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* UnusualChapterNumbers: The relaunched ''Topolino Fuoriserie'' series runs in parallel to that of [[ComicBook/PaperinikNewAdventures]] with an added "V" to the numbering of the former in order to differentiate them (ie, The first ''Paperink'' book was numbered #1, while the first Wizards of Mickey book was #1V). But as ''Paperinik'' proved more popular with more issues dedicated to it, the numbering for ''Wizards of Mickey'' suddenly jumps from 4V to 7V for its 5th book.

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* UnusualChapterNumbers: The relaunched ''Topolino Fuoriserie'' series runs in parallel to that of [[ComicBook/PaperinikNewAdventures]] ComicBook/PaperinikNewAdventures with an added "V" to the numbering of the former in order to differentiate them (ie, The first ''Paperink'' book was numbered #1, while the first Wizards of Mickey book was #1V). But as ''Paperinik'' proved more popular with more issues dedicated to it, the numbering for ''Wizards of Mickey'' suddenly jumps from 4V to 7V for its 5th book.

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The storyline started in October, 2006, and since then ten arcs have been released in Italy: ''Wizards of Mickey I'', ''Wizards of Mickey II: The Dark Ages'', ''Wizards of Mickey III: The Ancient Evil'', ''Wizards of Mickey IV: The New World'', ''Wizards of Mickey V: The Lost Legends'', ''Wizards of Mickey VI: Lemuria'', ''Wizards of Mickey VII: Legacy'', ''Wizards of Mickey VIII: Mountainworlds'', ''Wizards of Mickey IX: Aurora'', ''Wizards of Mickey X: Magicraft'' and ''Wizards of Mickey XI: Oberon''.

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The original storyline started consists of 13 volumes published as serials in October, 2006, the legendary ''Topolino'' (Mickey Mouse) magazine between October 2006 and since March 2019. The series then ten arcs have left ''Topolino'' and was relaunched as part of the ''Topolino Fuoriserie''[[note]]A place it ended up sharing with an also relaunched ComicBook/PaperinikNewAdventures[[/note]] series of collector-focused hardcover graphic novels. With two more storylines (spread across 5 books) having been released in Italy: ''Wizards published as of Mickey I'', ''Wizards of Mickey II: The Dark Ages'', ''Wizards of Mickey III: The Ancient Evil'', ''Wizards of Mickey IV: The New World'', ''Wizards of Mickey V: The Lost Legends'', ''Wizards of Mickey VI: Lemuria'', ''Wizards of Mickey VII: Legacy'', ''Wizards of Mickey VIII: Mountainworlds'', ''Wizards of Mickey IX: Aurora'', ''Wizards of Mickey X: Magicraft'' and ''Wizards of Mickey XI: Oberon''.
2023.


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* UnusualChapterNumbers: The relaunched ''Topolino Fuoriserie'' series runs in parallel to that of [[ComicBook/PaperinikNewAdventures]] with an added "V" to the numbering of the former in order to differentiate them (ie, The first ''Paperink'' book was numbered #1, while the first Wizards of Mickey book was #1V). But as ''Paperinik'' proved more popular with more issues dedicated to it, the numbering for ''Wizards of Mickey'' suddenly jumps from 4V to 7V for its 5th book.
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* FaceHeelTurn: More like BrainwashedAndCrazy, granted, but this happens to [[spoiler:''Mickey'']], of all people, in ''The Dark Age''. The incredible burden of becoming the Supreme Sorcerer slowly turns him reclusive and paranoid, which the Phantom Blot takes advantage of to turn him against his friends and into a tyrannical king. WordOfGod is that they made him evil [[ForTheLulz for the hell of it]], although [[HeelFaceTurn the process is reversed]] by the end of the series.

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* FaceHeelTurn: More like BrainwashedAndCrazy, granted, but this happens to [[spoiler:''Mickey'']], of all people, in ''The Dark Age''. The incredible burden of becoming the Supreme Sorcerer slowly turns him reclusive and paranoid, which the Phantom Blot takes advantage of to turn him against his friends and into a tyrannical king. WordOfGod is that they made him evil [[ForTheLulz [[ItAmusedMe for the hell of it]], although [[HeelFaceTurn the process is reversed]] by the end of the series.
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* GottaCatchEmAll: [[PowerCrystal The Diamagics]] count as a Type A '''''and''''' a Type B. They're Crucial, but nobody aside from Nereus and the Phantom Blot realizes this until fairly late into the first StoryArc.
* GratuitousEnglish: The Italian version makes liberal use of English words in everything pertaining to the Diamagics and to magic in general -- four instance, any given spell will consist of two made up fantasy words with an English word related to what it does in the middle. The resulting pseudo-English gibberish is intended to sound exotic to Italian-speaking audiences while providing a BilingualBonus to readers who know enough English to get the joke.

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* GottaCatchEmAll: [[PowerCrystal The Diamagics]] count as a Type A '''''and''''' a Type B. They're Crucial, crucial, but nobody aside from Nereus and the Phantom Blot realizes this until fairly late into the first StoryArc.
* GratuitousEnglish: The Italian version makes liberal use of English words in everything pertaining to the Diamagics and to magic in general -- four for instance, any given spell will consist of two made up fantasy words with an English word related to what it does in the middle. The resulting pseudo-English gibberish is intended to sound exotic to Italian-speaking audiences while providing a BilingualBonus to readers who know enough English to get the joke.
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In 2009, when Boom! Studios acquired the rights to the Disney comics, they brought Wizards of Mickey to the United States to much praise and acclaim.

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In 2009, when Boom! Studios acquired the rights to the Disney comics, they brought Wizards of Mickey to the United States to much praise and acclaim.acclaim, though only translated the first arc. Years later, in 2020, JY would begin releasing their own translation of the full series in America.
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* DecompositeCharacter: Yensid is a character in the story (well, [[LiteralSplitPersonality technically multiple characters]]) but his traditional role as Mickey’s stern but wise mentor is pretty much completely taken by Nereus.
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** The Glove of Gameras is clearly designed to resemble the [[Creator/MarvelComics Infinity Gauntket]], though it only has three gems and is much weaker,

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** The Glove of Gameras is clearly designed to resemble the [[Creator/MarvelComics Infinity Gauntket]], Gauntlet]], though it only has three gems and is much weaker,
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** The Glove of Gameras is clearly designed to resemble the [[Creator/MarvelComics Infinity Gauntket]], though it only has three gems and is much weaker,
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* HeelFaceTurn: One aspect of Yensid, embodying his capacity for compassion and kindness, actually abandoned his old mission of world conquest and became a kind mentor for other wizards. This is implied to have happened ''after'' he split from his brothers, since he initially suggested that they might be able to combine their powers to continue their conquest.
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Power Trio is being dewicked and existing examples can be placed under its various sub-tropes, unfortunately this entry lacks context


* PowerTrio: All wizard teams participating in the Tournament

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* HowWeGotHere: Done in the weirdest way possible (by courtesy of a LemonyNarrator) in an episode. The story begins with our heroes falling down in a pit, which is a different situation than the one the chapter before ended with. Then...
-->'''Narrator:''' Whoops! Smart enough readers should have noticed that this has nothing to do with how the last episode finished! Let's go back in time and maybe you'll finally get what's going on.

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* HowWeGotHere: HowWeGotHere:
**
Done in the weirdest way possible (by courtesy of a LemonyNarrator) in an episode. The story begins with our heroes falling down in a pit, which is a different situation than the one the chapter before ended with. Then...
-->'''Narrator:''' --->'''Narrator:''' Whoops! Smart enough readers should have noticed that this has nothing to do with how the last episode finished! Let's go back in time and maybe you'll finally get what's going on.



-->'''Narrator:''' [[ViewersAreGoldfish Readers with short-term memory loss should read again that bit at the beginning in order to get what happened between this panel and the next one]]. Everyone else can keep reading.

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-->'''Narrator:''' --->'''Narrator:''' [[ViewersAreGoldfish Readers with short-term memory loss should read again that bit at the beginning in order to get what happened between this panel and the next one]]. Everyone else can keep reading.
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* ScienceWizard: Goofy was born to be a wizard — literally, as everyone in his family is fated for a certain job, which in his case is wizardry — and is fairly adept at magic when he needs to be, but he tends to favor science and technology up to building a flying HumongousMecha.
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* JackOfAllTrades: Goofy's schtick. He flipflops so much between jobs that he has an incredible skillset. This often works to his detriment, however, as he flipflops so much that he ultimately ends up leaving before truly amounting to anything in any of them. As Donald points out, he could've made it big as an architect by designing Mickey's arena, but by then he had switched to a new obsession.
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* AmplifierArtifact: The Great Crown grants immense magical power by amplifying the wearer's own magical energies. Unfortunately this also makes repeated castings more draining.
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* BatPeople: The bat-orcs are large humanoid bats that live in caves deep underground and sleep hanging upside-down.

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