summons different from the traditional mold (though Odin and Axexander are still in the game). Most of which are more akin to ''Franchise/{{Transformers}}''. Among them are Brunhyldr (One of the Valkyries of Norse myth) as an Eidolon who can transform into a sports car.
** ''VideoGame/FinalFantasyXIV'' has a few cases.
*** Heavensward introduces Hraesvelgr of Myth/NorseMythology as a dragon instead of an eagle, as well as related to Nidhogg, Ratatoskr.
*** Also from Heavensward is the Primal Ravana, who is now depicted as an insectoid samurai. The actual Ravana was a MultipleHeadCase and less of a BloodKnight and more of a scholar.
19th Mar '17 12:33:54 PM dvorak
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* EarlyInstallmentWeirdness: ''VideoGame/FinalFantasyI'' and ''VideoGame/FinalFantasyIII'' had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead. Those two plus ''VideoGame/FinalFantasyII'' also had purely TurnBasedCombat, while later games would opt for a CombatantCoolDownSystem instead

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* EarlyInstallmentWeirdness: ''VideoGame/FinalFantasyI'' and ''VideoGame/FinalFantasyIII'' had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead. Those two plus ''VideoGame/FinalFantasyII'' also had purely TurnBasedCombat, while later games would opt for a CombatantCoolDownSystem insteadinstead.
** As of 11 (the first MMO), [[PreExistingEncounters all encounters are pre-determined]], with monster aggro similar to action RPG's.
17th Mar '17 1:00:18 PM otemple700
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[[caption-width-right:350: [[ArtifactTitle Not being final]] since 1987!]]

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[[caption-width-right:350: Over 30 years and still [[ArtifactTitle Not being final]] since 1987!]]
nowhere final]]!]]
15th Mar '17 6:53:26 PM nombretomado
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** Released on NES, MSX2 (JP), Wonderswan Color (JP), [=PS1=] (PSN), GBA, PSP, Mobile and 3DS (JP).

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** Released on NES, MSX2 [=MSX2=] (JP), Wonderswan Color (JP), [=PS1=] (PSN), GBA, PSP, Mobile and 3DS (JP).
5th Feb '17 8:10:52 PM rmctagg09
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Added DiffLines:

* LimitedUseMagicalDevice: In ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVI'', scrolls can be used exclusively by ninja to cast elemental spells.
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