History Creator / Atlus

21st Jun '16 9:04:33 PM LucaEarlgrey
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* BadassBoast: Its forum staff goes as far as to declare, "We get off on your tears."

to:

* BadassBoast: Its forum staff goes as far as to declare, "We "[[NintendoHard We get off on your tears.tears]]."
28th May '16 9:46:57 AM nombretomado
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Many of their internally developed 21st-century games are [[NintendoHard really freaking]] ''[[NintendoHard HARD]]''.[[note]]Games published by Atlus USA but not developed by its parent company may not have this trait[[/note]] Though good design means they usually avoid FakeDifficulty. Their American branch is also famous for the translation of their games: {{Woolseyism}} and SuperlativeDubbing abound in games they publish. Atlus is also famous for first exposing North America to Nippon Ichi Software, having published ''[[RhapsodyAMusicalAdventure Rhapsody: A Musical Adventure]]'' back in the [[UsefulNotes/PlayStation PlayStation 1 era]], and later ''VideoGame/DisgaeaHourOfDarkness'' game for UsefulNotes/PlayStation2. This led to NIS eventually branching out on their own, and to this day the companies share many staff amongst their translation and dubbing teams, as well as an amicable business relationship. In fact, [[Creator/NipponIchi NISAmerica]] is responsible for publishing ''Anime/PersonaTrinitySoul'', the anime based on the Atlus game.

to:

Many of their internally developed 21st-century games are [[NintendoHard really freaking]] ''[[NintendoHard HARD]]''.[[note]]Games published by Atlus USA but not developed by its parent company may not have this trait[[/note]] Though good design means they usually avoid FakeDifficulty. Their American branch is also famous for the translation of their games: {{Woolseyism}} and SuperlativeDubbing abound in games they publish. Atlus is also famous for first exposing North America to Nippon Ichi Software, having published ''[[RhapsodyAMusicalAdventure Rhapsody: A Musical Adventure]]'' ''RhapsodyAMusicalAdventure'' back in the [[UsefulNotes/PlayStation PlayStation UsefulNotes/PlayStation 1 era]], era, and later ''VideoGame/DisgaeaHourOfDarkness'' game for UsefulNotes/PlayStation2. This led to NIS eventually branching out on their own, and to this day the companies share many staff amongst their translation and dubbing teams, as well as an amicable business relationship. In fact, [[Creator/NipponIchi NISAmerica]] is responsible for publishing ''Anime/PersonaTrinitySoul'', the anime based on the Atlus game.



* ''VideoGame/OgreBattle'' (Publisher, {{PlayStation}} version)

to:

* ''VideoGame/OgreBattle'' (Publisher, {{PlayStation}} UsefulNotes/PlayStation version)
24th May '16 8:00:04 PM LucaEarlgrey
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Added DiffLines:

* BadassBoast: Its forum staff goes as far as to declare, "We get off on your tears."
12th May '16 4:03:03 AM jake38
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* NintendoHard: Atlus-developed games have a tendency to be quite hard. However, with Atlus USA, this doesn't always apply to games from other companies that it picks up for a Western release (not that Atlus USA hasn't localized hard games from other companies, which Atlus definitely has).

to:

* NintendoHard: Atlus-developed games have a tendency to be quite hard. However, with Atlus USA, this doesn't always apply to games from other companies that it picks up for a Western release (not that Atlus USA hasn't localized hard games from other companies, which Atlus they definitely has).have).
6th May '16 5:52:52 AM jake38
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* CashCowFranchise: The Persona Series, specifically ''Persona 3'' and ''4''. Milked for all its worth in Persona Q, a CrossOver of the two previous games.
4th May '16 6:28:55 AM bugsniper
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* NintendoHard: Atlus-developed games have a tendency to be quite hard. However, with Atlus USA, this doesn't always apply to games from other companies that it picks up for a Western release (not that Atlus USA hasn't localized hard games from other companies, which it definitely has).

to:

* NintendoHard: Atlus-developed games have a tendency to be quite hard. However, with Atlus USA, this doesn't always apply to games from other companies that it picks up for a Western release (not that Atlus USA hasn't localized hard games from other companies, which it Atlus definitely has).
18th Apr '16 6:06:13 AM jake38
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* MoneyDearBoy: Has slipped into this recently, charging $50 (instead of $40) for 3DS games and intentionally cutting content (such as the archangels in ''VideoGame/ShinMegamiTenseiIV'' and Thanatos in ''VideoGame/PersonaQShadowOfTheLabyrinth'') to release it as paid DLC.
14th Apr '16 10:58:46 AM matteste
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** ''VideoGame/ShinMegamiTenseiIVFinal''

to:

** ''VideoGame/ShinMegamiTenseiIVFinal''''VideoGame/ShinMegamiTenseiIVApocalypse''
17th Mar '16 5:25:22 AM Wuz
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* ''VideoGame/CitizensOfEarth''(Publisher)

to:

* ''VideoGame/CitizensOfEarth''(Publisher)''VideoGame/CitizensOfEarth'' (Publisher)
18th Feb '16 7:31:16 PM GrammarNavi
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Many of their internally developed 21st-century games are [[NintendoHard really freaking]] ''[[NintendoHard HARD]]''.[[note]]Games published by Atlus USA but not developed by its parent company may not have this trait[[/note]] Though good design means they usually avoid FakeDifficulty. Their American branch is also famous for the translation of their games: {{Woolseyism}} and SuperlativeDubbing abound in games they publish. Atlus is also famous for first exposing North America to Nippon Ichi Software, having published ''[[RhapsodyAMusicalAdventure Rhapsody: A Musical Adventure]]'' back in the [[{{Playstation}} Playstation 1 era]], and later ''VideoGame/DisgaeaHourOfDarkness'' game for PS2. This led to NIS eventually branching out on their own, and to this day the companies share many staff amongst their translation and dubbing teams, as well as an amicable business relationship. In fact, [[Creator/NipponIchi NISAmerica]] is responsible for publishing ''Anime/PersonaTrinitySoul'', the anime based on the Atlus game.

to:

Many of their internally developed 21st-century games are [[NintendoHard really freaking]] ''[[NintendoHard HARD]]''.[[note]]Games published by Atlus USA but not developed by its parent company may not have this trait[[/note]] Though good design means they usually avoid FakeDifficulty. Their American branch is also famous for the translation of their games: {{Woolseyism}} and SuperlativeDubbing abound in games they publish. Atlus is also famous for first exposing North America to Nippon Ichi Software, having published ''[[RhapsodyAMusicalAdventure Rhapsody: A Musical Adventure]]'' back in the [[{{Playstation}} Playstation [[UsefulNotes/PlayStation PlayStation 1 era]], and later ''VideoGame/DisgaeaHourOfDarkness'' game for PS2.UsefulNotes/PlayStation2. This led to NIS eventually branching out on their own, and to this day the companies share many staff amongst their translation and dubbing teams, as well as an amicable business relationship. In fact, [[Creator/NipponIchi NISAmerica]] is responsible for publishing ''Anime/PersonaTrinitySoul'', the anime based on the Atlus game.
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