History FRanchise / FinalFantasy

22nd May '16 9:15:15 PM IronicMouse
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* TheWarJustBefore: The game opens with an elaborate ArrangedMarriage intended to end the war between Dalmasca and Nabradia (and seal their alliance against Archadia). Unfortunately, Archadian soldiers kill the husband soon after, and his wife swears vengeance on the country. Cue plot.
21st May '16 9:46:33 PM nombretomado
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** Released on PS1 (PSN), PC, PS4 and iOS.

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** Released on PS1 [=PS1=] (PSN), PC, PS4 [=PS4=] and iOS.



** Released on PS2, PS3, Vita and PS4.

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** Released on PS2, PS3, [=PS2=], [=PS3=], Vita and PS4.[=PS4=].



** Released on PS2, PC and Xbox 360 and is planed for release on mobile.

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** Released on PS2, [=PS2=], PC and Xbox 360 and is planed for release on mobile.



** Released on PS2.

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** Released on PS2.[=PS2=].



** Released on PS3, 360, PC and mobile (JP).

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** Released on PS3, [=PS3=], 360, PC and mobile (JP).



** The original version only released on PC, but A Realm Reborn was released on PC, PS3 and PS4.

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** The original version only released on PC, but A Realm Reborn was released on PC, PS3 [=PS3=] and PS4.[=PS4=].



** Set for release on PS4 and XboxOne.

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** Set for release on PS4 [=PS4=] and XboxOne.UsefulNotes/XboxOne.



* ''VideoGame/WorldOfFinalFantasy'': A {{Mons}} game for the PS4 and the Vita.

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* ''VideoGame/WorldOfFinalFantasy'': A {{Mons}} game for the PS4 [=PS4=] and the Vita.
15th May '16 1:03:38 AM JustaUsername
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* SchizoTech: Sometimes you get just a Standard Medieval Fantasy setting, other times, you get High-Tech airships, guns and futuristic stuff sprinkled ontot ha, not to mention the use of swords in even the most modern-leaning settings.

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* SchizoTech: Sometimes you get just a Standard Medieval Fantasy setting, other times, you get High-Tech airships, guns and futuristic stuff sprinkled ontot ha, on to that, not to mention the use of swords in even the most modern-leaning settings.
28th Apr '16 6:27:53 AM NOYB
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** Akihiko Yoshida has a thing for bondage gear, tight pants on men (the tighter the better), caucasian males to fit the more European feel of the games he works on (Specifically, Ivalice Alliance), tight pants on men, and more brown-blonde hair on humans. Oh yeah, [[RuleOfThree and tight pants]].

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** Akihiko Yoshida has a thing for bondage gear, tight pants on men (the tighter the better), caucasian males to fit the more European feel of the games he works on (Specifically, Ivalice Alliance), tight pants on men, and more brown-blonde brown-blond hair on humans. Oh yeah, [[RuleOfThree and tight pants]].
31st Mar '16 2:25:10 AM XanderVJ
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* ''VideoGame/FinalFantasyXV'' (TBD 2016): WarriorPrince Noctis Lucis Caelum goes on a {{road trip|Plot}} to retrieve his kingdom's stolen PowerCrystal from invaders. His kingdom happens to be a sophisticated high-tech metropolis ruled by TheMafia.

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* ''VideoGame/FinalFantasyXV'' (TBD 2016): (2016): WarriorPrince Noctis Lucis Caelum goes on a {{road trip|Plot}} to retrieve his kingdom's stolen PowerCrystal from invaders. His kingdom happens to be a sophisticated high-tech metropolis ruled by TheMafia.
10th Mar '16 8:09:14 PM Wuz
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** Specific and notable examples include ''VideoGame/FinalFantasyVII'', which has a [[spoiler: kind of AfterTheEnd feel]], ''VideoGame/FinalFantasyX'' who reveals that [[spoiler: the main character is a dream conjured by a bunch of dead spirits. He ''dies'' but then appears in a post-credit sequence, emerging from the ocean.]] ''VideoGame/FinalFantasyXIII2'' combines this with DownerEnding and [[spoiler: TheBadGuyWins]]. And then its direct sequel, ''VideoGame/LightningReturnsFinalFantasyXIII' gives us [[spoiler:a happier example of the trope, as it features Lightning in the new world that was created (read: Earth), stepping off of a train in France, presumably to meet her friends and sister.]]

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** Specific and notable examples include ''VideoGame/FinalFantasyVII'', which has a [[spoiler: kind of AfterTheEnd feel]], ''VideoGame/FinalFantasyX'' who reveals that [[spoiler: the main character is a dream conjured by a bunch of dead spirits. He ''dies'' but then appears in a post-credit sequence, emerging from the ocean.]] ''VideoGame/FinalFantasyXIII2'' combines this with DownerEnding and [[spoiler: TheBadGuyWins]]. And then its direct sequel, ''VideoGame/LightningReturnsFinalFantasyXIII' ''VideoGame/LightningReturnsFinalFantasyXIII'' gives us [[spoiler:a happier example of the trope, as it features Lightning in the new world that was created (read: Earth), stepping off of a train in France, presumably to meet her friends and sister.]]
19th Feb '16 9:12:26 PM SonicGamer07
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** ''VideoGame/DissidiaFinalFantasy'': In an alternate dimension, two gods, Cosmos and Chaos, fight a war fated to never end. To this end, each god summons heroes and villains respectively from each of the ''Final Fantasy'' games and pit them against each other in endless combat. Realizing the futility of their mission, the heroes strive to discover the truth behind this conflict and end the cycles of war so that everyone may return home. A plot-heavy MascotFighter that pits legendary heroes and villains into 3D arena combat with RPGElements. Also expect a lot of ''Final Fantasy'' {{Fanservice}} and {{Mythology Gag}}s.

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** ''VideoGame/DissidiaFinalFantasy'': In an alternate dimension, two gods, Cosmos and Chaos, fight a war fated to never end. To this end, each god summons heroes and villains respectively from each of the ''Final Fantasy'' games and pit them against each other in endless combat. Realizing the futility of their mission, the heroes strive to discover the truth behind this conflict and end the cycles of war so that everyone may return home. A plot-heavy MascotFighter that pits legendary heroes and villains into 3D arena combat with RPGElements. Also expect a lot of ''Final Fantasy'' {{Fanservice}} ContinuityPorn and {{Mythology Gag}}s.
19th Feb '16 9:07:54 PM SonicGamer07
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** ''VideoGame/DissidiaFinalFantasy''
** ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 [duodecim]: Final Fantasy]]''

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** ''VideoGame/DissidiaFinalFantasy''
''VideoGame/DissidiaFinalFantasy'': In an alternate dimension, two gods, Cosmos and Chaos, fight a war fated to never end. To this end, each god summons heroes and villains respectively from each of the ''Final Fantasy'' games and pit them against each other in endless combat. Realizing the futility of their mission, the heroes strive to discover the truth behind this conflict and end the cycles of war so that everyone may return home. A plot-heavy MascotFighter that pits legendary heroes and villains into 3D arena combat with RPGElements. Also expect a lot of ''Final Fantasy'' {{Fanservice}} and {{Mythology Gag}}s.
** ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 [duodecim]: Final Fantasy]]''Fantasy]]'': A prequel/remake of ''Dissidia: Final Fantasy''. In the 12th Cycle, [[VideoGame/FinalFantasyXIII Lightning]] and her fellow Warriors of Cosmos lead the charge against the Manikins, mysterious pawns that threaten the existence of both heroes and villains alike. [[VideoGame/FinalFantasyIV Kain]] [[WellIntentionedExtremist has other ideas.]] Introduces new mechanics, including the AssistCharacter, as well as new equipment and secondary heroes and villains, such as [[VideoGame/FinalFantasyVIII Laguna Loire]], [[VideoGame/FinalFantasyX Yuna]], and fan-favorite dimension hopper [[VideoGame/FinalFantasyV Gilgamesh]].



** ''VideoGame/TheatrhythmFinalFantasy''
** ''Theatrhythm Final Fantasy: Curtain Call''

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** ''VideoGame/TheatrhythmFinalFantasy''
''VideoGame/TheatrhythmFinalFantasy'': A RhythmGame based on the setting of the ''Dissidia: Final Fantasy'' games. In another world, there are two gods, Cosmos and Chaos, that rule over the land, separated by a crystal known as Rhythm. When a malign force weakens the Rhythm, heroes and villains must band together to collect Rhythmia, the force empowering the Rhythm, and restore light to the crystal. [[ExcusePlot That's about it as far as the story goes.]]
** ''Theatrhythm Final Fantasy: Curtain Call''Call'': An UpdatedRerelease of the first game, adding a host of new songs and characters, as well as a competitive Versus Mode where you can fight the AI or another player in head-to-head music battles.
16th Feb '16 9:59:31 AM potatohawk
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* EarlyInstallmentWeirdness: VideoGame/FinalFantasyI and VideoGame/FinalFantasyIII had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead. Those two plus VideoGame/FinalFantasyII also had purely TurnBasedCombat, while later games would opt for a CombatCooldownSystem instead

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* EarlyInstallmentWeirdness: VideoGame/FinalFantasyI ''VideoGame/FinalFantasyI'' and VideoGame/FinalFantasyIII ''VideoGame/FinalFantasyIII'' had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead. Those two plus VideoGame/FinalFantasyII ''VideoGame/FinalFantasyII'' also had purely TurnBasedCombat, while later games would opt for a CombatCooldownSystem CombatantCoolDownSystem instead
16th Feb '16 9:57:00 AM potatohawk
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* EarlyInstallmentWeirdness: VideoGame/FinalFantasyI and VideoGame/FinalFantasyIII had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead.

to:

* EarlyInstallmentWeirdness: VideoGame/FinalFantasyI and VideoGame/FinalFantasyIII had D&D style [[VancianMagic Spells per Day]]. Later games would use MP instead. Those two plus VideoGame/FinalFantasyII also had purely TurnBasedCombat, while later games would opt for a CombatCooldownSystem instead
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