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** BadassBookworm: Mages, Warlocks and Priests.

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** BadassBookworm: Mages, Warlocks Mages and Priests.Warlocks.
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-->''"They will defy you. I have seen their forces in battle. They are fearless. It does not matter what vile creatures you summon to the battle, they will persevere. Their resolve is unbreaking. They will come, they will fight, and they will wash their blades of your blood in victory!"''
--> - '''Warchief Grommash Hellscream'''

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-->''"They ->''"They will defy you. I have seen their forces in battle. They are fearless. It does not matter what vile creatures you summon to the battle, they will persevere. Their resolve is unbreaking. They will come, they will fight, and they will wash their blades of your blood in victory!"''
--> -> - '''Warchief Grommash Hellscream'''



-->''"All that I am: anger, cruelty, vengeance - I bestow upon you, my chosen knight. I have granted you {{immortality}} so that you may herald in a new, dark age for the [[TheDarkSide Scourge]]."''
-->-'''The Lich King''', [[TinTyrant Supreme leader]] of the Scourge.

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-->''"All ->''"All that I am: anger, cruelty, vengeance - I bestow upon you, my chosen knight. I have granted you {{immortality}} so that you may herald in a new, dark age for the [[TheDarkSide Scourge]]."''
-->-'''The ->-'''The Lich King''', [[TinTyrant Supreme leader]] of the Scourge.



-->''"The way of the hunter is one of [[TheBeastmaster mastery over the beasts of the world]], [[ImprobableAimingSkills an unparalleled precision in marksmanship]], and the knowledge of how to survive in situations where others would perish."''
-->-'''Ranger Salina''', A member of the [[ForestRanger Farstriders]]

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-->''"The ->''"The way of the hunter is one of [[TheBeastmaster mastery over the beasts of the world]], [[ImprobableAimingSkills an unparalleled precision in marksmanship]], and the knowledge of how to survive in situations where others would perish."''
-->-'''Ranger ->-'''Ranger Salina''', A member of the [[ForestRanger Farstriders]]

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* {{Bishonen}}: If you're blood elven male.
* {{Bishoujo}}: If you're blood elven female.

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* {{Bishonen}}: {{Bishonen}}/{{Bishoujo}}: If you're blood elven male.
* {{Bishoujo}}: If you're blood elven female.
male/female
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* AsskickingEqualsAuthority: Through the PvP system, you can gain ranks from Private to Grand Marshal in the Alliance and Grunt to High Warlord in the Horde, depending on your number of victories in Rated Battlegrounds. It was [[UpToEleven even more so before]], when to gain the highest ranks you had to have the largest amount of honor at the end of a week, and then you had to keep killing ''just so you could keep it''.

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* AsskickingEqualsAuthority: Through the PvP PVP system, you can gain ranks from Private to Grand Marshal in the Alliance and Grunt to High Warlord in the Horde, depending on your number of victories in Rated Battlegrounds. It was [[UpToEleven even more so before]], when to gain the highest ranks you had to have the largest amount of honor at the end of a week, and then you had to keep killing ''just so you could keep it''.

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* ActionGirl: When female.



* BackToBackBadasses: When two of you team up.

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* BackToBackBadasses: When two of AsskickingEqualsAuthority: Through the PvP system, you team up.can gain ranks from Private to Grand Marshal in the Alliance and Grunt to High Warlord in the Horde, depending on your number of victories in Rated Battlegrounds. It was [[UpToEleven even more so before]], when to gain the highest ranks you had to have the largest amount of honor at the end of a week, and then you had to keep killing ''just so you could keep it''.
** And then in ''Warlords of Draenor'', you're made Commander of a garrison in Draenor. After the garrison is completely upgraded, you're promoted to the rank of General.
** In ''Legion'', because the Alliance and Horde are too busy fighting each other instead of the Legion to the point of lethal stupidity, you end up cutting official ties and joining multi-racial orders. Because of your legacy and credentials, they all unanimously agree that you should be the one in charge, making you the de-facto leader of your ''entire class''.



* BadAssArmy: When you team up for a raid.
* BadassCape: Most of the capes in end game are elaborately woven and are often knee-length.
* BadassCrew: When you team up for a dungeon.
* BadassLongRobe: For casters most of the times.

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* ** {{Ambadassador}}: You are the representation of your nation and your homeland in Azeroth.
** BackToBackBadasses: When two of you team up.
**
BadAssArmy: When you team up for a raid.
* ** BadassBookworm: Mages, Warlocks and Priests.
**
BadassCape: Most of the capes in end game are elaborately woven and are often knee-length.
* ** BadassCrew: When you team up for a dungeon.
* ** BadassLongRobe: For casters most of the times.times.
** FourStarBadass: By the time your garrison is completely upgraded, Varian or Vol'jin promotes you to the rank of General.
** MemeticBadass: Your badassness had been confirmed and often reminded of by NPCs in game.
** TookALevelInBadass: Essentially you get more and more badass by leveling up, unlocking more powers and gaining better gear.
* BaldOfAwesome: There are several bald hairstyles for male player characters.
* BewareTheNiceOnes: You can be a paragon of goodness who helps out orphaned children and helps out old men with mundane tasks, while being responsible for taking the names of some of the most powerful being in Azeroth.
* BewareTheQuietOnes: The adventurers don't often say much, other than a few dialogues. They're also part of the reason Azeroth still stands.



* TheBigGuy: As part of the Alliance's FiveManBand in Pandaria, being the combat expert compared to the rest of the SI:7 operatives.
** Admiral Taylor acts as TheLeader and is in charge, giving the orders.
** Rell Nightwind acts as TheLancer, being in charge of the rest of the SI:7 Operatives and second in command of the team.
** Sully "The Pickle" Mcleary acts as TheSmartGuy, being an explosives and machinery expert.
** Mishka takes the role of TheChick, being a CombatMedic and the more feminine of the two girls on the team.
** Amber Kearnen is [[TheSneakyGuy The Sneaky Girl]] as the team Sniper.
** Little Lu, when he joins the team, becomes the TagalongKid, as well as the local guide.
* {{Bishonen}}: If you're blood elven male.
* {{Bishoujo}}: If you're blood elven female.
* TheHeart[=/=]TheChick: Of the Horde's FiveManBand in Pandaria, choosing to ally with the local Hozen rather than fight them.
** General Nazgrim is TheLeader.
** Shokia acts as TheLancer.
** Gorrok takes the role of TheBigGuy.
** Rivett acts as TheSmartGuy.
** Kyrin is TheSneakyGuy.
** Riko becomes the TagalongKid after they befriend the Hozen.
* TheChosenOne: Questing involves the player fulfilling a variety of prophecies.
* CombatPragmatist / PragmaticHero: While perhaps particularly applying to the Rogue class, several others involve decidedly unfair tactics, and quests can involve some rather unscrupulous methods to achieve victory.
* CommandingCoolness: The adventurer is made commander of a garrison in Draenor, in Shadowmoon Valley for the Alliance and in Frostfire Ridge for the Horde.
* CutsceneIncompetence: Occasionally crops up, though is sometimes more justified by facing off against a particularly powerful enemy.



* DudeWheresMyRespect: Occasionally played straight as expansions go on, but mostly averted. At the beginning of the Northrend campaign your skills in battle are acknowledged by several [=NPCs=]. By the time you reach ''Mists of Pandaria'' you're personally sent to Pandaria as part of an elite team by your faction, and in ''Warlords of Draenor'' you're hand picked by Varian/Vol'jin to lead forces in Draenor, and are openly regarded as the best chance the Alliance/Horde have of defeating the Iron Horde.
* FamedInStory: Lower down the levels your fame is typically smaller and more local in scope. As you progress up the levels and perform more epic feats, you become widely acknowledged as a hero.



* FrontlineGeneral: As [[CommandingCoolness Commander]] of your garrison in ''Warlords of Draenor'', you spend a lot of time on the front lines crushing opponents while your garrison team work on supporting you. This doesn't change when you reach level 100 and get a promotion to General.
* FromNobodyToNightmare: A heroic variant (Or anti-heroic, or villainous, depending on your RP preferences). All races and classes start as a small time apprentice, and as you quest you gain recognition and reputation. In low level zones, you're a mercenary or just a normal explorer, people don't know your name and sometimes even treat you like a nobody. At high levels, you're considered a champion of your faction, having seen a lifetime of warfare and felled many evils, and are heralded as a savior of Azeroth.
* GameplayAndStorySegregation: The game treats Death Knights and Forsaken as Humanoids, since classing them as Undead would lead to an inherent disadvantage in PVP.
* HeroicWillpower: This is even an actual ability in certain quests and boss encounters.
* HopeBringer: In some cases even your mere presence is enough.
* HypercompetentSidekick: A common feature of questing, though sometimes it gets inverted with the player playing fairly minor roles, or being saved instead.
* InfinityPlusOneSword: In ''Legion'', they get their hands on several artifact weapons of great fame and power to deal with the Burning Legion, like the staff that was used to shroud Pandaria in mists, the Scythe of Elune, the ''Scepter of Sargeras'', ''Doomhammer''...
* LivingLegend: Particularly by the end of ''Mists of Pandaria'', where after having completed the legendary quest you even receive the title of ''Legend of Pandaria'', and it's mentioned that your exploits will be recounted for generations.
* LongHairedPrettyBoy: If you're long haired blood elven male.
* MagneticHero: Several quests even involve inspiring other [=NPCs=] using this.



* MemeticBadass: Your badassness had been confirmed and often reminded of by NPCs in game.

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* MemeticBadass: Your badassness had been confirmed and often reminded MuggingTheMonster: Many of by NPCs in game.the [=NPCs=] you encounter will think they stand a chance against you. It doesn't usually work out well for them.



* TookALevelInBadass: Essentially you get more and more badass by leveling up, unlocking more powers and gaining better gear.



* OddFriendship: There's a staggering variety of factions and [=NPCs=] you can befriend.



* OnlyKnownByTheirNickname: Particularly when other characters speak voiced dialogue, for obvious reasons. However, even in text you're still often referred to as hero, champion, adventurer, and so on.
* PlayerCharacter
* TryToFitThatOnABusinessCard: The number of titles you can accrue borders on the somewhat insane. In fact, one of the titles you can get ''is'' actually ''The Insane''.



-->''"They will defy you. I have seen their forces in battle. They are fearless. It does not matter what vile creatures you summon to the battle, they will persevere. Their resolve is unbreaking. They will come, they will fight, and they will wash their blades of your blood in victory!"''
--> - '''Warchief Grommash Hellscream'''



->''"All that I am: anger, cruelty, vengeance - I bestow upon you, my chosen knight. I have granted you {{immortality}} so that you may herald in a new, dark age for the [[TheDarkSide Scourge]]."''
->-'''The Lich King''', [[TinTyrant Supreme leader]] of the Scourge.

to:

->''"All -->''"All that I am: anger, cruelty, vengeance - I bestow upon you, my chosen knight. I have granted you {{immortality}} so that you may herald in a new, dark age for the [[TheDarkSide Scourge]]."''
->-'''The -->-'''The Lich King''', [[TinTyrant Supreme leader]] of the Scourge.



->''"The way of the hunter is one of [[TheBeastmaster mastery over the beasts of the world]], [[ImprobableAimingSkills an unparalleled precision in marksmanship]], and the knowledge of how to survive in situations where others would perish."''
->-'''Ranger Salina''', A member of the [[ForestRanger Farstriders]]

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->''"The -->''"The way of the hunter is one of [[TheBeastmaster mastery over the beasts of the world]], [[ImprobableAimingSkills an unparalleled precision in marksmanship]], and the knowledge of how to survive in situations where others would perish."''
->-'''Ranger -->-'''Ranger Salina''', A member of the [[ForestRanger Farstriders]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/adventurers.jpg]]
[[caption-width-right:350:''"All right, gear check, everyone. We kill the Alliance scum after this group photo."'']]
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Like any game, the playable characters have their own tropes as well. It must be pointed out that certain tropes apply only to playing your character in certain ways. It should also be pointed out that Blizzard had been blurring lines between good and evil in many occasions and some tropes may apply to certain situations [[YMMV more subjectively than others]].Page currently under construction, Please give it a little wiki magic.




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A character subpage for ''VideoGame/WorldOfWarcraft''. For the main character page, see [[Characters/{{Warcraft}} here]].

----

Like any game, the playable characters in WOW have their own tropes as well. It must be pointed out that certain tropes apply only to playing your character in certain ways. It should also be pointed out that Blizzard had been blurring lines between good and evil in many occasions and some tropes may apply to certain situations [[YMMV more subjectively than others]].Page currently under construction, Please give it a little wiki magic.



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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/blood_elven_dk.jpg]]
[[caption-width-right:350:A Blood Elven Death Knight unleashing his powers.]]
->''"All that I am: anger, cruelty, vengeance - I bestow upon you, my chosen knight. I have granted you {{immortality}} so that you may herald in a new, dark age for the [[TheDarkSide Scourge]]."''
->-'''The Lich King''', [[TinTyrant Supreme leader]] of the Scourge.


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* DemonSlaying
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* {{Animorphism}}: Druids' shapeshifting capabilities, although extending to plants, are mostly limited to beasts, most likely out od practicality.

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* {{Animorphism}}: Druids' shapeshifting capabilities, although extending to plants, are mostly limited to beasts, most likely out od of practicality.



* NatureHero: Druids are the students, servants and preservers of nature. They spend years studying and communing with nature, able to understand the workings of the great outdoors and in turn, manipulate and shape nature according to their will.

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* NatureHero: Druids are the students, servants and preservers of nature. They spend years studying and communing with nature, able to understand the workings of the great outdoors and in turn, manipulate and shape nature according to their will.



* TalkingToPlants: Druids possess the ability to commune with the [[NatureSpirit nature spirits]] within flora, either to monitor the status of nature within the area or to serve as a crude method of scouting.

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* TalkingToPlants: Druids possess the ability to commune with the [[NatureSpirit nature spirits]] within flora, plants, either to monitor the status of nature within the area or to serve as a crude method of scouting.
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* TalkingToPlants: Druids possess the ability to commune with the [[NatureSpirit nature spirits]] within flora, either to monitor the status of nature within the area or to serve as a crude method of scouting.
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* Animorphism: Druids' shapeshifting capabilities, although extending to plants, are mostly limited to beasts, most likely out od practicality.

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* Animorphism: {{Animorphism}}: Druids' shapeshifting capabilities, although extending to plants, are mostly limited to beasts, most likely out od practicality.

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* Animorphism: Druids' shapeshifting capabilities, although extending to plants, are mostly limited to beasts, most likely out od practicality.



* GreenThumb: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve the manipulation of plants.



* GreenThumb: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve the manipulation of plants.

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* GreenThumb: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve VoluntaryShapeshifting: Druids' mastery of the manipulation workings of plants.nature allows them to shapeshift into incredible beasts, significantly improving their martial prowess and enabling them to combat like an animal.
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* PlantMagic: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve the manipulation of plants.

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* PlantMagic: GreenThumb: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve the manipulation of plants.
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* NatureHero: Druids are the students, servants and preservers of nature. They spend years studying and communing with nature, able to understand the workings of the great outdoors and in turn, manipulate and shape nature according to their will.


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* PlantMagic: Many druid spells (such as Entangling Roots, Barkskin, Living Seed etc.) all involve the manipulation of plants.
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->''"The way of the hunter is one of mastery over the beasts of the world, an unparalleled precision in marksmanship, and the knowledge of how to survive in situations where others would perish."''

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->''"The way of the hunter is one of [[TheBeastmaster mastery over the beasts of the world, world]], [[ImprobableAimingSkills an unparalleled precision in marksmanship, marksmanship]], and the knowledge of how to survive in situations where others would perish."''
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/169px_kassandra_flameheart.jpg]]
[[caption-width-right:350:A Blood Elven Farstrider with her dragonhawk]]
->''"The way of the hunter is one of mastery over the beasts of the world, an unparalleled precision in marksmanship, and the knowledge of how to survive in situations where others would perish."''
->-'''Ranger Salina''', A member of the [[ForestRanger Farstriders]]
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[[folder:All Classes]]

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[[folder:All Classes]][[folder:Generic]]
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* SquishyWizard: Most cloth-based spellcasters couldn't take a punch in the face very well.
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* GlassCannon: The reason why kiting is very important to mages in PVP.
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* HealingHands: Paladins are able to heal and resurrect allies with power of the light. The holy spec specializes in this field.


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* HealingHands: Priests have two specs specializing in this.
* HolyHandGrenade: Some spells (Smite for example). This trope is more applicable to paladins.

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* PayEvilUntoEvil: They completed their HeelFaceTurn at the end of their questline and uses the power of the [[TheDarkSide Scourge]] to rain hell on the Lich King and his minions.



* LightEmUp: Paladins derive their power from the Holy Light, whether through devotion or [[LightIsNotGood force]]. The exception being Tauren Paladins, the Sunwalkers, who derive their powers from the sun.

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* LightEmUp: Paladins derive their power from the Holy Light, whether through devotion or [[LightIsNotGood force]]. The exception being Tauren Paladins, the Sunwalkers, who [[PowerOfTheSun derive their powers from the sun.sun]].



* LightEmUp: Priests, like paladins, derive their powers from the Holy Light, either through devotion or through [[LightIsNotGood force]]. The Tauren priests, the Sages, are an exception since they draw power from the sun.

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* LightEmUp: Priests, like paladins, derive their powers from the Holy Light, either through devotion or through [[LightIsNotGood force]]. The Tauren priests, the Sages, are an exception since they [[PowerOfTheSun draw power from the sun.sun]].
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* BadassNormal: Warriors are martial artists without peer. But that's about it. Warriors do not rely on fancy spells or shiny gimmicks to [IncrediblyLamePun drop the hammer] on the enemy, just raw martial prowess.

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* BadassNormal: Warriors are martial artists without peer. But that's about it. Warriors do not rely on fancy spells or shiny gimmicks to [IncrediblyLamePun [[IncrediblyLamePun drop the hammer] hammer]] on the enemy, just raw martial prowess.
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* CastingAShadow: Shadow priests in a nutshell.
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* PowerOftheVoid: Shadow priests draw power from the void and uses void energy to empower their offensive spells.

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* PowerOftheVoid: PowerOfTheVoid: Shadow priests draw power from the void and uses void energy to empower their offensive spells.
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* HolyHandGrenade: Retribution paladins are the embodiment of light's wrath and are the vindicators of justice and vanquishers of evil. Wielding massive two-handed weapons, these holy warriors strike upon their foes with the aid of light (Holy Storm, Crusader Strike, Aura of Retribution etc.).

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* HolyHandGrenade: Retribution paladins are the embodiment of light's wrath and are the vindicators of justice and vanquishers of evil. Wielding [[BFS massive two-handed weapons, weapons]], these holy warriors strike upon their foes with the aid of light (Holy Storm, Crusader Strike, Aura of Retribution etc.).

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* DualWield: They have the ability to wield one weapon in each hand.



* DualWield: Subverted to an extent. They used to be able to dual wield single handed weapons until MoP made ranged weapons occupy the main slot. It is possible for them still to dual wield, but given their ranged DPS nature it would be ineffectual. Since Legion turned survival hunters into a melee DPS spec, it could be implied that dual wield will return to hunters.



* BlackMage: Mages are a pure DPS class and has one of highest DPS in the game.



* DualWield: For windwalker monks. [[RuleOfCool Because it's cool]].



* LightEmUp: Paladins derive their power from the Holy Light, whether through devotion or [LightIsNotGood force]. The exception being Tauren Paladins, the Sunwalkers, who derive their powers from the sun.

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* LightEmUp: Paladins derive their power from the Holy Light, whether through devotion or [LightIsNotGood force].[[LightIsNotGood force]]. The exception being Tauren Paladins, the Sunwalkers, who derive their powers from the sun.


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* LightEmUp: Priests, like paladins, derive their powers from the Holy Light, either through devotion or through [[LightIsNotGood force]]. The Tauren priests, the Sages, are an exception since they draw power from the sun.


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* PowerOftheVoid: Shadow priests draw power from the void and uses void energy to empower their offensive spells.


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* DualWield: [[LightningBruiser Because one dagger is simply not enough]].


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* DualWield: Many enhancement shaman abilities (Lava Strike for example) requires the use of an off-hand weapon.
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* FiveManBand: The maximum number of players in a dungeon group.

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Like any game, the playable characters have their own tropes as well. It must be pointed out that certain tropes apply only to playing your character in certain ways. It should also be pointed out that Blizzard had been blurring lines between good and evil in many occasions and some tropes may apply to certain situations [[YMMV more subjectively than others]].

Page currently under construction, Please give it a little wiki magic.


to:

Like any game, the playable characters have their own tropes as well. It must be pointed out that certain tropes apply only to playing your character in certain ways. It should also be pointed out that Blizzard had been blurring lines between good and evil in many occasions and some tropes may apply to certain situations [[YMMV more subjectively than others]].

others]].Page currently under construction, Please give it a little wiki magic.

magic.





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* BloodKnight: The blood elven paladin order is named this. They are a militant section of the Silvermoon forces and often serve as the spearhead of massive offensives. Retribution paladins also focus using [[HolyHandGrenade the light to damage foes]].


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* LightEmUp: Paladins derive their power from the Holy Light, whether through devotion or [LightIsNotGood force]. The exception being Tauren Paladins, the Sunwalkers, who derive their powers from the sun.


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* TheOrder: Paladins of all factions belong to one sect belonging to the military of their respective factions. Humans and Dwarven Knights of the Silver Hand; Draenei Vindicators; Tauren Sunwalkers and Blood Elven Blood Knights.


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* BadassNormal: Warriors are martial artists without peer. But that's about it. Warriors do not rely on fancy spells or shiny gimmicks to [IncrediblyLamePun drop the hammer] on the enemy, just raw martial prowess.

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