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Changed line(s) 591,597 (click to see context) from:
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
to:
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king
\\
A Dragon/Light-type Pokémon, Heliodra is
Added DiffLines:
* ActionInitiative: Mishipequa, Scaldeshu, and Panthermal all learn Aqua Jet, a Water-type priority attack.
* CatLikeDragons: Given that the ''mishipeshu'' is supposed to be a cross between a cougar and a dragon, the Panthermal line has some draconic features, most notable in Panthermal itself.
* ConfusionFu: Panthermal can know damaging moves of every type other than ones that are Fairy-type, Cosmic-type, and Chemical-type.
* DeathOrGloryAttack: The family learns Aqua Crush, a powerful Water-type attack that causes recoil damage, by level up, with Scaldeshu and Panthermal also getting the Fire-type equivalent Flare Blitz.
* ElementalAbsorption: One of their abilities is Water Absorb, which makes Water-type attacks instead of damaging them instead heal them by up to a ¼ of their maximum HP.
* InfinityMinusOneSword: Panthermal is the pseudo-Legendary Pokémon introduced in ''Pokémon Mind and Matter''.
* LightningBruiser: Panthermal has awesome Attack alongside very great Speed, good HP and Special Attack, and average Defense and Special Defense.
* MakingASplash: Mishipequa, Scaldeshu, and Panthermal are all Water-type Pokémon.
* ManBitesMan: The line learns three biting moves by level up; the Dark-type Bite and Crunch and the Ice-type Ice Fang. They can also know Psychic Fangs, Fire Fang, and Thunder Fang by TM.
* OxymoronicBeing: Scaldeshu and Panthermal's types of Water and Fire happen to be complete opposites on one another.
* PantheraAwesome: The Panthermal line as a whole is based on the ''mishipeshu'', an underwater panther said to reside in Lake Superior, from Native American mythology.
* PlayingWithFire: Scaldeshu and Panthermal are both Fire-type Pokémon.
* PowerNullifier: Mishipequa's Water Veil ability makes it immune to being burned. The whole line's Water Absorb ability makes them immune to Water-type moves.
* PowerOfTheSun: Panthermal gets Solar Claw, a two turn Fire-type move that can be instantly used during strong sunlight, immediately upon evolving.
* RecurringElement: Panthermal is another pseudo-Legendary Pokémon with high stats that can't be obtained until late in the game.
* StatusBuffDispel: Mishipequa, Scaldeshu, and Panthermal learn Haze, an Ice-type move that resets all stat changes on all Pokémon in play.
* SwitchOutMove: The line gets Roar, a move that forces the opponent to switch their current Pokémon out to a random one, by level up.
* YinYangBomb: Scaldeshu and Panthermal are both Water-type and Fire-type Pokémon.
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
----
* CatLikeDragons: Given that the ''mishipeshu'' is supposed to be a cross between a cougar and a dragon, the Panthermal line has some draconic features, most notable in Panthermal itself.
* ConfusionFu: Panthermal can know damaging moves of every type other than ones that are Fairy-type, Cosmic-type, and Chemical-type.
* DeathOrGloryAttack: The family learns Aqua Crush, a powerful Water-type attack that causes recoil damage, by level up, with Scaldeshu and Panthermal also getting the Fire-type equivalent Flare Blitz.
* ElementalAbsorption: One of their abilities is Water Absorb, which makes Water-type attacks instead of damaging them instead heal them by up to a ¼ of their maximum HP.
* InfinityMinusOneSword: Panthermal is the pseudo-Legendary Pokémon introduced in ''Pokémon Mind and Matter''.
* LightningBruiser: Panthermal has awesome Attack alongside very great Speed, good HP and Special Attack, and average Defense and Special Defense.
* MakingASplash: Mishipequa, Scaldeshu, and Panthermal are all Water-type Pokémon.
* ManBitesMan: The line learns three biting moves by level up; the Dark-type Bite and Crunch and the Ice-type Ice Fang. They can also know Psychic Fangs, Fire Fang, and Thunder Fang by TM.
* OxymoronicBeing: Scaldeshu and Panthermal's types of Water and Fire happen to be complete opposites on one another.
* PantheraAwesome: The Panthermal line as a whole is based on the ''mishipeshu'', an underwater panther said to reside in Lake Superior, from Native American mythology.
* PlayingWithFire: Scaldeshu and Panthermal are both Fire-type Pokémon.
* PowerNullifier: Mishipequa's Water Veil ability makes it immune to being burned. The whole line's Water Absorb ability makes them immune to Water-type moves.
* PowerOfTheSun: Panthermal gets Solar Claw, a two turn Fire-type move that can be instantly used during strong sunlight, immediately upon evolving.
* RecurringElement: Panthermal is another pseudo-Legendary Pokémon with high stats that can't be obtained until late in the game.
* StatusBuffDispel: Mishipequa, Scaldeshu, and Panthermal learn Haze, an Ice-type move that resets all stat changes on all Pokémon in play.
* SwitchOutMove: The line gets Roar, a move that forces the opponent to switch their current Pokémon out to a random one, by level up.
* YinYangBomb: Scaldeshu and Panthermal are both Water-type and Fire-type Pokémon.
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
----
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* BossBattle: Damselake is the strongest Pokémon of Daisy Peace, the Suncoast Gym Leader, when battled anywhere from your 2nd to 4th Gym Leader.
Changed line(s) 189,201 (click to see context) from:
[[/folder]]
[[folder: Sectyber]]
[[/folder]]
[[folder: Tanklaw and Panzurrow]]
[[/folder]]
[[folder: Electrake and Teslamass]]
Based on the Eastern Massasauga Snake, Electrake is an Electric/Dragon-type Pokémon that has electricity constantly coursing through its long body. It's said that its electrical abilities are due to it having dragon ancestry. Upon being exposed to a Thunderstone, it becomes Teslamass, where the power of the dragon has awakened in it. Electricity constantly coils around its body, with it able to fire powerful electric blasts from its mouth at opponents.
[[folder: Sectyber]]
[[/folder]]
[[folder: Tanklaw and Panzurrow]]
[[/folder]]
[[folder: Electrake and Teslamass]]
Based on the Eastern Massasauga Snake, Electrake is an Electric/Dragon-type Pokémon that has electricity constantly coursing through its long body. It's said that its electrical abilities are due to it having dragon ancestry. Upon being exposed to a Thunderstone, it becomes Teslamass, where the power of the dragon has awakened in it. Electricity constantly coils around its body, with it able to fire powerful electric blasts from its mouth at opponents.
to:
[[folder: Sectyber]]
[[/folder]]
[[folder: Tanklaw and Panzurrow]]
[[/folder]]
[[folder: Electrake and Teslamass]]
Based on the Eastern Massasauga Snake, Electrake
Added DiffLines:
* AchillesHeel: Pakuneko unfortunately has two double weaknesses to Ground-type and Cosmic-type attacks.
* ActionInitiative: It gets two Normal-type moves with increased priority; Quick Attack and Fake Out, the latter of which also flinches the opponent but can only be used the first turn.
* AnIcePerson: A variation. While it can't know any actual Ice-type attacks, Pakuneko gets Freezing Bolt, an Electric-type attack that Ice-type Pokémon also get STAB for, as an Egg Move.
* BlushSticker: Like other Pikachu clones, Pakuneko happens to have red cheeks.
* CastFromHitPoints: Its final learned move is Final Gambit, a Fighting-type moves that does damage equal to its remaining HP while also knocking itself out.
* ConfusionFu: Pakuneko can know damaging moves that are Electric-type, Fire-type, Fighting-type, Steel-type, Light-type, Fairy-type, Grass-type, Bug-type, Ground-type, Dark-type, Crystal-type, and Normal-type.
* ElementalAbsorption: Its ability of Motor Drive makes it immune to Electric-type moves, which instead increase its Speed.
* FragileSpeedster: While Pakuneko has a very high Speed stat, it has poor HP and defense stats.
* GeoEffects: It gets Electric Terrain, which boosts the power of Electric-type moves for Pokémon on the ground for five turns, by level up.
* GlassCannon: Pakuneko has awesome Special Attack and Speed, but its HP and defenses are anywhere from below average to poor.
* PlayingWithFire: Pakuneko happens to be a Fire-type Pokémon.
* PowerCopying: Pakuneko learns Assist, which lets it use a random move from one of your other Pokémon in your party.
* PowerNullifier: One of Pakuneko's abilities is Motor Drive, which makes it immune to Electric-type attacks.
* RecurringElement: Pakuneko happens to be another Pikachu clone like Elestar and Magnessum.
* RidiculouslyCuteCritter: Much like other Pikachu clones, Pakuneko happens to be an adorable animal, in this case, a cat.
* ShockAndAwe: Being a Pikachu clone, Pakuneko is an Electric-type Pokémon.
[[/folder]]
[[folder: Sectyber]]
[[/folder]]
[[folder: Tanklaw and Panzurrow]]
[[/folder]]
[[folder: Electrake and Teslamass]]
Based on the Eastern Massasauga Snake, Electrake is an Electric/Dragon-type Pokémon that has electricity constantly coursing through its long body. It's said that its electrical abilities are due to it having dragon ancestry. Upon being exposed to a Thunderstone, it becomes Teslamass, where the power of the dragon has awakened in it. Electricity constantly coils around its body, with it able to fire powerful electric blasts from its mouth at opponents.
----
* ActionInitiative: It gets two Normal-type moves with increased priority; Quick Attack and Fake Out, the latter of which also flinches the opponent but can only be used the first turn.
* AnIcePerson: A variation. While it can't know any actual Ice-type attacks, Pakuneko gets Freezing Bolt, an Electric-type attack that Ice-type Pokémon also get STAB for, as an Egg Move.
* BlushSticker: Like other Pikachu clones, Pakuneko happens to have red cheeks.
* CastFromHitPoints: Its final learned move is Final Gambit, a Fighting-type moves that does damage equal to its remaining HP while also knocking itself out.
* ConfusionFu: Pakuneko can know damaging moves that are Electric-type, Fire-type, Fighting-type, Steel-type, Light-type, Fairy-type, Grass-type, Bug-type, Ground-type, Dark-type, Crystal-type, and Normal-type.
* ElementalAbsorption: Its ability of Motor Drive makes it immune to Electric-type moves, which instead increase its Speed.
* FragileSpeedster: While Pakuneko has a very high Speed stat, it has poor HP and defense stats.
* GeoEffects: It gets Electric Terrain, which boosts the power of Electric-type moves for Pokémon on the ground for five turns, by level up.
* GlassCannon: Pakuneko has awesome Special Attack and Speed, but its HP and defenses are anywhere from below average to poor.
* PlayingWithFire: Pakuneko happens to be a Fire-type Pokémon.
* PowerCopying: Pakuneko learns Assist, which lets it use a random move from one of your other Pokémon in your party.
* PowerNullifier: One of Pakuneko's abilities is Motor Drive, which makes it immune to Electric-type attacks.
* RecurringElement: Pakuneko happens to be another Pikachu clone like Elestar and Magnessum.
* RidiculouslyCuteCritter: Much like other Pikachu clones, Pakuneko happens to be an adorable animal, in this case, a cat.
* ShockAndAwe: Being a Pikachu clone, Pakuneko is an Electric-type Pokémon.
[[/folder]]
[[folder: Sectyber]]
[[/folder]]
[[folder: Tanklaw and Panzurrow]]
[[/folder]]
[[folder: Electrake and Teslamass]]
Based on the Eastern Massasauga Snake, Electrake is an Electric/Dragon-type Pokémon that has electricity constantly coursing through its long body. It's said that its electrical abilities are due to it having dragon ancestry. Upon being exposed to a Thunderstone, it becomes Teslamass, where the power of the dragon has awakened in it. Electricity constantly coils around its body, with it able to fire powerful electric blasts from its mouth at opponents.
----
Added DiffLines:
* BossBattle: Teslamass is the strongest Pokémon of Tesla, one of Team Atmos' Elites, when battled for the first time.
Added DiffLines:
* BossBattle: Lepidether is the strongest Pokémon of [[Anime/AnohanaTheFlowerWeSawThatDay Menma]], the Alpinetta Gym Leader, when battled as your 2nd or 3rd Gym Leader.
Added DiffLines:
* BossBattle: Magnetrode is the strongest Pokémon of Alex Murphy, the Grapolis Gym Leader, when battled as your 3rd or 4th Gym Leader.
Added DiffLines:
* BossBattle: Dirigiblim is the strongest Pokémon of [[AmbiguousGender Sam Lindhart]], the Escantan Gym Leader, when battled as your 3rd or 4th Gym Leader.
Is there an issue? Send a MessageReason:
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Added DiffLines:
A pure Flying-type Pokémon based on the sandhill crane, Windrane is a bird Pokémon that's found in both fields and on sand dunes. It's known to run across the sand while kicking it up behind it as well as kick sand at those that approach it. Windrane becomes Sandrane, where it gains the Ground-type and is known for building its nest in the sand. It'll conjure up swirls of sand in order to hide this nest from predators. Sandrane ultimately becomes Sandstrike, where it's known to fly over sand dunes, whipping up sand in the process. It'll sometimes clash with Flygon, causing sand to envelop everything in sight.
----
* ActionInitiative: The line learns the Normal-type Quick Attack, which is the OG priority attack. They can also know the Flying-type based Air Cannon by Move Tutor.
* BlowYouAway: The whole line happens to consist of Flying-type Pokémon.
* BossBattle: Sandstrike is the strongest Pokémon of [[AmbiguousGender Sam Lindhart]], the Escantan Gym Leader, when battled anywhere from your 5th to 8th Gym Leader.
* ConfusionFu: Sandstrike can know damaging moves that are Flying-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Ghost-type, Fire-type, Dragon-type, and Normal-type.
* DeathOrGloryAttack: They learn two attacks that cause recoil damage; the Normal-type Take Down, and the stronger and more accurate Flying-type Brave Bird.
* DishingOutDirt: Both Sandrane and Sandstrike are Ground-type Pokémon.
* LightningBruiser: Sandstrike happens to barely be this on the physical side, with awesome Attack, great Speed, and average HP and Defense. Its Sand Shield ability, which halves all damage done to it during a sandstorm, can make it even more of this.
* RazorWind: They all learn Razor Wind, a normal-type attack that takes two turns to charge up but has a higher chance for a CriticalHit.
* Recurring Element: Windrane, Sandrane, and Sandstrike are another 3-stage bird Pokémon line like [[DarthWiki/PokemonSpiritAndShadow Twift/Bambird/Lumbird]] and [[DarthWiki/PokemonAquamarineAndTurquoise Cardakeet/Casirrot/Parrambit]].
* SecretArt: Sandrane and Sandstrike are the only Pokémon with the Sand Shield ability, which halves all damage done to them during a sandstorm.
* SwitchOutMove: The line learns Whirlwind, which forces the opponent to switch the Pokémon they currently have out to a random one.
* ThisIsADrill: Upon evolving from Sandrane, Sandstrike learns Drill Run, a Ground-type attack that has a higher chance for a CriticalHit. It can also know the Steel-type AlwaysAccurateAttack Smart Strike by TM.
* TrapMaster: They get Sand Tomb, a Ground-type attack that traps the opponent for two-to-five turns, by level up.
* WeatherManipulation: Sandrane learns Sandstorm, which summons a sandstorm for five turns, immediately upon evolving.
----
* ActionInitiative: The line learns the Normal-type Quick Attack, which is the OG priority attack. They can also know the Flying-type based Air Cannon by Move Tutor.
* BlowYouAway: The whole line happens to consist of Flying-type Pokémon.
* BossBattle: Sandstrike is the strongest Pokémon of [[AmbiguousGender Sam Lindhart]], the Escantan Gym Leader, when battled anywhere from your 5th to 8th Gym Leader.
* ConfusionFu: Sandstrike can know damaging moves that are Flying-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Ghost-type, Fire-type, Dragon-type, and Normal-type.
* DeathOrGloryAttack: They learn two attacks that cause recoil damage; the Normal-type Take Down, and the stronger and more accurate Flying-type Brave Bird.
* DishingOutDirt: Both Sandrane and Sandstrike are Ground-type Pokémon.
* LightningBruiser: Sandstrike happens to barely be this on the physical side, with awesome Attack, great Speed, and average HP and Defense. Its Sand Shield ability, which halves all damage done to it during a sandstorm, can make it even more of this.
* RazorWind: They all learn Razor Wind, a normal-type attack that takes two turns to charge up but has a higher chance for a CriticalHit.
* Recurring Element: Windrane, Sandrane, and Sandstrike are another 3-stage bird Pokémon line like [[DarthWiki/PokemonSpiritAndShadow Twift/Bambird/Lumbird]] and [[DarthWiki/PokemonAquamarineAndTurquoise Cardakeet/Casirrot/Parrambit]].
* SecretArt: Sandrane and Sandstrike are the only Pokémon with the Sand Shield ability, which halves all damage done to them during a sandstorm.
* SwitchOutMove: The line learns Whirlwind, which forces the opponent to switch the Pokémon they currently have out to a random one.
* ThisIsADrill: Upon evolving from Sandrane, Sandstrike learns Drill Run, a Ground-type attack that has a higher chance for a CriticalHit. It can also know the Steel-type AlwaysAccurateAttack Smart Strike by TM.
* TrapMaster: They get Sand Tomb, a Ground-type attack that traps the opponent for two-to-five turns, by level up.
* WeatherManipulation: Sandrane learns Sandstorm, which summons a sandstorm for five turns, immediately upon evolving.
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None
Changed line(s) 166,167 (click to see context) from:
[[folder: Hunteph and Hunturbot]]
to:
[[folder: Hunteph Huntepth and Hunturbot]]
* CrystallineCreature: Harkandi and Kandigem are crystalline lifeforms that also happen to be edible and tasty, being based on rock candy.
Changed line(s) 504,526 (click to see context) from:
[[/folder]]
[[folder: Canvessel, Sculpage, and Murelica]]
[[/folder]]
[[folder: Lumblade and Dagrinder]]
[[/folder]]
[[folder: Dunsparce, Dudunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
[[folder: Canvessel, Sculpage, and Murelica]]
[[/folder]]
[[folder: Lumblade and Dagrinder]]
[[/folder]]
[[folder: Dunsparce, Dudunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
to:
[[folder: Canvessel, Sculpage, and Murelica]]
[[/folder]]
[[folder: Lumblade and Dagrinder]]
[[/folder]]
[[folder: Dunsparce, Dudunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and
Added DiffLines:
* AlwaysAccurateAttack: Digiphere and Digipheric learn Lock-on, which makes the next move used against the opponent this.
* BarrierChangeBoss: They start off with Conversion, which changes their type to that of the last move used by the opponent.
* BeamSpam: Digiphere and Digipheric get a number of beam-based moves by level up, such as Psybeam, Beam Cannon, Light Beam, Signal Beam, Hyper Beam, and Simple Beam. They can also know Solarbeam, Ice Beam, and Nebular Beam by TM and get Cosmic Beam as an Egg Move.
* BossBattle: Digiphere/Digipheric is the strongest Pokémon of Nikolai, the Hydrico Gym Leader, if battled anywhere from your first to fourth Gym Leader.
* CastingAShadow: They get Cosmic Beam, a Dark-type attack that Cosmic-type Pokémon (which they aren't) also get STAB for, as an Egg Move.
* ConfusionFu: Digipheric can know damaging moves that are Psychic-type, Electric-type, Steel-type, Bug-type, Crystal-type, Light-type, Grass-type, Ice-type, Ghost-type, Dark-type, Fairy-type, Cosmic-type, Water-type, Flying-type, and Normal-type.
* GemstoneAssault: Digipheric has Prism Wave, a Crystal-type attack that can also be one of the same types as any of the user's moves, as a starting move.
* MightyGlacier: Digipheric is a combination of this and Squishy Wizard, with awesome Special Attack alongside great Special Defense, very good HP, and average HP, but poor Attack and Speed.
* MythologyGag: Digipheric is meant to be based off of [=Porygon2=]'s beta sprite, but has its own name, typing, and colors (yellow, green, and magenta) to differentiate it from the Porygon line.
* NecessaryDrawback: One of Digipheric's level up moves, the Electric-type Laser Blast, while extremely powerful, can't be used twice in a row.
* NoBiologicalSex: Given that they're Pokémon that reside in virtual reality, Digiphere and Digipheric don't have genders.
* PowerfulButInaccurate: They learn Zap Cannon, a powerful Electric-type attack with guaranteed paralysis, but only has 50% accuracy.
* PowerNullifier:
** Digiphere and Digipheric have the Beam Defense ability, which makes them immune to beam and light-based moves.
** They can do this to the opponent with Simple Beam, which changes the opponent's ability to Simple.
* ProjectedMan: Digiphere and Digipheric are digital entities originating in AR-space that can also manifest in the real world.
* PsychicPowers: Digiphere and Digipheric are both Psychic-type Pokémon.
* RecurringElement: The Digipheric line is another family of artificially-created virtual reality Pokémon, coming after the Porygon line.
* ShockAndAwe: Both of them happen to be Electric-type Pokémon.
* StatusBuff:
** They start off with Sharpen, which raises their Attack stat by one stage.
** One of their abilities, Download, raises either their Attack or Special Attack depending on which of the opponent's Defense stats is lower.
* [[StatusBuffDispel Status Buff Inversion]]: Upon evolving, Digipheric gets Speed Swap, which swaps its Speed stat with that of the opponent.
* StatusEffects: They learn Thunder Wave, an Electric-type attack that paralyzes the opponent.
* SuperMode: Digipheric has a Z-Form that it transforms into upon using its signature Z-Move, A-Reality Warp.
* VirtualSidekick: The line is augmented reality, or AR-based, with them being linked to MRD's. They have various powers and functions related to MRD's as a result. Like with any other Pokémon, you can catch and use them.
[[/folder]]
[[folder: Canvessel, Sculpage, and Murelica]]
[[/folder]]
[[folder: Lumblade and Dagrinder]]
[[/folder]]
[[folder: Dunsparce, Dudunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
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* BarrierChangeBoss: They start off with Conversion, which changes their type to that of the last move used by the opponent.
* BeamSpam: Digiphere and Digipheric get a number of beam-based moves by level up, such as Psybeam, Beam Cannon, Light Beam, Signal Beam, Hyper Beam, and Simple Beam. They can also know Solarbeam, Ice Beam, and Nebular Beam by TM and get Cosmic Beam as an Egg Move.
* BossBattle: Digiphere/Digipheric is the strongest Pokémon of Nikolai, the Hydrico Gym Leader, if battled anywhere from your first to fourth Gym Leader.
* CastingAShadow: They get Cosmic Beam, a Dark-type attack that Cosmic-type Pokémon (which they aren't) also get STAB for, as an Egg Move.
* ConfusionFu: Digipheric can know damaging moves that are Psychic-type, Electric-type, Steel-type, Bug-type, Crystal-type, Light-type, Grass-type, Ice-type, Ghost-type, Dark-type, Fairy-type, Cosmic-type, Water-type, Flying-type, and Normal-type.
* GemstoneAssault: Digipheric has Prism Wave, a Crystal-type attack that can also be one of the same types as any of the user's moves, as a starting move.
* MightyGlacier: Digipheric is a combination of this and Squishy Wizard, with awesome Special Attack alongside great Special Defense, very good HP, and average HP, but poor Attack and Speed.
* MythologyGag: Digipheric is meant to be based off of [=Porygon2=]'s beta sprite, but has its own name, typing, and colors (yellow, green, and magenta) to differentiate it from the Porygon line.
* NecessaryDrawback: One of Digipheric's level up moves, the Electric-type Laser Blast, while extremely powerful, can't be used twice in a row.
* NoBiologicalSex: Given that they're Pokémon that reside in virtual reality, Digiphere and Digipheric don't have genders.
* PowerfulButInaccurate: They learn Zap Cannon, a powerful Electric-type attack with guaranteed paralysis, but only has 50% accuracy.
* PowerNullifier:
** Digiphere and Digipheric have the Beam Defense ability, which makes them immune to beam and light-based moves.
** They can do this to the opponent with Simple Beam, which changes the opponent's ability to Simple.
* ProjectedMan: Digiphere and Digipheric are digital entities originating in AR-space that can also manifest in the real world.
* PsychicPowers: Digiphere and Digipheric are both Psychic-type Pokémon.
* RecurringElement: The Digipheric line is another family of artificially-created virtual reality Pokémon, coming after the Porygon line.
* ShockAndAwe: Both of them happen to be Electric-type Pokémon.
* StatusBuff:
** They start off with Sharpen, which raises their Attack stat by one stage.
** One of their abilities, Download, raises either their Attack or Special Attack depending on which of the opponent's Defense stats is lower.
* [[StatusBuffDispel Status Buff Inversion]]: Upon evolving, Digipheric gets Speed Swap, which swaps its Speed stat with that of the opponent.
* StatusEffects: They learn Thunder Wave, an Electric-type attack that paralyzes the opponent.
* SuperMode: Digipheric has a Z-Form that it transforms into upon using its signature Z-Move, A-Reality Warp.
* VirtualSidekick: The line is augmented reality, or AR-based, with them being linked to MRD's. They have various powers and functions related to MRD's as a result. Like with any other Pokémon, you can catch and use them.
[[/folder]]
[[folder: Canvessel, Sculpage, and Murelica]]
[[/folder]]
[[folder: Lumblade and Dagrinder]]
[[/folder]]
[[folder: Dunsparce, Dudunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[folder: Dragon Sisters: Heliodra, Selendra, and Ekleidra]]
A trio of human-like women with draconic features, Heliodra, Selendra, and Ekleidra are Dragon-type Legendary Pokémon known collectively as the Dragon Sisters. According to legend, long ago, the last king of the Cirquoisan Empire, which extended beyond the Grand Lakes, had three daughters; one that favored the day, one that favored the night, and one that favored both. When this kingdom fell, the three princesses went to what are now known as the Draconic Ruins, where they were reborn as these Pokémon.\\
\\
A Dragon/Light-type Pokémon, Heliodra is the eldest sister, said to only appear during high noon, and has the power to intensify the sun. A Dragon/Dark-type Pokémon, Selendra is the youngest sister, said to only appear at midnight, and has the power to amplify the moon. A Dragon/Psychic-type Pokémon, Ekleidra is the middle sister, said to appear during an eclipse, and has the power to align the sun and the moon. Each one is also said to possess a more draconic form…
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* AmbiguouslyEvil: Whether Specontre burns people to dust with its flames out of a twisted misconception its own actions or does so out of malice isn't known.
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[[/folder]]
[[AC:Regional Variants]]
For Cirquoisan Solout and Solant, go [[DarthWiki/PokemonFloraAndAzure here]].
[[folder: Psyduck and Golduck (Cirquoisan)]]
In Cirquoisa, Psyduck are known to reside in and near Lake Cirquoisa, one of the three Grand Lakes. Something strange that emanates from the lake amplified their psychic powers, which has brought out the Psychic type in them. Cirquoisan Psyduck is a Psychic- and Water-type Pokémon based on mallards, with a bronze color head and feet and silver color body and beak. It uses its strong telekinetic powers to lift various things with relative ease. At Level 33, it becomes Cirquoisan Golduck, which has a platinum color head, feet, and claws, and a gold color body and beak. It possesses massive psychic power that allows it to levitate a creek's worth of water from the ground.
[[AC:Regional Variants]]
For Cirquoisan Solout and Solant, go [[DarthWiki/PokemonFloraAndAzure here]].
[[folder: Psyduck and Golduck (Cirquoisan)]]
In Cirquoisa, Psyduck are known to reside in and near Lake Cirquoisa, one of the three Grand Lakes. Something strange that emanates from the lake amplified their psychic powers, which has brought out the Psychic type in them. Cirquoisan Psyduck is a Psychic- and Water-type Pokémon based on mallards, with a bronze color head and feet and silver color body and beak. It uses its strong telekinetic powers to lift various things with relative ease. At Level 33, it becomes Cirquoisan Golduck, which has a platinum color head, feet, and claws, and a gold color body and beak. It possesses massive psychic power that allows it to levitate a creek's worth of water from the ground.
to:
[[AC:Regional Variants]]
For Cirquoisan Solout and Solant, go [[DarthWiki/PokemonFloraAndAzure here]].
[[folder: Psyduck and Golduck (Cirquoisan)]]
In Cirquoisa, Psyduck are known to reside in and near Lake Cirquoisa, one of the three Grand Lakes. Something strange that emanates from the lake amplified their psychic powers, which has brought out the Psychic type in them. Cirquoisan Psyduck
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* BarrierWarrior: It learns Reflect, which halves the damage it takes from physical attacks for five turns, and can know its special attack variant Light Screen by TM and the Electric-type Electro Wall by Move Tutor.
* CastFromHitPoints:
** Artierface's Solar Power ability increases its Special Attack during strong sunlight or springtime conditions, but makes lose 1/8 of its maximum HP each turn.
** Its final learned move is Solar Energy, a powerful Grass-type attack that does less damage the lower its HP is.
* ConfusionFu: Artierface can know damaging moves that are Electric-type, Grass-type, Water-type, Bug-type, Psychic-type, Fighting-type, Steel-type, Poison-type, Flying-type, Fairy-type, Light-type, Chemical-type, and Normal-type.
* DeityOfHumanOrigin: Artierface is an artificial Mythical Pokémon that was created by someone that's currently unknown.
* GeoEffects: Artierface learns, Electric Terrain, which among other effects, powers up Electric-type attacks for five turns.
* GreenThumb: Artierface happens to be a Grass-type Pokémon.
* HealThyself: It learns Synthesis, which heals it by up to half of its maximum HP (two-thirds during strong sunlight of springtime conditions).
* HerdHittingAttack: Artierface learns Discharge, an Electric-type attack that hits all adjacent Pokémon and has a chance to paralyze any target.
* LifeDrain: It starts off with Absorb, a basic Grass-type attack that heals it by half of the damage inflicted, and can know the much more powerful Giga Drain by TM.
* LightningBruiser: Artierface is this, with it leaning more towards the special side, with awesome Special Attack and Special Defense, great HP and Speed, and average Attack and Defense.
* OlympusMons: Artierface is a Mythical Pokémon whose origins are a bit of a mystery.
* PlayingWithFire: It learns Solar Flare, a Grass-type attack that calculates damage as if it were a Fire-type attack.
* PowerOfTheSun: Its ability is Solar Power, which increases its Special Attack during strong sunlight (or springtime conditions), and learns several sun-based moves, such as Sunny Day, Solar Flare, Solarbeam, and Solar Energy. It can also know Bright Blast by TM and Solar Bomb and Sun Sphere by Move Tutor.
* RiddleForTheAges: In addition to exactly who created Artierface, why it was created is unknown, but given that it can link to MRD's, it might have something to do with that.
* SecretArt: Artierface is the only Pokémon that learns the move Artificial Flora, a strong Grass-type attack that also sharply lowers the opponent's Special Attack, but Artierface doesn't get STAB for it like other Grass-type moves.
* SecretCharacter: Artierface is a Mythical Pokémon that can only be obtained through a special event.
* ShockAndAwe: Artierface is an Electric-type Pokémon.
* StatusInflictionAttack: It learns Thunder Wave, an Electric-type move that paralyzes the opponent.
* WeatherManipulation: Artierface learns Sunny Day, which increases the power of Fire-type attacks among various other effects, by level up.
[[/folder]]
[[AC:Regional Variants]]
For Cirquoisan Solout and Solant, go [[DarthWiki/PokemonFloraAndAzure here]].
[[folder: Psyduck and Golduck (Cirquoisan)]]
In Cirquoisa, Psyduck are known to reside in and near Lake Cirquoisa, one of the three Grand Lakes. Something strange that emanates from the lake amplified their psychic powers, which has brought out the Psychic type in them. Cirquoisan Psyduck is a Psychic- and Water-type Pokémon based on mallards, with a bronze color head and feet and silver color body and beak. It uses its strong telekinetic powers to lift various things with relative ease. At Level 33, it becomes Cirquoisan Golduck, which has a platinum color head, feet, and claws, and a gold color body and beak. It possesses massive psychic power that allows it to levitate a creek's worth of water from the ground.
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* CastFromHitPoints:
** Artierface's Solar Power ability increases its Special Attack during strong sunlight or springtime conditions, but makes lose 1/8 of its maximum HP each turn.
** Its final learned move is Solar Energy, a powerful Grass-type attack that does less damage the lower its HP is.
* ConfusionFu: Artierface can know damaging moves that are Electric-type, Grass-type, Water-type, Bug-type, Psychic-type, Fighting-type, Steel-type, Poison-type, Flying-type, Fairy-type, Light-type, Chemical-type, and Normal-type.
* DeityOfHumanOrigin: Artierface is an artificial Mythical Pokémon that was created by someone that's currently unknown.
* GeoEffects: Artierface learns, Electric Terrain, which among other effects, powers up Electric-type attacks for five turns.
* GreenThumb: Artierface happens to be a Grass-type Pokémon.
* HealThyself: It learns Synthesis, which heals it by up to half of its maximum HP (two-thirds during strong sunlight of springtime conditions).
* HerdHittingAttack: Artierface learns Discharge, an Electric-type attack that hits all adjacent Pokémon and has a chance to paralyze any target.
* LifeDrain: It starts off with Absorb, a basic Grass-type attack that heals it by half of the damage inflicted, and can know the much more powerful Giga Drain by TM.
* LightningBruiser: Artierface is this, with it leaning more towards the special side, with awesome Special Attack and Special Defense, great HP and Speed, and average Attack and Defense.
* OlympusMons: Artierface is a Mythical Pokémon whose origins are a bit of a mystery.
* PlayingWithFire: It learns Solar Flare, a Grass-type attack that calculates damage as if it were a Fire-type attack.
* PowerOfTheSun: Its ability is Solar Power, which increases its Special Attack during strong sunlight (or springtime conditions), and learns several sun-based moves, such as Sunny Day, Solar Flare, Solarbeam, and Solar Energy. It can also know Bright Blast by TM and Solar Bomb and Sun Sphere by Move Tutor.
* RiddleForTheAges: In addition to exactly who created Artierface, why it was created is unknown, but given that it can link to MRD's, it might have something to do with that.
* SecretArt: Artierface is the only Pokémon that learns the move Artificial Flora, a strong Grass-type attack that also sharply lowers the opponent's Special Attack, but Artierface doesn't get STAB for it like other Grass-type moves.
* SecretCharacter: Artierface is a Mythical Pokémon that can only be obtained through a special event.
* ShockAndAwe: Artierface is an Electric-type Pokémon.
* StatusInflictionAttack: It learns Thunder Wave, an Electric-type move that paralyzes the opponent.
* WeatherManipulation: Artierface learns Sunny Day, which increases the power of Fire-type attacks among various other effects, by level up.
[[/folder]]
[[AC:Regional Variants]]
For Cirquoisan Solout and Solant, go [[DarthWiki/PokemonFloraAndAzure here]].
[[folder: Psyduck and Golduck (Cirquoisan)]]
In Cirquoisa, Psyduck are known to reside in and near Lake Cirquoisa, one of the three Grand Lakes. Something strange that emanates from the lake amplified their psychic powers, which has brought out the Psychic type in them. Cirquoisan Psyduck is a Psychic- and Water-type Pokémon based on mallards, with a bronze color head and feet and silver color body and beak. It uses its strong telekinetic powers to lift various things with relative ease. At Level 33, it becomes Cirquoisan Golduck, which has a platinum color head, feet, and claws, and a gold color body and beak. It possesses massive psychic power that allows it to levitate a creek's worth of water from the ground.
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* PintSizedPowerhouse: Kandigem is pretty small for a fully-evolved Pokémon with great defensive stats and good Special Attack at only 1'4 (0.4m) and weighing 15.0 lbs (6.8 kg).
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* YouWillNotEvadeMe: Savreitai's signature move of Stasis Lock prevents the opponent from switching out in addition to damage.
to:
* YouWillNotEvadeMe: Savreitai's signature move of Stasis Lock Crush prevents the opponent from switching out in addition to damage.
damage.
* SecretArt: Presuperen is the only Pokémon that learns Supreme Squall, a powerful Water-type attack that sharply lowers its Special Attack each time it uses the move.
* SuperToughness: Presuperen's ability of Submerge reduces all damage done to it by physical attack by one-third.
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* BarrierWarrior: Specontre learns Shadow Fence, which reflects effects that cause things such as Poison, Burn, Leech Seed, and Taunt, back at the attacker for five turns.
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* BarrierWarrior: Specontre learns Shadow Fence, which reflects effects that cause things such as Poison, Burn, Leech Seed, and Taunt, back at the attacker for five turns. It can also know Reflect, Light Screen, Safeguard, and Magic Shield by TM.
* KryptoniteIsEverywhere: Specontre has seven weakness, those being Ghost, Dark, Light, Water, Ground, Rock, and Cosmic.
* LendingABackhand: Specontre has a twisted way of "helping" people and Pokémon that are suffering from the cold, as it uses its flames to "warm" them, which results in them being incinerated.
* LendingABackhand: Specontre has a twisted way of "helping" people and Pokémon that are suffering from the cold, as it uses its flames to "warm" them, which results in them being incinerated.
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* StatusEffects: It learns Confuse Ray, which, well, [[ShapedLikeItself confuses the opponent]].
to:
* StatusEffects: StatusInflictionAttack: It learns Confuse Ray, which, well, [[ShapedLikeItself confuses the opponent]].opponent]].
* SurprisinglyCreepyMoment: Specontre's backstory of once being a girl that perished in a fire and attempting to warm people up by burning them can come off as pretty shocking.
* SurprisinglyCreepyMoment: Specontre's backstory of once being a girl that perished in a fire and attempting to warm people up by burning them can come off as pretty shocking.
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[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
to:
[[folder: Velomega]]
A
Added DiffLines:
* BarrierWarrior: Specontre learns Shadow Fence, which reflects effects that cause things such as Poison, Burn, Leech Seed, and Taunt, back at the attacker for five turns.
* ConfusionFu: Specontre can know damaging moves that are Ghost-type, Fire-type, Dark-type, Psychic-type, Grass-type, Electric-type, Ice-type, Water-type, Bug-type, Fighting-type, Fairy-type, Ground-type, and Normal-type.
* LightningBruiser: Specontre is effectively this, albeit much more on the special side with its Special Attack and Special Defense.
* NoItemUseForYou: It gets Embargo by level up, which prevents the opponent from using held items for five turns.
* OlympusMons: Specontre is a Legendary Pokémon that was said to have been reborn from [[Literature/TheLittleMatchGirl a little match girl]].
* PlayingWithFire: Specontre is a Fire-type Pokémon.
* PowerfulButInaccurate: It learns Inferno, a Fire-type which while powerful and always burns the opponent, only hits half the time.
* SecretArt: Specontre has two:
** It's the only Pokémon with the ability Supernatural Fire, which doubles the power of its Fire-type attacks when used against not-very effective or barely effective Pokémon.
** It's the only Pokémon that can know Black Flame, a Fire-type attack that's more powerful during the effects of Dark Moon.
* SoulPower: Specontre happens to be a Ghost-type Pokémon.
* SquishyWizard: Specontre has massive Special Attack alongside awesome Special Defense and great Speed, but its HP, Attack, and Defense are only average.
* StatusBuff: It learns Ominous Wind, a Ghost-type attack that has a 10% chance of raising all of its stats by one stage.
* StatusEffects: It learns Confuse Ray, which, well, [[ShapedLikeItself confuses the opponent]].
* TakingYouWithMe: Its final learned move is Destiny Bond, which knocks out the opponent if they knock out Specontre.
* TechnicolorFire: Specontre's flames are black in color, mainly reflected in its SignatureMove of Black Flame. These flames only affect living things, leaving everything else untouched.
* TrapMaster: Specontre learns Fire Spin, which prevents the opponent from switching out for up to five turns.
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
----
* ConfusionFu: Specontre can know damaging moves that are Ghost-type, Fire-type, Dark-type, Psychic-type, Grass-type, Electric-type, Ice-type, Water-type, Bug-type, Fighting-type, Fairy-type, Ground-type, and Normal-type.
* LightningBruiser: Specontre is effectively this, albeit much more on the special side with its Special Attack and Special Defense.
* NoItemUseForYou: It gets Embargo by level up, which prevents the opponent from using held items for five turns.
* OlympusMons: Specontre is a Legendary Pokémon that was said to have been reborn from [[Literature/TheLittleMatchGirl a little match girl]].
* PlayingWithFire: Specontre is a Fire-type Pokémon.
* PowerfulButInaccurate: It learns Inferno, a Fire-type which while powerful and always burns the opponent, only hits half the time.
* SecretArt: Specontre has two:
** It's the only Pokémon with the ability Supernatural Fire, which doubles the power of its Fire-type attacks when used against not-very effective or barely effective Pokémon.
** It's the only Pokémon that can know Black Flame, a Fire-type attack that's more powerful during the effects of Dark Moon.
* SoulPower: Specontre happens to be a Ghost-type Pokémon.
* SquishyWizard: Specontre has massive Special Attack alongside awesome Special Defense and great Speed, but its HP, Attack, and Defense are only average.
* StatusBuff: It learns Ominous Wind, a Ghost-type attack that has a 10% chance of raising all of its stats by one stage.
* StatusEffects: It learns Confuse Ray, which, well, [[ShapedLikeItself confuses the opponent]].
* TakingYouWithMe: Its final learned move is Destiny Bond, which knocks out the opponent if they knock out Specontre.
* TechnicolorFire: Specontre's flames are black in color, mainly reflected in its SignatureMove of Black Flame. These flames only affect living things, leaving everything else untouched.
* TrapMaster: Specontre learns Fire Spin, which prevents the opponent from switching out for up to five turns.
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
----
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[[folder: Dunsparce, Dundunsparce, and Dunserene]]
to:
[[folder: Dunsparce, Dundunsparce, Dudunsparce, and Dunserene]]
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[[/folder]]
[[folder: Specontre]]
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
[[folder: Specontre]]
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
to:
[[folder: Specontre]]
[[/folder]]
[[folder: Velomega]]
A
Added DiffLines:
* CastFromHitPoints: Presuperen learns Water Spout, a powerful Water-type attack that does less damage the lower its HP is.
* CombatPragmatist: Presuperen happens to be a Dark-type Pokémon that sank a civilization long ago.
* ConfusionFu: Presuperen can know damaging moves of every type other than those that are Fire-type, Electric-type, Light-type, and Cosmic-type.
* GetBackHereBoss: Presuperen roams both above and under Lake Supreme, with it trying to run if it spots you. If you enter a battle with it, it'll run the moment you sed out your first Pokémon, requiring you to use pre-emptive attacks on it until its HP falls below half, where it'll stop running from you.
* MagicKnight: Its Attack and Special Attack stats are the same, so it can go either way with physical or special attacks or even both at once.
* MakingASplash: Presuperen is a Water-type Pokémon.
* ManBitesMan: It gets four biting moves by level up, the Dark-type Bite, Crunch, and Jaw Lock and the Ice-type Ice Fang, and can know the Psychic-type Psychic Fangs by TM.
* MightyGlacier: Presuperen has awesome Attack and Special Attack alongside great HP and very good Defense and Special Defense, but is pretty slow.
* OlympusMons: Presuperen is a Legendary Pokémon that's said to be the protector of Lake Supreme.
* SeaSerpents: It happens to be a large sea serpent that protects Lake Supreme.
* StatusBuff: Presuperen learns Nasty Plot, a Dark-type move that sharply raises its Special Attack. It can also know the Dragon-type Dragon Dance by TM.
* StatusBuffDispel: It learns Haze, which resets all stat changes on all Pokémon in play, and Mist, which prevents its own stats from being lowered, simultaneously.
* StockNessMonster: Presuperen is based off of the Pressie, or Lake Superior Serpent, of Michigan mythology, with its design also reminiscent of a Viking ship.
* TimeDelayedDeath: It learns Perish Song, which causes both it and the opponent to be knocked out in three turns unless that Pokémon switches out of battle.
* TrapMaster: Presuperen learns Whirlpool, a Water-type attack that prevents the opponents from escaping for two to five turns.
* WeatherManipulation: It learns Rain Dance, which summons heavy rain for five turns.
* YouWillNotEvadeMe: It learns Jaw Lock, a Dark-type attack that in addition to damage prevents the opponent from escaping.
* YourSizeMayVary: Stories from people that claim they saw Presuperen say that it was larger in the past that it is today.
[[/folder]]
[[folder: Specontre]]
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
----
* CombatPragmatist: Presuperen happens to be a Dark-type Pokémon that sank a civilization long ago.
* ConfusionFu: Presuperen can know damaging moves of every type other than those that are Fire-type, Electric-type, Light-type, and Cosmic-type.
* GetBackHereBoss: Presuperen roams both above and under Lake Supreme, with it trying to run if it spots you. If you enter a battle with it, it'll run the moment you sed out your first Pokémon, requiring you to use pre-emptive attacks on it until its HP falls below half, where it'll stop running from you.
* MagicKnight: Its Attack and Special Attack stats are the same, so it can go either way with physical or special attacks or even both at once.
* MakingASplash: Presuperen is a Water-type Pokémon.
* ManBitesMan: It gets four biting moves by level up, the Dark-type Bite, Crunch, and Jaw Lock and the Ice-type Ice Fang, and can know the Psychic-type Psychic Fangs by TM.
* MightyGlacier: Presuperen has awesome Attack and Special Attack alongside great HP and very good Defense and Special Defense, but is pretty slow.
* OlympusMons: Presuperen is a Legendary Pokémon that's said to be the protector of Lake Supreme.
* SeaSerpents: It happens to be a large sea serpent that protects Lake Supreme.
* StatusBuff: Presuperen learns Nasty Plot, a Dark-type move that sharply raises its Special Attack. It can also know the Dragon-type Dragon Dance by TM.
* StatusBuffDispel: It learns Haze, which resets all stat changes on all Pokémon in play, and Mist, which prevents its own stats from being lowered, simultaneously.
* StockNessMonster: Presuperen is based off of the Pressie, or Lake Superior Serpent, of Michigan mythology, with its design also reminiscent of a Viking ship.
* TimeDelayedDeath: It learns Perish Song, which causes both it and the opponent to be knocked out in three turns unless that Pokémon switches out of battle.
* TrapMaster: Presuperen learns Whirlpool, a Water-type attack that prevents the opponents from escaping for two to five turns.
* WeatherManipulation: It learns Rain Dance, which summons heavy rain for five turns.
* YouWillNotEvadeMe: It learns Jaw Lock, a Dark-type attack that in addition to damage prevents the opponent from escaping.
* YourSizeMayVary: Stories from people that claim they saw Presuperen say that it was larger in the past that it is today.
[[/folder]]
[[folder: Specontre]]
[[/folder]]
[[folder: Velomega]]
A Legendary Pokémon said to oversee Cirquoisa as a whole, Velomega is the embodiment of what is called the Speed Force, said to be the source of all the world's speed. It's said to possess unlimited speed and constantly emits electromagnetic energy, said to be able to imbue others with amazing speed. Velomega is said to be the fastest thing in existence, able to use its immeasurable speed to perform acts such as travelling through time or to other dimensions. Legends say that long ago, it stopped something called the "Force Anomaly Storm", where an immense maelstrom of geothermal, electrochemical, and temporal energy threatened Cirquoisa and beyond, with its actions pouring these energies into three Pokémon that would be reborn as the Force Trio.
----
Added DiffLines:
* FastAsLightning: Velomega is an Electric-type Pokémon that's said to be the fastest thing in existence.
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* ShoutOut: The Islefish Pocket restaurant in Hydrico City is based off of the Sunfish Pocket from ''VideoGame/AITheSomniumFiles''.
to:
* ShoutOut: ShoutOut:
** The Islefish Pocket restaurant in Hydrico City is based off of the Sunfish Pocket from''VideoGame/AITheSomniumFiles''.''VideoGame/AITheSomniumFiles''.
** One room in Teramos' mansion on Kalahara Island has 492 paintings of Pokémon, which is meant to be a reference to the 492 self-portraits of Squidward Tentacles from the (infamous) ''WesternAnimation/SpongeBobSquarePants'' episode "Squid's Visit".
** The Islefish Pocket restaurant in Hydrico City is based off of the Sunfish Pocket from
** One room in Teramos' mansion on Kalahara Island has 492 paintings of Pokémon, which is meant to be a reference to the 492 self-portraits of Squidward Tentacles from the (infamous) ''WesternAnimation/SpongeBobSquarePants'' episode "Squid's Visit".
Changed line(s) 334,342 (click to see context) from:
[[/folder]]
[[folder: Majestore]]
[[/folder]]
[[folder: Mastanic and Magmodon]]
Based off of the mastodon and resurrected from the Tusk Fossil, Mastanic is an Ice/Fire-type Pokémon that lived during the Ice Age. Said to somehow be the ancestor to Numel and Camerupt and with a hide that allowed it to adapt to lava, it resided in volcanic areas that were far warmer than the norm. At Level 40, it becomes Magmodon, a huge Pokémon coated in a layer of magma that's said to be able to open rifts of lava by stomping the ground hard.
[[folder: Majestore]]
[[/folder]]
[[folder: Mastanic and Magmodon]]
Based off of the mastodon and resurrected from the Tusk Fossil, Mastanic is an Ice/Fire-type Pokémon that lived during the Ice Age. Said to somehow be the ancestor to Numel and Camerupt and with a hide that allowed it to adapt to lava, it resided in volcanic areas that were far warmer than the norm. At Level 40, it becomes Magmodon, a huge Pokémon coated in a layer of magma that's said to be able to open rifts of lava by stomping the ground hard.
to:
[[folder: Majestore]]
[[/folder]]
[[folder: Mastanic and Magmodon]]
Changed line(s) 344,364 (click to see context) from:
* AchillesHeel: They're both doubly weak to Rock-type attacks.
* ActionInitiative: They get Ice Shard, an Ice-type attack with increased priority, very early on.
* AnIcePerson: As they're resurrected from the ice, Mastanic and Magmodon are Ice-type Pokémon.
* ArtisticLicenseBiology: It's said that Mastanic and Magmodon are the ancestors to Numel and Camerupt, although camels aren't descended from mastodons in RealLife. This has more to do with both lines being volcano-based.
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* ConfusionFu: Magmodon can know damaging moves that are Ice-type, Fire-type, Rock-type, Ground-type, Steel-type, Fighting-type, Crystal-type, Electric-type, Bug-type, Poison-type, Dragon-type, Chemical-type, and Normal-type.
* DamageSpongeBoss: Magmodon has a gigantic HP stat of 150 couple with average defenses, allowing it to take several hits before going down.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages the user.
* HornAttack: Mastanic and Magmodon learn the Normal-type move of this very name and can know other horn-based attacks in Megahorn and Smart Strike by TM.
* HPToOne: Their Heat Pressure ability makes it so that Water-type and Ground-type attacks can't knock them out, instead doing this if they were to.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* MagmaMan: Given that they resided in volcanic places, Mastanic and Magmodon have an affinity for lava-based attacks, with them getting the Fire-type Lava Plume and Magma Beam and the Rock-type Magma Spurt by level up.
* MightyGlacier: Magmodon has massive HP alongside average Defense and Special Defense and awesome Attack, but is pretty slow.
* MythologyGag: Like the other Cirquoisan fossils, them being Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* OxymoronicBeing: Mastanic and Magmodon's types of Ice and Fire are complete opposites of each other, although the Ice-type is more due to them being resurrected from the ice.
* PlayingWithFire: They both happen to be Fire-type Pokémon.
* RecurringElement: Mastanic is another prehistoric Pokémon that's resurrected from a fossil.
* SuperToughness: Mastanic and Magmodon's Heat Pressure ability halves all damage done to them by Water and Ground attacks, effectively making them resistant to those types.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
* ActionInitiative: They get Ice Shard, an Ice-type attack with increased priority, very early on.
* AnIcePerson: As they're resurrected from the ice, Mastanic and Magmodon are Ice-type Pokémon.
* ArtisticLicenseBiology: It's said that Mastanic and Magmodon are the ancestors to Numel and Camerupt, although camels aren't descended from mastodons in RealLife. This has more to do with both lines being volcano-based.
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* ConfusionFu: Magmodon can know damaging moves that are Ice-type, Fire-type, Rock-type, Ground-type, Steel-type, Fighting-type, Crystal-type, Electric-type, Bug-type, Poison-type, Dragon-type, Chemical-type, and Normal-type.
* DamageSpongeBoss: Magmodon has a gigantic HP stat of 150 couple with average defenses, allowing it to take several hits before going down.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages the user.
* HornAttack: Mastanic and Magmodon learn the Normal-type move of this very name and can know other horn-based attacks in Megahorn and Smart Strike by TM.
* HPToOne: Their Heat Pressure ability makes it so that Water-type and Ground-type attacks can't knock them out, instead doing this if they were to.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* MagmaMan: Given that they resided in volcanic places, Mastanic and Magmodon have an affinity for lava-based attacks, with them getting the Fire-type Lava Plume and Magma Beam and the Rock-type Magma Spurt by level up.
* MightyGlacier: Magmodon has massive HP alongside average Defense and Special Defense and awesome Attack, but is pretty slow.
* MythologyGag: Like the other Cirquoisan fossils, them being Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* OxymoronicBeing: Mastanic and Magmodon's types of Ice and Fire are complete opposites of each other, although the Ice-type is more due to them being resurrected from the ice.
* PlayingWithFire: They both happen to be Fire-type Pokémon.
* RecurringElement: Mastanic is another prehistoric Pokémon that's resurrected from a fossil.
* SuperToughness: Mastanic and Magmodon's Heat Pressure ability halves all damage done to them by Water and Ground attacks, effectively making them resistant to those types.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
to:
* AnIcePerson: As they're resurrected from the ice,
* ConfusionFu:
*
*
*
* HPToOne:
* {{Kevlard}}: One of
* MakingASplash: They both happen to be Water-type Pokémon.
* ManBitesMan:
** Larisor and Giacisor get several biting moves by level up in Bite, Ice Fang, Crunch, Hyper Fang, and Super Fang. They also get Poison Fang as an Egg Move, Psychic Fangs by TM, and Giacisor gets Quake Crunch by Move Reminder.
** Their Special Fangs ability boosts the power of biting moves by 25% and makes them
* MagmaMan: Given that they resided in volcanic places, Mastanic and Magmodon have an affinity for lava-based attacks,
* MightyGlacier:
* MythologyGag: Like the other Cirquoisan fossils, them being Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
*
* PlayingWithFire: They both happen to be Fire-type Pokémon.
* RecurringElement:
*
*
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[[folder: Goliacier]]
Based off of the Jefferson Mammoth and an elephant and resurrected from the Foot Fossil, Goliacier is an enormous Ice/Ground-type Pokémon that rivals Skibison in size. Said to be the ancestor to Copperajah and Elephene, its massive size made it hard to take down, with it able to crush prey under its feet or send them flying with its trunk. It's said that before the Ice Age, Goliacier were the size of mountains.
Based off of the Jefferson Mammoth and an elephant and resurrected from the Foot Fossil, Goliacier is an enormous Ice/Ground-type Pokémon that rivals Skibison in size. Said to be the ancestor to Copperajah and Elephene, its massive size made it hard to take down, with it able to crush prey under its feet or send them flying with its trunk. It's said that before the Ice Age, Goliacier were the size of mountains.
to:
[[folder: Goliacier]]
Majestore]]
Based off of theJefferson Mammoth and an elephant stag-moose and resurrected from the Foot Horn Fossil, Goliacier Majestore is an enormous Ice/Ground-type Ice/Steel-type Pokémon that rivals Skibison in size. known for its large iron horns. Said to be the ancestor to Copperajah Stantler, Deerling, and Elephene, Sprucein, its massive size made horns gleamed in the sunlight, giving it hard to take down, with it able to crush prey under its feet or send them flying with its trunk. It's said a majestic appearance that before awed other Pokémon. Majestore was known to run along the Ice Age, Goliacier were the size of mountains.frozen landscape at high speeds and could use its horns to hold back moving glaciers.
Based off of the
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* AnIcePerson: Given it's resurrected from the ice, Goliacier is an Ice-type Pokémon.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from ''WebAnimation/{{RWBY}}''.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier was as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
* VersionExclusiveContent: The Foot Fossil and thus Goliacier are exclusive to ''Pokémon Matter''.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from ''WebAnimation/{{RWBY}}''.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier was as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
* VersionExclusiveContent: The Foot Fossil and thus Goliacier are exclusive to ''Pokémon Matter''.
to:
* AchillesHeel: Majestore has a double weakness to Fire-type and Fighting-type attacks, which happen to be its only two weakness. Subverted through its Cold Pressure ability, which reduces them to normal weaknesses and prevents it from being knocked out by such attacks.
* AnIcePerson: Given it's resurrected from the ice,Goliacier Majestore is an Ice-type Pokémon.
* BarrierWarrior: It learns Safeguard, which protects it and allies from status conditions for five turns, and gets Ice Wall, an Ice-type attack that in addition to damage halves all damage done to the user's side for five turns, through breeding.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon,Goliacier Majestore is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu:Goliacier Majestore can know damaging attacks moves that are Ice-type, Steel-type, Rock-type, Bug-type, Ground-type, Rock-type, Steel-type, Bug-type, Water-type, Psychic-type, Fighting-type, Dark-type, Poison-type, Grass-type, Ghost-type, Light-type, Fairy-type, Crystal-type, Water-type, Grass-type, Chemical-type, and Normal-type.
*CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
*DeathOrGloryAttack: Goliacier Majestore learns Head Smash, Ice Burst, a Rock-type strong Ice-type attack that does recoil damage to damages multiple opponents, but also damages the user if it hits.
and allies.
* DefendCommand: Itlearns Wide Guard, a Rock-type attack that gets Protect, which protects the user's side it from {{Herd Hitting Attack}}s.
all attacks from one turn, by level up.
*DishingOutDirt: Goliacier ExtraOreDinary: Majestore happens to be a Ground-type Steel-type Pokémon.
*{{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, GlassCannon: Majestore is inspired by the Goliath Grimm from ''WebAnimation/{{RWBY}}''.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m)somewhere between this and weighing 1533.0 lbs (695.2 kg), making LightningBruiser, with it around the same size as Skibison. To compare, it's more than twice the height of the already giant having great Special Attack and heavy Magmodon.
Speed and average Attack, but only below average HP and defenses.
* HornAttack: It learns the Normal-typemove bearing this name early on Horn Attack and the powerful Bug-type Megahorn as one on top of its last moves. It can also being able to know the Steel-type Smart Strike by TM.
*{{Kaiju}}: It's HPToOne: Majestore's Cold Pressure ability make it so that Fire-type and Fighting-type attacks can't knock it out, instead reducing its HP to one.
* TheMarvelousDeer: More like "Marvelous Moose". Majestore was known to have a majestic appearance that awed others, and Pokémon befitting this trope such as Wyrdeer, Sawsbuck, and Caribrest are saidthat before the Ice Age, the already gigantic Goliacier was as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it wereto be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
have descended from it.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
*RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by OneHitKill: Masjestore gets Sheer Cold, an Ice-type move that instantly knocks out the opponent if it hits, as its magnitude (from 4 to 10).
final learned move.
* RecurringElement:Goliacier Majestore is another prehistoric Pokémon that's resurrected from a fossil.
* SuperStrength: Majestore was said to be able to use its horns in order to hold back glaciers weighing tens of thousands of tons.
* SuperToughness: Majestore's ability of Cold Pressure reduces damage done to it by Fire- and Fighting-type attacks by half and makes it so that they can only reduce its {{HP to one}}. For added hilarity, Fire and Fighting are its only two weaknesses.
* UseYourHead:Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know gets the Steel-type move Iron Head head by level up and can know its Psychic-type equivalent Zen Headbutt by TM.
* VersionExclusiveContent: TheFoot Horn Fossil and thus Goliacier Majestore are exclusive to ''Pokémon Matter''.
Mind''.
* AnIcePerson: Given it's resurrected from the ice,
* BarrierWarrior: It learns Safeguard, which protects it and allies from status conditions for five turns, and gets Ice Wall, an Ice-type attack that in addition to damage halves all damage done to the user's side for five turns, through breeding.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon,
* ConfusionFu:
*
*
* DefendCommand: It
*
*
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m)
* HornAttack: It learns the Normal-type
*
* TheMarvelousDeer: More like "Marvelous Moose". Majestore was known to have a majestic appearance that awed others, and Pokémon befitting this trope such as Wyrdeer, Sawsbuck, and Caribrest are said
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
*
* RecurringElement:
* SuperStrength: Majestore was said to be able to use its horns in order to hold back glaciers weighing tens of thousands of tons.
* SuperToughness: Majestore's ability of Cold Pressure reduces damage done to it by Fire- and Fighting-type attacks by half and makes it so that they can only reduce its {{HP to one}}. For added hilarity, Fire and Fighting are its only two weaknesses.
* UseYourHead:
* VersionExclusiveContent: The
Changed line(s) 393,395 (click to see context) from:
[[folder: Dirigiloon and Dirigiblim]]
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
to:
[[folder: Dirigiloon Mastanic and Dirigiblim]]
A convergent formMagmodon]]
Based off ofDrifloon, Dirigiloon the mastodon and resurrected from the Tusk Fossil, Mastanic is a Steel/Flying-type an Ice/Fire-type Pokémon that is a metal blimp. It moves through lived during the sky Ice Age. Said to somehow be the ancestor to Numel and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as Camerupt and with a delivery drone hide that a prominent company uses. allowed it to adapt to lava, it resided in volcanic areas that were far warmer than the norm. At Level 28, 40, it becomes Dirigiblim, Magmodon, a larger blimp whose cables have impressive lifting capabilities. People are known huge Pokémon coated in a layer of magma that's said to attach platforms be able to it in order to carry multiple objects or even people through open rifts of lava by stomping the air.ground hard.
A convergent form
Based off of
Changed line(s) 397,411 (click to see context) from:
* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
to:
* ActionBomb: AchillesHeel: They're both doubly weak to Rock-type attacks.
* ActionInitiative: Theylearn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type get Ice Shard, an Ice-type attack that sacrifices half of with increased priority, very early on.
* AnIcePerson: As they're resurrected from theuser's maximum HP.
* BlowYouAway: Like Drifloonice, Mastanic and Drifblim, Dirigiloon and Dirigiblim Magmodon are Flying-type Ice-type Pokémon.
* ArtisticLicenseBiology: It's said that Mastanic and Magmodon are the ancestors to Numel and Camerupt, although camels aren't descended from mastodons in RealLife. This has more to do with both lines being volcano-based.
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* ConfusionFu:Dirigiblim Magmodon can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Ground-type, Steel-type, Fighting-type, Crystal-type, Electric-type, Bug-type, Poison-type, Dragon-type, Chemical-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, Magmodon has immense a gigantic HP at stat of 150 couple with average defenses, allowing it to take several hits before going down.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages thecost user.
* HornAttack: Mastanic and Magmodon learn the Normal-type move ofhaving poor this very name and can know other horn-based attacks in Megahorn and Smart Strike by TM.
* HPToOne: Their Heat Pressure ability makes it so that Water-type and Ground-type attacks can't knock them out, instead doing this if they were to.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* MagmaMan: Given that they resided in volcanic places, Mastanic and Magmodon have an affinity for lava-based attacks, with them getting the Fire-type Lava Plume and Magma Beam and the Rock-type Magma Spurt by level up.
* MightyGlacier: Magmodon has massive HP alongside average Defense and SpecialDefense.
* ExtraOreDinary: DirigiloonDefense and Dirigiblim awesome Attack, but is pretty slow.
* MythologyGag: Like the other Cirquoisan fossils, them being Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* OxymoronicBeing: Mastanic and Magmodon's types of Ice and Fire are complete opposites of each other, although the Ice-type is more due to them being resurrected from the ice.
* PlayingWithFire: They both happen to beSteel-type Fire-type Pokémon.
*HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or RecurringElement: Mastanic is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're differentanother prehistoric Pokémon altogether.
that's resurrected from a fossil.
* SuperToughness: Mastanic and Magmodon's Heat Pressure ability halves all damage done to them by Water and Ground attacks, effectively making them resistant to those types.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
* ActionInitiative: They
* AnIcePerson: As they're resurrected from the
* BlowYouAway: Like Drifloon
* ArtisticLicenseBiology: It's said that Mastanic and Magmodon are the ancestors to Numel and Camerupt, although camels aren't descended from mastodons in RealLife. This has more to do with both lines being volcano-based.
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* ConfusionFu:
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages the
* HornAttack: Mastanic and Magmodon learn the Normal-type move of
* HPToOne: Their Heat Pressure ability makes it so that Water-type and Ground-type attacks can't knock them out, instead doing this if they were to.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* MagmaMan: Given that they resided in volcanic places, Mastanic and Magmodon have an affinity for lava-based attacks, with them getting the Fire-type Lava Plume and Magma Beam and the Rock-type Magma Spurt by level up.
* MightyGlacier: Magmodon has massive HP alongside average Defense and Special
* ExtraOreDinary: Dirigiloon
* MythologyGag: Like the other Cirquoisan fossils, them being Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* OxymoronicBeing: Mastanic and Magmodon's types of Ice and Fire are complete opposites of each other, although the Ice-type is more due to them being resurrected from the ice.
* PlayingWithFire: They both happen to be
*
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different
* SuperToughness: Mastanic and Magmodon's Heat Pressure ability halves all damage done to them by Water and Ground attacks, effectively making them resistant to those types.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
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[[folder: Radiochnid and Atomichnid]]
to:
[[folder: Radiochnid Goliacier]]
Based off of the Jefferson Mammoth andAtomichnid]]
an elephant and resurrected from the Foot Fossil, Goliacier is an enormous Ice/Ground-type Pokémon that rivals Skibison in size. Said to be the ancestor to Copperajah and Elephene, its massive size made it hard to take down, with it able to crush prey under its feet or send them flying with its trunk. It's said that before the Ice Age, Goliacier were the size of mountains.
----
* AnIcePerson: Given it's resurrected from the ice, Goliacier is an Ice-type Pokémon.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from ''WebAnimation/{{RWBY}}''.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier was as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
* VersionExclusiveContent: The Foot Fossil and thus Goliacier are exclusive to ''Pokémon Matter''.
Based off of the Jefferson Mammoth and
----
* AnIcePerson: Given it's resurrected from the ice, Goliacier is an Ice-type Pokémon.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from ''WebAnimation/{{RWBY}}''.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier was as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
* VersionExclusiveContent: The Foot Fossil and thus Goliacier are exclusive to ''Pokémon Matter''.
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[[folder: Tadpois, Toadoxic, and Toadudge]]
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[[folder: Tadpois, Toadoxic, Dirigiloon and Toadudge]]
Dirigiblim]]
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
----
* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
----
* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
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[[folder: Rougoblin]]
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[[folder: Rougoblin]]
Radiochnid and Atomichnid]]
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[[folder: Aetherauld]]
Tadpois, Toadoxic, and Toadudge]]
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[[folder: Tortorner and Tortuilding]]
Rougoblin]]
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[[folder: Pyroseac and Inferseac]]
Aetherauld]]
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Tortuilding]]
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[[folder: Brainleon Pyroseac and Meloneuron]]
Inferseac]]
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[[folder: Murkanau]]
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[[folder: Murkanau]]
Jacqeleé and Noireleé]]
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[[folder: Sharphard]]
Brainleon and Meloneuron]]
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[[folder: Lugnature, Lugnitch, and Lugnockout]]
Murkanau]]
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[[folder: Digiphere and Digipheric]]
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[[folder: Digiphere and Digipheric]]
Sharphard]]
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[[folder: Canvessel, Sculpage, Lugnature, Lugnitch, and Murelica]]
Lugnockout]]
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[[folder: Lumblade and Dagrinder]]
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[[folder: Lumblade Digiphere and Dagrinder]]
Digipheric]]
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Murelica]]
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Dagrinder]]
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[[folder: Dunsparce, Dundunsparce, and Dunserene]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
[[/folder]]
[[folder: Mishipequa, Scaldeshu, and Panthermal]]
[[/folder]]
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* ShoutOut: The Islefish Pocket restaurant in Hydrico City is based off of the Sunfish Pocket from ''VideoGame/AITheSomniumFiles''.
Deleted line(s) 259 (click to see context) :
* ConfusionFu: Magmodon can know damaging moves that are Ice-type, Fire-type, Rock-type, Ground-type, Steel-type, Fighting-type, Crystal-type, Electric-type, Bug-type, Poison-type, Dragon-type, Chemical-type, and Normal-type.
* DamageSpongeBoss: Magmodon has a gigantic HP stat of 150 couple with average defenses, allowing it to take several hits before going down.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages the user.
* DamageSpongeBoss: Magmodon has a gigantic HP stat of 150 couple with average defenses, allowing it to take several hits before going down.
* DeathOrGloryAttack: Their final level up move is Flare Blitz, a powerful Fire-type attack that also damages the user.
* HPToOne: Their Heat Pressure ability makes it so that Water-type and Ground-type attacks can't knock them out, instead doing this if they were to.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* {{Kevlard}}: One of their abilities is Thick Fat, which halves all damage done to them by Fire-type and Ice-type attacks, which while unnecessary for the latter, is still useful for the former.
* MightyGlacier: Magmodon has massive HP alongside average Defense and Special Defense and awesome Attack, but is pretty slow.
* OxymoronicBeing: Mastanic and Magmodon's types of Ice and Fire are complete opposites of each other, although the Ice-type is more due to them being resurrected from the ice.
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* SuperToughness: Mastanic and Magmodon's Heat Pressure ability halves all damage done to them by Water and Ground attacks, effectively making them resistant to those types.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
* VersionExclusiveContent: The Tusk Fossil and thus Mastanic and Magmodon are exclusive to ''Pokémon Mind''.
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* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier were as big as mountains.
to:
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier were was as big as mountains.
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* VersionExclusiveContent: The Foot Fossil and thus Goliacier are exclusive to ''Pokémon Matter''.
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* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from WebAnimation/{{RWBY}}.
to:
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from WebAnimation/{{RWBY}}.''WebAnimation/{{RWBY}}''.
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Changed line(s) 368 (click to see context) from:
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from {{RWBY}}.
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* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from {{RWBY}}.WebAnimation/{{RWBY}}.
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[[folder: Lariscor and Giacisor]]
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[[folder: Lariscor Larisor and Giacisor]]
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[[/folder]]
[[folder: Goliacier]]
[[/folder]]
[[folder: Dirigiloon and Dirigiblim]]
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
[[folder: Goliacier]]
[[/folder]]
[[folder: Dirigiloon and Dirigiblim]]
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
to:
[[folder: Goliacier]]
[[/folder]]
[[folder: Dirigiloon
A convergent form of Drifloon, Dirigiloon
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* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
to:
* ActionBomb: AchillesHeel: They're both doubly weak to Rock-type attacks.
* ActionInitiative: Theylearn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type get Ice Shard, an Ice-type attack that sacrifices half of with increased priority, very early on.
* AnIcePerson: As they're resurrected from theuser's maximum HP.
* BlowYouAway: Like Drifloonice, Mastanic and Drifblim, Dirigiloon and Dirigiblim Magmodon are Flying-type Ice-type Pokémon.
*ConfusionFu: Dirigiblim ArtisticLicenseBiology: It's said that Mastanic and Magmodon are the ancestors to Numel and Camerupt, although camels aren't descended from mastodons in RealLife. This has more to do with both lines being volcano-based.
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* HornAttack: Mastanic and Magmodon learn the Normal-type move of this very name and can knowdamaging moves other horn-based attacks in Megahorn and Smart Strike by TM.
* MagmaMan: Given thatare Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, they resided in volcanic places, Mastanic and Normal-type.
Magmodon have an affinity for lava-based attacks, with them getting the Fire-type Lava Plume and Magma Beam and the Rock-type Magma Spurt by level up.
*CoolAirship: They're basically miniature versions of this trope, MythologyGag: Like the other Cirquoisan fossils, them being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damagesIce-type Pokémon from the opponent if they're knocked out Ice Age is inspired by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP atthe cost of having poor Defense and Special Defense.
Kaskadian fossils from WebVideo/TheKaskadeRegion.
*ExtraOreDinary: Dirigiloon and Dirigiblim PlayingWithFire: They both happen to be Steel-type Fire-type Pokémon.
*HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or RecurringElement: Mastanic is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're differentanother prehistoric Pokémon altogether.
that's resurrected from a fossil.
* ActionInitiative: They
* AnIcePerson: As they're resurrected from the
* BlowYouAway: Like Drifloon
*
* BreakingOldTrends: Like with the other Cirquoisan fossils, Mastanic and Magmodon are from the Ice Age rather than the Stone Age and are Ice-type instead of Rock-type.
* HornAttack: Mastanic and Magmodon learn the Normal-type move of this very name and can know
* MagmaMan: Given that
*
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at
*
*
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different
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[[folder: Radiochnid and Atomichnid]]
to:
[[folder: Radiochnid Goliacier]]
Based off of the Jefferson Mammoth andAtomichnid]]
an elephant and resurrected from the Foot Fossil, Goliacier is an enormous Ice/Ground-type Pokémon that rivals Skibison in size. Said to be the ancestor to Copperajah and Elephene, its massive size made it hard to take down, with it able to crush prey under its feet or send them flying with its trunk. It's said that before the Ice Age, Goliacier were the size of mountains.
----
* AnIcePerson: Given it's resurrected from the ice, Goliacier is an Ice-type Pokémon.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from {{RWBY}}.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier were as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
Based off of the Jefferson Mammoth and
----
* AnIcePerson: Given it's resurrected from the ice, Goliacier is an Ice-type Pokémon.
* BreakingOldTrends: Like the rest of the Cirquoisan Fossil Pokémon, Goliacier is one that lived during the Ice Age and as a result, is Ice-type rather than Rock-type.
* ConfusionFu: Goliacier can know damaging attacks that are Ice-type, Ground-type, Rock-type, Steel-type, Bug-type, Fighting-type, Dark-type, Poison-type, Grass-type, Crystal-type, Water-type, Chemical-type, and Normal-type.
* CruelElephant: It may be this to a degree, seeing as it's known to crush foes under its huge feet or slam them with its giant trunk.
* DeathOrGloryAttack: Goliacier learns Head Smash, a Rock-type attack that does recoil damage to the user if it hits.
* DefendCommand: It learns Wide Guard, a Rock-type attack that protects the user's side from {{Herd Hitting Attack}}s.
* DishingOutDirt: Goliacier happens to be a Ground-type Pokémon.
* {{Expy}}: Goliacier, being a massive elephant that shakes the ground as it walks, is inspired by the Goliath Grimm from {{RWBY}}.
* TheGiant: Goliacier is a massive Pokémon, standing at 20'00 (6.0m) and weighing 1533.0 lbs (695.2 kg), making it around the same size as Skibison. To compare, it's more than twice the height of the already giant and heavy Magmodon.
* HornAttack: It learns the Normal-type move bearing this name early on and the powerful Megahorn as one of its last moves. It can also know the Steel-type Smart Strike by TM.
* {{Kaiju}}: It's said that before the Ice Age, the already gigantic Goliacier were as big as mountains.
* LastChanceHitPoint: Goliacier starts off with Endure, which leaves it with one HP if it were to be knocked out, and one of its abilities is Sturdy, which does this if it were to be knocked out when at full HP.
* MammothsMeanIceAge: Goliacier is a mammoth that had lived and was dominant during the Ice Age.
* MightyGlacier: Goliacier has great HP and Attack alongside massive Defense and below average Special Defense, but is very slow.
* MythologyGag: Like the other Cirquoisan fossils, it being an Ice-type Pokémon from the Ice Age is inspired by the Kaskadian fossils from WebVideo/TheKaskadeRegion.
* RandomizedDamageAttack: It learns Magnitude, a Ground-type attack whose base power is determined by its magnitude (from 4 to 10).
* RecurringElement: Goliacier is another prehistoric Pokémon that's resurrected from a fossil.
* UseYourHead: Goliacier's final level up move is Head Smash, a powerful Rock-type attack that sacrifices a quarter of the user's HP. It can also know the Steel-type Iron Head by TM.
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[[folder: Tadpois, Toadoxic, and Toadudge]]
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[[folder: Tadpois, Toadoxic, Dirigiloon and Toadudge]]
Dirigiblim]]
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
----
* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
A convergent form of Drifloon, Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
----
* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: Like Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like Drifloon and Drifblim, they have Aftermath as one of their abilities, which damages the opponent if they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary: Dirigiloon and Dirigiblim happen to be Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning: They learn Gyro Ball, which does more damage the slower that they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while Dirigiloon and Dirigiblim are like regional forms of Drifloon and Drifblim, they're different Pokémon altogether.
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[[folder: Rougoblin]]
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[[folder: Rougoblin]]
Radiochnid and Atomichnid]]
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[[folder: Aetherauld]]
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[[folder: Aetherauld]]
Tadpois, Toadoxic, and Toadudge]]
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[[folder: Tortorner and Tortuilding]]
Rougoblin]]
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[[folder: Pyroseac and Inferseac]]
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[[folder: Pyroseac and Inferseac]]
Aetherauld]]
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Tortuilding]]
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[[folder: Brainleon and Meloneuron]]
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Inferseac]]
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[[folder: Murkanau]]
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[[folder: Murkanau]]
Jacqeleé and Noireleé]]
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[[folder: Sharphard]]
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[[folder: Sharphard]]
Brainleon and Meloneuron]]
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[[folder: Lugnature, Lugnitch, and Lugnockout]]
Murkanau]]
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[[folder: Digiphere and Digipheric]]
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[[folder: Digiphere and Digipheric]]
Sharphard]]
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[[folder: Canvessel, Sculpage, Lugnature, Lugnitch, and Murelica]]
Lugnockout]]
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[[folder: Lumblade and Dagrinder]]
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[[folder: Lumblade Digiphere and Dagrinder]]
Digipheric]]
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[[folder: Dunsparce, Dundunsparce, and Dunserene]]
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Murelica]]
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Changed line(s) 156 (click to see context) from:
* StatusBuff: Surfasel and Damselake both get Quiver Dance, a Bug-type move that raises their Special Attack, Special Defense, and Speed, by level up.
to:
* StatusBuff: StatusBuff:
** Surfasel and Damselake both get Quiver Dance, a Bug-type move that raises their Special Attack, Special Defense, and Speed, by levelup.up.
** They learn Silver Wind, a Bug-type attack that has a 10% chance of raising all their stats by one stage.
** Surfasel and Damselake both get Quiver Dance, a Bug-type move that raises their Special Attack, Special Defense, and Speed, by level
** They learn Silver Wind, a Bug-type attack that has a 10% chance of raising all their stats by one stage.
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[[/folder]]
[[folder: Spirizure and Lepidether]]
Based on Spring Azure butterflies and "spirit butterflies" from [[Myth/JapaneseMythology Japanese folklore]], Spiruzure is a blue-color Ghost/Bug-type Pokémon that is known to appear to those nearing death. The more of them that a person sees, the closer they are to death. Upon being exposed to a Dusk Stone, Spirizure becomes Lepidether, a purple-color Pokémon based on Summer Azure butterflies that is said to only been seen by people on their deathbed, signaling the end of their life.
[[folder: Spirizure and Lepidether]]
Based on Spring Azure butterflies and "spirit butterflies" from [[Myth/JapaneseMythology Japanese folklore]], Spiruzure is a blue-color Ghost/Bug-type Pokémon that is known to appear to those nearing death. The more of them that a person sees, the closer they are to death. Upon being exposed to a Dusk Stone, Spirizure becomes Lepidether, a purple-color Pokémon based on Summer Azure butterflies that is said to only been seen by people on their deathbed, signaling the end of their life.
to:
[[folder: Spirizure and Lepidether]]
* BreathWeapon: Teslamass is capable of firing blasts of electricity from its mouth that paralyze its opponents.
* ConfusionFu: Teslamass can know damaging moves that are Electric-type, Dragon-type, Dark-type, Fire-type, Grass-type, Water-type, Rock-type, Ground-type, Fighting-type, Steel-type, Psychic-type, Bug-type, Chemical-type, Crystal-type, and Normal-type.
* CriticalHit: Electrake gets Chemical Tail, a Chemical-type attack that is always a critical hit, as an Egg Move.
* GeoEffects: They learn Electric Terrain, which increases the power of Electric-type moves by 50% in addition to other effects.
* GlassCannon: Teslamass has great Attack and Special Attack (one of which can be increased further depending on its ability) and pretty good Speed, but only average HP and a bit low Defense and Special Defense.
* LightningGun: Teslamass learns the move with this very name, a powerful Electric-type attack that has a chance of lowering the opponent's Special Defense.
* MagicKnight: {{Subverted|Trope}}. While Teslamass' Attack and Special Attack stats are the same, its two (normal abilities) or Physical Build and Special Build restrict it to only being able to use either physical attacks or special attacks.
* ManBitesMan: They get three such moves by level up; the Electric-type Thunder Fang and the Dark-type Bite and Crunch. In addition, they can also know the Fire-type Fire Fang and Psychic-type Psychic Fangs by TM.
* OurDragonsAreDifferent: While Electrake and Teslamass are Dragon-type Pokémon, they're actually supposed to be snakes.
* SecretArt: Electrake and Teslamass are the only Pokémon with the Physical Build and Special Build abilities, the former increasing the power of its physical moves by 50%, but making it unable to use special moves, and the latter increasing the power of its special moves by 50%, but making it unable to use physical moves.
* ShockAndAwe: Electrake and Teslamass are Electric-type Pokémon.
* SnakesAreSinister: A variation. Given their pragmatic nature, Electrake and Teslamass are used by Team Atmos, most notably with Team Atmos Elite Tesla.
* StatusBuff: They learn Coil, a Poison-type moves that increases their Attack, Defense, and Speed, something more suited if they have the Physical Build ability.
* StatusEffects: Electrake and Teslamass learn Thunder Wave very early on, which paralyzes the opponent.
[[/folder]]
[[folder: Spirizure and Lepidether]]
Based on Spring Azure butterflies and "spirit butterflies" from [[Myth/JapaneseMythology Japanese folklore]], Spiruzure is a blue-color Ghost/Bug-type Pokémon that is known to appear to those nearing death. The more of them that a person sees, the closer they are to death. Upon being exposed to a Dusk Stone, Spirizure becomes Lepidether, a purple-color Pokémon based on Summer Azure butterflies that is said to only been seen by people on their deathbed, signaling the end of their life.
----
* ConfusionFu: Teslamass can know damaging moves that are Electric-type, Dragon-type, Dark-type, Fire-type, Grass-type, Water-type, Rock-type, Ground-type, Fighting-type, Steel-type, Psychic-type, Bug-type, Chemical-type, Crystal-type, and Normal-type.
* CriticalHit: Electrake gets Chemical Tail, a Chemical-type attack that is always a critical hit, as an Egg Move.
* GeoEffects: They learn Electric Terrain, which increases the power of Electric-type moves by 50% in addition to other effects.
* GlassCannon: Teslamass has great Attack and Special Attack (one of which can be increased further depending on its ability) and pretty good Speed, but only average HP and a bit low Defense and Special Defense.
* LightningGun: Teslamass learns the move with this very name, a powerful Electric-type attack that has a chance of lowering the opponent's Special Defense.
* MagicKnight: {{Subverted|Trope}}. While Teslamass' Attack and Special Attack stats are the same, its two (normal abilities) or Physical Build and Special Build restrict it to only being able to use either physical attacks or special attacks.
* ManBitesMan: They get three such moves by level up; the Electric-type Thunder Fang and the Dark-type Bite and Crunch. In addition, they can also know the Fire-type Fire Fang and Psychic-type Psychic Fangs by TM.
* OurDragonsAreDifferent: While Electrake and Teslamass are Dragon-type Pokémon, they're actually supposed to be snakes.
* SecretArt: Electrake and Teslamass are the only Pokémon with the Physical Build and Special Build abilities, the former increasing the power of its physical moves by 50%, but making it unable to use special moves, and the latter increasing the power of its special moves by 50%, but making it unable to use physical moves.
* ShockAndAwe: Electrake and Teslamass are Electric-type Pokémon.
* SnakesAreSinister: A variation. Given their pragmatic nature, Electrake and Teslamass are used by Team Atmos, most notably with Team Atmos Elite Tesla.
* StatusBuff: They learn Coil, a Poison-type moves that increases their Attack, Defense, and Speed, something more suited if they have the Physical Build ability.
* StatusEffects: Electrake and Teslamass learn Thunder Wave very early on, which paralyzes the opponent.
[[/folder]]
[[folder: Spirizure and Lepidether]]
Based on Spring Azure butterflies and "spirit butterflies" from [[Myth/JapaneseMythology Japanese folklore]], Spiruzure is a blue-color Ghost/Bug-type Pokémon that is known to appear to those nearing death. The more of them that a person sees, the closer they are to death. Upon being exposed to a Dusk Stone, Spirizure becomes Lepidether, a purple-color Pokémon based on Summer Azure butterflies that is said to only been seen by people on their deathbed, signaling the end of their life.
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* ManBitesMan: Verinione learns three such moves by level up; the Dark-type Bite, which can flinch the opponent, the Fire-type Fire Fang, which can burn and/or make the opponent flinch, and the Dark-type Crunch, which can lower the opponent's Special Defense. It can also know the Electric-type Thunder Fang and the Psychic-type Psychic Fangs by TM.
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* ManBitesMan: Verinione learns three such moves by level up; the Dark-type Bite, which can flinch the opponent, the Fire-type Fire Fang, which can burn and/or make the opponent flinch, and the Dark-type Crunch, which can lower the opponent's Special Defense. It can also know the Electric-type Thunder Fang and the Psychic-type Psychic Fangs by TM.
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A blue-color damselfly, Surfasel is a Bug/Water-type Pokémon said to be related to Yanma. Normally, it only appears during the summer, where it can be seen flying over lakes, using its ski-like legs to rest on the surface of the water. By using a Water Stone, it becomes Damselake, where its body resembles that of a hydrofoil. Damselake uses its wings to shoot along the surface of lakes at high speeds as well as kick up strong waves on the water that can tip over small boats.
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* BarrierWarrior: They learn Water Shield, a Water-type move that reduces all damage done to the user's side for five turns (eight if Rain Dance is in effect).
* BigCreepyCrawlies: They're Bug-type Pokémon given that they're damselflies.
* BlowYouAway: Surfasel and Damselake get both Gust and Air Slash, Flying-type moves, by level up, can know several more by TM and Move Tutor, and also get the Bug-type Silver Wind and the Normal-type Whirlwind and Razor Wind by level up.
* ConfusionFu: Damselake can know damaging moves that are Water-type, Bug-type, Flying-type, Ice-type, Poison-type, Grass-type, Ground-type, Ghost-type, Steel-type, Dragon-type, and Normal-type.
* EvolvingAttack:
** Surfasel and Damselake learn Rising Tide, a Water-type attack that increases in power for each consecutive turn it's used, similar to Echoed Voice and Thunder Beam.
** Their Rhythmic Focus ability increases the power of whatever move they're using for each consecutive turn it's used, which can be combined with Rising Tide. For added hilarity, both of these can also be combined with the Metronome item, which does the same thing.
* GlassCannon: Damselake has great Special Attack and awesome Speed, but below average HP and defenses.
* MakingASplash: Surfasel and Damselake are Water-type Pokémon given that their habitat is small lakes.
* PowerNullifier: Surfasel and Damselake learn Water Sport, a Water-type move that lowers the power of Fire-type moves for five turns.
* RazorWind: They learn Air Slash, a Flying-type attack that can make the opponent flinch, and Razor Wind, a two-turn Normal-type move with a high chance for a Critical Hit.
* SecretArt: Surfasel and Damselake are the only Pokémon with the Rhythmic Focus ability, which increases the power of any move used by them consecutively each turn.
* StatusBuff: Surfasel and Damselake both get Quiver Dance, a Bug-type move that raises their Special Attack, Special Defense, and Speed, by level up.
* StatusEffects: The line starts off with Supersonic, a Normal-type move that confuses the opponent.
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* BarrierWarrior: They learn Water Shield, a Water-type move that reduces all damage done to the user's side for five turns (eight if Rain Dance is in effect).
* BigCreepyCrawlies: They're Bug-type Pokémon given that they're damselflies.
* BlowYouAway: Surfasel and Damselake get both Gust and Air Slash, Flying-type moves, by level up, can know several more by TM and Move Tutor, and also get the Bug-type Silver Wind and the Normal-type Whirlwind and Razor Wind by level up.
* ConfusionFu: Damselake can know damaging moves that are Water-type, Bug-type, Flying-type, Ice-type, Poison-type, Grass-type, Ground-type, Ghost-type, Steel-type, Dragon-type, and Normal-type.
* EvolvingAttack:
** Surfasel and Damselake learn Rising Tide, a Water-type attack that increases in power for each consecutive turn it's used, similar to Echoed Voice and Thunder Beam.
** Their Rhythmic Focus ability increases the power of whatever move they're using for each consecutive turn it's used, which can be combined with Rising Tide. For added hilarity, both of these can also be combined with the Metronome item, which does the same thing.
* GlassCannon: Damselake has great Special Attack and awesome Speed, but below average HP and defenses.
* MakingASplash: Surfasel and Damselake are Water-type Pokémon given that their habitat is small lakes.
* PowerNullifier: Surfasel and Damselake learn Water Sport, a Water-type move that lowers the power of Fire-type moves for five turns.
* RazorWind: They learn Air Slash, a Flying-type attack that can make the opponent flinch, and Razor Wind, a two-turn Normal-type move with a high chance for a Critical Hit.
* SecretArt: Surfasel and Damselake are the only Pokémon with the Rhythmic Focus ability, which increases the power of any move used by them consecutively each turn.
* StatusBuff: Surfasel and Damselake both get Quiver Dance, a Bug-type move that raises their Special Attack, Special Defense, and Speed, by level up.
* StatusEffects: The line starts off with Supersonic, a Normal-type move that confuses the opponent.
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* LivingShip: While comparatively small compared to the norm for this trope, these two are effectively this due to them being blimps that are alive.
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A convergent form of Drifloon, Drigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses.
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A convergent form of Drifloon, Drigiloon Dirigiloon is a Steel/Flying-type Pokémon that is a metal blimp. It moves through the sky and can use its steel ropes to carry objects or even people long distances. In Cirquoisa, Dirigiloon also serves as a delivery drone that a prominent company uses. At Level 28, it becomes Dirigiblim, a larger blimp whose cables have impressive lifting capabilities. People are known to attach platforms to it in order to carry multiple objects or even people through the air.
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* BlowYouAway: Like Drifloon, Drigiloon is a Flying-type Pokémon.
* CounterAttack: Like Drifloon, it has Aftermath as one of its abilities, which damages the opponent if it's knocked out by a move that makes physical contact.
* ExtraOreDinary: Drigiloon happens to be a Steel-type Pokémon.
* SpectacularSpinning: It learns Gyro Ball, which does more damage the slower that is than the opponent.
* UndergroundMonkey: Averted, as while Drigiloon looks like a regional form of Drifloon, it's a different Pokémon altogether.
* CounterAttack: Like Drifloon, it has Aftermath as one of its abilities, which damages the opponent if it's knocked out by a move that makes physical contact.
* ExtraOreDinary: Drigiloon happens to be a Steel-type Pokémon.
* SpectacularSpinning: It learns Gyro Ball, which does more damage the slower that is than the opponent.
* UndergroundMonkey: Averted, as while Drigiloon looks like a regional form of Drifloon, it's a different Pokémon altogether.
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* ActionBomb: They learn both Selfdestruct and Explosion, extremely powerful Normal-type attacks that knock out the user. Dirigiblim also starts off with Trifluoride Bomb, a powerful Chemical-type attack that sacrifices half of the user's maximum HP.
* BlowYouAway: LikeDrifloon, Drigiloon is a Drifloon and Drifblim, Dirigiloon and Dirigiblim are Flying-type Pokémon.
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: LikeDrifloon, it has Drifloon and Drifblim, they have Aftermath as one of its their abilities, which damages the opponent if it's they're knocked out by a move that makes physical contact.
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary:Drigiloon happens Dirigiloon and Dirigiblim happen to be a Steel-type Pokémon.
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning:It learns They learn Gyro Ball, which does more damage the slower that is they are than the opponent.
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as whileDrigiloon looks Dirigiloon and Dirigiblim are like a regional form forms of Drifloon, it's a Drifloon and Drifblim, they're different Pokémon altogether.
* BlowYouAway: Like
* ConfusionFu: Dirigiblim can know damaging moves that are Steel-type, Flying-type, Dark-type, Chemical-type, Electric-type, Poison-type, Fighting-type, Ice-type, Crystal-type, Fire-type, Rock-type, Bug-type, Dragon-type, and Normal-type.
* CoolAirship: They're basically miniature versions of this trope, being metallic blimps that can carry objects of people with ease.
* CounterAttack: Like
* DamageSpongeBoss: Dirigiblim, like its Ghost-type cousin, has immense HP at the cost of having poor Defense and Special Defense.
* ExtraOreDinary:
* HollywoodMagnetism: Dirigiblim sets Magnet Force upon Dirigiloon becoming it, the move being a special-based Steel-type one that does double damage against opponents with the Plus, Minus, Magnet Pull, or Magnetize abilities, or is under the effects of Magnet Rise.
* MechanicalLifeforms: Dirigiloon and Dirigiblim have metal bodies and mechanical features such as rudders and propellers, which effectively make them this.
* PowerNullifier: Their hidden ability is Motor Drive, which makes them immune to Electric-type attacks, which instead raises their Speed. In addition, their Steel/Flying-type makes them immune to both Poison and Ground moves as well as being poisoned.
* SpectacularSpinning:
* StatusBuff: They start off with Iron Defense, which sharply raises their Defense, and Shift Gear, which raises their Attack and sharply raises their Speed.
* UndergroundMonkey: Averted, as while
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In Cirquoisa, due to recycling being very prominent in the region, Trubbish ended up taking on a new form where they have bodies composed of various recyclable material; paper, plastic, metal, and glass, making them Normal- and Steel-type Pokémon. Cirquoisan Trubbish hate trash and only live in areas with clean material perfect for recycling.
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In Cirquoisa, due to recycling being very prominent in the region, Trubbish ended up taking on a new form where they have bodies composed of various recyclable material; paper, plastic, metal, and glass, making them Normal- and Steel-type Pokémon. Cirquoisan Trubbish hate trash and only live in areas with clean material perfect for recycling. At level 36, it becomes Cirquoisan Garbodor, which has a happier expression, with its bag whole and a translucent white. It's known to raid recycling centers in order to find material to add to its body. Cirquoisan Garbodor despises anyone that throws things away.
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* AchillesHeel: Cirquoisan Trubbish has a double weakness to Fighting-type moves.
* CounterAttack: Like its normal variant, Cirquoisan Trubbish has the ability Aftermath, which has it damage the opponent if it's knocked out by an attack that makes physical contact.
* ExtraOreDinary: Cirquoisan Trubbish happens to be a Steel-type Pokémon.
* HealThyself: It learns Refresh, which removes any major status conditions that it's afflicted with.
* NonElemental: Cirquoisan Trubbish is part Normal-type.
* SpectacularSpinning: Cirquoisan Trubbish learns Gyro Ball, which is stronger the slower it is than the opponent.
* SuperToughness: It has Filter as one of its abilities, which reduces damage done to it by super-effective moves.
* UndergroundMonkey: Trubbish in Cirquoisa are about recycling instead of trash, which makes them Normal/Steel-type Pokémon (likely due to the metal making up their bodies).
* CounterAttack: Like its normal variant, Cirquoisan Trubbish has the ability Aftermath, which has it damage the opponent if it's knocked out by an attack that makes physical contact.
* ExtraOreDinary: Cirquoisan Trubbish happens to be a Steel-type Pokémon.
* HealThyself: It learns Refresh, which removes any major status conditions that it's afflicted with.
* NonElemental: Cirquoisan Trubbish is part Normal-type.
* SpectacularSpinning: Cirquoisan Trubbish learns Gyro Ball, which is stronger the slower it is than the opponent.
* SuperToughness: It has Filter as one of its abilities, which reduces damage done to it by super-effective moves.
* UndergroundMonkey: Trubbish in Cirquoisa are about recycling instead of trash, which makes them Normal/Steel-type Pokémon (likely due to the metal making up their bodies).
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* AchillesHeel: Cirquoisan Trubbish has and Garbodor have a double weakness to Fighting-type moves.
*CounterAttack: AlwaysAccurateAttack: They learn Magnet Bomb, a physical Steel-type attack that never misses.
* ConfusionFu: Cirquoisan Garbodor can know damaging moves that are Normal-type, Steel-type, Electric-type, Rock-type, Ground-type, Fighting-type, Grass-type, Ghost-type, Psychic-type, Dark-type, Fairy-type, and Light-type.
* CounterAttack:
** Likeits their normal variant, variants, Cirquoisan Trubbish has the ability Aftermath, and Garbodor have Aftermath as their hidden ability, which has it them damage the opponent if it's they're knocked out by an attack that makes physical contact.
** They learn Metal Burst, which does 1.5 times the damage that they've received to the opponent.
* ExtraOreDinary: Cirquoisan Trubbishhappens and Garbodor happen to be a Steel-type Pokémon.
* HealThyself:It learns They learn Refresh, which removes any major status conditions that it's they're afflicted with.
* MightyGlacier: Cirquoisan Garbodor is effectively this with its very good HP and Attack and good Defense and Special Defense, but its Speed is poor.
* NonElemental: Cirquoisan Trubbishis and Garbodor are part Normal-type.
* PowerNullifier: Cirquoisan Trubbish and Garbodor have Clear Body as one of their abilities, which prevents the opponent from lowering their stats. In addition, they're immune to Ghost-type and Poison-type attacks as well as being poisoned.
* RollingAttack: Cirquoisan Trubbish gets Rollout, a Rock-type attack that doubles in power each turn, as an Egg Move.
* ShedArmorGainSpeed: One of their Egg Moves is Autotomize, which sharply raises their Speed, but reduces their weight by 220.5 lbs (100 kg).
* SpectacularSpinning: Cirquoisan Trubbishlearns and Garbodor learn Rapid Spin, a Normal-type move that frees them from trapping effects, and Gyro Ball, which a Steel-type attack that is stronger the slower it is they are than the opponent.
* StatusBuff: They learn both Amnesia and Iron Defense one after the other, the former sharply raising their Special Defense, and the latter sharply raising their Defense. They get Curse, which raises their Attack and Defense at the cost of lowering their Speed as an Egg Move.
* SuperToughness:It has They have Filter as one of its their abilities, which reduces damage done to it them by super-effective moves.
* UndergroundMonkey: Trubbish and Garbodor in Cirquoisa are about recycling instead of trash, which makes them Normal/Steel-type Pokémon (likely due to the metal making up their bodies).
* UseYourHead: Cirquoisan Trubbish and Garbodor learn Iron Head, a Steel-type attack that can make the opponent flinch.
*
* ConfusionFu: Cirquoisan Garbodor can know damaging moves that are Normal-type, Steel-type, Electric-type, Rock-type, Ground-type, Fighting-type, Grass-type, Ghost-type, Psychic-type, Dark-type, Fairy-type, and Light-type.
* CounterAttack:
** Like
** They learn Metal Burst, which does 1.5 times the damage that they've received to the opponent.
* ExtraOreDinary: Cirquoisan Trubbish
* HealThyself:
* MightyGlacier: Cirquoisan Garbodor is effectively this with its very good HP and Attack and good Defense and Special Defense, but its Speed is poor.
* NonElemental: Cirquoisan Trubbish
* PowerNullifier: Cirquoisan Trubbish and Garbodor have Clear Body as one of their abilities, which prevents the opponent from lowering their stats. In addition, they're immune to Ghost-type and Poison-type attacks as well as being poisoned.
* RollingAttack: Cirquoisan Trubbish gets Rollout, a Rock-type attack that doubles in power each turn, as an Egg Move.
* ShedArmorGainSpeed: One of their Egg Moves is Autotomize, which sharply raises their Speed, but reduces their weight by 220.5 lbs (100 kg).
* SpectacularSpinning: Cirquoisan Trubbish
* StatusBuff: They learn both Amnesia and Iron Defense one after the other, the former sharply raising their Special Defense, and the latter sharply raising their Defense. They get Curse, which raises their Attack and Defense at the cost of lowering their Speed as an Egg Move.
* SuperToughness:
* UndergroundMonkey: Trubbish and Garbodor in Cirquoisa are about recycling instead of trash, which makes them Normal/Steel-type Pokémon (likely due to the metal making up their bodies).
* UseYourHead: Cirquoisan Trubbish and Garbodor learn Iron Head, a Steel-type attack that can make the opponent flinch.
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* AttackAttackAttack: Selendra learns Dragon's Fury, a powerful Dragon-type attack that locks her into the move while only deducting PP for the first attack, while raising her Attack stat every time she gets hit by an attack.
* BarrierWarrior: Each of them gets a specific barrier move by level up, with Heliodra getting Light Screen, which halves damage from special attacks for five turns, Seneldra getting Reflect, which halves damage from physical attacks for five turns, and Ekleidra getting Safeguard, which prevents status conditions for five turns. All three of them learn Draco Shield, a Dragon-type move that quarters all damage done to them for two turns.
* BarrierWarrior: Each of them gets a specific barrier move by level up, with Heliodra getting Light Screen, which halves damage from special attacks for five turns, Seneldra getting Reflect, which halves damage from physical attacks for five turns, and Ekleidra getting Safeguard, which prevents status conditions for five turns. All three of them learn Draco Shield, a Dragon-type move that quarters all damage done to them for two turns.
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* AttackAttackAttack: Selendra learns Dragon's Fury, a powerful Dragon-type attack that locks her into the move while only deducting PP for the first attack, while raising her Attack stat every time she gets hit by an attack.
* BarrierWarrior: Each of them gets a specific barrier move by level up, with Heliodra getting Light Screen, which halves damage from special attacks for five turns,Seneldra Selendra getting Reflect, which halves damage from physical attacks for five turns, and Ekleidra getting Safeguard, which prevents status conditions for five turns. All three of them learn Draco Shield, a Dragon-type move that quarters all damage done to them for two turns.
* BarrierWarrior: Each of them gets a specific barrier move by level up, with Heliodra getting Light Screen, which halves damage from special attacks for five turns,
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* TotalEclipseOfThePlot: Ekleidra is said to have the power of eclipses, with it said to only appear during an eclipse, and that it's said to be able to align the sun and moon.
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* TotalEclipseOfThePlot: Ekleidra is said to have the power of eclipses, with it her said to only appear during an eclipse, and that it's she's said to be able to align the sun and moon.
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* SealedEvilInACan: While calling them evil is a stretch, the duo were sealed away long ago in order to prevent them from causing further destruction to Cirquoisa.
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* SealedEvilInACan: While calling them evil is a stretch, the duo were was sealed away long ago in order to prevent them from causing further destruction to Cirquoisa.