History DethroningMoment / MassEffect

18th Nov '17 4:26:42 PM Ferot_Dreadnaught
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* Tropers/Umbrage :* I actually liked ''VideoGame/MassEffect3'', and for the most part I liked the Citadel DLC. There were a few cringe-worthy moments of blatant fanservice, but it was still really good overall. But one scene was just inexcusably bad. For those who don't know, Blasto was a joke in ''VideoGame/MassEffect2'' where you'd hear a commercial for a Franchise/DirtyHarry parody starring a typically well-spoken Hanar. The joke was popular enough to be repeated in ''VideoGame/MassEffect3'', where you could find a poster for Blasto 6 and listen to clips from the fake film. It wasn't particularly funny, but was still a nice little easter egg. By this point the fandom had made bunch of Chuck Norris style jokes about Blasto and turned him into something of a meme. Kind of dumb, but still just typical fandom stuff. The [=DmoS=] comes when Creator/BioWare decided to put a scene in the game where Shepard and Javik visit the set of a Blasto movie. Even in a DLC designed to be fanservice, this was particularly awful. Shepard and the actor playing Blasto got into a pissing match, which served only to pointlessly derail Shepard's character into an insecure ass arguing with an B-tier actor. Javik also came off poorly, going from the best new character to an idiot.
2nd Sep '17 8:58:11 AM HalcyonDayz
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* Tropers/Umbrage :* I actually liked ME3, and for the most part I liked the Citadel DLC. There were a few cringe-worthy moments of blatant fanservice, but it was still really good overall. But one scene was just inexcusably bad. For those who don't know, Blasto was a joke in ''VideoGame/MassEffect2'' where you'd hear a commercial for a Franchise/DirtyHarry parody starring a typically well-spoken Hanar. The joke was popular enough to be repeated in ME3, where you could find a poster for Blasto 6 and listen to clips from the fake film. It wasn't particularly funny, but was still a nice little easter egg. By this point the fandom had made bunch of Chuck Norris style jokes about Blasto and turned him into something of a meme. Kind of dumb, but still just typical fandom stuff. The [=DmoS=] comes when Creator/BioWare decided to put a scene in the game where Shepard and Javik visit the set of a Blasto movie. Even in a DLC designed to be fanservice, this was particularly awful. Shepard and the actor playing Blasto got into a pissing match, which served only to pointlessly derail Shepard's character into an insecure ass arguing with an B-tier actor. Javik also came off poorly, going from the best new character to an idiot.
* theIndiekid: I liked ME3 for the most part. I mostly liked the writing, and I could roll with some of the more disappointing writing, such as no opening trial, the Rachni being railroaded to hell and back, and the quarian-geth conflict ensuing no matter what, trivializing several choices in earlier games. I could roll with it. Tuchanka was beautiful, and what the rest of the game could and should have been like. The DethroningMoment for me was Shepards immediate acceptance of anything the little starbrat says. The starbrat outright states that he is the main villain, the Reapers specialize in deception and screwing with minds, this little hologram is by extension not to be trusted. At all. (Let's ignore exactly how poorly that reveal was done for now, everything has been said already). The fact that it is so extremely OOC for Shep, no matter how you play him, is in my eyes the most glaring fault of the ending. Yeah, ending, not endings. EC didn't do it for me. A minute of slides and voice-over was no way to end the series.

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* Tropers/Umbrage :* I actually liked ME3, ''VideoGame/MassEffect3'', and for the most part I liked the Citadel DLC. There were a few cringe-worthy moments of blatant fanservice, but it was still really good overall. But one scene was just inexcusably bad. For those who don't know, Blasto was a joke in ''VideoGame/MassEffect2'' where you'd hear a commercial for a Franchise/DirtyHarry parody starring a typically well-spoken Hanar. The joke was popular enough to be repeated in ME3, ''VideoGame/MassEffect3'', where you could find a poster for Blasto 6 and listen to clips from the fake film. It wasn't particularly funny, but was still a nice little easter egg. By this point the fandom had made bunch of Chuck Norris style jokes about Blasto and turned him into something of a meme. Kind of dumb, but still just typical fandom stuff. The [=DmoS=] comes when Creator/BioWare decided to put a scene in the game where Shepard and Javik visit the set of a Blasto movie. Even in a DLC designed to be fanservice, this was particularly awful. Shepard and the actor playing Blasto got into a pissing match, which served only to pointlessly derail Shepard's character into an insecure ass arguing with an B-tier actor. Javik also came off poorly, going from the best new character to an idiot.
* theIndiekid: I liked ME3 ''VideoGame/MassEffect3'' for the most part. I mostly liked the writing, and I could roll with some of the more disappointing writing, such as no opening trial, the Rachni being railroaded to hell and back, and the quarian-geth conflict ensuing no matter what, trivializing several choices in earlier games. I could roll with it. Tuchanka was beautiful, and what the rest of the game could and should have been like. The DethroningMoment for me was Shepards immediate acceptance of anything the little starbrat says. The starbrat outright states that he is the main villain, the Reapers specialize in deception and screwing with minds, this little hologram is by extension not to be trusted. At all. (Let's ignore exactly how poorly that reveal was done for now, everything has been said already). The fact that it is so extremely OOC for Shep, no matter how you play him, is in my eyes the most glaring fault of the ending. Yeah, ending, not endings. EC didn't do it for me. A minute of slides and voice-over was no way to end the series.
2nd Sep '17 8:10:07 AM HalcyonDayz
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* Tropers/Umbrage :* I actually liked ME3, and for the most part I liked the Citadel DLC. There were a few cringe-worthy moments of blatant fanservice, but it was still really good overall. But one scene was just inexcusably bad. For those who don't know, Blasto was a joke in ME2 where you'd hear a commercial for a Franchise/DirtyHarry parody starring a typically well-spoken Hanar. The joke was popular enough to be repeated in ME3, where you could find a poster for Blasto 6 and listen to clips from the fake film. It wasn't particularly funny, but was still a nice little easter egg. By this point the fandom had made bunch of Chuck Norris style jokes about Blasto and turned him into something of a meme. Kind of dumb, but still just typical fandom stuff. The [=DmoS=] comes when Creator/BioWare decided to put a scene in the game where Shepard and Javik visit the set of a Blasto movie. Even in a DLC designed to be fanservice, this was particularly awful. Shepard and the actor playing Blasto got into a pissing match, which served only to pointlessly derail Shepard's character into an insecure ass arguing with an B-tier actor. Javik also came off poorly, going from the best new character to an idiot.

to:

* Tropers/Umbrage :* I actually liked ME3, and for the most part I liked the Citadel DLC. There were a few cringe-worthy moments of blatant fanservice, but it was still really good overall. But one scene was just inexcusably bad. For those who don't know, Blasto was a joke in ME2 ''VideoGame/MassEffect2'' where you'd hear a commercial for a Franchise/DirtyHarry parody starring a typically well-spoken Hanar. The joke was popular enough to be repeated in ME3, where you could find a poster for Blasto 6 and listen to clips from the fake film. It wasn't particularly funny, but was still a nice little easter egg. By this point the fandom had made bunch of Chuck Norris style jokes about Blasto and turned him into something of a meme. Kind of dumb, but still just typical fandom stuff. The [=DmoS=] comes when Creator/BioWare decided to put a scene in the game where Shepard and Javik visit the set of a Blasto movie. Even in a DLC designed to be fanservice, this was particularly awful. Shepard and the actor playing Blasto got into a pissing match, which served only to pointlessly derail Shepard's character into an insecure ass arguing with an B-tier actor. Javik also came off poorly, going from the best new character to an idiot.
2nd Sep '17 5:22:50 AM HalcyonDayz
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* {{Tropers/Bronnt}}: Much of the underlying principles from the original Mass Effect were on the harder side of science fiction, and many of the codexes written for ME2 followed this, so it was a great disappointment when they retconned Quarians with less than a handwave. In ME1, it was stated that they'd spent generations on completely sterile ships, causing them to evolve with weakened immune systems, which is simple and logical. In ME2, Quarians were changed to alwayswear suits, and it's a "sign of intimacy" between Quarians to link up their suits. There's talk about allergic reactions thrown in that contradicts the principal that they have compromised immune systems, and it takes several codexes and some DLC to try to justify this change that was completely unnecessary to the story.

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* {{Tropers/Bronnt}}: Much of the underlying principles from the original Mass Effect were on the harder side of science fiction, and many of the codexes written for ME2 [=ME2=] followed this, so it was a great disappointment when they retconned Quarians quarians with less than a handwave. In ME1, ''VideoGame/MassEffect1'', it was stated that they'd spent generations on completely sterile ships, causing them to evolve with weakened immune systems, which is simple and logical. In ME2, [=ME2=], Quarians were changed to alwayswear suits, and it's a "sign of intimacy" between Quarians to link up their suits. There's talk about allergic reactions thrown in that contradicts the principal that they have compromised immune systems, and it takes several codexes and some DLC to try to justify this change that was completely unnecessary to the story.
10th Jul '17 6:45:37 PM humrh360
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*humrh360: The overall tone of the characters. Ryder and their squadmates seem physically incapable of spending ten minutes without cracking a cringeworthy attempt at humor that is childish at best and irritating for pretty much the rest, and it isn't helped by the barely passable voice acting. The most dramatic moments were basically every minute of Alec Ryder's presence, due to actually conveying professionalism, gravitas, and inspiration through his very character, and even then it was very shortlived due to his limited screentime and again, Ryder's squadmates... *sigh* Liam, you're not funny. Shooting someone in the face would make anyone pissed off.
21st Jun '17 2:03:41 AM Sammettik
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* Tropes/{{cricri3007}}: Adding Archangel being Garrus since it's a microcosm of everything that was wrong with Mass Effect 2. Doesn't make any sense? Check (A Paragon Shepard spent the whole first game telling Garrus that, while rules were often a pain in the ass, you ''had'' to follow them and the last conversation with him had Garrus admit you were right and saying he would return to C-Sec). Needlessly DarkerAndEdgier? Check. A wasted opportunity to have a new character in your team? Check. Him not having a problem in the slightest that you now work for an organisation that, the last time he saw it, was a racist [[Franchise/ResidentEvil Umbrella]] apart from a single conversation? Check. Him not surprised ''at all'' that Shepard literally came BackFromTheDead (not asking how they did it, if there is an afterlife, etc,...)? Check.
* {{Tropers/Bronnt}}: Much of the underlying principles from the original Mass Effect were on the harder side of science fiction, and many of the codexes written for ME2 followed this, so it was a GREAT disappointment when they retconned Quarians with less than a handwave. In ME1, it was stated that they'd spent generations on completely sterile ships, causing them to evolve with weakened immune systems, which is simple and logical. In ME2, Quarians were changed to ALWAYS wear suits, and it's a "sign of intimacy" between Quarians to link up their suits. There's talk about allergic reactions thrown in that contradicts the principal that they have compromised immune systems, and it takes several codexes and some DLC to try to justify this change that was completely unnecessary to the story.

to:

* Tropes/{{cricri3007}}: Adding Archangel being Garrus since it's a microcosm of everything that was wrong with Mass Effect 2. Doesn't make any sense? Check (A Paragon Shepard spent the whole first game telling Garrus that, while rules were often a pain in the ass, you ''had'' had to follow them and the last conversation with him had Garrus admit you were right and saying he would return to C-Sec). Needlessly DarkerAndEdgier? Check. A wasted opportunity to have a new character in your team? Check. Him not having a problem in the slightest that you now work for an organisation that, the last time he saw it, was a racist [[Franchise/ResidentEvil Umbrella]] apart from a single conversation? Check. Him not surprised ''at all'' that Shepard literally came BackFromTheDead (not asking how they did it, if there is an afterlife, etc,...)? Check.
* {{Tropers/Bronnt}}: Much of the underlying principles from the original Mass Effect were on the harder side of science fiction, and many of the codexes written for ME2 followed this, so it was a GREAT great disappointment when they retconned Quarians with less than a handwave. In ME1, it was stated that they'd spent generations on completely sterile ships, causing them to evolve with weakened immune systems, which is simple and logical. In ME2, Quarians were changed to ALWAYS wear alwayswear suits, and it's a "sign of intimacy" between Quarians to link up their suits. There's talk about allergic reactions thrown in that contradicts the principal that they have compromised immune systems, and it takes several codexes and some DLC to try to justify this change that was completely unnecessary to the story.



* Tropers/{{cricri3007}}: So, this is a new game, in a new galaxy, a new beginning and... what's that? Cerberus rears its head again? [[ScrewThisImOuttaHere Fuck this]]. I was already annoyed by the Cerberus PlotTumor in 2 and 3, and I hoped this game truly was a new beginning for the series. Add to that that you can't just shoot those two asholes scientists and that, for some reason, deciding to kill them is only doable by making their victims' mental state worse to force some GreyAndGreyMorality.

to:

* Tropers/{{cricri3007}}: So, this is a new game, in a new galaxy, a new beginning and... what's that? Cerberus rears its head again? [[ScrewThisImOuttaHere Fuck this]]. I was already annoyed by the Cerberus PlotTumor in 2 and 3, and I hoped this game truly was a new beginning for the series. Add to that that you can't just shoot those two asholes asshole scientists and that, for some reason, deciding to kill them is only doable by making their victims' mental state worse to force some GreyAndGreyMorality.
5th Apr '17 7:00:03 PM Retloclive
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* Retloclive: Foster Addison's "[[https://www.youtube.com/watch?v=5b6qH48bslA My face is tired]]" moment. Sums up the game's poor writing, and UncannyValley facial animations, perfectly.
25th Mar '17 1:55:17 AM cricri3007
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[[/folder]]

[[folder:Mass Effect Andromeda]]
* Tropers/{{cricri3007}}: So, this is a new game, in a new galaxy, a new beginning and... what's that? Cerberus rears its head again? [[ScrewThisImOuttaHere Fuck this]]. I was already annoyed by the Cerberus PlotTumor in 2 and 3, and I hoped this game truly was a new beginning for the series. Add to that that you can't just shoot those two asholes scientists and that, for some reason, deciding to kill them is only doable by making their victims' mental state worse to force some GreyAndGreyMorality.
24th Dec '16 6:42:17 PM Zaptech
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* Tropers/manofwarb: Thane's recruitment mission seems hastily contrived. Nassana Dantilus was a morally grey character from the first game, who used you and lied to you, but ultimately accomplished a good thing in removing her slaver sister. Apparently in the span of two years, she's gone completely mad and turned into a paranoid BadBoss. She has apparently decided to just throw away that prestigious diplomatic job in the Citadel - a job she killed her sister to save - and move to Illium to start up an EvilInc. Was she just thrown in as the BigBad of that quest, just to avoid making a new character? And then there's the whole shoot your way through an entire building of mercenaries just to reach him! Why not try to intercept him before? Or catch up with him after? There just isn't that compelling motive to do this mission, except to just acquire Thane. And when you finally get him, you find out he's a sniper with respiratory problems. Did nobody take the time to actually research snipers, and figure out that breath control is an essential part of the job?
21st Dec '16 7:48:47 PM manofwarb
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* Tropers/manofwarb: Thane's recruitment mission seems hastily contrived. Nassana Dantilus was a morally grey character from the first game, who used you and lied to you, but ultimately accomplished a good thing in removing her slaver sister. Apparently in the span of two years, she's gone completely mad and turned into a paranoid BadBoss. She has apparently decided to just throw away that prestigious diplomatic job in the Citadel - a job she killed her sister to save - and move to Illium to start up an EvilInc. Was she just thrown in as the BigBad of that quest, just to avoid making a new character? And then there's the whole shoot your way through an entire building of mercenaries just to reach him! Why not try to intercept him before? Or catch up with him after? There just isn't that compelling motive to do this mission, except to just acquire Thane. And when you finally get him, you find out he's a sniper with respiratory problems. Did nobody take the time to actually research snipers, and figure out that breath control is an essential part of the job?


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* Tropers/manofwarb: One major dethroning moment was the sidelining of the entire Leviathan storyline to a DLC. The freakin origin of the freakin Reapers is an important story element that should have been firmly established as part of the main plot, not created as an add-on for those curious enough to pay. That DLC does offer an important reinterpretation of the Catalyst and its motives, possibly even forcing people to reconsider the ending they chose. So it should have been part of the main plot. What gives?
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http://tvtropes.org/pmwiki/article_history.php?article=DethroningMoment.MassEffect