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* ScrewTheRulesIHaveConnections: As an unsanctioned psyker Idira lives in constant fear of being hauled off to the Black Ships and shipped to Terra. However, her relationship with Theodora and the Rogue Trader allows her to skirt this rule, so long as she remains a part of their retinue.

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* ScrewTheRulesIHaveConnections: As an unsanctioned psyker Idira lives in constant fear of being hauled off to the Black Ships and shipped to Terra. However, her relationship with Theodora and the Rogue Trader allows her to skirt this rule, so long as she remains a part of their retinue. Unfortunately for Idira, the Rogue Trader is potentially not as lax about her being unsanctioned, and can dispose of her in multiple ways should they want to.



* TeethClenchedTeamwork: As an unsanctioned psyker that isn't shy about using the Warp, she is directly at odds with Argenta, whose devotion to the Imperial Creed encourages her to "abhor the witch" (that is to say, any psyker other than sanctioned ones).

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* TeethClenchedTeamwork: As an unsanctioned psyker that isn't shy about using the Warp, she is directly at odds with Argenta, whose devotion to the Imperial Creed encourages her to "abhor the witch" (that is to say, any psyker other than sanctioned ones). Argenta will ''regularly'' urge the Rogue Trader to kill or punish Idira whenever anything vaguely warp related happens to Idira, often requiring the Rogue Trader to tell Argenta to back down.

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* BookWorm: She adores reading, as it was one of the few things she could do while on her station. She spends time in the Rogue Trader's personal library. [[spoiler:You can secure her romance by making your gift to her be a bigger Library for the Navigator's Sanctum]].

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* BookWorm: She adores reading, as it was one of the few things she could do while on her station. She spends time in the Rogue Trader's personal library.library, and will sometimes reference literature in random banter. [[spoiler:You can secure her romance by making your gift to her be a bigger Library for the Navigator's Sanctum]].



* CuteMonsterGirl: Subverted. Despite all appearance to the contrary, [[HumanSubspecies she's (technically) still human]].



* InnocentlyInsensitive: Due to her sheltered upbringing, she has a very... unique perspective on things. And part of that perspective is that she barely sees those beneath her status as people.

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* InnocentlyInsensitive: Due to her sheltered upbringing, she has a very... unique perspective on things. And part of that perspective is that she barely sees those beneath her status as people. This is not helped by her Navigator powers inadvertently causing those around her to be affected by her emotions, such as turning a simple (in Cassia's mind) dispute into an argument.
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* {{Expy}}: He's essentially this games Tartuccio from ''VideoGame/PathfinderKingmaker''. Both are temporary allies during part of the prologue but secretly orchestrated the attack that starts the game off, both are rivals to the main character at first, and both serve a higher power/leader rather than their own agenda, with both Tartuccio and Kunrad being spies. On top of that, both start off being mostly normal, but transform into something after they are initially foiled.
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* ChurchMilitant: As part of the inquisition, he's very hard line with his faith and carrying it out with force.

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* ChurchMilitant: As part of the inquisition, he's very hard line with his faith and carrying it out with force. This means he will often clash with a non-dogmatic aligned Rogue Trader because of how close they verge on heresy.



* ConsummateProfessional: Takes his job very seriously, more so than even Abelard.

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* ConsummateProfessional: Takes his job very seriously, more so than even Abelard. While he will allow the Rogue Trader some freedom to do what they like, he will often remind them that, as an inquisitor, he has to object to things if he feels they verge on heresy.



* EstablishingCharacterMoment: You find him torturing a cultist to death for information. He's polite but stern with you and your party, careful of his manners around nobility like Cassia, and shows no grief over the loss of the guards who were escorting him. He also shows a just a tad frustration upon finding the electro-priests, realizing his skills weren't enough to find them, but hides this while complimenting their tactics. Heinrix will do horrible things for what he believes in, takes his duties and expected manners very seriously, values individual lives very little, and has a somewhat fragile ego he tries to hide.

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* EstablishingCharacterMoment: You find him torturing a cultist to death for information. He's polite but stern with you and your party, careful of his manners around nobility like Cassia, and shows no grief over the loss of the guards who were escorting him. He also shows a just a tad frustration upon finding the electro-priests, realizing his skills weren't enough to find them, but hides this while complimenting their tactics. Heinrix will do horrible things for what he believes in, takes his duties and expected manners very seriously, values individual lives very little, and has a somewhat fragile ego he tries to hide.hide, while also being somewhat approachable and level headed.



* TheFundamentalist: As expected from an Inquistor, Heinrix is committed to, and a firm believer in Imperial Dogma.

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* TheFundamentalist: As expected from an Inquistor, Heinrix is committed to, and a firm believer in Imperial Dogma. While he isn't as enthusiastic as Argenta, he's firmly against heretical ideas, and will often clash with an iconoclast Rogue Trader over their (in his mind) naive outlook or actions.



* JackOfAllStats: Doesn't really have a weak point in his stat layout when you get him, though he also doesn't excel in any area in particular. Considering his MagicKnight starting build, that isn't too surprising, as he needs to diversify his stats a bit more to make that work.

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* JackOfAllStats: Doesn't really have a weak point in his stat layout when you get him, though he also doesn't excel in any area in particular. Considering his MagicKnight starting build, that isn't too surprising, as he needs to diversify his stats a bit more to make that work. Heinrix can fight in melee, fight from afar, support, and debuff, but he's not going to outdo the more dedicated roles the rest of the party can.



* MagicKnight: He's a psyker with the warrior archetype.

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* MagicKnight: He's a psyker with the warrior archetype.archetype, allowing him to use most melee weapons and firearms well, while also having access to staff and psyker features.



* ShootTheDog: He's in the Inquisition. It's basically his entire job, and what most of his advice leans towards.

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* ShootTheDog: He's in the Inquisition. It's basically his entire job, and what most of his advice leans towards.towards, usually out of religious dedication, or simply pragmatism.

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* AFatherToHisMen: An Iconoclast trader is this, full stop.

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* AFatherToHisMen: An Iconoclast trader is this, full stop. Many Iconoclast options emphasize that the Rogue Trader sees their crew as under their charge to lead and protect, and will do anything to protect them. Some characters will react oddly to this due to the nature of the setting indicating most expect them to be a BadBoss, and some even express that treating the crew well borders on illogical.



* BenevolentMageRuler / SorcerousOverlord: A psyker trader can be either, based on your alignment.



* ChurchMilitant: The Ministorum Priest origin, to little surprise.

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* ChurchMilitant: The Ministorum Priest origin, to little surprise.surprise, was a devoted member of the religious institution prior to the start of the game.



* TheDon / TheQueenpin: One of the starting origins is "Crime Lord," the flavor text suggesting of the SpacePirate variety.

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* TheDon / TheQueenpin: TheDon: One of the starting origins is "Crime Lord," the flavor text suggesting of the SpacePirate variety.



* EliteAgentsAboveTheLaw: The main advantage of being a Rogue Trader: getting away with things that would have most Imperial citizens, even nobles, summarily executed. The Inquistion's patience isn't infinite, but both Heinrix and Calcazar basically say they're deliberately giving you a very long leash as long as you advance the Imperium's interest on the whole.

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* EliteAgentsAboveTheLaw: The main advantage of being a Rogue Trader: getting away with things that would have most Imperial citizens, even nobles, summarily executed. The Inquistion's patience isn't infinite, but both Heinrix and Calcazar basically say they're deliberately giving you a very long leash as long as you advance the Imperium's interest on the whole. They are also willing to let you do certain things they would possibly disagree with as long as you listen to them and provide assistance when they "request" it.



* TheIdealistWasRight: An Iconoclast Rogue Trader can directly challenge the Imperium's Dogma against xenos by striking up alliances with the Aeldari scattered across the Koronus Expanse, leading to situations where they can [[ToWinWithoutFighting diplomatically resolve potential conflicts between species before they can escalate to mindless violence as per usual]]. [[spoiler:If the Rogue Trader chooses to allow Farseer Muaran and his followers to remain on Janus but convinces him that the planet has to be governed by humans alone as a trade-off while also completing Yrliet's personal quests with minimum bloodshed, they can actually succeed in securing a ''[[ReconcileTheBitterFoes lasting coexistence]]'' between Humanity and their Aeldari neighbours on Janus. Since [[CrapsackWorld this is 40k]], the two factions never develop an open affection for one another. But they ''do'' eventually learn to communicate without hostilities and cooperate with one another to overcome their mutual struggles, with Muaran even successfully preventing a massacre when Aeldari reinforcements unaware of the alliance arrive on the planet via the Webway Gate.]]

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* TheIdealistWasRight: TheIdealistWasRight:
**
An Iconoclast Rogue Trader can directly challenge the Imperium's Dogma against xenos by striking up alliances with the Aeldari scattered across the Koronus Expanse, leading to situations where they can [[ToWinWithoutFighting diplomatically resolve potential conflicts between species before they can escalate to mindless violence as per usual]]. [[spoiler:If the Rogue Trader chooses to allow Farseer Muaran and his followers to remain on Janus but convinces him that the planet has to be governed by humans alone as a trade-off while also completing Yrliet's personal quests with minimum bloodshed, they can actually succeed in securing a ''[[ReconcileTheBitterFoes lasting coexistence]]'' between Humanity and their Aeldari neighbours on Janus. Since [[CrapsackWorld this is 40k]], the two factions never develop an open affection for one another. But they ''do'' eventually learn to communicate without hostilities and cooperate with one another to overcome their mutual struggles, with Muaran even successfully preventing a massacre when Aeldari reinforcements unaware of the alliance arrive on the planet via the Webway Gate.]]



* IDidWhatIHadToDo: The actions of the Dogmatic Rogue Trader tends to have shades of this. While worship of the God-Emperor and protection of the privileges of the nobility does play a part, the hard choices of the Dogmatic path involves [[NecessarilyEvil doing very bad things for very good, and imminently necessary, reasons.]]

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* IDidWhatIHadToDo: The actions of the Dogmatic Rogue Trader tends to have shades of this. While worship of the God-Emperor and protection of the privileges of the nobility does play a part, the hard choices of the Dogmatic path involves [[NecessarilyEvil doing very bad things for very good, and imminently necessary, reasons.]] reasons]]. Due to the nature of the setting, some of the choices are potentially the best option for someone trying to be a morally decent person.



* KleptomaniacHero: Even more so than Owlcat's previous games. You're a Rogue Trader, meaning you have an absurd level authority, so you taking everything not nailed down is just expected.
* KnightTemplar: Central to a dogmatic trader.

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* KleptomaniacHero: Even more so than Owlcat's previous games. You're a Rogue Trader, meaning you have an absurd level authority, so you taking everything not nailed down is just expected.
expected. In addition, since the game doesn't use any encumbrance or money managing system, you are encouraged to look everything to increase your reputation with the various traders.
* KnightTemplar: Central to a dogmatic trader. As a dogmatic Rogue Trader, you more or less blindly follow the teachings and edicts that the Imperium of Man preaches, and follow them even if it seems questionable to do so. Even if not fully invested into dogmatic, multiple dialogue options exist that, while not giving dogmatic points, still read as if they do.



* RoyalsWhoActuallyDoSomething: A Rogue Trader is one of the highest nobles in the Imperium. Getting hands-on with their protectorate's expansion and stability is something you're very much required to do.

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* RoyalsWhoActuallyDoSomething: A Rogue Trader is one of the highest nobles in the Imperium. Getting hands-on with their protectorate's expansion and stability is something you're very much required to do. Picking the Noble background also means that the Rogue Trader is essentially double nobility.

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* AdaptationalJerkass: Played with. Most people describe him as a violent brute who attacks rivals with little provocation. Calligos Winterscale, in the tabletop, is known for being a jovial but mercurial man who can be dangerous if offended (which isn't hard to do), but is known to be extremely friendly and beloved by people of lower standing than himself. The moment you meet him, it turns out that the tabletop description tracks - and then you remember most people you ask about him are [[UnreliableExpositor rivals who offended him]].
** JustifiedTrope as [[spoiler: he's actively being [[DrunkOnTheDarkSide corrupted by Khorne]]]].

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* AdaptationalJerkass: Played with. Most people describe him as a violent brute who attacks rivals with little provocation. Calligos Winterscale, in the tabletop, is known for being a jovial but mercurial man who can be dangerous if offended (which isn't hard to do), but is known to be extremely friendly and beloved by people of lower standing than himself. The moment you meet him, it turns out that the tabletop description tracks - and then you remember most people you ask about him are [[UnreliableExpositor rivals who offended him]].
**
him]]. JustifiedTrope as [[spoiler: he's actively being [[DrunkOnTheDarkSide corrupted by Khorne]]]].
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* DiagnosedByTheAudience: Abel is what the Adeptus Mechanicus refer to as a "quiet one", and most players are in agreement that he's autistic.
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[[folder:Logis Abel [[spoiler: Haneumann]]]]

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[[folder:Logis Abel [[spoiler: Haneumann]]]]Haneumann]]
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* CrypticConversation: Abel "thinks in harmonic imagery". The way he speaks is thus poetic, but often very difficult to understand.
* DiagnosedByTheAudience: Abel is what the Adeptus Mechanicus refer to as a "quiet one", and most players are in agreement that he's autistic.
* EyesAlwaysAverted: He finds eye contact difficult, and spends most of his conversations with the Rogue Trader either looking at his shoes or otherwise avoiding their gaze as much as possible.

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!!Others
[[folder:The Stranger]]
!!Nocturne of Oblivion
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/nocturneofob.jpg]]
An arebennian, or "Solitaire", a type of Aeldari Harlequin who travels alone. Nocturne visits Commorragh around the same time as the Rogue Trader finds themselves there, taking a personal interest in them and offering help in their own way.

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!!Others
[[folder:The Stranger]]
!!Nocturne
[[folder:Logis Abel [[spoiler: Haneumann]]]]
A Logis
of Oblivion
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/nocturneofob.jpg]]
An arebennian, or "Solitaire", a type of Aeldari Harlequin
the Adeptus Mechanicus, who travels alone. Nocturne visits Commorragh around can be rescued from the same time as the Rogue Trader finds themselves there, taking a personal interest in them and offering help in their own way.Electrodynamic Cenobium.



* AllPowerfulBystander: On a successful Lore:Xenos check, the Rogue Trader will note that Harlequins, and Solitaires specifically, are among the most dangerous of all Eldars, which makes Nocturne's otherwise hand off approach interesting.
* CrypticConversation: Nocturne only speaks in poetic verses that are closer to riddle than actual advice. An Iconoclast Trader can actually straight up translates everything he says into straightforward words, which impresses him as even among his kind it's rare for someone to navigate his labyrinthine conversations so deftly.
->''The Xenos stills and looks at you intently. He's not accustomed to anyone so adroitly and quickly navigating his verbal labyrinths, that much is certain. At last you hear a low chuckle from behind his mask and the xenos claps his hands slowly, saying only one word:'' "Bravo."
** If you ask Yrliet about what he means by certain thing, she admits that even she's not sure, as Harlequins often only make sense to themselves.
* TheDreaded: Aeldari in general fear Solitaires, since they open their soul to Slaanesh as part of their role in the Dance Without End. Yrliet shows noticeable fear when she sees him approach the Rogue Trader. Even the Archons around Commorragh thread notably lightly around him when he interrupts their activities, reacting more like he's a guest whose showing poor manners which for Drukari is astounding restrain. It helps that Nocturne lets them believe he's there as Vect's envoy.
* StealthHiBye: Pulls one off at the end of Act 4, if you've been friendly to him, after wishing you luck in your final mission.
* WarriorPoet: The Harlequins' entire thing. Nocturne only speaks in poetic verses.

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* AllPowerfulBystander: On a successful Lore:Xenos check, TraumaCongaLine: The universe has not been very kind to poor Abel. [[spoiler: In one of the worst sequences of events, he is brutally tortured by Heretics, and can be spoken to cruelly by an impatient Rogue Trader will note that Harlequins, and Solitaires specifically, are among the most dangerous of all Eldars, after his rescue. One possible ending then has Pasqal abandon him, after which makes Nocturne's otherwise hand off approach interesting.
he is captured by pirates and forced into slavery. He is then killed when the Imperial Navy eventually destroy the ship he's on.]]
* CrypticConversation: Nocturne only speaks in poetic verses that are closer to riddle than actual advice. An Iconoclast VideoGameCaringPotential: The Rogue Trader has the option of speaking softly to Abel, and showing interest in his work. Doing so will make him dedicate a surprisingly beautiful aria to you in binharic, as a show of "affinity". Or...
* VideoGameCrueltyPotential: You
can actually straight up translates everything he says into straightforward words, snap at him, which impresses causes him as even among his kind it's rare for someone to navigate his labyrinthine conversations so deftly.completely freeze up in fear.
->''The Xenos stills and looks at you intently. He's not accustomed to anyone so adroitly and quickly navigating his verbal labyrinths, that much is certain. At last you hear a low chuckle from behind his mask and the xenos claps his hands slowly, saying only one word:'' "Bravo."
** If you ask Yrliet about what he means by certain thing, she admits that even she's not sure, as Harlequins often only make sense to themselves.
* TheDreaded: Aeldari in general fear Solitaires, since they open their soul to Slaanesh as part of their role in the Dance Without End. Yrliet shows noticeable fear when she sees him approach the Rogue Trader. Even the Archons around Commorragh thread notably lightly around him when he interrupts their activities, reacting more like he's a guest whose showing poor manners which for Drukari is astounding restrain. It helps that Nocturne lets them believe he's there as Vect's envoy.
* StealthHiBye: Pulls one off at the end of Act 4, if you've been friendly to him, after wishing you luck in your final mission.
* WarriorPoet: The Harlequins' entire thing. Nocturne only speaks in poetic verses.



!!Antagonists

[[folder:Kunrad Voigtvir]]

[[quoteright:860:https://static.tvtropes.org/pmwiki/pub/images/kunrad_rt.jpg]]
[[caption-width-right:860:]]

The (former) Master of Whispers of Lady Theodora and a distant relative of hers. He betrays Theodora and reveals himself to be aligned with the Ruinous Powers of Chaos.

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!!Antagonists

[[folder:Kunrad Voigtvir]]

[[quoteright:860:https://static.
!!Others
[[folder:The Stranger]]
!!Nocturne of Oblivion
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/kunrad_rt.jpg]]
[[caption-width-right:860:]]

The (former) Master
org/pmwiki/pub/images/nocturneofob.jpg]]
An arebennian, or "Solitaire", a type
of Whispers of Lady Theodora Aeldari Harlequin who travels alone. Nocturne visits Commorragh around the same time as the Rogue Trader finds themselves there, taking a personal interest in them and a distant relative of hers. He betrays Theodora and reveals himself to be aligned with the Ruinous Powers of Chaos.
offering help in their own way.




* BodyHorror: The next time he is encountered, he is clearly suffering the effects of Chaos mutation, as his left arm has noticeably mutated into a claw.
* CantKillYouStillNeedYou: He captures the player character during the prologue, but orders his minions not to kill or severely injure them. As he explains, although he has the blood of von Valancius, his servitude to Chaos and dabbling in warp sorcery has tainted him to the point that the vault containing the Warrant of Trade won't accept his blood. As such, he needs the untainted blood of the player to access the vault (willingly or not).
* CruelAndUnusualDeath: He planned on inflicting this on Theodora, promising nothing but suffering and humiliation as he brings her entire dynasty to utter ruin and forcing her to watch as he does so.
* DyingDeclarationOfHate: [[spoiler:Just as he is about to be sacrificed by Uralon in order to summon a Greater Daemon, the Rogue Trader has the option to mock him. Kunrad spitefully seethes ''"I hate you..."'']]
* EvilIsPetty: He planned to destroy the entire Von Valancius dynasty and turned to the Ruinous Powers to do so due, apparently, simply to being passed over as heir, as implied by notes you find in Theodora's office. However, [[spoiler: gets somewhat Downplayed later when a letter from Theodora you can find in your chambers implies that while she told him that he was passed over due to his failure in accomplishing a certain task, in reality he was too distant a relative and too competent as spymaster to ever have a chance at the job. It's implied Kunrad discovered this and it's more of a reaction to being strung along.]]
* NotMeThisTime: When he hears that Theodora has been killed during his mutiny, he reacts utterly surprised and denies ordering her death. This is backed up with his promise to inflict a slow and undignified end upon her, which is completely incompatible with the state you find her corpse in.
* TheSpymaster: He was this to Theodora prior to his turn to Chaos. In fact, it was ''because'' he was such a good Spymaster that Theodora passed up on him for the inheritance of the von Valancius dynasty (and also because of their distant relation), as she didn't want to lose someone of his talents.

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\n* BodyHorror: The next time he is encountered, he is clearly suffering the effects of Chaos mutation, as his left arm has noticeably mutated into AllPowerfulBystander: On a claw.
* CantKillYouStillNeedYou: He captures the player character during the prologue, but orders his minions not to kill or severely injure them. As he explains, although he has the blood of von Valancius, his servitude to Chaos and dabbling in warp sorcery has tainted him to the point that the vault containing the Warrant of Trade won't accept his blood. As such, he needs the untainted blood of the player to access the vault (willingly or not).
* CruelAndUnusualDeath: He planned on inflicting this on Theodora, promising nothing but suffering and humiliation as he brings her entire dynasty to utter ruin and forcing her to watch as he does so.
* DyingDeclarationOfHate: [[spoiler:Just as he is about to be sacrificed by Uralon in order to summon a Greater Daemon,
successful Lore:Xenos check, the Rogue Trader has the option to mock him. Kunrad spitefully seethes ''"I hate you..."'']]
* EvilIsPetty: He planned to destroy the entire Von Valancius dynasty and turned to the Ruinous Powers to do so due, apparently, simply to being passed over as heir, as implied by notes you find in Theodora's office. However, [[spoiler: gets somewhat Downplayed later when a letter from Theodora you can find in your chambers implies
will note that while she told him Harlequins, and Solitaires specifically, are among the most dangerous of all Eldars, which makes Nocturne's otherwise hand off approach interesting.
* CrypticConversation: Nocturne only speaks in poetic verses
that are closer to riddle than actual advice. An Iconoclast Trader can actually straight up translates everything he was passed over due to says into straightforward words, which impresses him as even among his failure in accomplishing a certain task, in reality he was too distant a relative and too competent as spymaster to ever have a chance at the job. It's implied Kunrad discovered this and kind it's more of a reaction rare for someone to being strung along.]]
* NotMeThisTime: When he hears
navigate his labyrinthine conversations so deftly.
->''The Xenos stills and looks at you intently. He's not accustomed to anyone so adroitly and quickly navigating his verbal labyrinths,
that Theodora has been killed during much is certain. At last you hear a low chuckle from behind his mutiny, he reacts utterly surprised mask and denies ordering her death. This is backed up with the xenos claps his promise to inflict a slow and undignified end upon her, which is completely incompatible with the state hands slowly, saying only one word:'' "Bravo."
** If
you find her corpse in.
* TheSpymaster: He was this to Theodora prior to his turn to Chaos. In fact, it was ''because''
ask Yrliet about what he was such a good Spymaster means by certain thing, she admits that Theodora passed up on him for the inheritance of the von Valancius dynasty (and also because even she's not sure, as Harlequins often only make sense to themselves.
* TheDreaded: Aeldari in general fear Solitaires, since they open their soul to Slaanesh as part
of their distant relation), as role in the Dance Without End. Yrliet shows noticeable fear when she didn't want sees him approach the Rogue Trader. Even the Archons around Commorragh thread notably lightly around him when he interrupts their activities, reacting more like he's a guest whose showing poor manners which for Drukari is astounding restrain. It helps that Nocturne lets them believe he's there as Vect's envoy.
* StealthHiBye: Pulls one off at the end of Act 4, if you've been friendly
to lose someone of his talents.him, after wishing you luck in your final mission.
* WarriorPoet: The Harlequins' entire thing. Nocturne only speaks in poetic verses.



[[folder:Uralon the Cruel]]

[[quoteright:602:https://static.tvtropes.org/pmwiki/pub/images/uralon_the_cruel_rt.png]]
[[caption-width-right:602:]]

A Dark Apostle and Traitor Astartes of the Word Bearers.

to:

[[folder:Uralon the Cruel]]

[[quoteright:602:https://static.
!!Antagonists

[[folder:Kunrad Voigtvir]]

[[quoteright:860:https://static.
tvtropes.org/pmwiki/pub/images/uralon_the_cruel_rt.png]]
[[caption-width-right:602:]]

A Dark Apostle
org/pmwiki/pub/images/kunrad_rt.jpg]]
[[caption-width-right:860:]]

The (former) Master of Whispers of Lady Theodora
and Traitor Astartes a distant relative of hers. He betrays Theodora and reveals himself to be aligned with the Word Bearers.
Ruinous Powers of Chaos.


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* BodyHorror: The next time he is encountered, he is clearly suffering the effects of Chaos mutation, as his left arm has noticeably mutated into a claw.
* CantKillYouStillNeedYou: He captures the player character during the prologue, but orders his minions not to kill or severely injure them. As he explains, although he has the blood of von Valancius, his servitude to Chaos and dabbling in warp sorcery has tainted him to the point that the vault containing the Warrant of Trade won't accept his blood. As such, he needs the untainted blood of the player to access the vault (willingly or not).
* CruelAndUnusualDeath: He planned on inflicting this on Theodora, promising nothing but suffering and humiliation as he brings her entire dynasty to utter ruin and forcing her to watch as he does so.
* DyingDeclarationOfHate: [[spoiler:Just as he is about to be sacrificed by Uralon in order to summon a Greater Daemon, the Rogue Trader has the option to mock him. Kunrad spitefully seethes ''"I hate you..."'']]
* EvilIsPetty: He planned to destroy the entire Von Valancius dynasty and turned to the Ruinous Powers to do so due, apparently, simply to being passed over as heir, as implied by notes you find in Theodora's office. However, [[spoiler: gets somewhat Downplayed later when a letter from Theodora you can find in your chambers implies that while she told him that he was passed over due to his failure in accomplishing a certain task, in reality he was too distant a relative and too competent as spymaster to ever have a chance at the job. It's implied Kunrad discovered this and it's more of a reaction to being strung along.]]
* NotMeThisTime: When he hears that Theodora has been killed during his mutiny, he reacts utterly surprised and denies ordering her death. This is backed up with his promise to inflict a slow and undignified end upon her, which is completely incompatible with the state you find her corpse in.
* TheSpymaster: He was this to Theodora prior to his turn to Chaos. In fact, it was ''because'' he was such a good Spymaster that Theodora passed up on him for the inheritance of the von Valancius dynasty (and also because of their distant relation), as she didn't want to lose someone of his talents.
[[/folder]]

[[folder:Uralon the Cruel]]

[[quoteright:602:https://static.tvtropes.org/pmwiki/pub/images/uralon_the_cruel_rt.png]]
[[caption-width-right:602:]]

A Dark Apostle and Traitor Astartes of the Word Bearers.

----
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* ScrewTheRulesIHaveConnections: As an unsanctioned psyker Idira lives in constant fear of being hauled off to the Black Ships and shipped to Terra. However, her relationship with Theodora and the Rogue Trader allows her to skirt this rule, so long as she remains a part of their retinue.
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* TheIdealistWasRight: An Iconoclast Rogue Trader can directly challenge the Imperium's Dogma against xenos by striking up aliances with the Aeldari scattered across the Koronus Expanse, leading to situations where they can [[ToWinWithoutFighting diplomatically resolve potential conflicts between species before they can escalate to mindless violence as per usual]]. [[spoiler:If the Rogue Trader chooses to allow Farseer Muaran and his followers to remain on Janus but convinces him that the planet has to be governed by humans alone as a trade-off while also completing Yrliet's personal quests with minimum bloodshed, they can actually succeed in securing a ''[[ReconcileTheBitterFoes lasting coexistence]]'' between Humanity and their Aeldari neighbours on Janus. Since [[CrapsackWorld this is 40k]], the two factions never develop an open affection for one another. But they ''do'' eventually learn to communicate without hostilities and cooperate with one another to overcome their mutual struggles, with Muaran even successfully preventing a massacre when Aeldari reinforcements unaware of the alliance arrive on the planet via the Webway Gate.]]

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* TheIdealistWasRight: An Iconoclast Rogue Trader can directly challenge the Imperium's Dogma against xenos by striking up aliances alliances with the Aeldari scattered across the Koronus Expanse, leading to situations where they can [[ToWinWithoutFighting diplomatically resolve potential conflicts between species before they can escalate to mindless violence as per usual]]. [[spoiler:If the Rogue Trader chooses to allow Farseer Muaran and his followers to remain on Janus but convinces him that the planet has to be governed by humans alone as a trade-off while also completing Yrliet's personal quests with minimum bloodshed, they can actually succeed in securing a ''[[ReconcileTheBitterFoes lasting coexistence]]'' between Humanity and their Aeldari neighbours on Janus. Since [[CrapsackWorld this is 40k]], the two factions never develop an open affection for one another. But they ''do'' eventually learn to communicate without hostilities and cooperate with one another to overcome their mutual struggles, with Muaran even successfully preventing a massacre when Aeldari reinforcements unaware of the alliance arrive on the planet via the Webway Gate.]]
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* BrokenPedestal: Abelard particularly takes it hard as he learns more and more of [[spoiler:Theodora's secrets. By act 5 as more of her deeds become apparent, he weakly protest she'd never have done this, but the narration notes that he sounds like a missionary who has lost his faith.]]


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** Abelard particularly takes it hard as he learns more and more of her secrets. By act 5 as more of her deeds become apparent, he weakly protest she'd never have done this, but the narration notes that he sounds like a missionary who has lost his faith.

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An arebennian, or "Solitaire", a type of Aeldari Harlequin who travels alone. Nocturne visits Commorragh around the same time as the Rogue Trader finds themselves there, taking a personal interest in them and offering help in their own way.]]

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An arebennian, or "Solitaire", a type of Aeldari Harlequin who travels alone. Nocturne visits Commorragh around the same time as the Rogue Trader finds themselves there, taking a personal interest in them and offering help in their own way.]]


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* StealthHiBye: Pulls one off at the end of Act 4, if you've been friendly to him, after wishing you luck in your final mission.
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* FriendsOnTheBlackMarket: [[spoiler:If he becomes a puritan and Jae becomes a Shadow Baron, it's implied they two get this dynamic. Jae helps foil and assassination attempt on him, that is otherwise successful if she's not a Shadow Baron.]]

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* FriendsOnTheBlackMarket: FriendInTheBlackMarket: [[spoiler:If he becomes a puritan and Jae becomes a Shadow Baron, it's implied they two get this dynamic. Jae helps foil and assassination attempt on him, that is otherwise successful if she's not a Shadow Baron.]]
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* FriendsOnTheBlackMarket: [[spoiler:If he becomes a puritan and Jae becomes a Shadow Baron, it's implied they two get this dynamic. Jae helps foil and assassination attempt on him, that is otherwise successful if she's not a Shadow Baron.]]


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* HistoryRepeats: [[spoiler:If he becomes a radical Inquisitor, one day he goes so far his own apprentice denounces him and Heinrix vanishes into the unknown, much like Heinrix did Calcazar]].
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* TomatoInTheMirror: The reason Pasqal can't quite seem to keep his memories in order with reality [[spoiler:is because he's a new personality created by a priest named Armanat - or, rather, a sort of broken off extension of Armanat's personality.]]

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* TomatoInTheMirror: The reason Pasqal can't quite seem to keep his memories in order with reality [[spoiler:is because he's a new personality created by a priest named Armanat - or, rather, a sort one of broken off extension of Armanat's personality.6 Tech-priest who merged their consciousness as a collective hivemind called Armanat, and then undid it when their actions threatened to cause a schism. There is no "Magos Armanat".]]
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* FlunkyBoss: He spends most of his turns summoning pink horrors and heralds of Tzeentch.
* GetBackHereBoss: His boss battle mostly consists of him teleporting around the Arena and summoning horrors while you chase him.
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* CoolShip: "The Emperor's Vow" is an Avenger Class grand cruiser, a type of ship common during the Great Crusade but which has since fallen out of favor in the Imperium's Navy. His as been in his family for millennia, and is heaving customized. Even Abelard expresses admiration when you see it.
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* RagsToRiches: His service in the Imperial Navy led his family to be elevated to nobility, which earned them ire from many established bloodlines.
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* MechanicallyUnusualFighter: He occupies a 2x2 squares which affects where he can move and be positioned as he cannot squeeze through 1 square wide gaps. He also cannot use cover at all. He's also severely limited in what equipment he can use, as the majority of items cannot be used by someone with Astartes Weapons Training. His Power Armor (and size) also prevents him from equipping boots, helmets or glove accessories. This particularly limits his selection of melee weapons, armor, and accessories. Thankfully his astartes combat knife hits harder than a regular two handed power sword and one can find an astartes chainsword practically at the same time as he's recruited, and he can wield most heavy weapons, comes with his signature powered armor, and a surprisingly potent bolt pistol. Weirdly he cannot use the melta guns dropped by Chaos Space Marines. He's also got less obvious equipment limitations: He will not dual-wield melee weapons, only accepting one bolt pistol and one sword/knife in his offhand. Similarly he'll always use the pistol as his primary weapon in the set in this setup (leading to weird scenarios where his charge move causes him to charge an enemy to shoot them in the face instead of stabbing them).

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* MechanicallyUnusualFighter: He occupies a 2x2 squares which affects where he can move and be positioned as he cannot squeeze through 1 square wide gaps. He also cannot use cover at all. He's also severely limited in what equipment he can use, as the majority of items cannot be used by someone with the Astartes Weapons Training.Equipment trait. His Power Armor (and size) also prevents him from equipping boots, helmets or glove accessories. This particularly limits his selection of melee weapons, armor, and accessories. Thankfully his astartes combat knife hits harder than a regular two handed power sword and one can find an astartes chainsword practically at the same time as he's recruited, and he can wield most heavy weapons, comes with his signature powered armor, and a surprisingly potent bolt pistol. Weirdly he cannot use the melta guns dropped by Chaos Space Marines. He's also got less obvious equipment limitations: He will not dual-wield one handed melee weapons, only accepting one bolt pistol and one sword/knife in his offhand. Similarly he'll always use the pistol as his primary weapon in the set in this setup (leading to weird scenarios where his charge move causes him to charge an enemy to shoot them in the face instead of stabbing them).



* OverratedAndUnderleveled: He's perfectly useable, but if you're expecting him as a Space Marine to be the legendary death machines of the lore, you'll be disapointed. As mentioned under MechanicallyUnusualFighter, he's severely limited when it comes to equipment choices, and cannot use a lot of accessories which robs him of several very powerful effects. He does come with higher than average stats (He starts with 70 in both Ballistic and Weapon Skills), and his Powered Armor goes a long way to making up for his inability to use cover. But as an Arch-Militant he's likely to be surpassed by Argenta or a Rogue Trader specced into this, and as a tank he may fall short of a Vanguard Abelard. His sheer size lets him threaten more enemies in melee, but also severely limits where he can be positioned, and makes him a giant target for friendly fire.

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* OverratedAndUnderleveled: He's perfectly useable, but if you're expecting him as a Space Marine to be the legendary death machines of the lore, you'll be disapointed.disappointed. As mentioned under MechanicallyUnusualFighter, he's severely limited when it comes to equipment choices, and cannot use a lot of accessories which robs him of several very powerful effects. He does come with higher than average stats (He starts with 70 in both Ballistic and Weapon Skills), and his Powered Armor goes a long way to making up for his inability to use cover. But as an Arch-Militant he's likely to be surpassed by Argenta or a Rogue Trader specced into this, and as a tank he may fall short of a Vanguard Abelard. His sheer size lets him threaten more enemies in melee, but also severely limits where he can be positioned, and makes him a giant target for friendly fire. Patch 1.1.28 went a long way to improving that thanks to increasing the stats of Astartes equipment.
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* MechanicallyUnusualFighter: He occupies a 2x2 squares which affects where he can move and be positioned as he cannot squeeze through 1 square wide gaps. He also cannot use cover at all. He's also severely limited in what equipment he can use, as the majority of items cannot be used by someone with Astartes Weapons Training. His Power Armor (and size) also prevents him from equipping boots, helmets or glove accessories. This particularly limits his selection of melee weapons, armor, and accessories. Thankfully his astartes combat knife hits harder than a regular two handed power sword, and he can wield most heavy weapons, comes with his signature powered armor, and a surprisingly potent bolt pistol. Weirdly he cannot use the melta guns dropped by Chaos Space Marines. This can be explained by him being a Space Wolf. Chaos corruption tends to cause Space Wolves to turn into Wulfen, so, instead of being unable to use the equipment, he's probably UNWILLING to use it.

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* MechanicallyUnusualFighter: He occupies a 2x2 squares which affects where he can move and be positioned as he cannot squeeze through 1 square wide gaps. He also cannot use cover at all. He's also severely limited in what equipment he can use, as the majority of items cannot be used by someone with Astartes Weapons Training. His Power Armor (and size) also prevents him from equipping boots, helmets or glove accessories. This particularly limits his selection of melee weapons, armor, and accessories. Thankfully his astartes combat knife hits harder than a regular two handed power sword, sword and one can find an astartes chainsword practically at the same time as he's recruited, and he can wield most heavy weapons, comes with his signature powered armor, and a surprisingly potent bolt pistol. Weirdly he cannot use the melta guns dropped by Chaos Space Marines. This can be explained by He's also got less obvious equipment limitations: He will not dual-wield melee weapons, only accepting one bolt pistol and one sword/knife in his offhand. Similarly he'll always use the pistol as his primary weapon in the set in this setup (leading to weird scenarios where his charge move causes him being a Space Wolf. Chaos corruption tends to cause Space Wolves charge an enemy to turn into Wulfen, so, shoot them in the face instead of being unable to use the equipment, he's probably UNWILLING to use it.stabbing them).

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* BoomHeadshot: [[spoiler:If you convince her she's committing heresy in her take over of footfall, and leave her to pick her punishment, she shoots herself in the head.]]



* HeelFaceTurn: [[spoiler:An Iconoclast Rogue Trader can convince her that her fanatical devotion to the Imperial Law is causing more harm than good and convince her to stand down from her intended "purge" of Footfall.]]

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* HeelFaceTurn: [[spoiler:An Iconoclast Rogue Trader can convince her that her fanatical devotion to punishing the guilty is actually heresy (as she's making her laws up and superceeding the Imperial Law Law, treating footfall as her own Imperium, which is causing more harm than good one of the few limits a rogue trader cannot cross and convince her to stand down from her intended "purge" of Footfall.Footfall. You need to then exile her, as if you let her pick her own sentence she will execute herself.]]
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* IAmAHumanitarian: [[spoiler:In act 4 she's seen eating with a silver spoon brain matter from an executed prisoner (Scooping it from their opened skull) in order to "the taste of a criminal's thoughts".

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* IAmAHumanitarian: [[spoiler:In act 4 she's seen eating with a silver spoon brain matter from an executed prisoner (Scooping it from their opened skull) in order to "the taste of a criminal's thoughts".]]
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* IAmAHumanitarian: [[spoiler:In act 4 she's seen eating with a silver spoon brain matter from an executed prisoner (Scooping it from their opened skull) in order to "the taste of a criminal's thoughts".
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* MyGreatestFailure: [[spoiler:She's deeply affected by having killed Mort, Theodora's arch-militant. He was both a faithful man, and the man who'd rescued Argenta when she was wounded hunting for Saint-Argenta's artifact. His son is also one of the children she asked the Rogue Trader to meet after the prologue]].

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Ulfar doesn't fit the definition. He's recruited _way_ past the mid point of the game where frankly you don't need a crutch anymore. Also, strictly speaking, while has advantages, he struggles compared to characters whose build you can optimize from level 1-3 and who can equip all the gear the game has.


* CrutchCharacter: An incredibly unusual version of this trope, as you're not able to recruit him until you're more than halfway through the game, but Ulfar is a CrutchCharacter nonetheless. In addition to having extreme combat utility with his stats[[note]]He has high Weapon and Ballistic Skill, and sufficient Agility to give him a ''very good'' Demolitions score, which means he can deliver melee, ranged and grenade damage ''in extremis''[[/note]], his advanced template of Arch-Militant strongly encourages using him to mix it up with any kind of threat at any range. In addition, while he can only equip Adeptus Astartes equipment, all his gear ''is'' much more powerful than standard gear, with his starting knife being on par with a two-handed sword (and giving him bonus attacks when he kills with it to boot), the Astartes Chainsword being more powerful than most melee weapons even ''without'' bonuses, and the Space Marine Bolter being stronger than some ''heavy weapons'' when fired on burst. Ulfar is an absolute ''monster'' at dealing damage, particularly when in a group that can provide boosts[[note]]Grand Strategists and Master Tacticians boosting his attack damage and rate of fire are particularly noteworthy[[/note]], and his Power Armor makes him all-but immune to basic threats.
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** If you ask Yrliet about what he means by certain thing, she admits that even she's not sure, as Harlequins often only make sense to themselves.

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