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* MagikarpPower: Comes with stock 105mm howitzer that, while powerful, has horrid accuracy and whooping 10 seconds reload time. The rest of module upgrades however are useful in its own right.
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!!Ikv 103
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!!Ikv 103
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Sweden tier 4 tank destroyer.
Swedish assault SPG. The vehicle was developed in 1941–1944. In March of 1944, Scania-Vabis received an order for the production of 36 vehicles. The first 18 vehicles were re-equipped from the Strv m/41 SII. Initially, the SPG was equipped with a 75-mm gun, but in March of 1946, all vehicles were re-equipped with a 105-mm gun. A total of 36 SPGs were manufactured and remained in service until 1973.
*MagikarpPower: Comes with stock 105mm howitzer that, while powerful, has horrid accuracy and whooping 10 seconds reload time. The rest of module upgrades however are useful in its own right.
Swedish assault SPG. The vehicle was developed in 1941–1944. In March of 1944, Scania-Vabis received an order for the production of 36 vehicles. The first 18 vehicles were re-equipped from the Strv m/41 SII. Initially, the SPG was equipped with a 75-mm gun, but in March of 1946, all vehicles were re-equipped with a 105-mm gun. A total of 36 SPGs were manufactured and remained in service until 1973.
*MagikarpPower: Comes with stock 105mm howitzer that, while powerful, has horrid accuracy and whooping 10 seconds reload time. The rest of module upgrades however are useful in its own right.
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* ArtisticLicenseHistory: In RealLife the Strv [=103B=] has a [[MoreDakka '''twelve round autoloader''' that can fire every three seconds]]. But ,for obvious reasons, this didn't get put in the game. It (and the 103 before it) also has amphibious capability in RealLife that isn't implemented in-game.
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* ArtisticLicenseHistory: In RealLife the Strv [=103B=] has a [[MoreDakka '''twelve twelve round autoloader''' autoloader that can fire every three seconds]]. But ,for obvious reasons, this didn't get put in the game. It (and the 103 before it) also has amphibious capability in RealLife that isn't implemented in-game.
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* ArtisticLicenseHistory: In RealLife the Strv [=103B=] has a [[MoreDakka '''''twelve round autoloader''''' that can fire every three seconds]]. But ,for obvious reasons, this didn't get put in the game. It (and the 103 before it) also has amphibious capability in RealLife that isn't implemented in-game.
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* ArtisticLicenseHistory: In RealLife the Strv [=103B=] has a [[MoreDakka '''''twelve '''twelve round autoloader''''' autoloader''' that can fire every three seconds]]. But ,for obvious reasons, this didn't get put in the game. It (and the 103 before it) also has amphibious capability in RealLife that isn't implemented in-game.
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----Tropes that apply to the nation as a whole----
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----Tropes that apply to the nation as a whole----whole
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----Tropes that apply to the nation as a whole----
* FragileSpeedster: Swedish vehicles are either fast....
** GlassCannon: ...or well-armed (or sometimes, both). However, do not count on their armor to save you.
* GeoEffects: The tier 8-10 heavy tanks and tank destroyers are able to exploit their highly sloped frontal armor (or frontal turret armor in case of the heavy tanks) when hull-down facing the enemy, making them tough nuts to crack if they manage to go hull-down.
* HitAndRunTactics: As said before, the Swedish put a lot of focus on this, having high speed and/or good guns but low armor and HP.
* NationalStereotypes: Their food consumable is coffee with cinnamon buns.
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* CripplingOverspecialization: Suffers in a lot of aspects to get the first ever autoloader fitted on a premium medium tank.
* RammingAlwaysWorks: Against it. It only weighs 10 tons and has paper armor, meaning almost anything but the lightest of tanks can easily kill it by ramming.
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* ArtisticLicenseHistory: The UDES and it's S-Tank cousins down the line is actually designed as main battle tanks, not tank destroyers.
* FragileSpeedster: While Swedish tanks as a whole follow the doctrine of high speed, low armor, the UDES 03 still stands out with it's monstrously overpowered engine compared to it's weight, allowing it to go very fast both forwards and backwards on top of high acceleration. In terms of armor however it might fall apart if someone so much as look at it funny.
* FragileSpeedster: While Swedish tanks as a whole follow the doctrine of high speed, low armor, the UDES 03 still stands out with it's monstrously overpowered engine compared to it's weight, allowing it to go very fast both forwards and backwards on top of high acceleration. In terms of armor however it might fall apart if someone so much as look at it funny.
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* ArtisticLicenseHistory: The UDES and (and it's S-Tank cousins down the line line) is actually designed as main battle tanks, not tank destroyers.
* FragileSpeedster:While The Swedish tanks as a whole follow the doctrine of high speed, low armor, are this or GlassCannon (sometimes both) but the UDES 03 still stands out with it's out: it has a monstrously overpowered engine compared to it's weight, allowing it to go very fast both forwards and backwards on top of high acceleration. In terms of armor however it might but will fall apart if someone so much as look looks at it funny.
* FragileSpeedster:
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* ArtisticLicenseHistory: In RealLife the Strv [=103B=] has a [[MoreDakka '''''twelve round autoloader''''' that can fire every three seconds]]. But ,for obvious reasons, this didn't get put in the game. It (and the 103 before it) also has amphibious capability in RealLife that isn't implemented in-game.
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** UnblockableAttack: The standard ammo (not HE) on this tank has a phenomenal penetration of ''308 millimetres'', allowing it (barely) to pierce a [[TheJuggernaut [=T95=]]] head on without needing premium ammo. This makes it one of the few tanks in the game that is able to do so.
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!!Strv 72
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!!Strv 7274
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* UnexpectedGameplayChange: Unlike most other Swedish vehicles, it has bad gun depression.
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Leaked
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!!Strv 103-0
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!!Strv 103-0S1
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!!Strv 103B
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!!Strv 103B103-0
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* DualModeUnit: Like it's predecessors, it can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.
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* DualModeUnit: Like it's predecessors, it can Can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.seconds.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.
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!!Strv 103B
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* DualModeUnit: Like it's predecessors, it can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.
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* DualModeUnit: Like it's predecessors, it can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot harmlessly. Flanking it from the side or rear is almost a must.
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* HitAndRunTactics: A useful tank for it, considering the thin armor, 4-round autoloader with decent reload speed, and excellent viewrange.
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* SomeDexterityRequired: Because it is a [[MilitaryMashupMachine French AMX 13 turret and a [=Strv 74=] 75mm gun on a Strv m/42 chassis]], it trades the trademark excellent Swedish gun depression for an autoloader. This might be a bad surprise to those used to the non-premium Swedish tanks.
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* SomeDexterityRequired: Because it is a [[MilitaryMashupMachine French AMX 13 turret and a [=Strv 74=] 75mm gun on a Strv m/42 chassis]], it trades the trademark excellent UnexpectedGameplayChange: Unlike most other Swedish vehicles, it has bad gun depression for an autoloader. This might be a bad surprise to those used to the non-premium Swedish tanks.depression.
!!Leo
!!Leo
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!!Leo
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* SomeDexterityRequired: Because it is a [[MillitaryMashupMachine French AMX 13 turret and a [=Strv 74=] 75mm gun on a Strv m/42 chassis]], it trades the trademark excellent Swedish gun depression for an autoloader. This might be a bad surprise to those used to the non-premium Swedish tanks.
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* SomeDexterityRequired: Because it is a [[MillitaryMashupMachine [[MilitaryMashupMachine French AMX 13 turret and a [=Strv 74=] 75mm gun on a Strv m/42 chassis]], it trades the trademark excellent Swedish gun depression for an autoloader. This might be a bad surprise to those used to the non-premium Swedish tanks.
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* GlassCannon: With merely 700hp at Tier 6 and paltry armor, it's not going to survive long if shot at. With a frightening 140mm average penetration and 4-round autoloader combined with a decently quick reload, the same can be said of all but the most heavily armored of it's targets.
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* GlassCannon: With merely 700hp at Tier 6 and paltry HitAndRunTactics: A useful tank for it, considering the thin armor, it's not going to survive long if shot at. With a frightening 140mm average penetration and 4-round autoloader combined with a decently quick reload, the same can be said of all but the most heavily armored of it's targets.decent reload speed, and excellent viewrange.
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* SomeDexterityRequired: Because it is a [[MillitaryMashupMachine French AMX 13 turret and a [=Strv 74=] 75mm gun on a Strv m/42 chassis]], it trades the trademark excellent Swedish gun depression for an autoloader. This might be a bad surprise to those used to the non-premium Swedish tanks.
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* Crippling Overspecialization: Has the only gun in the game that can ONLY fire HEAT shells. The upside is 300 alpha damage at tier 5. The downsides are very low shell velocity, the lack of HE in a howitzer type gun, and very low penetration, even with the premium rounds.
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* Crippling Overspecialization: CripplingOverspecialization: Has the only gun in the game that can ONLY fire HEAT shells. The upside is 300 alpha damage at tier 5. The downsides are very low shell velocity, the lack of HE in a howitzer type gun, and very low penetration, even with the premium rounds.
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* Crippling Overspecialization: Has the only gun in the game that can ONLY fire HEAT shells. The upside is 300 alpha damage at tier 5. The downsides are very low shell velocity, the lack of HE in a howitzer type gun, and very low penetration, even with the premium rounds.
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*ArtisticLicenseHistory: The UDES and it's S-Tank cousins down the line is actually designed as main battle tanks, not tank destroyers.
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!!Leo
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!!Leo
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*GlassCannon: With merely 700hp at Tier 6 and paltry armor, it's not going to survive long if shot at. With a frightening 140mm average penetration and 4-round autoloader combined with a decently quick reload, the same can be said of all but the most heavily armored of it's targets.
*NewMeat: The first Swedish vehicle added in the game.
*NewMeat: The first Swedish vehicle added in the game.
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The Swedish armed forces put a lot of focus on [[HitAndRunTactics Shoot-and-Scoot]] tactics, emphasizing high speed and good guns at the cost of armor and durability.
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The Swedish armed forces put a lot of focus on [[HitAndRunTactics Shoot-and-Scoot]] tactics, emphasizing high speed and good guns at the cost of armor and durability. Many of their vehicles also have good gun depression, perfect for hull-down tactics or shooting from behind a hill.
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**DualModeUnit: One of the first vehicle to utilize this trope in World of Tanks, switching between Travel Mode and Siege Mode where appropriate.
* DualModeUnit: Can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
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* DualModeUnit: Can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode. Switching between the two takes some seconds.
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* DualModeUnit: Can Like it's predecessors, it can switch between very fast but inaccurate Travel Mode, and immobile but accurate Siege Mode.Mode that moves the entire hull to compensate for the lack of turret. Switching between the two takes some seconds.
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** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot. Flanking it from the side or rear is almost a must.
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** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front as the tank absorbs shot after shot.shot harmlessly. Flanking it from the side or rear is almost a must.
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** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front. Flanking it from the side or rear is almost a must.
to:
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front.front as the tank absorbs shot after shot. Flanking it from the side or rear is almost a must.
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* DualModeUnit: Can switch between very fast but inaccurate Travel Mode, and immobile but with accurate Siege Mode. Switching between the two takes some seconds.
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* DualModeUnit: Can switch between very fast but inaccurate Travel Mode, and immobile but with accurate Siege Mode. Switching between the two takes some seconds.
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*DualModeUnit: Can switch between very fast but inaccurate Travel Mode, and immobile but with accurate Siege Mode. Switching between the two takes some seconds.
Changed line(s) 104 (click to see context) from:
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front. Flanking it from the side is almost a must.
to:
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front. Flanking it from the side or rear is almost a must.
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* FragileSpeedster / GlassCannon As fast, fragile and powerful as a typical tier 10 tank destroyer can get.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front. Flanking it from the side is almost a must.
** MadeOfIron: However, the Strv [=103B=] is equipped with anti-HEAT slat armor in the front. This, combined with ''very'' sloped frontal armor it might as well been horizontally flat, makes it incredibly infuriating shooting at it from the front. Flanking it from the side is almost a must.
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* HardHead: The turret on this tank has monstrously thick frontal armor on top on decent sloping making it a very hard nut to crack if it manages to hide it's chassis.
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* FragileSpeedster: While Swedish tanks as a whole follow the doctrine of high speed, low armor, the UDES 03 still stands out with it's monstrously overpowered engine compared to it's weight, allowing it to go very fast both forwards and backwards on top of high acceleration. In terms of armor however it might fall apart if someone so much as look at it funny.
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* UnexpectedGameplayChange: Marks the first vehicle that utilizes the iconic hydropneumatic suspension and the fixed gun. While it's gun isn't completely fixed in place like those later down the line, it has such a limited range that it might as well be.
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* PintsizedPowerhouse: Despite being classified as a Heavy Tank, the Emil series of tanks are tiny compared to other tanks in the same classification, barely being the size of a T-44.
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Needs a way better description, I suck at writing them. Also, just started.
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Armored vehicles either manufactured,used or planned by the Swedes.
The Swedish armed forces put a lot of focus on [[HitAndRunTactics Shoot-and-Scoot]] tactics, emphasizing high speed and good guns at the cost of armor and durability.
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[[foldercontrol]]
[[folder:Swedish Light Tanks]]
!!Strv fm/21
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!!Strv m/38
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!!Strv m/40L
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[[/folder]]
[[folder:Swedish Medium Tanks]]
!!Lago
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!!Strv m/42
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!!Strv 72
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!!Strv m/42-57 Alt A.2
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[[/folder]]
[[folder:Swedish Heavy Tanks]]
!!Emil
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!!Emil II
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!!Kranvagn
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[[/folder]]
[[folder:Swedish Tank Destroyers]]
!!Pvlvv fm/42
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!!Ikv 72
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!!Sav m/43
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!!Ikv 103
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!!Ikv 65 Alt II
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!!Ikv 90 Typ B
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!!UDES 03
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!!Strv 103-0
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!!Strv 103B
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[[/folder]]
The Swedish armed forces put a lot of focus on [[HitAndRunTactics Shoot-and-Scoot]] tactics, emphasizing high speed and good guns at the cost of armor and durability.
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[[foldercontrol]]
[[folder:Swedish Light Tanks]]
!!Strv fm/21
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!!Strv m/38
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!!Strv m/40L
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[[/folder]]
[[folder:Swedish Medium Tanks]]
!!Lago
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!!Strv m/42
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!!Strv 72
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!!Strv m/42-57 Alt A.2
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[[/folder]]
[[folder:Swedish Heavy Tanks]]
!!Emil
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!!Emil II
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!!Kranvagn
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[[/folder]]
[[folder:Swedish Tank Destroyers]]
!!Pvlvv fm/42
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!!Ikv 72
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!!Sav m/43
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!!Ikv 103
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!!Ikv 65 Alt II
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!!Ikv 90 Typ B
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!!UDES 03
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!!Strv 103-0
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!!Strv 103B
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[[/folder]]