Follow TV Tropes

Following

History DidntThinkThisThrough / VideoGames

Go To

OR

Is there an issue? Send a MessageReason:
None


** ''VideoGame/FinalFantasyVIIRebirth'': Kyrie Caanan advertises herself as a mercenary even though she carries no weapons nor has any fighting skills. Whenever she takes a job, she just lazes around and expects Cloud and his friends to do all the work. Her grandmother points out that the moment Cloud and his friends are not there to bail her out, she will likely get herself killed. In fact, Mayor Kapono got so fed up with her laziness that he hired Cloud to assassinate her. Fortunately, Cloud had no intention of doing that, but this convinces her to go home.

to:

** ''VideoGame/FinalFantasyVIIRebirth'': Kyrie Caanan Canaan advertises herself as a mercenary even though she carries no weapons nor has any fighting skills. Whenever she takes a job, she just lazes around and expects Cloud and his friends to do all the work. Her grandmother points out that the moment Cloud and his friends are not there to bail her out, she will likely get herself killed. In fact, Mayor Kapono got so fed up with her laziness that he hired Cloud to assassinate her. Fortunately, Cloud had no intention of doing that, but this convinces her to go home.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/FinalFantasyVIIRebirth'': Kyrie Caanan advertises herself as a mercenary even though she carries no weapons nor has any fighting skills. Whenever she takes a job, she just lazes around and expects Cloud and his friends to do all the work. Her grandmother points out that the moment Cloud and his friends are not there to bail her out, she will likely get herself killed. In fact, Mayor Kapono got so fed up with her laziness that he hired Cloud to assassinate her. Fortunately, Cloud had no intention of doing that, but this convinces her to go home.
Is there an issue? Send a MessageReason:
None


** In the Completing the Mission path "Free Man", Henry can use a bomb to try to blow the door open, only to realize there is no space in his cell and blows himself up. In the same mission, he can try to use a grenade launcher to defend himself, but ends up blowing a hole in the ship and getting sucked into space.

to:

** In the Completing the Mission path "Free Man", Henry can use a bomb to try to blow the door open, only to realize there is no space in his cell and blows himself up. In the same mission, he can try to use a grenade launcher to defend himself, himself but ends up blowing a hole in the ship and getting sucked into space.space. The [=FAIL=] text even questions why the Toppats even ''have'' a rocket launcher on their space station, given the obvious results of its use.
Is there an issue? Send a MessageReason:
Add first names and spacing in the notes.


* ''VideoGame/CaveStory'' has a SugarWiki/{{funny moment|s}} after the PlayerCharacter busts Kazuma Sakamoto out of the building he was trapped in in Grasstown[[note]]Aeon Genesis translation[[/note]]/Bushlands[[note]][[Creator/{{Nicalis}} NICALiS]] translation[[/note]]. Kazuma and Professor Booster notice a motorcycle nearby that Kazuma deduces still works. They get on board, Kazuma starts the ignition... and realizes too late that he has no idea how to control the motorcycle. He loses control and crashes, damaging the motorcycle beyond repair.

to:

* ''VideoGame/CaveStory'' has a SugarWiki/{{funny moment|s}} after the PlayerCharacter busts Kazuma Sakamoto out of the building he was trapped in in Grasstown[[note]]Aeon Grasstown[[note]] Aeon Genesis translation[[/note]]/Bushlands[[note]][[Creator/{{Nicalis}} translation[[/note]]/Bushlands[[note]] [[Creator/{{Nicalis}} NICALiS]] translation[[/note]]. Kazuma and Professor Booster notice a motorcycle nearby that Kazuma deduces still works. They get on board, Kazuma starts the ignition... and realizes too late that he has no idea how to control the motorcycle. He loses control and crashes, damaging the motorcycle beyond repair.



** In ''VideoGame/MassEffect3 Citadel DLC'', Shepard is targeted by someone who wants to be Shepard. [[ButtMonkey No, not Conrad]]; it turns out to be a plan to KillAndReplace Shepard [[spoiler:by a Shepard clone]]. [[spoiler:Clone Shepard]], however, has ''absolutely no idea'' what the real Shepard is like; they're a narrow-minded BadBoss and xenophobe worse than the purest of Renegade Shepards (who are the embodiment of pragmatism who want results by all means necessary, even if that means to cooperate with aliens to ensure humanity's standing to the galaxy), and even when they are on the ''Normandy'', they make no effort to resemble the real deal aside from jacking their fingerprints. [[ArsonMurderAndJaywalking They even fire Traynor for "conduct unbecoming"/"fraternization" and try to dispose of Shepard's space hamster.]] Shepard can even point out that fingerprints and Spectre status aren't going to fool anyone who actually knew Shepard for long. They would be found out within five minutes of meeting Admiral Steven Hackett, and even if they ''did'' replace Shepard, what was their plan for dealing with the Reapers? [[spoiler: This also can be applied to Brooks, the real mastermind of the mess, with all of her smarts that she managed to fool Shepard and the crew, it seems that both her xenophobia and arrogance also lead her to think that she doesn't have limits on manipulating Shepard's clone on longer term especially with a war going on.]]
** In general, this is the FatalFlaw of the salarians. Their short lifespans seem to make it hard for them to think out their actions on a long-term scale. What's worse is this applies to their entire culture, failing to remember the same mistakes they made long ago despite the rest of the galaxy being able to remember and tell them. For example, uplifting the krogans: First they use the krogan to wipe out the rachni. Then the krogan revolt because their BloodKnight nature combined with their extreme healing abilities and high birth rates (which is why they were chosen to fight the war in first place) forces them to start pushing onto other inhabited planets for living space. Seeing that their one-time soldiers can't be stopped by force they use the Genophage to drop birthrates to controllable levels.[[note]]Granted, infecting the krogan with the Genophage was actually the turians' work, but that didn't excuse the salarians.[[/note]] Eventually the salarians find an even more smartest, violent and strong species called the yahg, who killed the parties first sent to meet them, and [[HereWeGoAgain think they will be a great idea to uplift]].

to:

** In ''VideoGame/MassEffect3 Citadel DLC'', Shepard is targeted by someone who wants to be Shepard. them. [[ButtMonkey No, not Conrad]]; Conrad Verner]]; it turns out to be a plan to KillAndReplace Shepard [[spoiler:by a Shepard clone]]. [[spoiler:Clone Shepard]], however, has ''absolutely no idea'' what the real Shepard is like; they're a narrow-minded BadBoss and xenophobe worse than the purest of Renegade Shepards (who are the embodiment of pragmatism who want results by all means necessary, even if that means to cooperate with aliens to ensure humanity's standing to the galaxy), and even when they are on the ''Normandy'', they make no effort to resemble the real deal aside from jacking their fingerprints. [[ArsonMurderAndJaywalking They even fire Samantha Traynor for "conduct unbecoming"/"fraternization" and try to dispose of Shepard's space hamster.]] Shepard can even point points out that fingerprints and Spectre status aren't going to fool anyone who actually knew Shepard for long. They would be found out within five minutes of meeting Fleet Admiral Steven Hackett, and even if they ''did'' replace Shepard, what was their plan for dealing with the Reapers? [[spoiler: This also can be applied to Maya Brooks, the real mastermind of the mess, with all of her smarts that she managed to fool Shepard and the crew, it seems that both her xenophobia and arrogance also lead her to think that she doesn't have limits on manipulating Shepard's clone on longer term especially with a war going on.]]
** In general, this is the FatalFlaw of the salarians. Their short lifespans seem to make it hard for them to think out their actions on a long-term scale. What's worse is this applies to their entire culture, failing to remember the same mistakes they made long ago despite the rest of the galaxy being able to remember and tell them. For example, uplifting the krogans: First they use the krogan to wipe out the rachni. Then the krogan revolt because their BloodKnight nature combined with their extreme healing abilities and high birth rates (which is why they were chosen to fight the war in first place) forces them to start pushing onto other inhabited planets for living space. Seeing that their one-time soldiers can't be stopped by force they use the Genophage to drop birthrates to controllable levels.[[note]]Granted, [[note]] Granted, infecting the krogan with the Genophage was actually the turians' work, but that didn't excuse the salarians.[[/note]] Eventually the salarians find an even more smartest, violent and strong species called the yahg, who killed the parties first sent to meet them, and [[HereWeGoAgain think they will be a great idea to uplift]].



*** Ultimately, this is {{Zig|ZaggingTrope}}-Zagged for the Andromeda Initiative overall. While they had the foresight to plot out potential habitable planets for each of their species, they didn't take into consideration the fact that they had little to no intel as to who or ''what'' could be inhabiting the new galaxy, and as such they went in armed with little more than small arms and a few light combat ships...which turned out to be a problem when they arrived and the main bad guys were flying fully armed capital ships around. Granted, the entire expedition ''knew'' how blind they were going in, and they were also faced down with a massive OutsideContextProblem in the form of the Scourge[[note]]described as a nasty radioactive mix of dark matter and element zero that pretty much shreds anything unfortunate enough to fly into it[[/note]] but it still doesn't excuse the fact that they walked into Andromeda with no heavy firepower nor the means to manufacture that firepower to back them up in case things went pear-shaped, although there turns out to be a reason for that. [[spoiler:The Initiative left earlier than intended because they found out about the impending Reaper invasion.]]

to:

*** Ultimately, this is {{Zig|ZaggingTrope}}-Zagged for the Andromeda Initiative overall. While they had the foresight to plot out potential habitable planets for each of their species, they didn't take into consideration the fact that they had little to no intel as to who or ''what'' could be inhabiting the new galaxy, and as such they went in armed with little more than small arms and a few light combat ships...which turned out to be a problem when they arrived and the main bad guys were flying fully armed capital ships around. Granted, the entire expedition ''knew'' how blind they were going in, and they were also faced down with a massive OutsideContextProblem in the form of the Scourge[[note]]described Scourge[[note]] described as a nasty radioactive mix of dark matter and element zero that pretty much shreds anything unfortunate enough to fly into it[[/note]] but it still doesn't excuse the fact that they walked into Andromeda with no heavy firepower nor the means to manufacture that firepower to back them up in case things went pear-shaped, although there turns out to be a reason for that. [[spoiler:The Initiative left earlier than intended because they found out about the impending Reaper invasion.]]
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FiveNightsAtFreddysSecurityBreach'': seeing the player character Gregory racing along in a go-kart, Roxanne Wolf decides it's a great time to jump down in front of him, and let the kart bring him right to her. When he sees her, Gregory bails out of the cart, and Roxanne realises she actually just placed herself in the path of a heavy metal cart tumbling straight towards her at high speed. Just to rub it in, the game replays her OhCrap expression in slow-mo, ''twice'', and it's considered an amazing [[SugarWiki/FunnyMoments Funny Moment]] in what is generally a mild horror game.

to:

* ''VideoGame/FiveNightsAtFreddysSecurityBreach'': seeing the player character Gregory racing along in a go-kart, Roxanne Wolf decides it's a great time to jump down in front of him, and let the kart bring him right to her. When he sees her, Gregory bails out of the cart, and Roxanne realises she actually just placed herself in the path of a heavy metal cart tumbling straight towards her at high speed. Just to rub it in, the game replays her OhCrap expression in slow-mo, ''twice'', and it's considered an amazing [[SugarWiki/FunnyMoments Funny Moment]] in what is generally a mild horror game. As a result, Gregory is able to remove Roxanne's eyes- though this makes Roxanne more of a threat as she now relies on hearing to find out where he is.
Is there an issue? Send a MessageReason:


* In the post-game of ''VideoGame/ChicoryAColorfulTale'', Zucchini finally finishes writing their book...but dreads that now they'll have to deal with editing, publishing, and marketing it.




Is there an issue? Send a MessageReason:
None


** In ''VideoGame/FinalFantasyXIV'', ''everything'' that happens in the game can be traced back to one particular plan: [[spoiler:over 12,000 years ago, an Ancient named Hermes tasked his creations, Meteion and her sisters, to explore the cosmos and learn TheMeaningOfLife. However, all the worlds they've visited are dead or dying. The main Meteion learns this and quickly grows horrified and despondant. As Emet-Selch points out, such a purpose is flawed if there's no one around to ask such a question. This leads to Hermes pushing the main Meteion to escape into the cosmos and have the memories of these events erased from Emet-Selch and Hythlodaeus and prompts Venat to create the Primal Hydaelyn to find a way to save the world and the people on it]].

to:

** In ''VideoGame/FinalFantasyXIV'', ''everything'' that happens in the game can be traced back to one particular plan: [[spoiler:over 12,000 years ago, an Ancient named Hermes tasked his creations, Meteion and her sisters, to explore the cosmos and learn TheMeaningOfLife. However, all the worlds they've visited are dead or dying. The main Meteion learns this and quickly grows horrified and despondant. despondent. As Emet-Selch points out, such a purpose is flawed if there's no one around to ask such a question.question, or if the people questioned don't ''value'' life. This leads to Hermes pushing the main Meteion to escape into the cosmos and have the memories of these events erased from Emet-Selch and Hythlodaeus and prompts Venat to create the Primal Hydaelyn to find a way to save the world and the people on it]].
Is there an issue? Send a MessageReason:
None


* ''Franchise/DieHard Trilogy 2'''s big plot twist is that Kenny, the old buddy of John's who invited him out to Las Vegas in the first place, was actually a BigBadFriend who was in on the terrorists' scheme from the get-go. To review: Kenny --a guy secretly masterminding an evil terrorist plot-- voluntarily invited his friend ''John [=McClane=]'' --a guy who has already foiled ''three'' evil terrorist plots almost singlehandedly, while killing nearly everyone who participated in them-- to come and visit the city where he's planning to carry out his own evil terrorist plot. Naturally, [[HilarityEnsues hilarity of a decidedly "John kills all the bad guys, including Kenny" nature ensues]].

to:

* ''Franchise/DieHard Trilogy 2'''s big plot twist is that Kenny, the old buddy of John's who invited him out to Las Vegas in the first place, was actually a BigBadFriend who was in on the terrorists' scheme from the get-go. To review: Kenny --a guy secretly masterminding an evil terrorist plot-- voluntarily invited his friend ''John [=McClane=]'' --a ''[[OneManArmy John McClane]]'' --who he can't possibly be unaware is a guy who that has already foiled ''three'' evil terrorist plots almost singlehandedly, while killing nearly everyone who participated in them-- to come and visit the city where he's planning to carry out his own evil terrorist plot. Naturally, [[HilarityEnsues hilarity of a decidedly "John foils the evil plot and kills all the bad guys, including Kenny" guys" nature ensues]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Franchise/DieHard Trilogy 2'''s big plot twist is that Kenny, the old buddy of John's who invited him out to Las Vegas in the first place, was actually a BigBadFriend who was in on the terrorists' scheme from the get-go. To review: Kenny --a guy secretly masterminding an evil terrorist plot-- voluntarily invited his friend ''John [=McClane=]'' --a guy who has already foiled ''three'' evil terrorist plots almost singlehandedly, while killing nearly everyone who participated in them-- to come and visit the city where he's planning to carry out his own evil terrorist plot. Naturally, [[HilarityEnsues hilarity of a decidedly "John kills all the bad guys, including Kenny" nature ensues]].

Top