History ComplacentGamingSyndrome / VideoGames

14th May '16 6:58:10 PM Vulcan422
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** Players can expect to see plenty of people using the Gorgon. The Gorgon is an LMG which has an extremely slow rate of fire, but is so powerful that it can kill in 2 shots, guaranteed. That's only part of why it's good. The other part is that [=LMGs=] have practically infinite range, and the Gorgon has very little recoil, making it a perfect substitute for Sniper Rifles at long ranges. Just set up shop in a building with a good vantage point and start painting the (Nuke)town red. This eventually got so bad that the Gorgon was nerfed in a patch, and it has since disappeared from the face of online.
** The VMP submachine gun is widely considered the single most popular weapon in Black Ops 3. It is extremely versatile, has good accuracy with the proper attachments and has a high ammo count, high rate of fire, and high damage. To give you a glimpse of how good this thing is, people compare it to the Black Ops 2 MP7.

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** Players can expect to see plenty of people using the Gorgon. The Gorgon is an LMG which has an extremely slow rate of fire, but is so powerful that it can kill in 2 shots, guaranteed. That's only part of why it's good. The other part is that [=LMGs=] have practically infinite range, and the Gorgon has very little recoil, making it a perfect substitute for Sniper Rifles at long ranges. Just set up shop in a building with a good vantage point and start painting the (Nuke)town red. This eventually got so bad that the Gorgon was nerfed in a patch, and it has since disappeared from the face of online.
online. A later patch buffed it, but it still wasn't enough to make it viable.
** The VMP submachine gun is widely considered For quite some time, the single "Holy Trinity of SMGs" were the most popular weapon weapons in Black Ops 3. It is the game due to their high damage, great range, and high accuracy. This trio consisted of the Kuda (an extremely versatile, well-rounded gun which has good accuracy the effective kill range of most Assault Rifles), the VMP (this game's equivalent of the MP7, a fast-firing gun with decent recoil and large magazine), and the Vesper (the fastest-firing SMG which was designed as an extreme close quarters weapon but ended up being to shred opponents into pieces ''from medium range''). All three of these ended up getting nerfed, but so did other [=SMG=]s. Now, with the proper attachments and has a high ammo count, high rate rising prominence of fire, and high damage. To give you a glimpse of how good this thing is, people compare it to fast assault rifles like the Black Ops 2 MP7.HVK-30, the entire SMG class faces extinction from the world of online.
2nd May '16 11:24:33 AM SunajHguh
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** This trope is also in full force with the Serenes Forest forums and their [[BrokenBase controversial]] [[CharacterTiers "Rate the Unit" forums.]] Just SAYING that you dislike using [[VideoGame/FireEmblemElibe Percival, Rutger, Marcus,]] [[VideoGame/FireEmblemTheSacredStones Seth,]] [[VideoGame/FireEmblemTellius Titania, Haar,]] [[VideoGame/FireEmblemAkaneia Caeda, Lena,]] [[VideoGame/FireEmblemAwakening or Frederick]] or ANY of the Cavaliers/Flying Units will get people [[FandomBerserkButton throwing a shit-fit over it]] [[StopHavingFunGuys for not playing the game like you should play it.]] And God Almighty help you if you say you think [[TierInducedScrappy Wendy, Sophia,]] '''[[UpToEleven NINO]]''', [[TierInducedScrappy Ross, Amelia, Ewan, Rolf, Brom, Est, Ricken]] '''[[TierInducedScrappy OR EVERY SINGLY FUCKING ARCHER AND KNIGHT IN EXISTANCE]]''' can be just as good, or worse, even BETTER than the aforementioned gamebreakers. [[SchmuckBait Seriously]], [[FandomHeresy this troper won't be surprised if someone sends a hitman on you for that.]]

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** This trope is also in full force with the Serenes Forest forums and their [[BrokenBase controversial]] [[CharacterTiers "Rate the Unit" forums.]] Just SAYING that you dislike using [[VideoGame/FireEmblemElibe Percival, Rutger, Marcus,]] [[VideoGame/FireEmblemTheSacredStones Seth,]] [[VideoGame/FireEmblemTellius Titania, Haar,]] [[VideoGame/FireEmblemAkaneia Caeda, Lena,]] [[VideoGame/FireEmblemAwakening or Frederick]] or ANY of the Cavaliers/Flying Units will get people [[FandomBerserkButton throwing a shit-fit over it]] [[StopHavingFunGuys for not playing the game like you should play it.]] And God Almighty help you if you say you think [[TierInducedScrappy Wendy, Sophia,]] '''[[UpToEleven NINO]]''', [[TierInducedScrappy Ross, Amelia, Ewan, Rolf, Brom, Est, Ricken]] '''[[TierInducedScrappy OR EVERY SINGLY FUCKING ARCHER AND KNIGHT IN EXISTANCE]]''' [[TierInducedScrappy or every single archer and knight in existence]] can be just as good, or worse, even BETTER than the aforementioned gamebreakers. [[SchmuckBait Seriously]], [[FandomHeresy this troper won't be surprised if someone sends a hitman on you for that.]]
1st May '16 6:21:13 PM murazrai
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** Fire: Frey, Feena, Zenobia, Rebecca, Themis & Hestia
** Wood: Sakuyahime, Ferdia, Artemis, Ushiwakamaru, Blade & Hermes
** Water: Nut, Alice, Forneus, Aphrodite, Napoleon, Diadora, Rakasasha & Alamis
** Light: Athena, Arthur, Jeanne D' Arc, Arianrhod, Vishnu, Ra, Aran & Helios
** Dark: Hades, Yamatotakeru, Anubis, Gilgamesh, Persephone, Hel & Nefertiti

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** Fire: Frey, Feena, Zenobia, Rebecca, Themis Athos, Gawain & Hestia
Rebecca
** Wood: Sakuyahime, Ferdia, Artemis, Ushiwakamaru, Blade & Hermes
Endymion
** Water: Nut, Alice, Forneus, Aphrodite, Tesla, Napoleon, Diadora, Rakasasha Lancelot & Alamis
Alamiss
** Light: Athena, Arthur, Jeanne D' Arc, Arianrhod, Vishnu, Ra, Aran Aran, Guinevere & Helios
Magdalene
** Dark: Hades, Yamatotakeru, Anubis, Gilgamesh, Persephone, Hel & NefertitiNefertiti
11th Apr '16 9:31:34 PM aye_amber
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** This trope is also in full force with the Serenes Forest forums and their [[BrokenBase controversial]] [[CharacterTiers "Rate the Unit" forums.]] Just SAYING that you dislike using [[FireEmblemElibe Percival, Rutger, Marcus,]] [[FireEmblemTheSacredStones Seth,]] [[FireEmblemTellius Titania, Haar,]] [[FireEmblemAkaneia Caeda, Lena,]] [[FireEmblemAwakening or Frederick]] or ANY of the Cavaliers/Flying Units will get people [[FandomBerserkButton throwing a shit-fit over it]] [[StopHavingFunGuys for not playing the game like you should play it.]] And God Almighty help you if you say you think [[TierInducedScrappy Wendy, Sophia,]] '''[[UpToEleven NINO]]''', [[TierInducedScrappy Ross, Amelia, Ewan, Rolf, Brom, Est, Ricken]] '''[[TierInducedScrappy OR EVERY SINGLY FUCKING ARCHER AND KNIGHT IN EXISTANCE]]''' can be just as good, or worse, even BETTER than the aforementioned gamebreakers. [[SchmuckBait Seriously]], [[FandomHeresy this troper won't be surprised if someone sends a hitman on you for that.]]

to:

** This trope is also in full force with the Serenes Forest forums and their [[BrokenBase controversial]] [[CharacterTiers "Rate the Unit" forums.]] Just SAYING that you dislike using [[FireEmblemElibe [[VideoGame/FireEmblemElibe Percival, Rutger, Marcus,]] [[FireEmblemTheSacredStones [[VideoGame/FireEmblemTheSacredStones Seth,]] [[FireEmblemTellius [[VideoGame/FireEmblemTellius Titania, Haar,]] [[FireEmblemAkaneia [[VideoGame/FireEmblemAkaneia Caeda, Lena,]] [[FireEmblemAwakening [[VideoGame/FireEmblemAwakening or Frederick]] or ANY of the Cavaliers/Flying Units will get people [[FandomBerserkButton throwing a shit-fit over it]] [[StopHavingFunGuys for not playing the game like you should play it.]] And God Almighty help you if you say you think [[TierInducedScrappy Wendy, Sophia,]] '''[[UpToEleven NINO]]''', [[TierInducedScrappy Ross, Amelia, Ewan, Rolf, Brom, Est, Ricken]] '''[[TierInducedScrappy OR EVERY SINGLY FUCKING ARCHER AND KNIGHT IN EXISTANCE]]''' can be just as good, or worse, even BETTER than the aforementioned gamebreakers. [[SchmuckBait Seriously]], [[FandomHeresy this troper won't be surprised if someone sends a hitman on you for that.]]
4th Apr '16 1:50:08 PM Dattix
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*** VGC 2016 appears to be heading this way as well, based on the results of the International Challenges and Regionals, even though the season features [[OlympusMons up to two legendaries per team]]. You'll have a hard time finding anyone using something other than Primal Groudon, Xerneas, (Mega) Rayquaza and/or Primal Kyogre as their legends of choice that rank high. And, of course, tried-and-true non-legendary staples like Mega Kangaskhan and Landorus-T are widely used too.
3rd Apr '16 12:04:01 PM igordebraga
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* By default, every single sports game aspiring to be realistic and featuring a large number of playable teams/athletes will suffer from this, since it reflects RealLife. Unless the player has an attachment to a team of lesser-than-God tier, or is CherryTapping, or the selection is made at random, inevitably only a select number of elites you can count on one hand will be played most of the times. For example, ''VideoGame/{{NBA 2K}}14'' players usually played as the San Antonio Spurs or Miami Heat, the previous year's NBA Finals participants.

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* By default, every single sports game aspiring to be realistic and featuring a large number of playable teams/athletes will suffer from this, since it reflects RealLife. Unless the player has an attachment to a team of lesser-than-God tier, or is CherryTapping, or the selection is made at random, inevitably only a select number of elites you can count on one hand will be played most of the times. For example, ''VideoGame/{{NBA 2K}}14'' players usually played as the San Antonio Spurs or Miami Heat, the previous year's NBA Finals participants.participants, and ''VideoGame/FIFASoccer'' will often have players going through SmallReferencePools in Europe such as Barcelona, Manchester United, Milan, and Bayern Munich.



*** ''Melee'''s top eight characters (Fox, Falco, Marth, Sheik, JigglyPuff, Peach, Ice Climbers, and C. Falcon) on the current tier list are of special note. You will almost *never* see anyone make a notable tournament placing without using one of those characters. Most notably, Fox, the game's best character is so viable that even players who main one of the other seven top tier characters in *Melee* will either switch to him mid-tournament or drop their current main altogether to exclusively main the leader of Star Fox. This is where the "20XX"[[note]] a hypothetical year in which everyone mains Fox and can play him perfectly[[/note]] joke comes from.

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*** ''Melee'''s top eight characters (Fox, Falco, Marth, Sheik, JigglyPuff, Jigglypuff, Peach, Ice Climbers, and C. Falcon) on the current tier list are of special note. You will almost *never* see anyone make a notable tournament placing without using one of those characters. Most notably, Fox, the game's best character is so viable that even players who main one of the other seven top tier characters in *Melee* will either switch to him mid-tournament or drop their current main altogether to exclusively main the leader of Star Fox. This is where the "20XX"[[note]] a hypothetical year in which everyone mains Fox and can play him perfectly[[/note]] joke comes from.
26th Mar '16 12:37:13 PM Kadorhal
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** Weapon variety, on the other hand, is usually exclusive to one specific weapon per class. Snipers are the most notable: due to a bug, attaching an ACOG scope to the [=M40A3=] [[GoodBadBugs raises its base power slightly]]. Combine with the Stopping Power perk and the usual increased damage with a body- or head-shot, and you've basically got a shorter-ranged, slightly-less-powerful version of ''Counter-Strike'''s AWP: OneHitKill on anyone, even if they have the Juggernaut perk that normally cancels out Stopping Power (chest and above is still a one-shot kill), which damn near ''everybody'' uses constantly. Any other weapon variety usually depends on the user's playstyle - if they like to rush and get in close, they're using the P90 for its fast fire rate and high capacity (usually with a suppressor so nobody can tell where they are from the gunshots). If they prefer blowing people up with the grenade launcher, they attach it to the AK-47 for its versatility. The Desert Eagle is the only sidearm that gets any use, due to being the only one to deal greater damage than the others. The light machine guns are kind of an inversion, however; there are three guns in that class, but the M60 generally sees the least use due to its noticeably slower rate of fire - most users are drawn to the RPD with its very low recoil and middling damage, with the few who don't use it being drawn to the M249's faster rate of fire and quicker reload. Shotguns, likewise, are near-universally ignored, with only the semi-auto M1014 seeing some use as an impromptu sidearm with the Overkill perk, thanks to their {{short range|Shotgun}} making using one as a primary weapon essentially a death sentence in most maps.

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** Weapon variety, on the other hand, is usually exclusive to one specific weapon per class. Snipers are the most notable: due to a bug, attaching an ACOG scope to the [=M40A3=] [[GoodBadBugs raises its base power slightly]]. Combine with the Stopping Power perk and the usual increased damage with a body- or head-shot, and you've basically got a shorter-ranged, slightly-less-powerful version of ''Counter-Strike'''s AWP: OneHitKill on anyone, even if they have the Juggernaut perk that normally cancels out Stopping Power (chest and above is still a one-shot kill), which damn near ''everybody'' uses constantly. Any other weapon variety usually depends on the user's playstyle - if they like to rush and get in close, they're using the P90 for its fast fire rate and high capacity (usually with a suppressor so nobody can tell where they are see them on the map from the gunshots). If they prefer blowing people up with the grenade launcher, they attach it to the AK-47 for the rifle's versatility and the faster switch time to its versatility. unique launcher. The Desert Eagle is the only sidearm that gets any use, due to being the only one to deal greater damage than the others. others, with the only variation being that players at the highest level use the [[BlingBlingBang gold-plated one]] to show off. The light machine guns are kind of an inversion, however; there are three guns in that class, but the M60 generally sees the least use due to its noticeably slower rate of fire - somewhat avert this, as while most users are drawn to the RPD with its very low recoil recoil, the M249 and middling damage, with M60 still see a noticeable amount of use, the few who don't use it being drawn to the M249's faster former for its [[MoreDakka incredible rate of fire fire]] and quicker reload. Shotguns, likewise, reload, and the latter because it deals the most damage and also has easily-controllable recoil owing to its slower rate of fire. The shotguns, meanwhile, are near-universally ignored, with only the semi-auto M1014 seeing some use ignored except as an impromptu improvised sidearm with the Overkill perk, thanks to their {{short range|Shotgun}} making using one as a primary weapon essentially a death sentence in most maps.
25th Mar '16 9:28:21 AM Kadorhal
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** Weapon variety, on the other hand, is usually exclusive to one specific weapon per class. Snipers are the most notable: due to a bug, attaching an ACOG scope to the [=M40A3=] [[GoodBadBugs raises its base power slightly]]. Combine with the Stopping Power perk and the usual increased damage with a body- or head-shot, and you've basically got a shorter-ranged, slightly-less-powerful version of ''Counter-Strike'''s AWP: OneHitKill on anyone, even if they have the Juggernaut perk that normally cancels out Stopping Power (chest and above is still a one-shot kill), which damn near ''everybody'' uses constantly. Any other weapon variety usually depends on the user's playstyle - if they like to rush and get in close, they're using the P90 for its fast fire rate and high capacity. If they prefer blowing people up with the grenade launcher, they attach it to the AK-47 for its versatility. The Desert Eagle is the only sidearm that gets any use, due to being the only one to deal greater damage than the others. The light machine guns are kind of an inversion, however, as they tend to be the favored weapons of people using aimbots; there are three guns in that class, but the M60 sees the least use with an aimbot as they're typically drawn to either the RPD's low recoil or the M249's fast rate of fire and quicker reload.
* ''Call of Duty: World at War'' has two cooperative modes: co-op campaign, or VideoGame/NaziZombies. Absolutely ''nobody'' plays the former - even if a lobby is hosted in co-op campaign, it will inevitably switch to Nazi Zombies before the game starts. Treyarch pretty much entirely abandoned campaign co-op for their next two games in favor of Zombies mode due to this, though it's touted as finally returning for ''VideoGame/CallOfDutyBlackOps3''.

to:

** Weapon variety, on the other hand, is usually exclusive to one specific weapon per class. Snipers are the most notable: due to a bug, attaching an ACOG scope to the [=M40A3=] [[GoodBadBugs raises its base power slightly]]. Combine with the Stopping Power perk and the usual increased damage with a body- or head-shot, and you've basically got a shorter-ranged, slightly-less-powerful version of ''Counter-Strike'''s AWP: OneHitKill on anyone, even if they have the Juggernaut perk that normally cancels out Stopping Power (chest and above is still a one-shot kill), which damn near ''everybody'' uses constantly. Any other weapon variety usually depends on the user's playstyle - if they like to rush and get in close, they're using the P90 for its fast fire rate and high capacity.capacity (usually with a suppressor so nobody can tell where they are from the gunshots). If they prefer blowing people up with the grenade launcher, they attach it to the AK-47 for its versatility. The Desert Eagle is the only sidearm that gets any use, due to being the only one to deal greater damage than the others. The light machine guns are kind of an inversion, however, as they tend to be the favored weapons of people using aimbots; however; there are three guns in that class, but the M60 generally sees the least use with an aimbot as they're typically due to its noticeably slower rate of fire - most users are drawn to either the RPD's RPD with its very low recoil or and middling damage, with the few who don't use it being drawn to the M249's fast faster rate of fire and quicker reload.
reload. Shotguns, likewise, are near-universally ignored, with only the semi-auto M1014 seeing some use as an impromptu sidearm with the Overkill perk, thanks to their {{short range|Shotgun}} making using one as a primary weapon essentially a death sentence in most maps.
* ''Call of Duty: World at War'' has two cooperative modes: co-op campaign, or VideoGame/NaziZombies. Absolutely ''nobody'' plays the former - even if a lobby is hosted in co-op campaign, it will inevitably switch to Nazi Zombies before the game starts. Treyarch pretty much entirely abandoned campaign co-op for their next two games in favor of Zombies mode due to this, though it's touted as finally returning for ''VideoGame/CallOfDutyBlackOps3''.not bringing it back until ''VideoGame/CallOfDutyBlackOps3'' seven years later.
25th Mar '16 6:57:33 AM murazrai
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** Wood: Sakuyahime, Ferdia, Artemis, Ushiwakamaru & Hermes
** Water: Nut, Alice, Forneus, Aphrodite, Napoleon & Diadora

to:

** Wood: Sakuyahime, Ferdia, Artemis, Ushiwakamaru Ushiwakamaru, Blade & Hermes
** Water: Nut, Alice, Forneus, Aphrodite, Napoleon Napoleon, Diadora, Rakasasha & DiadoraAlamis



** Dark: Hades, Anubis, Gilgamesh, Persephone, Hel & Nefertiti

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** Dark: Hades, Yamatotakeru, Anubis, Gilgamesh, Persephone, Hel & Nefertiti
21st Mar '16 11:32:24 PM LucaEarlgrey
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** Cobblestone houses are extremely common, due to stone (which turns into cobblestone when mined) being one of the most common types of blocks and being more durable than wood (with immunity to fire being a major perk over wood). It's not as strong as brick (which can resist Creeper explosions better than cobblestone can) but it's definitely easier to make it.
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