History CreatorsPet / VideoGames

26th May '16 11:24:32 PM Zaptech
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** The event planner Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a mascot of the series itself. Many fans who were neutral on Lightning to begin with grew to resent the forced nature of her constant appearances and use her as an emblem of a series DorkAge.
23rd May '16 11:24:48 AM Odacon_Spy
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** The event plannet Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a mascot of the series itself. Many fans who were neutral on Lightning to begin with grew to resent the forced nature of her constant appearances and use her as an emblem of a series DorkAge.

to:

** The event plannet planner Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a mascot of the series itself. Many fans who were neutral on Lightning to begin with grew to resent the forced nature of her constant appearances and use her as an emblem of a series DorkAge.
15th May '16 1:27:22 PM pinkdalek
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** The event plannet Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a forced mascot of the series itself. Many fans who were neutral on Lightning or mildly disliked her grew to resent the level of CharacterFocus and hugely expanded powers she was later given.

to:

** The event plannet Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a forced mascot of the series itself. Many fans who were neutral on Lightning or mildly disliked her to begin with grew to resent the level forced nature of CharacterFocus her constant appearances and hugely expanded powers she was later given.use her as an emblem of a series DorkAge.
15th May '16 1:21:14 PM pinkdalek
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Added DiffLines:

** The event plannet Motomu Toriyama is famously [[PerverseSexualLust obsessed]] with Lightning from the ''VideoGame/FinalFantasyXIII'' games, talking at length about her bust size in interviews, or comparing her to a rose. This fixation made her the mascot of ''XIII'', despite the game itself being an ensemble piece with no clear main character, and led to her becoming something of a forced mascot of the series itself. Many fans who were neutral on Lightning or mildly disliked her grew to resent the level of CharacterFocus and hugely expanded powers she was later given.
14th May '16 7:10:29 PM Etheru
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* GuestFighter [[Franchise/MortalKombat Scorpion] in VideoGame/InjusticeGodsAmongUs by virtue of being the mascot of studio Netherrealm. From the beginning. When he became available to play, Scorpion was (initially) [[GameBreaker hideously overpowered]] thanks to his TeleportSpam abilities that makes him more powerful than all of the characters, including DC's mascots Superman and Batman. Players who purchased the season pass were especially angry that they were misled into purchasing 3 DC fighters and a ''Mortal Kombat'' character instead of 4 DC fighters. Even after getting nerfed and getting featured less in the marketing campaign, many fans still hate his very appearance.

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* GuestFighter [[Franchise/MortalKombat Scorpion] Scorpion]] in VideoGame/InjusticeGodsAmongUs ''VideoGame/InjusticeGodsAmongUs'' by virtue of being the mascot of studio Netherrealm. From the beginning. When he became available to play, Scorpion was (initially) [[GameBreaker hideously overpowered]] thanks to his TeleportSpam abilities that makes him more powerful than all of the characters, including DC's mascots Superman and Batman. Players who purchased the season pass were especially angry that they were misled into purchasing 3 DC fighters and a ''Mortal Kombat'' character instead of 4 DC fighters. Even after getting nerfed and getting featured less in the marketing campaign, many fans still hate his very appearance.
14th May '16 12:47:08 AM dinohunterpat
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Added DiffLines:

* GuestFighter [[Franchise/MortalKombat Scorpion] in VideoGame/InjusticeGodsAmongUs by virtue of being the mascot of studio Netherrealm. From the beginning. When he became available to play, Scorpion was (initially) [[GameBreaker hideously overpowered]] thanks to his TeleportSpam abilities that makes him more powerful than all of the characters, including DC's mascots Superman and Batman. Players who purchased the season pass were especially angry that they were misled into purchasing 3 DC fighters and a ''Mortal Kombat'' character instead of 4 DC fighters. Even after getting nerfed and getting featured less in the marketing campaign, many fans still hate his very appearance.
3rd May '16 11:17:17 PM Zaptech
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* The Kingdom of Hoshido in ''VideoGame/FireEmblemFates''. Being a beautiful {{Wutai}} land of plenty, filled with wise peace loving martial pacifists, and covered in a magical barrier stopping invaders. No one from there is ever portrayed badly, and always have the moral high ground, even when they're the enemy in the Conquest route. Hoshido also received a lot of StorybranchFavoritism. Getting a far better written and optimistic story, despite Nohr being advertised as the more complex story.
1st May '16 4:37:18 AM PlasmaTalon
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to:

* The Kingdom of Hoshido in ''VideoGame/FireEmblemFates''. Being a beautiful {{Wutai}} land of plenty, filled with wise peace loving martial pacifists, and covered in a magical barrier stopping invaders. No one from there is ever portrayed badly, and always have the moral high ground, even when they're the enemy in the Conquest route. Hoshido also received a lot of StorybranchFavoritism. Getting a far better written and optimistic story, despite Nohr being advertised as the more complex story.
3rd Mar '16 12:52:17 PM DarthWalrus
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*** [[MostWritersAreHuman Humans]], especially [[SpotlightStealingSquad Stormwind]], have become this increasingly. Apart from the aforementioned shilling of Varian, most of the Alliance's efforts centre around Stormwind or its forces in some way. Humans also have the most different factions out of all the races, including the [[OurWerewolvesAreDifferent Worgen]], making two playable human races in the game[[labelnote:*]]Actually three if you include the [[OurZombiesAreDifferent Forsaken]], as all Forsaken players were canonically humans in life, and the Forsaken [=NPCs=] that are not either former humans or [[FrankensteinsMonster Abominations]] could probably be counted on two hands.[[/labelnote]] (though there are two playable elf races, the Night Elves and Blood Elves, these are on opposite sides of the war and there are still far more human factions). [[WordOfGod The dev team at Blizzard have even admitted]] that the Warlords or Draenor expansion was inspired partly by their desire to return to the 'humans vs orcs' roots of Warcraft.

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*** [[MostWritersAreHuman Humans]], especially [[SpotlightStealingSquad Stormwind]], have become this increasingly. Apart from the aforementioned shilling of Varian, most of the Alliance's efforts centre around Stormwind or its forces in some way. Humans also have the most different factions out of all the races, including the [[OurWerewolvesAreDifferent Worgen]], making two playable human races in the game[[labelnote:*]]Actually three if you include the [[OurZombiesAreDifferent Forsaken]], as all Forsaken players were canonically humans in life, and the Forsaken [=NPCs=] that are not either former humans or [[FrankensteinsMonster Abominations]] could probably be counted on two hands.[[/labelnote]] (though there are two playable elf races, the Night Elves and Blood Elves, these are on opposite sides of the war and there are still far more human factions). [[WordOfGod The dev team at Blizzard have even admitted]] that the Warlords or Draenor ''Warlords of Draenor'' expansion was inspired partly by their desire to return to the 'humans vs orcs' roots of Warcraft.Warcraft.
**** And, because it's Orcs and Humans, Orcs have also more or less dominated the gameplay and lore, with most of ''Warlords of Draenor'' centering around them, and the general over-abundance of Orcs, especially compared to the one or two token tauren generally in any area.




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** And then there's Lead Systems Designer, Greg "Ghostcrawler" Stret, and [[TierInducedScrappy Frost Mages]], which, throughout his entire reign, were either God-tier and flat-out the best DPS, end of discussion, or high tier. Tellingly, the first expansion where he's laid off and replaced with the more even-handed Brian Holinka, Frost mages imediately fell out of favor.
21st Feb '16 7:22:33 AM katethegr8
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* ''VideoGame/TalesOfXillia'': Milla Maxwell, though her exact amount of [[TheScrappy scrappiness]] is [[BaseBreaker debateable among fans]], she has definitely become a favorite of the developers very fast. In-game, she is shilled a lot for being strong, beautiful and admired for her determination in fulfilling her mission and made much of in the [[VideoGame/TalesOfXillia2 sequel]] as well. Despite being from one of the more recent Tales games, she has already appeared as ''the'' Cameo Boss in ''VideoGame/TalesOfInnocence'' and is the Xillia representative in ''Tales of the World: Reve Unitia''. And the latter is known for featuring some of the most [[EnsembleDarkhorse popular]] characters in the series, making Milla obviously favored by the writers.
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http://tvtropes.org/pmwiki/article_history.php?article=CreatorsPet.VideoGames