History Creator / SquareEnix

15th Mar '18 11:09:42 AM rixion
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* The ''Franchise/{{SaGa}}'' series

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* The ''Franchise/{{SaGa}}'' ''Franchise/SaGaRPG'' series
14th Mar '18 5:59:46 PM rixion
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* The ''[[Franchise/SaGaRPG SaGa]]'' series

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* The ''[[Franchise/SaGaRPG SaGa]]'' ''Franchise/{{SaGa}}'' series
14th Mar '18 3:54:50 PM rixion
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* The ''[[Franchise/SaGaRPG'' SaGa]]'' series

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* The ''[[Franchise/SaGaRPG'' ''[[Franchise/SaGaRPG SaGa]]'' series
14th Mar '18 3:54:16 PM rixion
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* The ''VideoGame/{{SaGa}}'' series

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* The ''VideoGame/{{SaGa}}'' ''[[Franchise/SaGaRPG'' SaGa]]'' series
12th Mar '18 8:23:17 PM shamchimp28
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->"''I'm thinking of a word. The first letter is 'S'. The last letter is 'X'. The 'E' in the middle is but one of two.''"
->"''[[FreudWasRight Seex?]]''"
6th Mar '18 8:59:20 PM nombretomado
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Square Enix is also known for having one of the textbook examples of "[[ScapegoatCreator Quarterback Syndrome]]", in which the quarterback is TetsuyaNomura. Partly reinforced by how he had managed to misblame himself from various interviews, but it was still played straight when the InternetBackdraft of ''VideoGame/FinalFantasyXIII'' somehow treated him like he was the sole person involved in the game design (for the record, he only designed some of the characters and he wasn't even the art director).

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Square Enix is also known for having one of the textbook examples of "[[ScapegoatCreator Quarterback Syndrome]]", in which the quarterback is TetsuyaNomura.Creator/TetsuyaNomura. Partly reinforced by how he had managed to misblame himself from various interviews, but it was still played straight when the InternetBackdraft of ''VideoGame/FinalFantasyXIII'' somehow treated him like he was the sole person involved in the game design (for the record, he only designed some of the characters and he wasn't even the art director).
19th Feb '18 8:31:39 AM crashkey
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* ''VideoGame/{{Drakengard}}'', ''VideoGame/{{Drakengard 2}}'' and ''VideoGame/{{Drakengard 3}}''(Developed by Cavia)
* ''VideoGame/{{Drakerider}}'' (SpiritualSuccessor to Drakengard for iOS)

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* ''VideoGame/{{Drakengard}}'', ''VideoGame/{{Drakengard 2}}'' and ''VideoGame/{{Drakengard 3}}''(Developed 3}}'' (Developed by Cavia)
Cavia and Access)
* ''VideoGame/{{Drakerider}}'' (SpiritualSuccessor to Drakengard for iOS)''VideoGame/{{Drakerider}}''
11th Feb '18 5:54:11 PM nombretomado
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Enix was the older of the two merging companies, and it found success earlier. Founded in 1975 as the Eidansha Boshu Service Center, it changed its name to Enix in 1982, just before it entered the video game market. In 1982, Enix held the Game Hobby Program Contest, whose ten winning entries became Enix's first published games; the winning game authors included Koichi Nakamura and Yuji Horii. Enix would remain exclusively a video game publisher and depend on the cooperation of independent developers, primarily Chunsoft (the company founded by Koichi Nakamura and Yuji Horii, now Spike Chunsoft), Heart Beat (a spinoff of Chunsoft and forerunner of Creator/GeniusSonority exclusively devoted to developing ''VideoGame/DragonQuest'' sequels and remakes), Quintet, Almanic (later known as Givro), Produce and Creator/TriAce. Enix's early games (which included some {{eroge}}) were released principally on the Japanese [[{{PC88}} NEC PC-8801]] and Fujitsu FM-7 computers. Though games such as ''The PORTOPIA Serial Murder Case'' were quite popular in Japan, ''VideoGame/{{Dragon Quest|I}}'' was Enix's first game to be released internationally, under the MarketBasedTitle ''Dragon Warrior''.

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Enix was the older of the two merging companies, and it found success earlier. Founded in 1975 as the Eidansha Boshu Service Center, it changed its name to Enix in 1982, just before it entered the video game market. In 1982, Enix held the Game Hobby Program Contest, whose ten winning entries became Enix's first published games; the winning game authors included Koichi Nakamura and Yuji Horii. Enix would remain exclusively a video game publisher and depend on the cooperation of independent developers, primarily Chunsoft (the company founded by Koichi Nakamura and Yuji Horii, now Spike Chunsoft), Heart Beat (a spinoff of Chunsoft and forerunner of Creator/GeniusSonority exclusively devoted to developing ''VideoGame/DragonQuest'' sequels and remakes), Quintet, Almanic (later known as Givro), Produce and Creator/TriAce. Enix's early games (which included some {{eroge}}) were released principally on the Japanese [[{{PC88}} [[UsefulNotes/{{PC88}} NEC PC-8801]] and Fujitsu FM-7 computers. Though games such as ''The PORTOPIA Serial Murder Case'' were quite popular in Japan, ''VideoGame/{{Dragon Quest|I}}'' was Enix's first game to be released internationally, under the MarketBasedTitle ''Dragon Warrior''.
28th Jan '18 4:53:47 PM nombretomado
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Shortly before the start of TheNewTens, Square Enix started publishing and even developing gritty, [[{{Typecasting}} out-of-character]] shooters such as ''VideoGame/KaneAndLynch'', ''VideoGame/JustCause2'' and ''{{MindJack}}'', and they have been publishing the Japanese localizations of {{Creator/Activision}}'s games. It seems that their strategy for entering the Western market is to publish promising Western-developed titles-- which causes existing fans of those series some trepidation and provides [[MisBlamed a convenient scapegoat]] for perceived flaws in the final releases.

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Shortly before the start of TheNewTens, Square Enix started publishing and even developing gritty, [[{{Typecasting}} out-of-character]] shooters such as ''VideoGame/KaneAndLynch'', ''VideoGame/JustCause2'' and ''{{MindJack}}'', ''VideoGame/{{MindJack}}'', and they have been publishing the Japanese localizations of {{Creator/Activision}}'s games. It seems that their strategy for entering the Western market is to publish promising Western-developed titles-- which causes existing fans of those series some trepidation and provides [[MisBlamed a convenient scapegoat]] for perceived flaws in the final releases.
26th Dec '17 5:56:54 PM WillyFourEyes
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Added DiffLines:

* ''VideoGame/ChildrenOfZodiarcs'' (developed by Cardboard Utopia, released under the Square Enix Collective program)


Added DiffLines:

* ''VisualNovel/TokyoDark'' (developed by Cherrymochi, released under the Square Enix Collective program)
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http://tvtropes.org/pmwiki/article_history.php?article=Creator.SquareEnix