History Creator / Gameloft

28th Apr '17 6:20:55 AM Cryoclaste
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||''Film/MenInBlack 3'' ||''VideoGame/{{X-COM}}'' ||

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||''Film/MenInBlack 3'' ||''VideoGame/{{X-COM}}'' ||''VideoGame/{{XCOM}}'' ||
3rd Dec '16 6:29:50 PM Twiddler
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||''Creator/Disney Magical Kingdoms||''WesternAnimation/TheSimpsons Tapped Out'' and ''WesternAnimation/FamilyGuy The Quest for Stuff''||

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||''Creator/Disney ||''Creator/{{Disney}} Magical Kingdoms||''WesternAnimation/TheSimpsons Tapped Out'' and ''WesternAnimation/FamilyGuy The Quest for Stuff''||
23rd Nov '16 9:56:21 PM nombretomado
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Considering that many of the games they rip off of are nowhere to be found on iOS devices (with some exceptions; ''VideoGame/GrandTheftAutoIII,'' for one, has been released on the iOS and Android), Gameloft is in fact one of the few companies that is making the iPod a competitive gaming device. They also freely admit to copying other games, defending themselves by pointing out [[http://www.destructoid.com/gameloft-game-industry-has-one-new-idea-a-year-191678.phtml the lack of originality in the rest of the game industry.]] Given that the company itself was established by one of the Guillemot brothers, it wouldn't be surprising for Gameloft to come up with a portable remake of a popular Ubisoft title, albeit usually with an altered storyline and gameplay - for example, the mobile ''VideoGame/SplinterCell'' games differed significantly from their home console and PC counterparts, although the basic premise remains the same. They appear to have done away with producing mobile versions of Ubisoft properties starting in the early 2010s, however, as games starting from ''AssassinsCreedIVBlackFlag'' no longer have mobile counterparts, with Ubisoft themselves developing companion apps and/or portable spinoffs based on their games.

to:

Considering that many of the games they rip off of are nowhere to be found on iOS devices (with some exceptions; ''VideoGame/GrandTheftAutoIII,'' for one, has been released on the iOS and Android), Gameloft is in fact one of the few companies that is making the iPod a competitive gaming device. They also freely admit to copying other games, defending themselves by pointing out [[http://www.destructoid.com/gameloft-game-industry-has-one-new-idea-a-year-191678.phtml the lack of originality in the rest of the game industry.]] Given that the company itself was established by one of the Guillemot brothers, it wouldn't be surprising for Gameloft to come up with a portable remake of a popular Ubisoft title, albeit usually with an altered storyline and gameplay - for example, the mobile ''VideoGame/SplinterCell'' games differed significantly from their home console and PC counterparts, although the basic premise remains the same. They appear to have done away with producing mobile versions of Ubisoft properties starting in the early 2010s, however, as games starting from ''AssassinsCreedIVBlackFlag'' ''VideoGame/AssassinsCreedIVBlackFlag'' no longer have mobile counterparts, with Ubisoft themselves developing companion apps and/or portable spinoffs based on their games.
4th Nov '16 4:02:29 PM patfan200
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Thus you have '''Gameloft S.A.''', a developer of portable titles that are playable and graphically polished but not quite perfect reproductions of titles such as ''Franchise/{{Halo}}'', ''VideoGame/FinalFantasyXIII'', ''VideoGame/{{Burnout}}'', ''VideoGame/{{Diablo}}'', and many others. They are an offshoot of French megadeveloper Creator/{{Ubisoft}} (the two companies' founders are brothers), and thus are also responsible for creating portable versions of Ubisoft's franchises, such as ''Franchise/AssassinsCreed'' and ''VideoGame/{{Rayman 2}}''. Some of their games are even licensed titles in their own right. Their ''VideoGame/MarioKart'' clone, for example, stars the cast of the ''Film/{{Shrek}}'' movies, while their copy of the ''VideoGame/BatmanArkhamAsylum'' series is a tie-in for ''Film/TheDarkKnightRises''. They've also partnered with Hasbro to make ''Franchise/LittlestPetShop'' and ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' games.

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Thus you have '''Gameloft S.A.''', a developer of portable titles that are playable and graphically polished but not quite perfect reproductions of titles such as ''Franchise/{{Halo}}'', ''VideoGame/FinalFantasyXIII'', ''VideoGame/{{Burnout}}'', ''VideoGame/{{Diablo}}'', and many others. They are an offshoot of French megadeveloper Creator/{{Ubisoft}} (the two companies' founders are brothers), and thus are also responsible for creating portable versions of Ubisoft's franchises, such as ''Franchise/AssassinsCreed'' and ''VideoGame/{{Rayman 2}}''. Some of their games are even licensed titles in their own right. Their ''VideoGame/MarioKart'' clone, for example, stars the cast of the ''Film/{{Shrek}}'' movies, while one of their Temple Run clones, has [[WesternAnimation/DespicableMe the Minions]], and their copy of the ''VideoGame/BatmanArkhamAsylum'' series is a tie-in for ''Film/TheDarkKnightRises''. They've also partnered with Hasbro to make ''Franchise/LittlestPetShop'' and ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' games.
4th Nov '16 3:59:02 PM patfan200
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to:

||''Creator/Disney Magical Kingdoms||''WesternAnimation/TheSimpsons Tapped Out'' and ''WesternAnimation/FamilyGuy The Quest for Stuff''||
20th Oct '16 4:32:08 AM jormis29
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||''Six Guns'' ||''VideoGame/RedDeadRedemption'', ''Undead Nightmares'' to be specific ||

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||''Six Guns'' ||''VideoGame/RedDeadRedemption'', ''Undead Nightmares'' ''[[VideoGame/RedDeadRedemptionUndeadNightmare Undead Nightmares]]'' to be specific ||
31st Jul '16 10:53:48 PM klausbaudelaire
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Now apply that philosophy to making games for mobile phones and the iOS, except with a lot more effort put into it.

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Now apply that philosophy to making games for mobile phones and the phones, iOS, and Android, except with a lot more effort put into it.
it.[[note]]Though this may vary depending on the game - some like ''Asphalt'' do show some AAA-level production values, while others just fail to keep up with the games they imitate.[[/note]]



Considering that many of the games they rip off of are nowhere to be found on iOS devices (with some exceptions; ''VideoGame/GrandTheftAutoIII,'' for one, has been released on the iOS and Android), Gameloft is in fact one of the few companies that is making the iPod a competitive gaming device. They also freely admit to copying other games, defending themselves by pointing out [[http://www.destructoid.com/gameloft-game-industry-has-one-new-idea-a-year-191678.phtml the lack of originality in the rest of the game industry.]] They are sometimes given the copyright of several Ubisoft games, which they will recycle old models with. Such as the "No. 3 Machinegun", which starred in 3 series. Although given that the company itself was established by one of the Guillemot brothers, it wouldn't be surprising for Gameloft to come up with a portable remake of a popular Ubisoft title, albeit usually with an altered storyline and gameplay - for example, the mobile ''VideoGame/SplinterCell'' games differed significantly from their home console and PC counterparts, although the basic premise remains the same.

to:

Considering that many of the games they rip off of are nowhere to be found on iOS devices (with some exceptions; ''VideoGame/GrandTheftAutoIII,'' for one, has been released on the iOS and Android), Gameloft is in fact one of the few companies that is making the iPod a competitive gaming device. They also freely admit to copying other games, defending themselves by pointing out [[http://www.destructoid.com/gameloft-game-industry-has-one-new-idea-a-year-191678.phtml the lack of originality in the rest of the game industry.]] They are sometimes given the copyright of several Ubisoft games, which they will recycle old models with. Such as the "No. 3 Machinegun", which starred in 3 series. Although given Given that the company itself was established by one of the Guillemot brothers, it wouldn't be surprising for Gameloft to come up with a portable remake of a popular Ubisoft title, albeit usually with an altered storyline and gameplay - for example, the mobile ''VideoGame/SplinterCell'' games differed significantly from their home console and PC counterparts, although the basic premise remains the same.
same. They appear to have done away with producing mobile versions of Ubisoft properties starting in the early 2010s, however, as games starting from ''AssassinsCreedIVBlackFlag'' no longer have mobile counterparts, with Ubisoft themselves developing companion apps and/or portable spinoffs based on their games.
2nd Jul '16 10:07:06 PM jake38
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||''VideoGame/EternalLegacy'' ||"our favorite [=JRPGs=]" (most of the plot and game mechanics are modeled on ''VideoGame/FinalFantasyXIII'') Also is somewhat similar to ''VideoGame/ChaosRings'', if only because of platform. ||

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||''VideoGame/EternalLegacy'' ||"our ||"Our favorite [=JRPGs=]" (most of the plot and game mechanics are modeled on ''VideoGame/FinalFantasyXIII'') Also is somewhat similar to ''VideoGame/ChaosRings'', if only because of platform. ||
2nd Mar '16 1:29:38 AM kennydarmawan13
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Now apply that philosophy to making games for mobile phones and the iOS.

to:

Now apply that philosophy to making games for mobile phones and the iOS.
iOS, except with a lot more effort put into it.
4th Jan '16 10:30:32 AM SolidSonicTH
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|| '''Gameloft Title''' || '''Original Title''' ||

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|| '''Gameloft Title''' || '''Original Title''' '''Inspiration''' ||
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