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* DeadlyGraduation: The Mastrell's Path is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't supposed to be much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill, although as even a handful of water will drive it off, and virtually all Mastrells can slatrify water for themselves, it's not as bad as it seems.

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* %%* DeadlyGraduation: The Mastrell's Path is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't supposed to be much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill, although as even a handful of water will drive it off, and virtually all Mastrells can slatrify water for themselves, it's not as bad as it seems.



** The whole story starts with Kenton arguing with his father about skill vs. strength and how he wants to go through [[DeadlyGraduation Mastrell's Path]] to prove his worth.

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** The whole story starts with Kenton arguing with his father about skill vs. strength and how he wants to go through [[DeadlyGraduation Mastrell's Path]] Path to prove his worth.


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* MissingMom: Kenton's mom is gone for one reason or another.

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* BaldOfAwesome: Invoked; higher-ranking Sand Masters keep their head bald.

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* BaldOfAwesome: BaldOfAwesome:
**
Invoked; higher-ranking Sand Masters keep their head bald.bald.
** Baon has bald head.


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* DualWielding: Aarik wields two sabres and is apparently capable of using both at the same time very well.
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* ArtisticLicenseBiology: Darksiders have dark skin and lightsiders light. That's the opposite of the way it should be; even if the people had only settled on their respective sides a single generation ago (which is incorrect), the darksiders should be very pale and the lightsiders very tanned. Presumably this is due to the influence of the local Shard.

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* ArtisticLicenseBiology: Darksiders have dark skin and lightsiders light. That's the opposite of the way it should be; even if the people had only settled on their respective sides a single generation ago (which is incorrect), the darksiders should be very pale and the lightsiders very tanned. Presumably this is due to the influence of the local Shard.WordOfGod explains it as Darksiders having their own "dark star" that emits powerful UV radiation and little visible light.

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* ArtisticLicenseBiology: Darksiders have dark skin and lightsiders light. That's the opposite of the way it should be; even if the people had only settled on their respective sides a single generation ago (which is incorrect), the darksiders should be very pale and the lightsiders very tanned. Presumably this is due to the influence of the local Shard.
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* FloatingHeadSyndrome: The cover, as you can see above, has Khriss', Baon's and Praxton's heads floating over Kenton.


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* TheHeretic: The common opinion about Sand Masters seems to be that they're either heretics or flat-out infidels.
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* YouHaveFortyEightHours: Kenton is given two weeks to prove that the Sand profession should be preserved rather than dismantled.

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* YouHaveFortyEightHours: YouHave48Hours: Kenton is given two weeks to prove that the Sand profession should be preserved rather than dismantled.
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* YouHaveFortyEightHours: Kenton is given two weeks to prove that the Sand profession should be preserved rather than dismantled.
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* DarkSecrer: Ais has one we don't know yet.

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* DarkSecrer: DarkSecret: Ais has one we don't know yet.

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* ArcSymbol: The cross-on-square scar branding Kerztian warrior-priests.

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* ArcSymbol: The cross-on-square x-on-a-square scar branding Kerztian warrior-priests.warrior-priests. It means no good.



* BedouinRescueService: Zig-zagged. After being buried in the sand, Kenton is rescued by Khriss' caravan, but who's the local "savage" and who an inexperienced foreigner is reversed.

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* BedouinRescueService: Zig-zagged. After being buried in the sand, Kenton is rescued by Khriss' caravan, but who's the local "savage" and who an the inexperienced foreigner is reversed.



* ColorCodedForYourConvenience: Sand Masters can be distinguished from other brown-clothed Daysiders by their white garbs.

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* ColorCodedForYourConvenience: ColorCodedForYourConvenience:
**
Sand Masters can be distinguished from other brown-clothed Daysiders by their white garbs.garbs.
** The Sand Master's ranks are visible as colours of their sashes.



* CunningLinguist: Kenton knows several Dayside and Darkside languages, which makes him the group's translator when he's travelling with Khriss.



* DarkSkinnedBlond: Kenton has brown skin and blond hair.
* DeadlyGraduation: The Mastrell's Path is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't supposed to be much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill.
** Though since even a handful of water will drive it off, and virtually all Mastrells can slatrify water for themselves, it's not as bad as it seems.

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* DarkSkinnedBlond: Kenton has brown skin and blond blonde hair.
* DeadlyGraduation: The Mastrell's Path is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't supposed to be much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill.
** Though since
overkill, although as even a handful of water will drive it off, and virtually all Mastrells can slatrify water for themselves, it's not as bad as it seems.



* DevilsAdvocate: When Kenton outlines his ideas about how the the Kerztians managed to kill the Mastrells, Aarik is quick to point out holes in his logic.



* DyingMomentOfAwesome: Praxton goes out by Sand Mastering on a scale unseen anywhere else on pages of the comic - the entire sky turns red, thousands of sand arrows shoot out in all directions and wave of sand burying both sides.

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* DyingMomentOfAwesome: Praxton goes out by Sand Mastering on a scale unseen anywhere else on pages of the comic - the entire sky turns red, thousands of sand arrows shoot out in all directions and wave of sand burying buries both sides.



* FairCop: Tract Ais is quite comely.



** Kenton has heard opinions that his Darksider mother have "poisoned" the bloodline, leading to his lessered Sand Mastery.
** The Darksiders consider Daysiders to be little more than barbarians, even calling them so among each otehr.
* FantasticRankSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder. Students can advance in position, but once they are promoted to "full" Sand Masters, they are assigned a permanent rank. There are seven ranks, with two lowest being ''underfen'' and ''fen''.

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** Kenton has heard opinions that his Darksider mother have has "poisoned" the bloodline, leading to his lessered Sand Mastery.
** The Darksiders consider Daysiders to be little more than barbarians, even calling them so such among each otehr.
other.
* FantasticRankSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder. Students can advance in position, but once they are promoted to "full" Sand Masters, they are assigned a permanent rank. There are seven ranks, with two lowest being ''underfen'' and ''fen''.''fen'', middle one being ''diemfen'', and the highest being ''mastrell''.



* FunctionalMagic: Sand Mastery. A Sand Master can control sand, and how much he or she can control depends on their power level. Only white-coloured sand can be controlled, and after being spent, it turns black and is unresponsive until sun refills it and it turns white again. It seems using sand dehydrates a Sand Master as well.
* {{Greed}}: Said to be [[spoiler:Drile's]] motivation behind betraying the diem - he wanted to make money off his skills, while Praxton punished him for it.

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* FunctionalMagic: Sand Mastery. A Sand Master can control sand, and how much he or she can control depends on their power level. Only white-coloured sand can be controlled, and after being spent, it turns black and is unresponsive until sun refills it and it turns white again. It seems using Using sand dehydrates a Sand Master as well.
Master, so unless he drinks, he can quite literally die of thirsty over course of minutes.
* {{Greed}}: Said to be [[spoiler:Drile's]] Drile's motivation behind betraying [[spoiler:betraying the diem diem]] - he wanted to make money off his skills, while Praxton punished him for it.



* HorseOfADifferentColor: The tonks, the mounts used in the desert, are sort of sandstone horses with rhino horns and long, segmented tails.

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* HorseOfADifferentColor: The tonks, the mounts used in the desert, are sort of sandstone horses with rhino horns and long, segmented tails. Daysiders ride them a lot.



** Many Dayside creatures are highly vulnerable to water, as it melts them. Water vines use it as defense tactic - they store water so that it'd melt the mouth of any creature who'd try to take a bite.

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** Many Dayside creatures are highly vulnerable to water, as it melts them. Water vines use it as a defense tactic - they store water so that it'd melt the mouth of any creature who'd try to take a bite.



* MagicKnight: Kenton uses his sword and training with soldiers in conjunction with his relatively weak sand mastery. This enables him to fight without relying too heavily on sand to the point of overmastery.

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* MagicKnight: Kenton uses his sword and training with soldiers in conjunction with his relatively weak sand mastery.Sand Mastery. This enables him to fight without relying too heavily on sand to the point of overmastery.



* ObviousJudas: Drile's EstablishingCharacterMoment is when he's caught attempting to sell his Sand Mastery for money. When it turns out he's [[spoiler:survived the massacre]], it's pretty obvious - for both the reader and Kenton - who's to blame.

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* NotQuiteFlight: Sand Masters "fly" by getting the sand to carry them through the air.
* ObviousJudas: Drile's EstablishingCharacterMoment is when he's caught attempting to sell his Sand Mastery for money. When it turns out he's [[spoiler:survived the massacre]], it's pretty obvious - for both the reader and Kenton - who's to blame.blame for it.
* OOCIsSeriousBusiness: You know the situation is bad when ''Kenton'' gives up.



* SoleSurvivor: Kenton becomes one - or at least thinks so - when other Sand Masters are killed. [[spoiler:Subverted in that a group of trainees and the architect of Mastrell's fall with his cohort survived as well.]]

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* SoleSurvivor: Kenton becomes one - or at least thinks so - when other Sand Masters are killed. [[spoiler:Subverted in that a group of trainees and the architect of Mastrell's fall with and his cohort survived as well.]]


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* TheLostLenore: RareMaleExample with Gevaldin, Khriss' fiance, whose death motivates her to travel to Dayside to seek out the "Sand Mages".

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%%Note for editors -
%%we all know there's prose version of White Sand out there. However, please do not use information from it here, for the sake of tropers who wish to follow the graphic novel story book by book without spoiling themselves with information from the prose version.
%%
%%



%%[[caption-width-right:300: Top row: [[YoungFutureFamousPeople Khriss]], Baon, [[FantasyForbiddingFather Praxton]]. Centre: our hero, [[WeakButSkilled Kenton]].]]

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%%[[caption-width-right:300: Top row: [[YoungFutureFamousPeople Khriss]], Baon, [[FantasyForbiddingFather Praxton]]. Centre: our hero, [[WeakButSkilled Kenton]].]]



However, not all is fine. The Sand Masters are ambushed and slaughered, and Kenton's apparently the sole survivor of the massacre. Teaming up with a mysterious Nightsider Khriss, he sets out to uncover who orchestrated this attack on his kinsman - and escape before the enemy can finish the job.

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However, not all is fine. The Sand Masters are ambushed and slaughered, and Kenton's apparently the sole survivor of the massacre. Teaming up with a mysterious Nightsider Khriss, Darksider Khriss and her entourage, he sets out to uncover who orchestrated this attack on his kinsman - and escape before the enemy can finish the job.
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* AlwaysNight: The Nightside, as there's no sun there.

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* AlwaysNight: The Nightside, Darkside, as there's no sun there.



* ArbitrarySkepticism: Despite searching for Sand Mages, when they first see Kenton use sand to fly, the Darksiders think for a moment that he's using wires.
* ArcSymbol: The cross-on-square scar branding Kerztian warrior-priests.



* BadassNormal:
** Aarik is an excellent swordsman and fighter who's MuggleBestFriend of Kenton's.
** Baon is Khrisalla's bodyguard, and a freakin' good one at that. When the warrior daikeen attack the group, he deals with them better than a Sand Master.
* BaldOfAwesome: Invoked; higher-ranking Sand Masters keep their head bald.
* BedouinRescueService: Zig-zagged. After being buried in the sand, Kenton is rescued by Khriss' caravan, but who's the local "savage" and who an inexperienced foreigner is reversed.
* BequeathedPower: Kenton is convinced that his father's last action [[spoiler:transferred his power to Kenton.]]



* BreakTheHaughty: The slaughter of Sand Masters is pretty much this, bringing them down from a respected - if reviled - order of powerful warriors to a handful of people, most of them still trainees, who have to defend their profession from being dissolved and Sand Mastery from being outlawed.
* CallARabbitASmeerp: The Darksiders call dynamite "zinkallin".
* ChekhovsGunman:
** Drile, demoted during the deadly graduation ceremony, pops up later [[spoiler:as the man behind the poisoning.]]
** Aarik first pops up helping Ais defeat a thug, then turns out to be Kenton's old friend.
* ChekhovsSkill: Kenton's experience as RulesLawyer and his obsession with finding loopholes lets Kenton get the upper hand during his argument with the Taishin.
* ChurchMilitant: The new Kerztian daikeen are warrior-priests out to punish the "infidels", AKA the Sand Masters.



* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refueled by sun. The Daysiders are white, their magic users wear white clothes and the land is basked in sunlight and full of the eponymous white sand.
* ComboPlatterPowers: Sand Mastery generally revolves around telekinetically manipulating the sand into tools, weapons, and shields. Even their NotQuiteFlight is accomplished by using the sand to lift themselves. And then there's slatrification.
* DarkSkinnedBlond: Both Kenton and his father have brown skin and blond hair.

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* ColorMotif: Black and white for Nightside Darkside and Dayside. The Nightsiders Darksiders are black, there's no light there and the sand is presumably black, as it's not refueled by sun. The Daysiders are white, their magic users wear white clothes and the land is basked in sunlight and full of the eponymous white sand.
* ComboPlatterPowers: Sand Mastery generally revolves around telekinetically manipulating the sand into tools, weapons, and shields. Even their NotQuiteFlight is accomplished by using the sand to lift themselves. And then there's slatrification.
slatrification, which is turning sand into water.
* CoolShades: Subverted - while Khriss, Jon and Cynder all wear glasses, BadassNormal Baon does not.
* DarkestHour: For Kenton, it comes when, after hearing the rumours of survivng Sand Masters, he crosses the desert to Kezare and finally reaches the diem, only to find it empty. He slumps under the wall, curls up and, for the first time in the story, just plain gives up. [[spoiler:Dirin shows up a moment later, revealing that the Sand Masters are still alive, but there's so few of them, they occupy very small part of the diem now.]]
* DarkSecrer: Ais has one we don't know yet.
* DarkSkinnedBlond: Both Kenton and his father have has brown skin and blond hair.



* DeterminedWidow: Khriss is travelling to Dayside to fulfill her deceased fiance's dream of learning about the Sand Masters - or "Sand Mages" as they call them - and she's going to cut through all the red tape to get what she wants.



* DyingMomentOfAwesome: Praxton goes out by Sand Mastering on a scale unseen anywhere else on pages of the comic - the entire sky turns red, thousands of sand arrows shoot out in all directions and wave of sand burying both sides.



* FantasticRacism: Praxton is implied to be a Fantastic Classist, looking down on non-Sand Masters. Frankly, their system of ranks promotes that kind of thinking.

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* FantasticRacism: EstablishingCharacterMoment: Multiple.
** Drile's introduced as having tried to sell his Sand Master skills for money.
** The whole story starts with Kenton arguing with his father about skill vs. strength and how he wants to go through [[DeadlyGraduation Mastrell's Path]] to prove his worth.
** Praxton, for that matter, is quickly established as a {{jerkass}} and FantasyForbiddingFather in the same argument.
** Aarik's first scene is beating up a thug in two sword moves and throwing a snarky comment before disappearing into the streets.
** Khrissalla enters the tent like a supermodel on a catwalk.
* FantasticRacism:
**
Praxton is implied to be a Fantastic Classist, looking down on non-Sand Masters. Frankly, their system of ranks promotes that kind of thinking.thinking.
** Kenton has heard opinions that his Darksider mother have "poisoned" the bloodline, leading to his lessered Sand Mastery.
** The Darksiders consider Daysiders to be little more than barbarians, even calling them so among each otehr.



* {{Greed}}: Said to be [[spoiler:Drile's]] motivation behind betraying the diem - he wanted to make money off his skills, while Praxton punished him for it.



* HorseOfADifferentColor: The tonks, the mounts used in the desert, are sort of sandstone horses with rhino horns and long, segmented tails.



* KillItWithWater:
** Many Dayside creatures are highly vulnerable to water, as it melts them. Water vines use it as defense tactic - they store water so that it'd melt the mouth of any creature who'd try to take a bite.
** The sand is rendered black and inert by pouring water on it.



* LoopholeAbuse: Sand Masters were apparently too disdainful of "brute" and "vulgar" weapons like swords to forbid them from being used on Mastrell's Path, which Kenton utilizes to take his own blade - which he uses as a crutch to aid him with his magic - to the test.

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* LoopholeAbuse: LoopholeAbuse:
**
Sand Masters were apparently too disdainful of "brute" and "vulgar" weapons like swords to forbid them from being used on Mastrell's Path, which Kenton utilizes to take his own blade - which he uses as a crutch to aid him with his magic - to the test.test.
** Kenton manages to preserve the Sand profession for two more weeks thanks to remembering the loophole that renders the Taishin's decision to dismantle the diem void.



* NightVisionGoggles: Inverted as ''Day'' Vision Goggles - Nightsiders must wear goggles when going to Dayside, as their eyes are critically unused to dealing with perpetual sunlight.

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* MeaningfulBackgroundEvent: Pay attention to the clouds. [[spoiler:A face - or, once, a skull - shows up during many significant events.]]
* MixedAncestry: Kenton's mother was a Darksider.
* MuggleBestFriend: Aarik is Kenton's good friend from Kezare, and the two of them love spending times together. He's pretty blasé about Sand Mastery.
* NastyParty: The Sand Masters are poisoned and attacked at a graduation ceremony.
* NightVisionGoggles: Inverted as ''Day'' Vision Goggles - Nightsiders Darksiders must wear goggles when going to Dayside, as their eyes are critically unused to dealing with perpetual sunlight.sunlight.
* ObviousJudas: Drile's EstablishingCharacterMoment is when he's caught attempting to sell his Sand Mastery for money. When it turns out he's [[spoiler:survived the massacre]], it's pretty obvious - for both the reader and Kenton - who's to blame.
* PeekABangs: Aarik's hair cover one of his eyes; it's the "solitary" variety.
* PrideBeforeAFall: The Sand Masters are haughty, refuse to use their powers for money or to use them to help anyone, and keep to themselves, thinking themselves above the society. In fact, they think themselves untouchable and thus lack combat training that would save them when Kerztians attack.



* SchizoTech: It's pretty hard to nail down the tech level. On one hand, Daysiders seem like a fairly straightforward medieval fantasy in desert garb, but Nightsiders have guns and dynamite, and there's something akin to radio visible in one panel when Kenton's recuperating in his father's tent.



* ShelteredAristocrat: Khrissalla is a duchess with very little practical expertise, and seems unable to fully process the extent of Sand Masters' butchery, as she doesn't think much about it.



* SoleSurvivor: Kenton becomes one - or at least thinks so - when other Sand Masters are killed.

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* SoleSurvivor: Kenton becomes one - or at least thinks so - when other Sand Masters are killed. [[spoiler:Subverted in that a group of trainees and the architect of Mastrell's fall with his cohort survived as well.]]
* TamperingWithFoodAndDrink: The Mastrells - the most powerful Sand Masters - are poisoned before Kerztian fanatics attack so that they'd dehydrate first and thus be unable to Sand Master.
* ThirstyDesert: Khriss and her group are in early stages of this when they meet Kenton, as their guide has run off with most of their water. Kenton finds it hilarious - it turns out that spilling just a bit of water on the sand brings out water vines, which store the precious liquid as a defense measure.
* ThisIsMyBoomstick: Baon introduces Daysiders to guns by blowing a head off a Kerztian trying to murder Kenton. Kenton is suitably freaked out.
* ThoseTwoGuys: Acron and Cynder, the two scientist who travel with Khrisalla and continuously bicker with each other.



* UnSorcerer: Underplayed, but Kenton is ''very'' weak Sand Master. He's said to be able to support one sand line, while all other Sand Masters can support fifteen or more, which means he's fifteen times weaker than all of his peers. [[spoiler:This results from how he is mastering not for himself, but to prove his father wrong. When he does so for himself, his power increases threefold.]]

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* UnSorcerer: Underplayed, but Kenton is ''very'' weak Sand Master. He's said to be able to support one sand line, while all other Sand Masters can support fifteen or more, which means he's fifteen times weaker than all of his peers. [[spoiler:This results from how [[spoiler:Subverted when he is mastering not for himself, but mysteriously becomes able to prove his father wrong. When he does so for himself, his power increases threefold.support dozens of lines.]]



* WellDoneSonGuy: For all his RebelliousSpirit, Kenton's need to prove to his father that he can be a Sand Master seems to factor quite seriously into his decision to run Mastrell's Path. [[spoiler:This ends up as a DeconstructedTrope. Sand mastery is granted by the Shard of Autonomy. Therefore, only by using his sand mastery for the sands themselves, rather than to spite his father (effectively [[MagicAIsMagicA becoming autonomous of his need to please him]]) is Kenton able to control not one, but three sand ribbons. Furthermore, when his father dies, Kenton is unable to master for a brief time, as [[DesperatelyLookingForAPurposeInLife his reason for mastering died with him]].]]

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* WellDoneSonGuy: For all his RebelliousSpirit, Kenton's need to prove to his father that he can be a Sand Master seems to factor quite seriously into his decision to run Mastrell's Path. [[spoiler:This ends up as a DeconstructedTrope. Sand mastery is granted by the Shard of Autonomy. Therefore, only by using his sand mastery for the sands themselves, rather than to spite his father (effectively [[MagicAIsMagicA becoming autonomous of his need to please him]]) is Kenton able to control not one, but three sand ribbons. Furthermore, when his father Path, and [[spoiler:after Praxton dies, Kenton is he's unable to master Sand Master for a brief time, as [[DesperatelyLookingForAPurposeInLife his reason for mastering died while.]]
* XMarksTheHero: Inverted; the "X"-shaped scar on forehead marks the Kerztian warrior-priests, who are villainous mooks in the story.
* YouAreInCommandNow: As the only person
with him]].Mastrell's sash left, Kenton gets coerced into becoming the leader of [[spoiler:the survivors.]]
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-->'''Kenton''': ''Remind me again, why did I think this was a good idea?''

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-->'''Kenton''': ''Remind Remind me again, why did I think this was a good idea?''idea?
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Because graphic novels can be literature too.


''White Sand'' is a graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/TheCosmere'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Previews can be seen at [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 io9]] and [[http://www.newsarama.com/29004-brandon-sanderson-s-fantasy-epic-comes-to-comic-books-with-white-sand-preview.html newsarama]].

to:

''White Sand'' is a graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/TheCosmere'' 'verse and the first Cosmere work not to be work of literature[[note]]As a prose work[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Previews can be seen at [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 io9]] and [[http://www.newsarama.com/29004-brandon-sanderson-s-fantasy-epic-comes-to-comic-books-with-white-sand-preview.html newsarama]].
Is there an issue? Send a MessageReason:
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* AntiMagic: The sandling's touch negates any form of Sand Mastery.


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* ComboPlatterPowers: Sand Mastery generally revolves around telekinetically manipulating the sand into tools, weapons, and shields. Even their NotQuiteFlight is accomplished by using the sand to lift themselves. And then there's slatrification.


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** Though since even a handful of water will drive it off, and virtually all Mastrells can slatrify water for themselves, it's not as bad as it seems.
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* SandWorm: The sandling. Technically a sand GiantEnemyCrab, but it still counts. It's adapted to the sands, so while direct sand mastery won't do much to it unless it can get under its shell, [[KillItWithWater water can dissolve said she'll quickly]].

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* SandWorm: The sandling. Technically a sand GiantEnemyCrab, but it still counts. It's adapted to the sands, so while direct sand mastery won't do much to it unless it can get under its shell, [[KillItWithWater water can dissolve said she'll shell quickly]].
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* SandWorm: The sand ling. Technically a sand GiantEnemyCrab, but it still counts. It's adapted to the sands, so while direct sand mastery won't do much to it unless it can get under its shell, [[KillItWithWater water can dissolve said she'll quickly]].

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* SandWorm: The sand ling.sandling. Technically a sand GiantEnemyCrab, but it still counts. It's adapted to the sands, so while direct sand mastery won't do much to it unless it can get under its shell, [[KillItWithWater water can dissolve said she'll quickly]].



* UnSorcerer: Underplayed, but Kenton is ''very'' weak Sand Master. He's said to be able to support one sand line, while all other Sand Masters can support fifteen or more, which means he's fifteen times weaker than all of his peers.

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* UnSorcerer: Underplayed, but Kenton is ''very'' weak Sand Master. He's said to be able to support one sand line, while all other Sand Masters can support fifteen or more, which means he's fifteen times weaker than all of his peers. [[spoiler:This results from how he is mastering not for himself, but to prove his father wrong. When he does so for himself, his power increases threefold.]]



* WellDoneSonGuy: For all his RebelliousSpirit, Kenton's need to prove to his father that he can be a Sand Master seems to factor quite seriously into his decision to run Mastrell's Path.

to:

* WellDoneSonGuy: For all his RebelliousSpirit, Kenton's need to prove to his father that he can be a Sand Master seems to factor quite seriously into his decision to run Mastrell's Path. [[spoiler:This ends up as a DeconstructedTrope. Sand mastery is granted by the Shard of Autonomy. Therefore, only by using his sand mastery for the sands themselves, rather than to spite his father (effectively [[MagicAIsMagicA becoming autonomous of his need to please him]]) is Kenton able to control not one, but three sand ribbons. Furthermore, when his father dies, Kenton is unable to master for a brief time, as [[DesperatelyLookingForAPurposeInLife his reason for mastering died with him]].]]
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* YoungFutureFamousPeople: ''White Sand'' marks the first chronological appearance of Khriss, known to Cosmere affictionados as a scientist, explorer of Shardworlds, employer of [[ButtMonkey poor]] Nazh and author of ''Ars Arcana'' found in Cosmere novels. Here, she's apparently still before her worldhopping days.

to:

* YoungFutureFamousPeople: ''White Sand'' marks the first chronological appearance of Khriss, Khriss (here initially known as Duchess Khrissalla), known to Cosmere affictionados as a scientist, explorer of Shardworlds, employer of [[ButtMonkey poor]] Nazh and author of ''Ars Arcana'' found in Cosmere novels. Here, she's apparently still before her worldhopping days.
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* MagicKnight: Kenton uses his sword and training with soldiers in conjunction with his relatively weak sand mastery. This enables him to fight without relying too heavily on sand to the point of overmastery.


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* SandWorm: The sand ling. Technically a sand GiantEnemyCrab, but it still counts. It's adapted to the sands, so while direct sand mastery won't do much to it unless it can get under its shell, [[KillItWithWater water can dissolve said she'll quickly]].
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* BizarreAlienBiology: Sandlings have blue teeth and the inside of their mouth and their tongue are green.

to:

* BizarreAlienBiology: Sandlings have blue teeth and the inside of their mouth and their tongue are green. Plus, their carapaces dissolve in water.



* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are white, their magic users wear white clothes and the land is basked in sunlight and full of the eponymous white sand.

to:

* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled refueled by sun. The Daysiders are white, their magic users wear white clothes and the land is basked in sunlight and full of the eponymous white sand.



* FlatEarthAtheist: In a universe of sixteen godlike Shards creating worlds from ground up, on a planet full of magic, the Sand Masters practice atheism. Subverted in that they still turn to Sand Lord when it comes to lost causes like Kenton.

to:

* FlatEarthAtheist: In a universe of sixteen godlike Shards creating worlds from ground up, on a planet full of magic, the Sand Masters practice atheism. Subverted in that they still turn to the Sand Lord when it comes to lost causes like Kenton.



* {{Kaiju}}: The sandling is positively ''enormous'' - it's mouth is so big, three people Kenton's height could stand in it one on top of another. It's also blind, usually-subterrestial and absolutely deadly.

to:

* {{Kaiju}}: The sandling is positively ''enormous'' - it's its mouth is so big, three people Kenton's height could stand in it one on top of another. It's also blind, usually-subterrestial usually subterrestial, and absolutely deadly.
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''White Sand'' is an upcoming graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/TheCosmere'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Previews can be seen at [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 io9]] and [[http://www.newsarama.com/29004-brandon-sanderson-s-fantasy-epic-comes-to-comic-books-with-white-sand-preview.html newsarama]].

to:

''White Sand'' is an upcoming a graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/TheCosmere'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Previews can be seen at [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 io9]] and [[http://www.newsarama.com/29004-brandon-sanderson-s-fantasy-epic-comes-to-comic-books-with-white-sand-preview.html newsarama]].

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* NightVisionGoggles: Inverted as ''Day'' Vision Goggles - Nightsiders must wear goggles when going to Dayside, as their eyes are critically unused to dealing with perpetual sunlight.


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* NightVisionGoggles: Inverted as ''Day'' Vision Goggles - Nightsiders must wear goggles when going to Dayside, as their eyes are critically unused to dealing with perpetual sunlight.
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* NightVisionGoggles: Inverted as ''Day'' Vision Goggles - Nightsiders must wear goggles when going to Dayside, as their eyes are critically unused to dealing with perpetual sunlight.
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Taldain is a TidallyLockedPlanet - one where on one hemisphere the sun never goes down, and on the other - never appears. On the Dayside, the sunlight imbues the sand with magic properties. This enables a group of people called Sand Masters to control it and form it on grand scale, although the sand used this way turns dark until sun "refuels" it again. One of those Sand Masters is Kenton, who just happens to be the weakest of them - which is slightly embarassing, seeing how his father is one of the most ''powerful'' Sand Masters. Kenton soldiers on, though.

However, not all is fine. The Sand Masters are ambushed and slaughered, and Kenton's apparently the sole survivor of the massacre. Teaming up with a mysterious Nightsider Khriss, he sets out to uncover who orchestrated an attack on his kinsman and escape before the enemy can finish the job.

to:

Taldain is a TidallyLockedPlanet - one where on one hemisphere the sun never goes down, and on the other - never appears. On the Dayside, the sunlight imbues the sand with magic properties. This enables a group of people called Sand Masters to control it and form it on grand scale, although the sand used this way turns dark until the sun "refuels" it again. One of those Sand Masters is Kenton, who just happens to be the weakest of them - which is slightly embarassing, seeing how his father is one of the most ''powerful'' Sand Masters. Kenton soldiers on, though.

However, not all is fine. The Sand Masters are ambushed and slaughered, and Kenton's apparently the sole survivor of the massacre. Teaming up with a mysterious Nightsider Khriss, he sets out to uncover who orchestrated an this attack on his kinsman - and escape before the enemy can finish the job.

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* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are white, wear white clothes and the land is basked in sunlight and full of the eponymous white sand.

to:

* ColorCodedForYourConvenience: Sand Masters can be distinguished from other brown-clothed Daysiders by their white garbs.
* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are white, their magic users wear white clothes and the land is basked in sunlight and full of the eponymous white sand.


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* FlatEarthAtheist: In a universe of sixteen godlike Shards creating worlds from ground up, on a planet full of magic, the Sand Masters practice atheism. Subverted in that they still turn to Sand Lord when it comes to lost causes like Kenton.


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* ItSeemedLikeAGoodIdeaAtTheTime: Upon seeing Mastrell's Path:
-->'''Kenton''': ''Remind me again, why did I think this was a good idea?''
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* {{Foil}}: Under-mastrell Elorin seems to be one to Praxton - he openly notes that the Mastrell's Path was specifically designed for people to make themselves feel better, raises objections to Kenton's plan to prove himself without resorting to ''ad persona'' and is generally kinder towards Kenton. He also uses the rules to support Kenton rather than bend them to hinder him, like Praxton tries to do.


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* KnowWhenToFoldThem: Aggressively defied. Everyone tells Kenton that he should give up, but it seems like the more they do so, the less likely he is to abandon Sand Mastery.


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* LoopholeAbuse: Sand Masters were apparently too disdainful of "brute" and "vulgar" weapons like swords to forbid them from being used on Mastrell's Path, which Kenton utilizes to take his own blade - which he uses as a crutch to aid him with his magic - to the test.


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* UnSorcerer: Underplayed, but Kenton is ''very'' weak Sand Master. He's said to be able to support one sand line, while all other Sand Masters can support fifteen or more, which means he's fifteen times weaker than all of his peers.


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* WellDoneSonGuy: For all his RebelliousSpirit, Kenton's need to prove to his father that he can be a Sand Master seems to factor quite seriously into his decision to run Mastrell's Path.
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* InMediaRes: The first book starts in the middle of an argument between Kenton and his father.

to:

* InMediaRes: InMediasRes: The first book starts in the middle of an argument between Kenton and his father.

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* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are tanned, but blonde, wear white clothes and the land is basked in sunlight and full of white sand.
* DarkSkinnedBlond: Nightsiders have tanned skin and pale hair.

to:

* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are tanned, but blonde, white, wear white clothes and the land is basked in sunlight and full of the eponymous white sand.
* DarkSkinnedBlond: Nightsiders Both Kenton and his father have tanned brown skin and pale blond hair.



* DistantPrologue: To the Literature/Cosmere, taking place a few thousand years before ''Literature/{{Elantris}}'', chronologically the last in the sequence. ''White Sand'' - ''Elantris'' is also the biggest known TimeSkip between Cosmere stories so far[[note]]There's three hundred years between two ''Mistborn'' eras so far, and it's unclear how many years there are between ''Elantris'' and ''Final Empire''.[[/note]]

to:

* DistantPrologue: To the Literature/Cosmere, Literature/TheCosmere, taking place a few thousand years before ''Literature/{{Elantris}}'', chronologically the last next in the sequence. ''White Sand'' - ''Elantris'' is also the biggest known TimeSkip between Cosmere stories so far[[note]]There's three hundred years between two ''Mistborn'' eras so far, and it's unclear how many years there are between ''Elantris'' and ''Final Empire''.[[/note]]



* FantasticRankSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder. Students can advance in position, but once they are promoted to "full" Sand Master, they are assigned a permanent rank. There are seven ranks, with two lowest being ''underfen'' and ''fen''.
* FantasyForbiddingFather: Hysterically, given the genre, Praxton is one for Kenton. He outright says to his son that despite having worked hard, Kenton has no Sand Master talent and should give up pursuing a stupid dream, because he won't advance beyond student rank anyway. Kenton seems adamant to prove him wrong.

to:

* FantasticRankSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder. Students can advance in position, but once they are promoted to "full" Sand Master, Masters, they are assigned a permanent rank. There are seven ranks, with two lowest being ''underfen'' and ''fen''.
* FantasyForbiddingFather: Hysterically, given the genre, Praxton is one for Kenton. He outright says to his son that despite having worked hard, Kenton has no Sand Master talent and should give up pursuing a stupid dream, because he won't advance beyond student rank lowest ranks anyway. Kenton seems adamant to prove him wrong.



* FunctionalMagic: Sand Mastery. A Sand Master can control sand, and how much he or she can control depends on their power level. Only white-coloured sand can be controlled, and after being spent, it turns black and is unresponsive until sun refills it and it turns white again. It seems using sand dehydrates Sand Master as well.

to:

* FunctionalMagic: Sand Mastery. A Sand Master can control sand, and how much he or she can control depends on their power level. Only white-coloured sand can be controlled, and after being spent, it turns black and is unresponsive until sun refills it and it turns white again. It seems using sand dehydrates a Sand Master as well.



* InMediaRes: The first book starts in the middle of an argument between Kenton and his father.



* {{Kaiju}}: The sandling is positively ''enormous'' - it's mouth is big enough, three people Kenton's height could stand in it. It's also blind, usually-subterrestian and absolutely deadly.
* LampreyMouth: Sandlings have round mouth full of teeth.

to:

* {{Kaiju}}: The sandling is positively ''enormous'' - it's mouth is big enough, so big, three people Kenton's height could stand in it. it one on top of another. It's also blind, usually-subterrestian usually-subterrestial and absolutely deadly.
* LampreyMouth: Sandlings have round mouth mouths full of inwards-pointing teeth.



* RebelliousSpirit: The harder his father tries to put him down, the more Kenton rebels against him.

to:

* QuicksandSucks: Invoked when Kenton notices a patch of deep sand and mentions in his monologue that it's dangerous.
* RandomPowerRanking: Sand Masters' FantasticRankSystem is based on seven power ranks, with ''underfen'' and ''fen'' being the lowest.
* RebelliousSpirit: The harder his father tries to put him down, the more Kenton rebels against him.him - and, by extension, against the whole power ranking system.



* WeakButSkilled: Kenton thinks of it, noting that his ability to control the sand in highly precise fashion lets him overcome the fact that he's one of the least powerful Sand Masters.
* YoungFutureFamousPeople: ''White Sand'' marks the first chronological appearance of Khriss, known to Cosmere affictionados as a scientist, explorer of Shardworlds, employer of [[ButtMonkey poor]] Nazh and author of ''Ars Arcana'' found in Cosmere novels.

to:

* WeakButSkilled: Kenton thinks of it, himself this way, noting that his ability to control the sand in highly precise fashion lets him overcome the fact that he's one of the least powerful Sand Masters.
* YoungFutureFamousPeople: ''White Sand'' marks the first chronological appearance of Khriss, known to Cosmere affictionados as a scientist, explorer of Shardworlds, employer of [[ButtMonkey poor]] Nazh and author of ''Ars Arcana'' found in Cosmere novels. Here, she's apparently still before her worldhopping days.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/white_sand_cover.jpg]]
%%[[caption-width-right:300: Top row: [[YoungFutureFamousPeople Khriss]], Baon, [[FantasyForbiddingFather Praxton]]. Centre: our hero, [[WeakButSkilled Kenton]].]]

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* ActionDad: Kenton's father, Praxton, on account of being one of the most powerful Sand Masters out there.



* AsskickingEqualsAuthority: The Sand Masters are ranked according to who's the most powerful, with the least powerful at the bottom of the chain.



* DeadlyTrainingArea: The area where Kenton trains is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill.

to:

* DeadlyTrainingArea: DeadlyGraduation: The area where Kenton trains Mastrell's Path is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't supposed to be much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill.



* FantasticCasteSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder.

to:

* FantasticCasteSystem: FantasticRacism: Praxton is implied to be a Fantastic Classist, looking down on non-Sand Masters. Frankly, their system of ranks promotes that kind of thinking.
* FantasticRankSystem:
The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder.ladder. Students can advance in position, but once they are promoted to "full" Sand Master, they are assigned a permanent rank. There are seven ranks, with two lowest being ''underfen'' and ''fen''.
* FantasyForbiddingFather: Hysterically, given the genre, Praxton is one for Kenton. He outright says to his son that despite having worked hard, Kenton has no Sand Master talent and should give up pursuing a stupid dream, because he won't advance beyond student rank anyway. Kenton seems adamant to prove him wrong.
* FetchQuest: The goal of Mastrell's Path exam is to collect five spheres hidden around the training area. The aim of it is to push a Sand Master to use his power, as the spheres aren't supposed to be accessible in a normal way.


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* HeroesPreferSwords: Kenton uses a curved sword to aid him with sand control, to disdain of his father.


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* {{Jerkass}}: Kenton's father. Over the first three pages of his appearance, he constantly puts his son down, treats Kenton's new ideas with disdain, argues that brute force is the only way for a Sand Master to be successful, mocks the idea of using a sword, laughs at Kenton's inability to slatrify and states that even if Kenton accomplishes Mastell's Path, Praxton still won't promote him above ''fen'' rank, which is just blatantly unfair. Later, when Kenton is on the Path, he mocks him from above for not "gliding elegantly on the sand" like Sand Master should. That's not to mention that he engaged in a shouting match with his son in front of all the Sand Masters in the diem.


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* LikeFatherUnlikeSon: Praxton is the Lord Mastrell of Sand Masters in an AsskickingEqualsAuthority system; Kenton in one of the oldest trainees in his diem and has no talent at all. They also disagree on the topic of what matters for Sand Master - Praxton says it's power, Kenton claims it's skill. Understandably, they're not on best of terms.
* LineageComesFromTheFather: Kenton apparently inherited Sand Master skills from his father.
* RebelliousSpirit: The harder his father tries to put him down, the more Kenton rebels against him.

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''White Sand'' is an upcoming graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/{{Cosmere}}'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Preview pages are [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 available on io9]].

to:

''White Sand'' is an upcoming graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/{{Cosmere}}'' ''Literature/TheCosmere'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Preview pages are Previews can be seen at [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 available on io9]].
io9]] and [[http://www.newsarama.com/29004-brandon-sanderson-s-fantasy-epic-comes-to-comic-books-with-white-sand-preview.html newsarama]].


Added DiffLines:

* BizarreAlienBiology: Sandlings have blue teeth and the inside of their mouth and their tongue are green.
* BizarreAlienSenses: Sandlings are blind, but Kenton describes them as being able to "sense" sand, with rumours going that they can "talk" to it as well.


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* {{Determinator}}: Kenton is shaping up to be one. He's determined to become a Sand Master even if he has very little power and others are mocking him.
Is there an issue? Send a MessageReason:
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Added DiffLines:

''White Sand'' is an upcoming graphic novel created by Creator/BrandonSanderson and Creator/DynamiteComics. It's part of Sanderson's ''Literature/{{Cosmere}}'' 'verse and the first Cosmere work not to be work of literature[[note]]As a matter of fact, ''White Sand'' was originally written as a book (and can be obtained via email) and was supposed to be released as one, but when Dynamite asked Sanderson if he wouldn't like to adapt any of his unpublished works, ''White Sand'' was remade as a graphic novel instead[[/note]]. It'll be released in three parts, the first one coming up in late June 2016. Preview pages are [[http://io9.gizmodo.com/one-of-brandon-sandersons-unreleased-fantasy-novels-is-1765541486 available on io9]].

Taldain is a TidallyLockedPlanet - one where on one hemisphere the sun never goes down, and on the other - never appears. On the Dayside, the sunlight imbues the sand with magic properties. This enables a group of people called Sand Masters to control it and form it on grand scale, although the sand used this way turns dark until sun "refuels" it again. One of those Sand Masters is Kenton, who just happens to be the weakest of them - which is slightly embarassing, seeing how his father is one of the most ''powerful'' Sand Masters. Kenton soldiers on, though.

However, not all is fine. The Sand Masters are ambushed and slaughered, and Kenton's apparently the sole survivor of the massacre. Teaming up with a mysterious Nightsider Khriss, he sets out to uncover who orchestrated an attack on his kinsman and escape before the enemy can finish the job.

!!Tropes present in ''White Sand'':
* AlchemyIsMagic: High-level mastery over sand apparently lets you do stuff like turn sand into water.
* AlwaysNight: The Nightside, as there's no sun there.
* ColorMotif: Black and white for Nightside and Dayside. The Nightsiders are black, there's no light there and the sand is presumably black, as it's not refuelled by sun. The Daysiders are tanned, but blonde, wear white clothes and the land is basked in sunlight and full of white sand.
* DarkSkinnedBlond: Nightsiders have tanned skin and pale hair.
* DeadlyTrainingArea: The area where Kenton trains is full of dangerous drops and tall spires easy to fall from. Justified, as for a Sand Master this isn't much of a problem, but the fact that there's a freakin' ''sandling'' nesting there is kind of an overkill.
* DishingOutDirt: Sand Masters are all about this. They can control sand, travel on it, use it offensively and defensively, form it into static constructs and apparently even transmute it into stuff like water. The only limit is dehydration and the fact that sand turns black and useless after being spent.
* DistantPrologue: To the Literature/Cosmere, taking place a few thousand years before ''Literature/{{Elantris}}'', chronologically the last in the sequence. ''White Sand'' - ''Elantris'' is also the biggest known TimeSkip between Cosmere stories so far[[note]]There's three hundred years between two ''Mistborn'' eras so far, and it's unclear how many years there are between ''Elantris'' and ''Final Empire''.[[/note]]
* EndlessDaytime: The Dayside, of course.
* FantasticCasteSystem: The Sand Masters' students are assigned their positions according to their power level, which, as Kenton muses, puts him way, way at the bottom of the ladder.
* FunctionalMagic: Sand Mastery. A Sand Master can control sand, and how much he or she can control depends on their power level. Only white-coloured sand can be controlled, and after being spent, it turns black and is unresponsive until sun refills it and it turns white again. It seems using sand dehydrates Sand Master as well.
* InTheHood: Sand Masters' "uniform" includes a hood. Justified, as they need some protection from the sun.
* {{Kaiju}}: The sandling is positively ''enormous'' - it's mouth is big enough, three people Kenton's height could stand in it. It's also blind, usually-subterrestian and absolutely deadly.
* LampreyMouth: Sandlings have round mouth full of teeth.
* SchmuckBait: During his training, Kenton finds the last sphere in the centre of a perfect round plaza of deep sand, and goes for it, wondering only what kind of winds would create structure like this. Of course, it's a sandling den.
* ShiftingSandLand: Dayside seems to be a giant desert surrounded by an ocean, according to the [[http://www.17thshard.com/forum/uploads/monthly_04_2016/post-6459-0-46206700-1459658434.png map]].
* SoleSurvivor: Kenton becomes one - or at least thinks so - when other Sand Masters are killed.
* TidallyLockedPlanet: Taldain has one side always facing the sun and the other always away from it.
* WeakButSkilled: Kenton thinks of it, noting that his ability to control the sand in highly precise fashion lets him overcome the fact that he's one of the least powerful Sand Masters.
* YoungFutureFamousPeople: ''White Sand'' marks the first chronological appearance of Khriss, known to Cosmere affictionados as a scientist, explorer of Shardworlds, employer of [[ButtMonkey poor]] Nazh and author of ''Ars Arcana'' found in Cosmere novels.
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