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* LovableCoward: She's seen as somewhat of a scaredy cat by other characters, but she never betrays the group to survive nor deceives them to them at any point, which instantly makes her more likable than the other designated coward [[DirtyCoward Sou]].

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* LovableCoward: She's seen as somewhat of a scaredy cat by other characters, but she never betrays the group to survive nor deceives them to them at any point, which instantly makes her more likable than the other designated coward [[DirtyCoward Sou]].



* BecauseYouWereNiceToMe: He could not bear to hurt Gin from the get go, despite it being his mission. However, seeing how Gin put his life at risk to try to save him from the locker room trap makes him swear to protect him.



* ExtremeDoormat: He gets pushed around very easily, going with what most people tell him.

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* ExtremeDoormat: He gets pushed around very easily, going with what most people tell him. Because of this, Gin easily takes the leader role between the two of them, despite Hayasaka being twice his age.


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* MauveShirt: He can get killed in Chapter 3-1A, shortly after confessing his past to the group. Unlike Anzu, he has enough development with his partner for Gin to mourn him.
* MirrorCharacter: Keiji compares him to Kazumi Mishima, at least physically, and believes that the reason why Gin is so dedicated to protect him is because he subconsciously views him in a similar light, given that the boy was partnered with the two men for specific sections of the death game. Eventually, Hayasaka proves to be as devoted to his partner as Mishima was to Nao, and they both put their lives at risk to ensure their survival.


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* OffWithHisHead: His human self lost his life to a PendulumOfDeath which chopped his head off.
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* DidntSeeThatComing: Despite instigating a brief RedHerringMole situation, she really had no idea of why would the security system require her fingerprints to access it. She only finds out later upon seeing that her own arms are actually Midori's human arms implanted unto her.

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* DidntSeeThatComing: Despite instigating a brief RedHerringMole situation, she really had no idea of why would the security system require required her fingerprints to access it. She only finds out later upon seeing that her own arms hands are actually Midori's human arms hands implanted unto her.



* SecretKeeper: She's the only participant to know about Q-taro having willingly replaced himself with a doll, and can determinately take the secret to her grave.

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* SecretKeeper: She's the only participant to know about Q-taro having willingly replaced himself with a doll, and Q-taro's plan, depending on the player's choices she can determinately take the that secret to her grave.



* TrademarkFavoriteFood: Her occupation aside, she really does love bread, moreso than rice according to the artbook. She takes the process behind bread-making it very seriously, and apparently enjoys simply be surrounded by it. She even designed her hat after bread.

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* TrademarkFavoriteFood: Her occupation aside, she really does love bread, moreso than rice according to the artbook. She takes the process behind bread-making it very seriously, and apparently enjoys simply be being surrounded by it. She even designed her hat after bread.



* BefriendingTheEnemy: If she's still alive at this point, she's the one to suggest making amends with Maple after wearing her down. If it works, Maple then calls her her friend before [[FailureIsTheOnlyOption losing control of herself completely]].

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* BefriendingTheEnemy: If she's still alive at this point, she's the one to suggest making amends with Maple after wearing her down. If it works, Maple then calls her her friend happily reconciles with Anzu and the others before [[FailureIsTheOnlyOption losing control of herself completely]].



* InformedAbility: According to ASU-NARO's statistics, she was the sixth most likely to win the death game, which was higher than any of the ''actual'' survivors outside of Sara, Keiji, and Q-taro. She's also one of the three dummies with no chance of making it out of the banquet, and also one of the least useful characters in the entire cast.

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* InformedAbility: According to ASU-NARO's statistics, she was the sixth most likely to win the death game, which was higher than any of the ''actual'' survivors outside of Sara, Keiji, and Q-taro. She's also one of the three dummies with no chance of making it out of the banquet, and also one of the least useful characters in the entire cast.Despite that high placing, she's shown to be remarkably incompetent.



* IJustWantToHaveFriends: She's dispirited when the opposing goals of the dummies and the survivors make their cooperation an impossibility in her eyes. In Sou's route, when Ranmaru murders her partner, she worries that it has also ruined Anzu's own friendship with Sara, and is relieved if Sara reassures her that they're still on good terms.

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* IJustWantToHaveFriends: She's dispirited when the opposing goals of the dummies and the survivors make their cooperation an impossibility in her eyes. In Sou's route, when Ranmaru murders her partner, she worries that it has also might've ruined Anzu's own friendship with Sara, and is relieved if Sara reassures her that they're still on good terms.



* KillTheCutie: No matter what you do to save her, Anzy will be killed. And in rather brutal ways as well.

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* KillTheCutie: No matter what you do to save her, Anzy Anzu will be killed. And killed in rather all sorts of brutal ways as well.ways.



* LovableCoward: She's seen as somewhat of a scaredy cat by other characters, but she never betrays the group to survive or even try to deceive them to them at any point, which instantly makes her more likeable than the other designated coward [[DirtyCoward Sou]].

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* LovableCoward: She's seen as somewhat of a scaredy cat by other characters, but she never betrays the group to survive or even try to deceive nor deceives them to them at any point, which instantly makes her more likeable likable than the other designated coward [[DirtyCoward Sou]].



* SacrificialLamb: If you don't manage to save her during the first obstructor fight, her purpose in the story is to show that this new set of characters does ''not'' have PlotArmor.

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* SacrificialLamb: If you don't manage to save her during the first obstructor fight, her purpose in the story is to show that this these new set of characters does ''not'' have PlotArmor.aren't safe from dying either.



* AntiVillain: He was an employee of ASU-NARO, and seems to be withholding more information than he lets on, but he really does seem like an affable and good-natured person, at least as a dummy.

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* AntiVillain: He was an employee of ASU-NARO, cooperated with ASU-NARO in the past, and seems to be withholding more information than he lets on, but he really does seem like an affable and good-natured person, at least as a dummy.



* {{Workaholic}}: Described as such in the artbook, owing to his soul-crushing work on ASU-NARO.

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* {{Workaholic}}: Described as such in the artbook, owing to his soul-crushing work on ASU-NARO.job as an official worker.
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He never worked for ASU-NARO, he worked at a random medical company and met someone from ASU-NARO.


* DisposableIntern: He worked for ASU-NARO, which didn't stop them from forcing him into the death game as a candidate and then reanimating him as a dummy with some erased memories.
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* DamselInDistress: The first obstructor targets her, and since her only contribution involves screaming at the top of her lungs, it's up to the rest of the group to save her.


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* ScreamingWoman: Her potential contribution to the group during the first obstructor fight is to let out an ear-piercing shriek. This does nothing but waste a turn.


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* AntiVillain: He was an employee of ASU-NARO, and seems to be withholding more information than he lets on, but he really does seem like an affable and good-natured person, at least as a dummy.


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* CruelAndUnusualDeath: If you fail the fight against the flying books in the library, Hayasaka will be brutally torn apart by them.


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* DisposableIntern: He worked for ASU-NARO, which didn't stop them from forcing him into the death game as a candidate and then reanimating him as a dummy with some erased memories.
* DistressedDude: When entering the locker room, Hayasaka is hanged by his collar by a ceiling magnet, forcing the group to attempt a rescue. Eventually, Midori disables the magnet from the control room regardless, dismissing the event as an accident.


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* IntergenerationalFriendship: He steadily forms one with his partner Gin, who vows to protect him from all harm. The feeling becomes mutual, and Hayasaka gives it his all to help save Gin during the banquet.
* IJustWantToBeNormal: While cursing his captors, he protests having only wanted a peaceful life away from all the horrors going on regarding his company.


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* UndignifiedDeath: Being EatenAlive by ''books'' is not the best way to go.


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* {{Workaholic}}: Described as such in the artbook, owing to his soul-crushing work on ASU-NARO.

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* BecauseYouWereNiceToMe: Not that she had it in her to kill them regardless, but in 3-2, she admits to Kurumada that she could never harm the survivors after seeing first-hand how kind and forgiving they are.



* ForgottenFallenFriend: {{Downplayed}} as the group still comments on it on occasion, but if she dies during the first obstructor fight, her demise hardly leaves an impact on both groups, especially the humans who had barely gotten to know her.



* TheHeart: {{Downplayed}}, but if she's still alive, she acts as the peacemaker among the dummies, convincing Kurumada to work with the group and later ending the conflict with Maple by reconciling with her.
* HesitantSacrifice: She's ''not'' happy to hear that the dummies have all collectively decided to risk their lives for the banquet by entering their own coffins, and is by far the most reluctant to enter her own, but she does so anyway. The moment she finds out [[RussianRoulette what the game was]], she instantly regrets her decision.



* InTheHood: She's always shown wearing a clown hoodie, and she hides her face into it when she's scared. She's finally seen without it in her side story.
* {{Irony}}: The most frightful character is completely oblivious to how scary her clown costume is.
* IJustWantToHaveFriends: She's dispirited when the opposing goals of the dummies and the survivors make their cooperation an impossibility in her eyes. In Sou's route, when Ranmaru murders her partner, she worries that it has also ruined Anzu's own friendship with Sara, and is relieved if Sara reassures her that they're still on good terms.
* IWantMyMommy: As a human, she meekly cries out for her mama while dying of her stab wounds.



* KillTheCutie: No matter what you do to save her, Anzy will be killed. And in rather brutal ways as well.



* NightmareFetishist: Slightly. Upon meeting her, Anzu is eager to show off her clown costume to Sara, who finds it nightmarish.



* ReluctantSacrifice: She's ''not'' happy to hear that the dummies have all collectively decided to risk their lives for the banquet by entering their own coffins, and is by far the most reluctant to enter her own, but she does so anyway. The moment she finds out [[RussianRoulette what the game was]], she instantly regrets her decision.


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* PluckyComicRelief: ZigZagged. Some of the predicaments she finds herself in if you go through with her suggestions are played for laughs, but wasting a turn on her can lead to people ''dying'', to say nothing of her own deaths.


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* ShooOutTheClowns: Bonus points for actually being a clown. The closest thing to a PluckyComicRelief of the game, and also one of the several inevitably doomed characters.

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* AintTooProudToBeg: When Midori decides to target her coffin, she panics and starts begging him to spare her. It doesn't save her.
* BefriendingTheEnemy: If she's still alive at this point, she's the one to suggest making amends with Maple after wearing her down. If it works, Maple then calls her her friend before [[FailureIsTheOnlyOption losing control of herself completely]].



* BuriedAlive: {{Subverted}}. If you fail the first obstructor fight, the monster throws her into a coffin and then crushes it like a can, with one of the blows hitting her head and killing her. By the time she's underground, she's already dead.



* TheDitz: Her suggestions aren't much help at any point of the chapter she's introduced in.

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* ClassClown: Both literally and figuratively. She's a clown who also happens to be somewhat dim and clumsy.
* TheDitz: Her suggestions aren't much help at any point of the chapter she's introduced in.in, and during the banquet discussions, just extracting her arguments can cause her to realize how dumb they are herself and backtrack on them inmediately.
* FaceDeathWithDespair: Unlike most other characters, she doesn't even pretend to not be afraid to die, as in all three of her her death scenarios (including her original death as a human) she's scared out of her wits and screaming for her life.



* InformedAbility: According to ASU-NARO's statistics, she was the sixth most likely to win the death game, which was higher than any of the ''actual'' survivors outside of Sara, Keiji, and Q-taro. She's also one of the three dummies with no chance of making it out of the banquet, and also one of the least useful characters in the entire cast.



* KilledOffForReal: She can get crushed to death inside her coffin minutes after meeting her, and the story carries on without giving you a game over. If you manage to save her, her coffin still becomes mangled, which initially seems like it will save her during the banquet, as it's distinguishable from the rest and she's not the target of either group. However, when Sara wishes for Midori to choose any coffin outside of that of his actual target, he chooses Anzu's coffin, being the most safe option for him, lest he accidentally kill himself or the group narrows down his actual location.



* NiceGuy: She's a little nervous and snarky, but she's very friendly to other Dummies and humans alike.

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* NiceGuy: LovableCoward: She's seen as somewhat of a scaredy cat by other characters, but she never betrays the group to survive or even try to deceive them to them at any point, which instantly makes her more likeable than the other designated coward [[DirtyCoward Sou]].
* MauveShirt: Even if she makes it to the banquet before being drilled to death, she's the least developed of the dummies, and doesn't get to develop her bond with her partner unlike the others. It doesn't help that the survival of said partner (Reko/Alice) is as determinant as hers.
* NervousWreck: She takes her role in the death game almost as bad as Nao did in Chapter 1, only Anzu doesn't get to grow past it before her death. She becomes even more unsettled in Alice's route, as she takes a while to get accustomed to her new partner.
* NiceGirl:
She's a little nervous and snarky, but she's very friendly to other Dummies and humans alike.


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* ReluctantSacrifice: She's ''not'' happy to hear that the dummies have all collectively decided to risk their lives for the banquet by entering their own coffins, and is by far the most reluctant to enter her own, but she does so anyway. The moment she finds out [[RussianRoulette what the game was]], she instantly regrets her decision.


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* TooGoodForThisSinfulEarth: A good-natured young girl who loved to make people laugh, she was chosen to participate in a death game and mercilessly killed ''twice''.
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* BestKnownForTheFanservice: InUniverse. Her bakery attracts multiple customers who are only interested in ''her''. She's aware of this but still tries to be gracious with them in hopes that they'll try her bread.


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* DidntSeeThatComing: Despite instigating a brief RedHerringMole situation, she really had no idea of why would the security system require her fingerprints to access it. She only finds out later upon seeing that her own arms are actually Midori's human arms implanted unto her.


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* FemmeFatale: Not as effective (or even malicious) as other examples, but she still flirts with Q-taro while plotting to kill him when she gets the chance.


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* SecretKeeper: She's the only participant to know about Q-taro having willingly replaced himself with a doll, and can determinately take the secret to her grave.
* ShamelessFanserviceGirl: She designed her outfit to get customers to talk about the cute baker they saw (even if they can be a tad too bothersome sometimes), and she's also quick to use this attribute of hers to her advantage during the death game.


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* TearsOfRemorse: Upon hearing Q-taro's motivational speech directed at both the survivors and the dummies, she starts weeping silently, wondering how he could say that to her after she had stabbed him.


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* TrademarkFavoriteFood: Her occupation aside, she really does love bread, moreso than rice according to the artbook. She takes the process behind bread-making it very seriously, and apparently enjoys simply be surrounded by it. She even designed her hat after bread.


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* SacrificialLamb: If you don't manage to save her during the first obstructor fight, her purpose in the story is to show that this new set of characters does ''not'' have PlotArmor.

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