Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* ''VideoGame/PowerSlave Remastered'' (TBA)
to:
* ''VideoGame/PowerSlave Remastered'' Exhumed'' (TBA)
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), ''VideoGame/{{Doom 64}}''
to:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), ''VideoGame/{{Doom 64}}''(updates)
Added DiffLines:
* ''VideoGame/{{Doom 64}}'' (2020)
Is there an issue? Send a MessageReason:
None
Changed line(s) 29 (click to see context) from:
to:
* ''System Shock 2: Enhanced Edition'' (TBA)
Is there an issue? Send a MessageReason:
None
Deleted line(s) 25 (click to see context) :
* ''VideoGame/BladeRunner: Enhanced Edition'' (2020)
Changed line(s) 29 (click to see context) from:
to:
* ''VideoGame/BladeRunner: Enhanced Edition'' (TBA)
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
to:
* ''VideoGame/PowerSlave Remastered'' (TBA)
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first project developed from the ground up. Originally set for a 2018 release, the game was briefly put on hold to re-assess its direction, and was then delayed to 2020.
to:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first project developed from the ground up. Originally set for a 2018 release, the game was briefly put on hold to re-assess its direction, and was then delayed to 2020.2021 at the earliest.
Changed line(s) 32 (click to see context) from:
* ''System Shock'' (2020 - a remake of the original game)
to:
* ''System Shock'' (2020 (2022 - a remake of the original game)
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
* ''[[VideoGame/SiN SiN]] Remastered'' (2020 or 2021)
to:
* ''[[VideoGame/SiN SiN]] Remastered'' (2020 or 2021)Reloaded'' (2021)
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), ''VideoGame/{{Doom}} 64''
to:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), ''VideoGame/{{Doom}} 64''''VideoGame/{{Doom 64}}''
Added DiffLines:
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), VideoGame/{{Doom}} 64''
to:
* 2020: ''[[VideoGame/SiN SiN]] Gold'' (updates), VideoGame/{{Doom}} ''VideoGame/{{Doom}} 64''
Is there an issue? Send a MessageReason:
Changed line(s) 2,4 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be compatible with modern machines. The company also developed UpdatedRerelease using the priopretary Kex Engine. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first project developed from the ground up. Originally set for a 2018 release, the game was briefly put on hold to re-asses its direction, and has then been delayed to 2020.
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first project developed from the ground up. Originally set for a 2018 release, the game was briefly put on hold to re-asses its direction, and has then been delayed to 2020.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first project developed from the ground up. Originally set for a 2018 release, the game was briefly put on hold to
Changed line(s) 14 (click to see context) from:
* 2020: ''Doom 64''
to:
* 2020: ''Doom ''[[VideoGame/SiN SiN]] Gold'' (updates), VideoGame/{{Doom}} 64''
Changed line(s) 16 (click to see context) from:
!!Updates re-releases:
to:
Changed line(s) 23,24 (click to see context) from:
* ''VideoGame/BladeRunner: Enhanced Edition'' (TBA)
to:
* ''VideoGame/BladeRunner: Enhanced Edition'' (TBA)
(2020)
* ''[[VideoGame/SiN SiN]] Remastered'' (2020 or 2021)
* ''VideoGame/ShadowMan Remastered'' (2021)
* ''[[VideoGame/SiN SiN]] Remastered'' (2020 or 2021)
* ''VideoGame/ShadowMan Remastered'' (2021)
Changed line(s) 27 (click to see context) from:
* ''Womb Room'' (2016- published, developed by Bearded Eye
to:
* ''Womb Room'' (2016- (2016 - published, developed by Bearded Eye
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be compatible with modern machines. The company also developed UpdatedRerelease using the prioretary Kex Engine. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be compatible with modern machines. The company also developed UpdatedRerelease using the prioretary priopretary Kex Engine. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
Changed line(s) 23 (click to see context) from:
to:
* ''VideoGame/BladeRunner: Enhanced Edition'' (TBA)
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be compatible with modern machine, with some veering on UpdatedRerelease and remaster. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be compatible with modern machine, with some veering on machines. The company also developed UpdatedRerelease and remaster.using the prioretary Kex Engine. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be comptable with modern machine, with some veering on UpdatedRerelease and remastering. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in releasing older games for digital distribution platforms and updated to be comptable compatible with modern machine, with some veering on UpdatedRerelease and remastering.remaster. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, {{Wizardry}} 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
to:
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, {{Wizardry}} {{VideoGame/Wizardry}} 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
* 2014: ''VideoGame/Harvester, VideoGame/SpyFox, VideoGame/PuttPutt, VideoGame/FreddiFish, VideoGame/PajamaSam, VideoGame/TexMurphy, VideoGame/BadMojo Redux, VideoGame/CovertAction, VideoGame/SidMeiersPirates, VideoGame/{{Colonization}}, VideoGame/{{Darklands}}, VideoGame/{{BloodNet}}, VideoGame/{{Deadlock}}, VideoGame/SlaveZero, VideoGame/TheLabyrinthOfTime, VideoGame/InheritTheEarth''
* 2014: ''VideoGame/Harvester, VideoGame/SpyFox, VideoGame/PuttPutt, VideoGame/FreddiFish, VideoGame/PajamaSam, VideoGame/TexMurphy, VideoGame/BadMojo Redux, VideoGame/CovertAction, VideoGame/SidMeiersPirates, VideoGame/{{Colonization}}, VideoGame/{{Darklands}}, VideoGame/{{BloodNet}}, VideoGame/{{Deadlock}}, VideoGame/SlaveZero, VideoGame/TheLabyrinthOfTime, VideoGame/InheritTheEarth''
to:
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, Wizardry {{Wizardry}} 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
* 2014:''VideoGame/Harvester, ''VideoGame/{{Harvester}}, VideoGame/SpyFox, VideoGame/PuttPutt, VideoGame/FreddiFish, VideoGame/PajamaSam, VideoGame/TexMurphy, VideoGame/BadMojo Redux, VideoGame/CovertAction, VideoGame/SidMeiersPirates, VideoGame/{{Colonization}}, VideoGame/{{Darklands}}, VideoGame/{{BloodNet}}, VideoGame/{{Deadlock}}, VideoGame/SlaveZero, VideoGame/TheLabyrinthOfTime, VideoGame/InheritTheEarth''
* 2014:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[folder:Digital releases]]
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
* 2014: ''VideoGame/Harvester, VideoGame/SpyFox, VideoGame/PuttPutt, VideoGame/FreddiFish, VideoGame/PajamaSam, VideoGame/TexMurphy, VideoGame/BadMojo Redux, VideoGame/CovertAction, VideoGame/SidMeiersPirates, VideoGame/{{Colonization}}, VideoGame/{{Darklands}}, VideoGame/{{BloodNet}}, VideoGame/{{Deadlock}}, VideoGame/SlaveZero, VideoGame/TheLabyrinthOfTime, VideoGame/InheritTheEarth''
* 2015:'' VideoGame/TerraNovaStrikeForceCentauri, VideoGame/{{Noctropolis}}, VideoGame/{{TimeLapse}}, VideoGame/SystemShock Classic''
* 2016: ''VideoGame/{{D}}''
* 2017: ''Space Rogue Classic, Tender Loving Care, VideoGame/TitanicAdventureOutOfTime''
* 2018: ''VideoGame/MetalFatigue''
* 2020: ''Doom 64''
[[/folder]]
* 2013: ''VideoGame/SystemShock2, Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8, VideoGame/IHaveNoMouthAndIMustScream, VideoGame/ShadowMan, VideoGame/TheSeventhGuest, The 11th Hour''
* 2014: ''VideoGame/Harvester, VideoGame/SpyFox, VideoGame/PuttPutt, VideoGame/FreddiFish, VideoGame/PajamaSam, VideoGame/TexMurphy, VideoGame/BadMojo Redux, VideoGame/CovertAction, VideoGame/SidMeiersPirates, VideoGame/{{Colonization}}, VideoGame/{{Darklands}}, VideoGame/{{BloodNet}}, VideoGame/{{Deadlock}}, VideoGame/SlaveZero, VideoGame/TheLabyrinthOfTime, VideoGame/InheritTheEarth''
* 2015:'' VideoGame/TerraNovaStrikeForceCentauri, VideoGame/{{Noctropolis}}, VideoGame/{{TimeLapse}}, VideoGame/SystemShock Classic''
* 2016: ''VideoGame/{{D}}''
* 2017: ''Space Rogue Classic, Tender Loving Care, VideoGame/TitanicAdventureOutOfTime''
* 2018: ''VideoGame/MetalFatigue''
* 2020: ''Doom 64''
[[/folder]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in re-releasing older games for digital distribution platform, with some veering on UpdatedRerelease. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in re-releasing releasing older games for digital distribution platform, platforms and updated to be comptable with modern machine, with some veering on UpdatedRerelease.UpdatedRerelease and remastering. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* ''System Shock''(2020 - a remake of the original game)
to:
* ''System Shock''(2020 Shock'' (2020 - a remake of the original game)
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first fully original title developed internally, set for a 2020 release.
to:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remake of the first game, making it their first fully original title project developed internally, from the ground up. Originally set for a 2020 release.2018 release, the game was briefly put on hold to re-asses its direction, and has then been delayed to 2020.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
!Releases:
to:
Added DiffLines:
* ''VideoGame/{{Turok}}: Dinosaur Hunter'' (2015)
* ''Turok 2: Seeds of Evil'' (2017)
* ''Turok 2: Seeds of Evil'' (2017)
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for the first game, making it their first fully original title developed internally, set for a 2020 release.
to:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for remake of the first game, making it their first fully original title developed internally, set for a 2020 release.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,12 (click to see context) from:
* ''VideoGame/{{Strife}}: Veteran Edition''
* ''VideoGame/SystemShock: Enhanced Edition''
* ''VideoGame/{{Forsaken}} Remastered''
* ''VideoGame/{{Blood}}: Fresh Supply''
* ''VideoGame/SystemShock: Enhanced Edition''
* ''VideoGame/{{Forsaken}} Remastered''
* ''VideoGame/{{Blood}}: Fresh Supply''
to:
* ''VideoGame/{{Strife}}: Veteran Edition''
Edition'' (2014)
* ''VideoGame/SystemShock: EnhancedEdition''
Edition'' (2015)
* ''VideoGame/{{Forsaken}}Remastered''
Remastered'' (2018)
* ''VideoGame/{{Blood}}: FreshSupply''
Supply'' (2019)
* ''VideoGame/SystemShock: Enhanced
* ''VideoGame/{{Forsaken}}
* ''VideoGame/{{Blood}}: Fresh
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for the first game, making it their first fully original title developed internally, se for a 2020 release.
to:
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for the first game, making it their first fully original title developed internally, se set for a 2020 release.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in re-releasing older games for digital distribution platform, with some veering on UpdatedReRelease. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
to:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in re-releasing older games for digital distribution platform, with some veering on UpdatedReRelease.UpdatedRerelease. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,9 (click to see context) from:
!!Releases:
%%[[folder:Re-releases]]
%%[[/folder]]
!!!Updates re-releases:
%%[[folder:Re-releases]]
%%[[/folder]]
!!!Updates re-releases:
to:
%%[[folder:Re-releases]]
%%[[/folder]]
!!!Updates
!!Updates re-releases:
Changed line(s) 15 (click to see context) from:
!!!Original games:
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nightdivelogo.png]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
!!Games:
to:
Changed line(s) 8 (click to see context) from:
!!!Updates re-releases
to:
!!!Updates re-releasesre-releases:
Changed line(s) 14 (click to see context) from:
!!!Original games
to:
!!!Original gamesgames:
Is there an issue? Send a MessageReason:
None
Changed line(s) 12,13 (click to see context) from:
* ''VideoGame/Blood: Fresh Supply''
to:
* ''VideoGame/Blood: ''VideoGame/{{Blood}}: Fresh Supply''
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Nightdive Studios is a game company based in Vancouver, Washington. It was founded in 2012 by artist Stephen Kick, who previously worked at Creator/SonyOnlineEntertainment. Nightdive specializes in re-releasing older games for digital distribution platform, with some veering on UpdatedReRelease. The company's first re-release was ''VideoGame/SystemShock2'' in 2013, followed by the Dark Savant trilogy of ''VideoGame/{{Wizardry}}'' and ''VideoGame/IHaveNoMouthAndIMustScream'' in the same year. The company also functioned as a publisher, publishing ''Spirits of Xanadu'' by Good Morning Commander in 2015, and ''Womb Room'' by Bearded Eye in 2016.
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for the first game, making it their first fully original title developed internally, se for a 2020 release.
----
!!Games:
%%[[folder:Re-releases]]
%%[[/folder]]
!!!Updates re-releases
* ''VideoGame/{{Strife}}: Veteran Edition''
* ''VideoGame/SystemShock: Enhanced Edition''
* ''VideoGame/{{Forsaken}} Remastered''
* ''VideoGame/Blood: Fresh Supply''
!!!Original games
* ''Spirits of Xanadu'' (2015 - published, developed by Good Morning Commander)
* ''Womb Room'' (2016- published, developed by Bearded Eye
* ''System Shock''(2020 - a remake of the original game)
[[/folder]]
----
In 2015, Nightdive acquired full rights to the System Shock series, and began working on a remaek for the first game, making it their first fully original title developed internally, se for a 2020 release.
----
!!Games:
%%[[folder:Re-releases]]
%%[[/folder]]
!!!Updates re-releases
* ''VideoGame/{{Strife}}: Veteran Edition''
* ''VideoGame/SystemShock: Enhanced Edition''
* ''VideoGame/{{Forsaken}} Remastered''
* ''VideoGame/Blood: Fresh Supply''
!!!Original games
* ''Spirits of Xanadu'' (2015 - published, developed by Good Morning Commander)
* ''Womb Room'' (2016- published, developed by Bearded Eye
* ''System Shock''(2020 - a remake of the original game)
[[/folder]]
----