History CreatorsPet / VideoGames

2nd Dec '16 5:50:38 PM PegasusKnightmare
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2nd Dec '16 5:49:57 PM PegasusKnightmare
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* ''VideoGame/WorldOfWarcraft'':
** The player base is split about the leaders of their respective factions being this.
*** On the Horde side, Thrall has generally been accepted as Chris Metzen's pet. To his credit, he was made popular by the fans for being the in-universe reason for Blizzard Orcs, reigning in the bloodthirsty Horde and bringing them back to their shaman roots. Then under him however, the Forsaken (a BaseBreaker in their own right) has pretty much been able to get away with practically anything they wanted. Most of the faction skirmishes that occurred during the first three expansions were not done with his blessing, but he himself did very little to stop them, yet continued to advocate peace, and was seen as the more leveled headed of the faction leaders during the ''Wrath of the Lich King'' expansion. Then he gave up the title of Warchief, and he stood on the forefront of the entire ''Cataclysm'' expansion. Cries were the loudest that the Horde leader (former or no) was shoehorned into the Alliance story when other, more acceptable characters would have worked, for example Malfurion Stormrage, who until this expansion was not in game, was only relevant for one major patch. Thrall has continued to hold one of the most important roles in every expansion since, including being the one to [[spoiler:score the killing blow on both Deathwing and Garrosh Hellscream]] in ''Cataclysm'' and ''Warlords of Draenor'', there being many characters present with greater connections to them both times (especially the former). He even had a love interest created specifically for him in ''Cataclysm'', solely to sink a popular ship that some of the creators happened to hate.
*** For the Alliance, in response to the Alliance not actually having a leader, Blizzard brought back Varian Wrynn. However, to fit him in the game, they stuffed him in just before ''Wrath of the Lich King'', through the use of a comic, with very little in game explanation. In the comic, it was he who took down Onyxia and revealed her conspiracy, negating all the work the actual Alliance players had in the event. Things went downhill from there because, again in response to the Alliance also feeling like they were the ButtMonkey to the Horde, made Varian a {{Jerkass}} king opposed to any type of peace with the Horde, making him the HotBlooded jerk next to Thrall's levelheadedness. Despite this, Varian has personally been in the middle of almost every successful Alliance campaign throughout the expansion and subsequent books, even leading a joint army in a dream world against the Emerald Nightmare. His character calmed down considerably during the ''Mists of Pandaria'' expansion, but he was still noticeably at the forefront, gaining the title "High King of the Alliance" and making more and more decisions without (noticeable) input from the other members. For added fun, quite a few characters had their actions and personalities tweaked in an effort to make Varian look good. A strange example being Tyrande, who had herself been criticized for being nothing like she was in Warcraft III, was about to rush into combat and get all of her soldiers killed until Varian told her about patience and saved the day. Tyrande, for the record, is well over 10,000 years old and has about as much military experience, compared to Varian's roughly 40 years of age.
*** Going back to the Horde, in order to justify Varian's jerkassness, the Horde needed a jerkass just as big, and they received Garrosh Hellscream. Originally a minor character whose whole story was a Call Back to ''Warcraft III'', Garrosh came into ''Wrath of the Lich King'' as a top dog within the Horde, with a personality every bit like the father who had originally been ashamed of. He gained an irrational hatred for the Alliance and began to think little of Thrall for being open to peace, howling that a "true Warchief" would destroy the Alliance if they stood in Horde's way. While he spent the entirety of ''Wrath of the Lich King'' being verbally smacked down by everybody, the fact that the fanbase hated him didn't stop him from appearing in almost every Horde storyline in some way, ending with him being given the title of Warchief in ''Cataclysm''. Unlike Varian however, who mellowed out as a character, Blizzard saw the hate Garrosh had and ran with it, ending with him being the BigBad in the ''Mists of Pandaria'' expansion and subsequently being ousted as leader of the Horde. Yet they did a about-face and got him to stand trial instead of killing him off (an option more sympathetic villains, such as [[WoobieDestroyerOfWorlds Malygos]], were never given), then had him escape and become the villain of Warlords of Draenor, decided they went too far in making him villainous in ''[=MoP=]'' and want to portray him in a more positive light.
*** Lead quest designer Dave "Fargo" Kosak's pet seems to be Sylvanas Windrunner. From ''Cataclysm'' on, she takes an active role in her quest for world domination, which by itself wasn't the issue. The problem fans saw was that no matter what she did, she always won. The revamped quest lines involved the Forsaken basically destroying every and all Alliance forces in Lordaeron, they won the Battle of Andorhol, after losing most of it, at the last minute because Sylvanas brought in Val'kyr. They killed the Prince of Stromgarde and now have a strong foothold in the Arathi Highlands (while the Alliance remain in unaltered hole). The real [[BrokenBase point of contention]] is that the Forsaken had the end of the Worgen storyline (in Silverpine) instead of the actual Worgen players (who were merged with the night elves). Her methods of victory is always "Throw plague at it, raise the remains," [[EvenEvilHasStandards an action many, including Garrosh, call her out on]]. And she has suffered literally no consequences, the only one really being that Lor'themar distancing the blood elves from the Forsaken, and even that doesn't count for much because by this point nothing has been seen to actually work on Sylvanas so it's unlikely she even needs the blood elves (who need her support to keep the plaguelands away from Silvermoon).
*** Thrall excluded, the above points could be summed up as Blizzard's attempts to give the playerbase the ''War'' in "''War''craft." The creators passed the ConflictBall to whomever they needed (Varian in ''Lich King'', Garrosh in ''Cataclysm'' and ''Mists'') to justify having a war when almost all the current faction leaders would have very logical reasons for advocating peace. This trope comes into play because of how shoehorned said conflict was, and that whenever the chance presented themselves, the players were bombarded with how awesome their leaders was and that they should be ecstatic about it.
*** [[MostWritersAreHuman Humans]], especially [[SpotlightStealingSquad Stormwind]], have become this increasingly. Apart from the aforementioned shilling of Varian, most of the Alliance's efforts centre around Stormwind or its forces in some way. Humans also have the most different factions out of all the races, including the [[OurWerewolvesAreDifferent Worgen]], making two playable human races in the game[[labelnote:*]]Actually three if you include the [[OurZombiesAreDifferent Forsaken]], as all Forsaken players were canonically humans in life, and the Forsaken [=NPCs=] that are not either former humans or [[FrankensteinsMonster Abominations]] could probably be counted on two hands.[[/labelnote]] (though there are two playable elf races, the Night Elves and Blood Elves, these are on opposite sides of the war and there are still far more human factions). [[WordOfGod The dev team at Blizzard have even admitted]] that the ''Warlords of Draenor'' expansion was inspired partly by their desire to return to the 'humans vs orcs' roots of Warcraft.
*** And, because it's Orcs and Humans, Orcs have also more or less dominated the gameplay and lore, with most of ''Warlords of Draenor'' centering around them, and the general over-abundance of Orcs, especially compared to the one or two token tauren generally in any area.
** Some of Richard Knaak's characters for the tie-in novels.
*** Rhonin becomes leader of the Kirin Tor, marries the [[SatelliteLoveInterest youngest Windrunner sister]] and gets to go back in time and altering history in the War of the Ancients. He has recently been killed off. The reasons for this were a combination of soothing over the fan backlash and to try and make the next expansion come across as having AnyoneCanDie. Krasus, Knaak's other favorite character, previously died in another recent book.
*** Jarod Shadowsong. In the novel introducing him to setting he's shown to be Maiev's brother, Shandris' (Tyrande's adopted daughter) love interest, and otherwise good friends with most major Night Elf characters. At his wife's funeral ([[ContrivedCoincidence making him available for Shandris]]), the Night Elf goddess Elune blesses him with a vision that even Tyrande, THE HIGH PRIESTESS OF ELUNE'S RELIGION, is denied. He's naturally a good commander, without having to work at it, and such a brilliant tactician that even demigods such as Cenarius place themselves under his command. During the course of his debut, he saves Furion's life when Maiev betrays him. In summary, this character reads like a checklist of Mary Sue traits from fanfiction.
** And then there's Lead Systems Designer, Greg "Ghostcrawler" Stret, and [[TierInducedScrappy Frost Mages]], which, throughout his entire reign, were either God-tier and flat-out the best DPS, end of discussion, or high tier. Tellingly, the first expansion where he's laid off and replaced with the more even-handed Brian Holinka, Frost mages imediately fell out of favor.

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* ''VideoGame/WorldOfWarcraft'':
** The player base is split about the leaders of their respective factions being this.
*** On the Horde side, Thrall has generally been accepted as Chris Metzen's pet. To his credit, he was made popular by the fans for being the in-universe reason for Blizzard Orcs, reigning in the bloodthirsty Horde and bringing them back to their shaman roots. Then under him however, the Forsaken (a BaseBreaker in their own right) has pretty much been able to get away with practically anything they wanted. Most of the faction skirmishes that occurred during the first three expansions were not done with his blessing, but he himself did very little to stop them, yet continued to advocate peace, and was seen as the more leveled headed of the faction leaders during the ''Wrath of the Lich King'' expansion. Then he gave up the title of Warchief, and he stood on the forefront of the entire ''Cataclysm'' expansion. Cries were the loudest that the Horde leader (former or no) was shoehorned into the Alliance story when other, more acceptable characters would have worked, for example Malfurion Stormrage, who until this expansion was not in game, was only relevant for one major patch. Thrall has continued to hold one of the most important roles in every expansion since, including being the one to [[spoiler:score the killing blow on both Deathwing and Garrosh Hellscream]] in ''Cataclysm'' and ''Warlords of Draenor'', there being many characters present with greater connections to them both times (especially the former). He even had a love interest created specifically for him in ''Cataclysm'', solely to sink a popular ship that some of the creators happened to hate.
*** For the Alliance, in response to the Alliance not actually having a leader, Blizzard brought back Varian Wrynn. However, to fit him in the game, they stuffed him in just before ''Wrath of the Lich King'', through the use of a comic, with very little in game explanation. In the comic, it was he who took down Onyxia and revealed her conspiracy, negating all the work the actual Alliance players had in the event. Things went downhill from there because, again in response to the Alliance also feeling like they were the ButtMonkey to the Horde, made Varian a {{Jerkass}} king opposed to any type of peace with the Horde, making him the HotBlooded jerk next to Thrall's levelheadedness. Despite this, Varian has personally been in the middle of almost every successful Alliance campaign throughout the expansion and subsequent books, even leading a joint army in a dream world against the Emerald Nightmare. His character calmed down considerably during the ''Mists of Pandaria'' expansion, but he was still noticeably at the forefront, gaining the title "High King of the Alliance" and making more and more decisions without (noticeable) input from the other members. For added fun, quite a few characters had their actions and personalities tweaked in an effort to make Varian look good. A strange example being Tyrande, who had herself been criticized for being nothing like she was in Warcraft III, was about to rush into combat and get all of her soldiers killed until Varian told her about patience and saved the day. Tyrande, for the record, is well over 10,000 years old and has about as much military experience, compared to Varian's roughly 40 years of age.
*** Going back to the Horde, in order to justify Varian's jerkassness, the Horde needed a jerkass just as big, and they received Garrosh Hellscream. Originally a minor character whose whole story was a Call Back to ''Warcraft III'', Garrosh came into ''Wrath of the Lich King'' as a top dog within the Horde, with a personality every bit like the father who had originally been ashamed of. He gained an irrational hatred for the Alliance and began to think little of Thrall for being open to peace, howling that a "true Warchief" would destroy the Alliance if they stood in Horde's way. While he spent the entirety of ''Wrath of the Lich King'' being verbally smacked down by everybody, the fact that the fanbase hated him didn't stop him from appearing in almost every Horde storyline in some way, ending with him being given the title of Warchief in ''Cataclysm''. Unlike Varian however, who mellowed out as a character, Blizzard saw the hate Garrosh had and ran with it, ending with him being the BigBad in the ''Mists of Pandaria'' expansion and subsequently being ousted as leader of the Horde. Yet they did a about-face and got him to stand trial instead of killing him off (an option more sympathetic villains, such as [[WoobieDestroyerOfWorlds Malygos]], were never given), then had him escape and become the villain of Warlords of Draenor, decided they went too far in making him villainous in ''[=MoP=]'' and want to portray him in a more positive light.
*** Lead quest designer Dave "Fargo" Kosak's pet seems to be Sylvanas Windrunner. From ''Cataclysm'' on, she takes an active role in her quest for world domination, which by itself wasn't the issue. The problem fans saw was that no matter what she did, she always won. The revamped quest lines involved the Forsaken basically destroying every and all Alliance forces in Lordaeron, they won the Battle of Andorhol, after losing most of it, at the last minute because Sylvanas brought in Val'kyr. They killed the Prince of Stromgarde and now have a strong foothold in the Arathi Highlands (while the Alliance remain in unaltered hole). The real [[BrokenBase point of contention]] is that the Forsaken had the end of the Worgen storyline (in Silverpine) instead of the actual Worgen players (who were merged with the night elves). Her methods of victory is always "Throw plague at it, raise the remains," [[EvenEvilHasStandards an action many, including Garrosh, call her out on]]. And she has suffered literally no consequences, the only one really being that Lor'themar distancing the blood elves from the Forsaken, and even that doesn't count for much because by this point nothing has been seen to actually work on Sylvanas so it's unlikely she even needs the blood elves (who need her support to keep the plaguelands away from Silvermoon).
*** Thrall excluded, the above points could be summed up as Blizzard's attempts to give the playerbase the ''War'' in "''War''craft." The creators passed the ConflictBall to whomever they needed (Varian in ''Lich King'', Garrosh in ''Cataclysm'' and ''Mists'') to justify having a war when almost all the current faction leaders would have very logical reasons for advocating peace. This trope comes into play because of how shoehorned said conflict was, and that whenever the chance presented themselves, the players were bombarded with how awesome their leaders was and that they should be ecstatic about it.
*** [[MostWritersAreHuman Humans]], especially [[SpotlightStealingSquad Stormwind]], have become this increasingly. Apart from the aforementioned shilling of Varian, most of the Alliance's efforts centre around Stormwind or its forces in some way. Humans also have the most different factions out of all the races, including the [[OurWerewolvesAreDifferent Worgen]], making two playable human races in the game[[labelnote:*]]Actually three if you include the [[OurZombiesAreDifferent Forsaken]], as all Forsaken players were canonically humans in life, and the Forsaken [=NPCs=] that are not either former humans or [[FrankensteinsMonster Abominations]] could probably be counted on two hands.[[/labelnote]] (though there are two playable elf races, the Night Elves and Blood Elves, these are on opposite sides of the war and there are still far more human factions). [[WordOfGod The dev team at Blizzard have even admitted]] that the ''Warlords of Draenor'' expansion was inspired partly by their desire to return to the 'humans vs orcs' roots of Warcraft.
*** And, because it's Orcs and Humans, Orcs have also more or less dominated the gameplay and lore, with most of ''Warlords of Draenor'' centering around them, and the general over-abundance of Orcs, especially compared to the one or two token tauren generally in any area.
** Some of Richard Knaak's characters for the tie-in novels.
*** Rhonin becomes leader of the Kirin Tor, marries the [[SatelliteLoveInterest youngest Windrunner sister]] and gets to go back in time and altering history in the War of the Ancients. He has recently been killed off. The reasons for this were a combination of soothing over the fan backlash and to try and make the next expansion come across as having AnyoneCanDie. Krasus, Knaak's other favorite character, previously died in another recent book.
*** Jarod Shadowsong. In the novel introducing him to setting he's shown to be Maiev's brother, Shandris' (Tyrande's adopted daughter) love interest, and otherwise good friends with most major Night Elf characters. At his wife's funeral ([[ContrivedCoincidence making him available for Shandris]]), the Night Elf goddess Elune blesses him with a vision that even Tyrande, THE HIGH PRIESTESS OF ELUNE'S RELIGION, is denied. He's naturally a good commander, without having to work at it, and such a brilliant tactician that even demigods such as Cenarius place themselves under his command. During the course of his debut, he saves Furion's life when Maiev betrays him. In summary, this character reads like a checklist of Mary Sue traits from fanfiction.
** And then there's Lead Systems Designer, Greg "Ghostcrawler" Stret, and [[TierInducedScrappy Frost Mages]], which, throughout his entire reign, were either God-tier and flat-out the best DPS, end of discussion, or high tier. Tellingly, the first expansion where he's laid off and replaced with the more even-handed Brian Holinka, Frost mages imediately fell out of favor.
29th Nov '16 12:26:21 PM babyhenchy1
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* Liara T'soni from the ''Franchise/MassEffect'' series. In the first game, if a Male Shepard doesn't romance someone else or treat her as terribly as they can, or just refuse to talk to her, he WILL go down a romance route with her. In the second game, she is described as beautiful and intelligent in the comic discussing the previous game, while everyone else gets a generic description. That, and she appears in the foreground, more in-focus than any of the other companions. She also gets an entire DLC all to herself, [[spoiler:where she somehow goes from a meek scientist to a powerful information broker on par with the legendary Shadow Broker over the course of about two years. That, and she even manages to overthrow and take the Shadow Broker's job over the course of about an in-game day or two.]] It should be noted in the DLC that Shepherd is unable to say a SINGLE negative thing to her. He is able to talk down to every other companion he has, but from Mass Effect 2 onward, the worst you can do is be neutral towards her. In Mass Effect 3, she [[spoiler:joins Shepard crew, regardless of whether the player wants her there or not. And in the ending added in the DLC where the player refuses to make a choice, it's Liara giving a message to future generations (which at least is explained and mentioned in an earlier conversation, she used her archeological training to build the beacons and hide them).]] It should also be noted that she is one of maybe two or three companions that [[spoiler:cannot die under any circumstances. It should also be noted that she is auto-invited to the big party at the end of The Citadel DLC, and cannot be uninvited.]]
28th Nov '16 7:46:55 AM ImpudentInfidel
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** Liara T'soni from the ''Franchise/MassEffect'' series. In the first game, if a Male Shepard doesn't romance someone else or treat her as terribly as they can, or just refuse to talk to her, he WILL go down a romance route with her. In the second game, she is described as beautiful and intelligent in the comic discussing the previous game, while everyone else gets a generic description. That, and she appears in the foreground, more in-focus than any of the other companions. She also gets an entire DLC all to herself, [[spoiler:where she somehow goes from a meek scientist to a powerful information broker on par with the legendary Shadow Broker over the course of about two years. That, and she even manages to overthrow and take the Shadow Broker's job over the course of about an in-game day or two.]] It should be noted in the DLC that Shepherd is unable to say a SINGLE negative thing to her. He is able to talk down to every other companion he has, but from Mass Effect 2 onward, the worst you can do is be neutral towards her. In Mass Effect 3, she [[spoiler:joins Shepard crew, regardless of whether the player wants her there or not. And in the ending added in the DLC where the player refuses to make a choice, it's Liara (for unknown reasons) giving a message to future generations.]] It should also be noted that she is one of maybe two or three companions that [[spoiler:cannot die under any circumstances. It should also be noted that she is auto-invited to the big party at the end of The Citadel DLC, and cannot be uninvited.]]

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** * Liara T'soni from the ''Franchise/MassEffect'' series. In the first game, if a Male Shepard doesn't romance someone else or treat her as terribly as they can, or just refuse to talk to her, he WILL go down a romance route with her. In the second game, she is described as beautiful and intelligent in the comic discussing the previous game, while everyone else gets a generic description. That, and she appears in the foreground, more in-focus than any of the other companions. She also gets an entire DLC all to herself, [[spoiler:where she somehow goes from a meek scientist to a powerful information broker on par with the legendary Shadow Broker over the course of about two years. That, and she even manages to overthrow and take the Shadow Broker's job over the course of about an in-game day or two.]] It should be noted in the DLC that Shepherd is unable to say a SINGLE negative thing to her. He is able to talk down to every other companion he has, but from Mass Effect 2 onward, the worst you can do is be neutral towards her. In Mass Effect 3, she [[spoiler:joins Shepard crew, regardless of whether the player wants her there or not. And in the ending added in the DLC where the player refuses to make a choice, it's Liara (for unknown reasons) giving a message to future generations.generations (which at least is explained and mentioned in an earlier conversation, she used her archeological training to build the beacons and hide them).]] It should also be noted that she is one of maybe two or three companions that [[spoiler:cannot die under any circumstances. It should also be noted that she is auto-invited to the big party at the end of The Citadel DLC, and cannot be uninvited.]]
25th Nov '16 6:28:23 PM Yaridovich23
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Added DiffLines:

** Liara T'soni from the ''Franchise/MassEffect'' series. In the first game, if a Male Shepard doesn't romance someone else or treat her as terribly as they can, or just refuse to talk to her, he WILL go down a romance route with her. In the second game, she is described as beautiful and intelligent in the comic discussing the previous game, while everyone else gets a generic description. That, and she appears in the foreground, more in-focus than any of the other companions. She also gets an entire DLC all to herself, [[spoiler:where she somehow goes from a meek scientist to a powerful information broker on par with the legendary Shadow Broker over the course of about two years. That, and she even manages to overthrow and take the Shadow Broker's job over the course of about an in-game day or two.]] It should be noted in the DLC that Shepherd is unable to say a SINGLE negative thing to her. He is able to talk down to every other companion he has, but from Mass Effect 2 onward, the worst you can do is be neutral towards her. In Mass Effect 3, she [[spoiler:joins Shepard crew, regardless of whether the player wants her there or not. And in the ending added in the DLC where the player refuses to make a choice, it's Liara (for unknown reasons) giving a message to future generations.]] It should also be noted that she is one of maybe two or three companions that [[spoiler:cannot die under any circumstances. It should also be noted that she is auto-invited to the big party at the end of The Citadel DLC, and cannot be uninvited.]]
27th Aug '16 9:42:10 PM Zaptech
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* Many players take issue with the character of Trahearne in ''VideoGame/GuildWars2'', who in a story mode thus far focused around the player character suddenly inserts himself and takes over, becoming the leader of absolutely everything who you are suddenly subordinate to, the Chosen One and so on. Everything revolves around him despite him not having anywhere near the presence or charisma to pull it off. [[spoiler: It could be seen as an AuthorsSavingThrow, that the player himself may kill him at the very end of the ''Heart of Thorns'' campaign. It's a MercyKill.]]
26th Aug '16 7:21:43 PM Jesthor
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* Many players take issue with the character of Trahearne in ''VideoGame/GuildWars2'', who in a story mode thus far focused around the player character suddenly inserts himself and takes over, becoming the leader of absolutely everything who you are suddenly subordinate to, the Chosen One and so on. Everything revolves around him despite him not having anywhere near the presence or charisma to pull it off.

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* Many players take issue with the character of Trahearne in ''VideoGame/GuildWars2'', who in a story mode thus far focused around the player character suddenly inserts himself and takes over, becoming the leader of absolutely everything who you are suddenly subordinate to, the Chosen One and so on. Everything revolves around him despite him not having anywhere near the presence or charisma to pull it off. [[spoiler: It could be seen as an AuthorsSavingThrow, that the player himself may kill him at the very end of the ''Heart of Thorns'' campaign. It's a MercyKill.]]
12th Aug '16 12:16:45 AM Zaptech
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** ''VideoGame/FinalFantasyXIV'' has Alphinaud. When he was introduced, he was a tolerable method of exposition. As time went on, he became an increasingly long winded, smug, always-right prat that would travel to a frozen tundra without a coat and whine about the cold non-stop. He was really just a Scrappy at that point, and the Dev Team seemed to take notice and had him undergo some CharacterDevelopment via his own actions coming back to bite him shortly before the Heavensward expansion came out. While Alphy laid on some incredibly long winded angst over it, most were happy to see him get some comeuppance (even if it brought the player character along with it) and be brought down to earth. Then, Heavensward comes out and the events that led to his character development are downplayed and hastily resolved, while characters left, right, and center continue to wax poetic over how much Alphinaud has "grown" and on and on and yet he's still about as much of a verbose twat as he always was.
9th Aug '16 11:21:42 PM Anddrix
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** At her peak, Aya had become so bad that a minor [[MemeticMutation meme]] had spawned explaining that she had gotten into so many games in exchange for giving ZUN sexual favors (a highly disrespectful meme now that ZUN has [[DudeNotFunny a wife and a son]]). However, fanon often portrays Aya as a [[SoBadItsGood humorously over-the-top, so-obnoxious-she's-funny]] tabloid reporter with a penchant for taking embarrassing photos of the other girls. This interpretation of Aya is not nearly as bad as the one that ZUN has saddled her with, and it not only [[RescuedFromTheScrappyHeap rescued her from the Scrappy Heap]], but it gave her almost as many ''fans'' as she has haters, [[BaseBreaker making her one of the most polarizing characters in the series]].

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** At her peak, Aya had become so bad that a minor [[MemeticMutation meme]] had spawned explaining that she had gotten into so many games in exchange for giving ZUN sexual favors (a highly disrespectful meme now that ZUN has [[DudeNotFunny a wife and a son]]). However, fanon often portrays Aya as a [[SoBadItsGood humorously over-the-top, so-obnoxious-she's-funny]] tabloid reporter with a penchant for taking embarrassing photos of the other girls. This interpretation of Aya is not nearly as bad as the one that ZUN has saddled her with, and it not only [[RescuedFromTheScrappyHeap rescued her from the Scrappy Heap]], but it gave her almost as many ''fans'' as she has haters, [[BaseBreaker making her one of the most polarizing characters in the series]].series.
27th Jul '16 10:00:26 AM Morgenthaler
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** Quan Chi, while [[CreatorsFavorite one of the creators' favorite characters]] and [[EnsembleDarkhorse an overall fan-fave in general]], doubles as [[TropesAreTools a bad example]] of what happens when you let a CanonImmigrant {{ascend|edExtra}} ''too'' far. The groundwork for this was laid in his debut as Shinnok's [[TheDragon Dragon]] in ''VideoGame/MortalKombat4'' and ''[[VideoGame/MortalKombatMythologiesSubZero Mythologies]]'', where Quan Chi proved so DangerouslyGenreSavvy he was able to dupe both ''Raiden and Shinnok'' with a duplicate of Shinnok's amulet, allowing him to successfully backstab his boss, ''an immortal fallen Elder God'', in his non-canon ending. Then, he manages to escape getting some long overdue retribution at Scorpion's hands and forms the eponymous duo of ''[[VideoGame/MortalKombatDeadlyAlliance Deadly Alliance]]'' with Shang Tsung, which leads to the death of several characters ([[TheHeroDies including Liu Kang]]) and Raiden's defeat. As the intro to ''[[VideoGame/MortalKombatDeception Deception]]'' shows, Quan Chi was poised to win it all had [[EvilerThanThou Onaga not shown up]]. These cases, while eye-rolling, weren't ''too'' bad on their own, but then Quan Chi started to appear in games where, due to the timeline, he ''shouldn't'' have even been present (''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]'', ''[[VideoGame/MortalKombatVsDCUniverse vs. DCU]]'', ''[=MK9=]''), was able to effortlessly manipulate both sides of the conflict to his advantage (''vs. DCU'', ''[=MK9=]''), and began to usurp the importance of other, more established villains like Shang Tsung (''vs. DCU'', ''[=MK9=]''). ''9'', in particular, gave reason for many to slap the VillainSue label on him, and while TheStinger establishes [[spoiler:his messing with the timeline (which disastrously derailed Raiden's efforts) was due to Shinnok's crafty plans and not his own]], fans are already expecting [[spoiler:Quan Chi to somehow overtake the plot from Shinnok ''again'' in the next game. He actually received [[HumiliationConga a set of humiliations]] in ''[[VideoGame/MortalKombatX X]]'', losing control of Scorpion, Sub-Zero, and Jax, getting a GroinAttack by Sonya, getting beaten up by Jax, and finally getting killed off by Scorpion, allowing Shinnok to retain his true position as the BigBad, but there has been rumors that he might have been manipulating people from beyond the dead..]].

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** Quan Chi, while [[CreatorsFavorite one of the creators' favorite characters]] and [[EnsembleDarkhorse an overall fan-fave in general]], doubles as [[TropesAreTools a bad example]] of what happens when you let a CanonImmigrant {{ascend|edExtra}} ''too'' far. The groundwork for this was laid in his debut as Shinnok's [[TheDragon Dragon]] in ''VideoGame/MortalKombat4'' and ''[[VideoGame/MortalKombatMythologiesSubZero Mythologies]]'', where Quan Chi proved so DangerouslyGenreSavvy cunning he was able to dupe both ''Raiden and Shinnok'' with a duplicate of Shinnok's amulet, allowing him to successfully backstab his boss, ''an immortal fallen Elder God'', in his non-canon ending. Then, he manages to escape getting some long overdue retribution at Scorpion's hands and forms the eponymous duo of ''[[VideoGame/MortalKombatDeadlyAlliance Deadly Alliance]]'' with Shang Tsung, which leads to the death of several characters ([[TheHeroDies including Liu Kang]]) and Raiden's defeat. As the intro to ''[[VideoGame/MortalKombatDeception Deception]]'' shows, Quan Chi was poised to win it all had [[EvilerThanThou Onaga not shown up]]. These cases, while eye-rolling, weren't ''too'' bad on their own, but then Quan Chi started to appear in games where, due to the timeline, he ''shouldn't'' have even been present (''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]'', ''[[VideoGame/MortalKombatVsDCUniverse vs. DCU]]'', ''[=MK9=]''), was able to effortlessly manipulate both sides of the conflict to his advantage (''vs. DCU'', ''[=MK9=]''), and began to usurp the importance of other, more established villains like Shang Tsung (''vs. DCU'', ''[=MK9=]''). ''9'', in particular, gave reason for many to slap the VillainSue label on him, and while TheStinger establishes [[spoiler:his messing with the timeline (which disastrously derailed Raiden's efforts) was due to Shinnok's crafty plans and not his own]], fans are already expecting [[spoiler:Quan Chi to somehow overtake the plot from Shinnok ''again'' in the next game. He actually received [[HumiliationConga a set of humiliations]] in ''[[VideoGame/MortalKombatX X]]'', losing control of Scorpion, Sub-Zero, and Jax, getting a GroinAttack by Sonya, getting beaten up by Jax, and finally getting killed off by Scorpion, allowing Shinnok to retain his true position as the BigBad, but there has been rumors that he might have been manipulating people from beyond the dead..]].
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http://tvtropes.org/pmwiki/article_history.php?article=CreatorsPet.VideoGames