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* ''VideoGame/JediKnightIIJediOutcast''
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* ''Franchise/StarWars'': ''VideoGame/DarkForcesSaga'':
** ''VideoGame/JediKnightIIJediOutcast''
** ''VideoGame/JediKnightIIJediOutcast''
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* ''VideoGame/JediKnightIIJediOutcast''
** ''VideoGame/JediKnightJediAcademy''
** ''VideoGame/JediKnightJediAcademy''
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* ''True Crime''
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* ''True Crime''''VideoGame/TrueCrimeStreetsOfLA''
** ''VideoGame/TrueCrimeNewYorkCity''
** ''VideoGame/TrueCrimeNewYorkCity''
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** ''VideoGame/Pitfall3DBeyondTheJungle''
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* ''VideoGame/CivilizationCallToPower''
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* ''[[VideoGame/GoldenEyeWii GoldenEye]]'' (2010)
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* ''Franchise/JamesBond'':
** ''VideoGame/QuantumOfSolace''
** ''[[VideoGame/GoldenEyeWii GoldenEye]]''(2010)(2010)
** ''VideoGame/BloodStone''
** ''VideoGame/DoubleOhSevenLegends''
** ''VideoGame/QuantumOfSolace''
** ''[[VideoGame/GoldenEyeWii GoldenEye]]''
** ''VideoGame/BloodStone''
** ''VideoGame/DoubleOhSevenLegends''
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*** ''VideoGame/MarvelUltimateAlliance2''
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* ''VideoGame/{{Transformers}}'' (2007-2018):
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* ''VideoGame/{{Transformers}}'' (2007-2018):(2007-2017):
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Changed line(s) 187 (click to see context) from:
* ''VideoGame/{{Transformers}}'' (since 2007):
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* ''VideoGame/{{Transformers}}'' (since 2007):(2007-2018):
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Activision is known in the United States as the first "third-party" developer, getting its nose in the video game industry with games for the UsefulNotes/{{Atari 2600}}, and co-founded by four former Creator/{{Atari}} designers (David Crane, Larry Kaplan, Bob Whitehead and Alan Miller) on October 1, 1979. Against Atari's publishing policies at the time, Activision was the first studio to allow programmers to take credit for the games they designed.
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* ''{{VideoGame/Oink}}!''
* ''VideoGame/{{Pitfall}}!''
* ''VideoGame/{{Pitfall}}!''
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* ''{{VideoGame/Oink}}!''
''{{VideoGame/Oink}}''
*''VideoGame/{{Pitfall}}!''''VideoGame/{{Pitfall}}''
*
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*** ''VideoGame/MadagascarKartz
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*** ''VideoGame/MadagascarKartz''VideoGame/MadagascarKartz''
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*** ''VideoGame/TransformersCybertronAdventures
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*** ''VideoGame/TransformersCybertronAdventures''VideoGame/TransformersCybertronAdventures''
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*** ''VideoGame/SpiderManBattleForNewYork''
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Today, the company is best known for being the publisher of the ''VideoGame/CallOfDuty'' series, kicking off the late 2000s music game fad with the ''VideoGame/GuitarHero'' series[[note]]Although they only signed on to publish from the second game onwards[[/note]] and for its controversial business practices, especially concerning the contractual dispute with ''VideoGame/CallOfDuty'' developer Infinity Ward.
In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7 billion, which will (ironically given their origins) make Activision a first-party developer for a console manufacturer.
In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7 billion, which will (ironically given their origins) make Activision a first-party developer for a console manufacturer.
to:
Today, the company is best known for being the publisher of the ''VideoGame/CallOfDuty'' series, kicking off the late 2000s music game fad with the ''VideoGame/GuitarHero'' series[[note]]Although they only signed on to publish from the second game onwards[[/note]] and for its controversial business practices, especially concerning the contractual dispute with ''VideoGame/CallOfDuty'' developer Infinity Ward.
Ward. In 2021, parent company Activision Blizzard became the subject of a huge scandal following a lawsuit filed by the DFEH (California Department of Fair Employment and Housing) that revealed a toxic culture across both Activision and Blizzard that had existed for many years, where many employees were paid minimum wages and female employees were subjected to regular sexual harassment by male employees, all with full knowledge of leadership who defended the perpetrators and retaliated against victims of harassment if they complained. The knowledge revealed by this lawsuit resulted in the company's reputation being irreparably damaged.
In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7billion, billion in the wake of the DFEH's lawsuit, which will (ironically given their origins) make Activision a first-party developer for a console manufacturer.
In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7
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*** ''VideoGame/TheAmazingSpiderman2''
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*** ''VideoGame/TheAmazingSpiderman2''''VideoGame/TheAmazingSpiderMan2''
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** ''VideoGame/{{Deadpool}}''
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** ''VideoGame/{{Deadpool}}''''VideoGame/Deadpool2013''
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** ''WesternAnimation/TheLegendOfKorra''
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** ''WesternAnimation/TheLegendOfKorra''''VideoGame/TheLegendOfKorra''
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In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7 billion.
to:
In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7 billion.billion, which will (ironically given their origins) make Activision a first-party developer for a console manufacturer.
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** ''VideoGame/UltimateSpiderMan''
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** ''VideoGame/UltimateSpiderMan''''VideoGame/UltimateSpiderMan2005''
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** ''VideoGame/FantasticFour2005''
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** ''VideoGame/FantasticFourDuology''
*** ''VideoGame/FantasticFour2005''
*** ''VideoGame/FantasticFour2005''
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** ''VideoGame/DisneysExtremeSkateAdventure'' (2003)
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** ''VideoGame/XMenMutantAcademy''
*** ''VideoGame/XMenMutantAcademy2''
*** ''VideoGame/XMenMutantAcademy2''
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In January 2022, Creator/{{Microsoft}} announced that it would acquire Activision Blizzard for $68.7 billion.