History DragonAgeOrigins / TropesAToE

6th Jul '17 2:43:53 AM outlander2012
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** Also by the darkspawn; the strongest and most powerful fighters and mages in the horde's ranks command the rest, while they in turn are directed by the will of the Archdemon.
5th Jul '17 7:36:38 AM Twoeyesshort
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* CraftedFromAnimals: There are several sets of armor that can be made from drake scales and dragon scales by Wade.
3rd May '17 3:37:05 AM Sumatris
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** There's a fast, easy, totally valid and seriously gamebreaking in-game way to buy level-ups for gold. For every main quest you finish, an envoy of the respective species sets up shop in the party camp. Next to them is a stack of chests where the Warden can donate certain items, and every transaction gives a decent amount of experience points. The elves want alchemy components, something the merchant in their own forest camp sells dirt-cheap in infinite amounts. Purchase a hundred or so full stacks of the stuff (costs ~15 sovereigns), donate them at the chest, and enjoy playing through the remaining 70% of the game with your max-level hero party. Becomes especially gamebreaking in combination with the Reaper's Cudgel DLC reward because its insanely high sale value enables this trick from the moment you first encounter any merchant.
2nd May '17 4:53:07 AM Rowanas
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* BreadEggsBreadedEggs: During the Dwarf Commoner origin, if you choose to take a bribe, your companion complains that Beraht will "... kill you, he'll kill me.. he'll make you kill me then kill yourself!"
17th Apr '17 3:40:24 PM Teakay
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** You don't actually get to read it, but "The Last Request" begins with finding a journal on a dead Templar, detailing his investigation of blood mages hidden in the city. The titular request is what he makes in his last entry, once he realizes they've spotted him.
30th Mar '17 1:24:48 PM Gosicrystal
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* EscortMission: There are several missions where you have to keep [=NPCs=] alive to get good rewards.
** Ser Otto seems HandicappedBadass enough to inspire player confidence (he's blind), but he can die quite easily [[spoiler:before his PlotlineDeath]], and then his quest is LostForever.

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* EscortMission: EscortMission:
**
There are several missions where you have to keep [=NPCs=] alive to get good rewards.
** Ser Otto seems HandicappedBadass enough to inspire player confidence (he's blind), but he can die quite easily [[spoiler:before his PlotlineDeath]], and then his quest is LostForever.[[PermanentlyMissableContent lost]].
22nd Mar '17 1:12:04 PM dvorak
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* BalefulPolymorph: Invoked; despite there being no such spell, if your Warden is a mage, certain dialouge options will have your opponents be concerned about you turning them into a frog.
3rd Jan '17 11:43:02 PM Antronach
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** As alluded to in conversations with Leliana and the prequel novels, Orlais has a DeadlyDecadentCourt. Although it is well-known that half the bards and minstrels in Orlais are spies and assassins, Orlesian nobles still welcome them, because outwitting a rival's agent is part of the game aristocrats play.

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** As alluded to in conversations with Leliana and the prequel novels, Orlais has a DeadlyDecadentCourt. Although it is well-known that half the bards and minstrels in Orlais are spies and assassins, Orlesian nobles still welcome them, because them since outwitting a rival's agent is part of the game aristocrats play.play and their music and stories make the game much more enjoyable.



** The Warden can set one up for [[spoiler:Anora]] and [[spoiler:Alistair]], among other choices.

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** The Warden can set one up for [[spoiler:Anora]] [[spoiler:Anora and [[spoiler:Alistair]], Alistair]], among other choices.



** The spell combination Storm of the Century is this trope in spades. In order to pull this off, you must cast two of the longest casting time spells a mage can know (Blizzard and Tempest, and you almost need a skill named Spell Might). Good luck getting them both off without interruption since every foe on the map immediately knows where the caster is. If you ''do'' pull it off, it does a very impressive amount of damage - which also suffers from the Friendly Fire issue, and you'll spend more mana than a muscle car spends gas. Of course, exploiting the game's ArtificialStupidity can help make it less impractical, and the targeting issue is a lot less pronounced when using mouse-and-keyboard controls on the PC.

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** The spell combination Storm of the Century is this trope in spades. In order to pull this off, you must cast two of the longest casting time spells a mage can know (Blizzard know, Blizzard and Tempest, and you almost need a skill named while Spell Might).Might is active. Good luck getting them both off without interruption since every foe on the map immediately knows where the caster is. If you ''do'' pull it off, it does a very impressive amount of damage - which also suffers from the Friendly Fire issue, and you'll spend more mana than a muscle car spends gas. Of course, exploiting the game's ArtificialStupidity can help make it less impractical, and the targeting issue is a lot less pronounced when using mouse-and-keyboard controls on the PC.



* BackStab: If your rogue is melee, rest assured you are pigeonholed into this. (Although it's not entirely bad, given that a Cunning Rogue can kill an enemy faster than the game-breaking mages can.)

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* BackStab: If your rogue is melee, rest assured you are pigeonholed into this. (Although Although it's not entirely bad, given that a Cunning Rogue can kill an enemy faster than the game-breaking mages can.)



* BadBoss: One of the Vanguard's talents in the ''Darkspawn Chronicles'' DLC is "Execute Thrall," thralls being any darkspawn directly under your command. Supposedly it's for thralls who disappoint you, but there are no repercussions for doing it completely on a whim.

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* BadBoss: One of the Vanguard's talents in the ''Darkspawn Chronicles'' DLC is "Execute Thrall," thralls being any darkspawn directly under your command. Supposedly it's for thralls who disappoint you, you and mechanically for making room in your party for other thralls, but there are no repercussions for doing it completely on a whim.



* BeeBeeGun: You can either cast a spell with this, or become a swarm of insects via Shapeshifting.

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* BeeBeeGun: You can either cast a spell with this, or become a swarm of insects via Shapeshifting.Shapeshifting, both of which hit like a truck.



* BoomerangBigot: There is one mage in the Circle who begs the Maker's forgiveness just for existing. She wants the Templars to kill all mages, as it's the only thing they deserve. Being a mage is a punishment, after all.

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* BoomerangBigot: There is one mage in the Circle who begs the Maker's forgiveness just for existing. She wants the Templars to kill all mages, as it's the only thing they deserve. Being To her, being a mage is a punishment, after all.



** Mages can use Mana Clash to devastate NPC mages. (Even a couple mage-class ''bosses'' will go down in one blast.)

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** Mages can use Mana Clash to devastate NPC mages. (Even Even a couple mage-class ''bosses'' will go down in one blast.)



* CastFromHitPoints: The mechanic of BloodMagic.

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* CastFromHitPoints: The mechanic of BloodMagic. It also tanks any healing you get while active so you can't refund mana.



* CombatPragmatist: Rogues. Rogues get skills like [[GroinAttack Below The Belt]] and Dirty Fighting. All of the specializations are examples, as well - assassins are obvious, bards are the universe's spies, rangers are noted as being happy to use their environment to kill enemies for them, and duelists emphasize speed and defense and quick, lethal strikes.

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* CombatPragmatist: Rogues. Rogues get skills like [[GroinAttack Below The Belt]] and Dirty Fighting. All of the specializations are examples, as well - assassins are obvious, bards are the universe's spies, rangers are noted as being happy to use their environment to kill enemies for them, and duelists emphasize speed and defense speed, defense, and quick, lethal strikes.



* DifficultButAwesome: The Blood Mage specialization, both because the Mage base class is designed to be a SquishyWizard with low health and because using Blood Magic (the power that allows you to CastFromHitPoints) before you've learned Blood Sacrifice (which allows you to replenish your health by leeching off of your teammates) is an excellent way to kill the caster, since Blood Magic {{Nerf}}s all other healing effects. If you manage to master the specialization, though, the caster will be able to cast many more spells before running dry than a normal mage would ever be able to, and will eventually gain access to Blood Wound, which is probably the single most powerful spell in the game.

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* DifficultButAwesome: The Blood Mage specialization, both because the Mage base class is designed to be a SquishyWizard with low health and because using Blood Magic (the power that allows you to CastFromHitPoints) before you've learned Blood Sacrifice (which allows you to replenish your health by leeching off of your teammates) is an excellent way to kill the caster, since Blood Magic {{Nerf}}s all other healing effects.effects by ''90%''. If you manage to master the specialization, though, the caster will be able to cast many more spells before running dry than a normal mage would ever be able to, and will eventually gain access to Blood Wound, which is probably the single most powerful spell in the game.



** A Dalish Elf Warden can take Merrill's Tevinter Mage Robes in her short stint with them, providing them with one of the best mage's robes in the game for ''free''.
** A particular pair of mage boots can be obtained during the Magi origin that provides a magic boost. Said boots are the only boots that provide a magic boost.



* DistractedByTheShiny: The purpose of the Lure traps. Description of the Glamour Charm required to make them:

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* DistractedByTheShiny: The purpose of the Lure traps. Description The description of the Glamour Charm required to make them:them gets distracted by them too:



* EvilEmpire: Once again, the old Tevinter Imperium had all the brutality of the Romans (that's saying a lot) ''plus'' BloodMagic. (The modern Tevinter Empire isn't much better.)

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* EvilEmpire: Once again, the old Tevinter Imperium had all the brutality of the Romans (that's saying a lot) ''plus'' BloodMagic. (The The modern Tevinter Empire isn't much better.)
1st Jan '17 2:58:46 PM The_Pyro_Jawsome
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* CrowningMomentOfFunny: 'By the tits of my ancestors!'
1st Jan '17 2:58:13 PM The_Pyro_Jawsome
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* CrowningMomentOfFunny: 'By the tits of my ancestors!'
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