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Steve was eventually announced for the official ''Ultimate'' roster at the very start of October 2020, almost a year and a half after this video had released. For the character's official inclusion, [[Characters/SuperSmashBrosSteve go here]].

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Steve was eventually announced for the official ''Ultimate'' roster at the very start of October 2020, almost a year and a half after this video had released. For the character's official inclusion, [[Characters/SuperSmashBrosSteve [[Characters/SuperSmashBrosUltimate76To82 go here]].
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* BeamSpam: Sans' Final Smash has him use the opening attack from his fight, which also starts with a... ''[[IncrediblyLamePun Bone Spam.]]''

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* BeamSpam: Sans' Final Smash has him use the opening attack from his fight, which also starts with a... ''[[IncrediblyLamePun ''[[{{Pun}} Bone Spam.]]''

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Removed: 287

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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: If Steve already has a fishing rod and collects wood and a string, he'll make a bow. The bow fires a slow, far-flying arrow that drops to the ground after a bit. He uses this for his side and up tilts, with the up tilt being able to hurt Steve, as well as his aerials.



* DemBones: Skeletons have a 21% chance of spawning from the Monster Spawner, and always come [[ArcherArchetype wielding a bow]]. They move as fast as Zombies, but they can also snipe players from afar with slow-moving arrows. Defeating them nets Steve a single iron, gold or diamond gemstone. They also have a small chance of dropping their bow to use, as well as armor.

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* DemBones: Skeletons have a 21% chance of spawning from the Monster Spawner, and always come [[ArcherArchetype wielding a bow]].bow. They move as fast as Zombies, but they can also snipe players from afar with slow-moving arrows. Defeating them nets Steve a single iron, gold or diamond gemstone. They also have a small chance of dropping their bow to use, as well as armor.



* MookMaker: Steve's neutral special has him put up a Monster Spawner, which summons a random Minecraft mob that attacks everyone that approaches them, even Assist Trophies and Steve himself. The mobs include [[OurZombiesAreDifferent Zombies]], [[BigCreepyCrawlies Spiders]], [[DemBones Skeleton]] [[ArcherArchetype Archers]] (which can [[PowerUpMount also mount Spiders and become Jockeys]]), [[MadeOfExplodium Creepers]], [[EldritchAbomination Endermen]], and regular old pigs. Sometimes, the Zombies and Skeletons can drop their weapons for Steve to utilize.

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* MookMaker: Steve's neutral special has him put up a Monster Spawner, which summons a random Minecraft mob that attacks everyone that approaches them, even Assist Trophies and Steve himself. The mobs include [[OurZombiesAreDifferent Zombies]], [[BigCreepyCrawlies Spiders]], [[DemBones Skeleton]] [[ArcherArchetype Skeleton Archers]] (which can [[PowerUpMount also mount Spiders and become Jockeys]]), [[MadeOfExplodium Creepers]], [[EldritchAbomination Endermen]], and regular old pigs. Sometimes, the Zombies and Skeletons can drop their weapons for Steve to utilize.
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The mutated marsupial from the Wumpa Islands and former mascot of the UsefulNotes/PlayStation, Crash Bandicoot was created to be the general of Dr. Neo Cortex but ended up becoming his worst enemy instead. Crash platforms across the islands, breaking boxes and collecting crystals and gems to foil the plans of Cortex and the evil mask Uka Uka. And befitting the late 90's rival of the Italian plumber, Crash finds his way into one of BJ's videos.\\

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The mutated marsupial from the Wumpa Islands and former mascot of the UsefulNotes/PlayStation, Platform/PlayStation, Crash Bandicoot was created to be the general of Dr. Neo Cortex but ended up becoming his worst enemy instead. Crash platforms across the islands, breaking boxes and collecting crystals and gems to foil the plans of Cortex and the evil mask Uka Uka. And befitting the late 90's rival of the Italian plumber, Crash finds his way into one of BJ's videos.\\

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Blade On A Stick is now a disambiguation page.


* BladeOnAStick: Bandana Dee wields a spear for many of his attacks. The spear ability in general is especially notable for debuting in ''VideoGame/KirbysReturnToDreamLand,'' which also had him playable for the first time.


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* WeaponSpecialization: Bandana Dee wields a spear for many of his attacks. The Spear ability in general is especially notable for debuting in ''VideoGame/KirbysReturnToDreamLand,'' which also had him playable for the first time.

Added: 69

Removed: 68

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Wrong trope


* DirtyKid: Mudkip is a cute litle axolotl that splashes mud around.


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* ThePigPen: Mudkip is a cute litle axolotl that splashes mud around.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: After the sword and pickaxe is a simple woodcutter's axe, which is used to break wood blocks easier.
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Turtle Power is no longer a trope


* TurtlePower: Blastoise, like its starting stage, is a turtle that shoots water. In Blastoise's case however, it's much bigger and ''much'' more powerful.
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* JackOfAllStats: Crash has average weight and has a wide variety of wacky moves to utilize. Coco is much the same, but with less power and more Speed, effectively making her a bit more of a FragileSpeedster.

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* JackOfAllStats: Crash has average weight and has a wide variety of wacky moves to utilize. Coco is much the same, but with less power and more Speed, speed, effectively making her a bit more of a FragileSpeedster.
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Seldom Seen Species is no longer a trope.


* RedBaron: Crash is [[SuperSoldier The Super]] [[SeldomSeenSpecies Marsupial.]] Coco is the [[TimeTravel Time Twister Sister.]]

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* RedBaron: Crash is [[SuperSoldier The Super]] [[SeldomSeenSpecies Marsupial.]] Super Marsupial]]. Coco is the [[TimeTravel Time Twister Sister.]]
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[[Characters/WhatIfTheyWereInSmash101To110 101 - 110]]\\

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[[Characters/WhatIfTheyWereInSmash101To110 101 - 110]]\\110]] | [[Characters/WhatIfTheyWereInSmash111To120 111 - 120]]\\
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Steve was eventually announced for the official ''Ultimate'' roster at the very start of October 2020, almost a year and a half after this video had released. For the character's official inclusion, [[Characters/SuperSmashBrosUltimate76To82 go here]].

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Steve was eventually announced for the official ''Ultimate'' roster at the very start of October 2020, almost a year and a half after this video had released. For the character's official inclusion, [[Characters/SuperSmashBrosUltimate76To82 [[Characters/SuperSmashBrosSteve go here]].
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Up To Eleven is a defunct trope


* MechanicallyUnusualFighter: '''''[[UpToEleven Boy, where to start?]]''''' At first, Steve's attacks are pitiful punches with low damage and knockback. However, his special attacks are his saving grace: he can defend himself with stone blocks, his down special makes a tree immediately sprout up, his up special lets him keep gaining height through placing cobbleblocks, his neutral special makes a Monster Spawner, and all four specials will provide materials when a block is broken or an enemy is defeated. Once he collects materials, Steve will automatically make weapons based on what materials he has, making stronger and stronger weapons as he gains more materials. After making a sword and getting a duplicate material, he'll get a pickaxe that helps him mine faster, then an axe that helps him cut wood faster, then a fishing pole, then a bow, then an item dispenser, then explosives, then a trap door, then a piston, then finally protective armor. Depending on what Steve has, his attacks could change; for instance, his dash attack could have him just swing his sword, but if he has TNT, he'll toss the TNT in front of him, the piston becomes his up special, his fishing pole becomes his grab, and so on. If Steve loses a stock, some of the materials and items that he crafted will be lost. Even his ''Final Smash'' changes depending on his items! As you can tell, this moveset is much more complicated yet ''somehow'' less time-consuming to implement into ''Super Smash Bros.''' framework than the method Sakurai would go on to use.

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* MechanicallyUnusualFighter: '''''[[UpToEleven Boy, '''''Boy, where to start?]]''''' start?''''' At first, Steve's attacks are pitiful punches with low damage and knockback. However, his special attacks are his saving grace: he can defend himself with stone blocks, his down special makes a tree immediately sprout up, his up special lets him keep gaining height through placing cobbleblocks, his neutral special makes a Monster Spawner, and all four specials will provide materials when a block is broken or an enemy is defeated. Once he collects materials, Steve will automatically make weapons based on what materials he has, making stronger and stronger weapons as he gains more materials. After making a sword and getting a duplicate material, he'll get a pickaxe that helps him mine faster, then an axe that helps him cut wood faster, then a fishing pole, then a bow, then an item dispenser, then explosives, then a trap door, then a piston, then finally protective armor. Depending on what Steve has, his attacks could change; for instance, his dash attack could have him just swing his sword, but if he has TNT, he'll toss the TNT in front of him, the piston becomes his up special, his fishing pole becomes his grab, and so on. If Steve loses a stock, some of the materials and items that he crafted will be lost. Even his ''Final Smash'' changes depending on his items! As you can tell, this moveset is much more complicated yet ''somehow'' less time-consuming to implement into ''Super Smash Bros.''' framework than the method Sakurai would go on to use.
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For the first time in this series, an [[MovesetClone Echo Fighter]] is included in the form of Crash's genius little sister, Coco, who has proven capable of all of the same feats as her brother.

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For the first time in this series, an [[MovesetClone Echo Fighter]] (or at least a Semi-Clone) is included in the form of Crash's genius little sister, Coco, who has proven capable of all of the same feats as her brother.
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I'll add the Microsoft stuff when the acquisition fully goes through.


* GuestFighter: Crash's series was developed for the [=PlayStation=] by Creator/NaughtyDog, and is currently owned by Creator/{{Activision}} for the reboot continuity. Crash is notable in that he was originally created to ''compete'' with Mario, similarly to Sonic.

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* GuestFighter: Crash's series was developed for the [=PlayStation=] by Creator/NaughtyDog, and is currently owned by Creator/{{Activision}} for the reboot continuity.Creator/ActivisionBlizzard. Crash is notable in that he was originally created to ''compete'' with Mario, similarly to Sonic.



* GuestFighter: ''Spyro the Dragon'' was created by Creator/InsomniacGames and, like Crash, is owned by Creator/{{Activision}}.

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* GuestFighter: ''Spyro the Dragon'' was created by Creator/InsomniacGames and, like Crash, is owned by Creator/{{Activision}}.Creator/ActivisionBlizzard.

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