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* DistractedByTheSexy: The Toreador clan flaw means that they easily get attached to something they find beautiful. (which could be something as simple as a cigarette butt on the ground).

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* DistractedByTheSexy: The Toreador clan flaw means that they easily get attached to something they find beautiful. beautiful and space out (which could be something as simple as a cigarette butt on the ground).ground). This is worse than it sounds; Toreador can't cut it as close to dawn as the other clans because they might get fixated on the ''sunrise''--and stand there staring at it until they burn to death.
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* PopulationControl: The Camarilla normally expects the number of vampires to be 1 per 100,000 humans, so they are usually very rigorous that aspect, and each Kindred must ask permission before transforming someone.

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* PopulationControl: The Camarilla normally expects the number of vampires to be 1 per 100,000 humans, so they are usually very rigorous that aspect, and each Kindred must ask permission before transforming someone. Although the 100,000 rule may vary and there may be cases of populations in which there is one vampire for every 3,000 mortals.
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* ScienceRelatedMemeticDisorder: A possibility for Malkavians of a scientific bent.

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* ScienceRelatedMemeticDisorder: A possibility for Malkavians of a scientific bent. One of the signature Malkavian characters, Dr. Douglas Netchurch, is an obsessive-compulsive physician who is the utmost authority on vampire physiology. His meticulous, obsessive behavior is actually an asset to his profession.
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** [[spoiler: In "Nightshade," Tremere -- in Goratrix' body -- manages to diablerize Tzimisce and regain his lost power... only to have it fail at a critical moment due to [[PowerIncontinence the Withering]], resulting in him getting minced to death by the player characters.]]

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** [[spoiler: In "Nightshade," Tremere -- in Goratrix' Goratrix's body -- manages to diablerize Tzimisce and regain his lost power... only to have it fail at a critical moment due to [[PowerIncontinence the Withering]], resulting in him getting minced to death by the player characters.]]
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* ArbitrarySkepticism: Despite being composed entirely of vampires and having irregular contact with mages, ghosts, fairies, mummies and other otherworldly forces, the Camarilla refuse to believe in the Antediluvians as a matter of principle.
* BlackAndGreyMorality: They're vampires, sure, but they're not all bad. [[TokenEvilTeammate Except maybe the Tremere...]]

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* ArbitrarySkepticism: Despite being composed entirely of vampires and having irregular contact with mages, ghosts, fairies, mummies mummies, and other otherworldly forces, the Camarilla refuse to believe in the Antediluvians as a matter of principle.
* BlackAndGreyMorality: They're vampires, sure, but they're not all bad. [[TokenEvilTeammate Except for maybe the Tremere...]]



* EnemyMine: In the V5 storyline, the Camarilla is under serious pressure from the Second Inquisition, and the facts that the Brujah and Grangrel leadership has turned their back on the organisation in favor of the resurgent Anarchs and that Tremere has splintered into several warring factions, leaving it desperate for any opportunity to consolidate their power in these trying times. Meanwhile, Lasombra is in similar dire straits, due to the Inquisition cracking seriously down on the Sabbat too, which have motivated some of the clan's mavericks to make diplomatic overtures towards a Camarilla that is more susceptible to such things than ever. This could potentially set the stage for a truce or even an (uneasy) alliance between the two old enemies.

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* EnemyMine: In the V5 storyline, the Camarilla is under serious pressure from the Second Inquisition, and the facts that the Brujah and Grangrel Gangrel leadership has turned their back on the organisation organization in favor of the resurgent Anarchs and that the Tremere has have splintered into several warring factions, leaving it desperate for any opportunity to consolidate their power in these trying times. Meanwhile, the Lasombra is are in similar dire straits, due to the Inquisition cracking seriously down on the Sabbat too, which have motivated some of the clan's mavericks to make diplomatic overtures towards a the Camarilla that is more susceptible to such things than ever. This could potentially set the stage for a truce or even an (uneasy) alliance between the two old enemies.



* InsistentTerminology: They, as a rule, refer to themselves as 'Kindred.' In some settings, just using the word ''vampire'' to refer to them at all is considered gauche at best and at worst, just flat out rude. The act of turning a mortal into a vampire is the 'embrace,' the rather incestuous favor currying and often times brutal politicking is referred to as 'prestation...'

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* InsistentTerminology: They, as a rule, refer to themselves as 'Kindred.' In some settings, just using the word ''vampire'' to refer to them at all is considered gauche at best and at worst, just flat out rude. The act of turning a mortal into a vampire is the 'embrace,' the rather incestuous favor currying and often times oftentimes brutal politicking is referred to as 'prestation...'



* ObstructiveCodeOfConduct: The Six Traditions;

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* ObstructiveCodeOfConduct: The Six Traditions;Traditions:



* PopulationControl: The camarilla normally expects the number of Vampires to be 1 per 100,000 humans, so they are usually very rigorous that aspect, and each Kindred must ask permission before transforming someone.
* PragmaticVillainy: At their worst they can be pretty heinous, reprehensible, and sociopathic... and yet, unlike [[CardCarryingVillain the Sabbat]], they never really KickTheDog [[ForTheEvulz just for the hell of it]]. Most everything about the Camarilla comes from someplace cold and unfeeling and logical, and Kindred with a tendency towards StupidEvil are usually offed for being indiscreet if nothing else. The Camarilla roll their eyes at StupidGood Kindred, seeing them as [[WideEyedIdealist wide eyed idealists]] who are naive in a cruel and unforgiving world, but are in comparison much more tolerant of them, so long as the Kindred in question keep the Masquerade in mind and don't become [[SpannerInTheWorks spanners in the works]] for the people in charge.

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* PopulationControl: The camarilla Camarilla normally expects the number of Vampires vampires to be 1 per 100,000 humans, so they are usually very rigorous that aspect, and each Kindred must ask permission before transforming someone.
* PragmaticVillainy: At their worst they can be pretty heinous, reprehensible, and sociopathic... and yet, unlike [[CardCarryingVillain the Sabbat]], they never really KickTheDog [[ForTheEvulz just for the hell of it]]. Most Nearly everything about the Camarilla comes from someplace cold and unfeeling cold, unfeeling, and logical, and Kindred with a tendency towards StupidEvil are usually offed for being indiscreet if nothing else. The Camarilla roll their eyes at StupidGood Kindred, seeing them as [[WideEyedIdealist wide eyed wide-eyed idealists]] who are naive in a cruel and unforgiving world, but are in comparison much more tolerant of them, so long as the Kindred in question keep the Masquerade in mind and don't become [[SpannerInTheWorks spanners in the works]] for the people in charge.



* TeethClenchedTeamwork: Doesn't even begin to cover it. The Camarilla is filled to the brim with so much political intrigue and so many heated rivalries that they can barely get anything done. And that's on ''a good day.'' They certainly lucked out because, all things considered, [[ArchEnemy the Sabbat]] really isn't much better. The V5 Storyline sees the Camarilla suffer a semi-implosion when the vast majority of Brujah and Gangrel turning their back on it in favor of the Anarchs, leaving only a few holdouts behind. Meanwhile, Tremere fractures into several bickering factions, with only one of them remaining loyal to the Camarilla.

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* TeethClenchedTeamwork: Doesn't even begin to cover it. The Camarilla is filled to the brim with so much political intrigue and so many heated rivalries that they can barely get anything done. And that's on ''a good day.'' They certainly lucked out because, all things considered, [[ArchEnemy the Sabbat]] really isn't much better. The V5 Storyline storyline sees the Camarilla suffer a semi-implosion when the vast majority of Brujah and Gangrel turning their back on it in favor of the Anarchs, leaving only a few holdouts behind. Meanwhile, Tremere fractures into several bickering factions, with only one of them remaining loyal to the Camarilla.
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* PopulationControl: The camarilla normally expects the number of Vampires to be 1 per 100,000 humans, so they are usually very rigorous that aspect, and each Kindred must ask permission before transforming someone.
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* ArchEnemy: Manage to have two. The Lasombra are a [[CastingAShadow dark mirror]] of the Ventrue, and they often seek out power in different places to oppose each other. The Lasombra now lead the Sabbat and historically manipulated the church, the Ventrue lead the Camarilla and historically manipulated royalty and government. The [[HotBlooded Brujah]] are more similar to the inverse of the Ventrue - angry, passionate fighters who are often rebels and anarchists (and Anarchs). There is far more animosity between the Ventrue and Lasombra, however.


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* GoodCounterpart: Well, ''less'' evil counterpart to the Lasombra. They share the same preposterous egos, but the Lasombra usually don't even pretend to care about honor, respect, or courage. Not that Ventrue are necessarily all or even any of those, but they at least theoretically aspire to them. Ventrue think that they're the best and their followers need them so they set out every day to work for and prove it, while Lasombra think they are so obviously the best that they don't even need to do anything to be superior.
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* DarkSecret: Perhaps the biggest one in the entire organization is that [[spoiler: Hardestadt The Elder was successfully diablerized by the Anarch Tyler in 1395. His childe, Hardestadt The Younger, impersonated him and took his place among the founders to prevent the whole thing from falling apart.]] Save for a select few members of Clan Ventrue, being aware of this will likely get you killed.

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* DarkSecret: Perhaps the biggest one in the entire organization is that [[spoiler: Hardestadt The Elder was successfully diablerized by the Anarch Tyler in 1395. His childe, Hardestadt The Younger, impersonated him and took his place among the founders to prevent the whole thing from falling apart.]] Save for a select few members of Clan Ventrue, being aware of this will likely get you killed. At this point, however, it is so far in the past that it would likely not matter to any vampire except [[spoiler: Hardestadt himself]] and a few others due to the clan's massive ego.

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* ALighterShadeOfBlack: Despite being a DecadentCourt of {{Manipulative Bastard}}s who keep new entrants in fear and powerlessness and run on KlingonPromotion, they're the relative "good guys" due to at least attempting to keep their HorrorHunger in check.



* [[EverybodyHasStandards Even The Camarilla Has Standards]]: At the sect's foundation, the Giovanni (who didn't want to join anyway) were told that they ''couldn't'' become a part of the Camarilla - note that the Camarilla theoretically claims ''all'' vampires as members, and the Giovanni ''still'' didn't meet their standards. [[ReligionOfEvil The Followers of Set]], however, were secretly invited for their assistance in helping take the Assamites down (the Setites turned them down, as they were loyal to Set and his purpose).

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* [[EverybodyHasStandards Even The Camarilla Has Standards]]: EveryoneHasStandards: At the sect's foundation, the Giovanni (who didn't want to join anyway) were told that they ''couldn't'' become a part of the Camarilla - note that the Camarilla theoretically claims ''all'' vampires as members, and the Giovanni ''still'' didn't meet their standards. [[ReligionOfEvil The Followers of Set]], however, were secretly invited for their assistance in helping take the Assamites down (the Setites turned them down, as they were loyal to Set and his purpose).



* The {{Masquerade}}: They enforce it by any means necessary, from falsifying records to executing witnesses -- and perpetrators.

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* The ALighterShadeOfBlack: Despite being a DecadentCourt of {{Manipulative Bastard}}s who keep new entrants in fear and powerlessness and run on KlingonPromotion, they're the relative "good guys" due to at least attempting to keep their HorrorHunger in check.
*
{{Masquerade}}: They enforce it by any means necessary, from falsifying records to executing witnesses -- and perpetrators.



* OurGargoylesRock: The Clan used to create and use Gargoyles as servants back in the middle ages, using the blood of Tzimisce, Gangrel and Nosferatu vampires. The success was debateable, as the program earned them the enmity of the Gangrel and Nosferatu (the Tzimisce just wanted to kill them even more) and the Gargoyles escaped en masse after a while, but they were instrumental in making sure the clan survived its infancy rather than being wiped out by the Tzimisce.

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* OurGargoylesRock: The Clan used to create and use Gargoyles as servants back in the middle ages, using the blood of Tzimisce, Gangrel and Nosferatu vampires. The success was debateable, debatable, as the program earned them the enmity of the Gangrel and Nosferatu (the Tzimisce just wanted to kill them even more) and the Gargoyles escaped en masse after a while, but they were instrumental in making sure the clan survived its infancy rather than being wiped out by the Tzimisce.



* PyramidPower: Their clan is modelled on a pyramid, symbolizing the rigid hierarchy and control of many by an elevated few.

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* PyramidPower: Their clan is modelled modeled on a pyramid, symbolizing the rigid hierarchy and control of many by an elevated few.



* BadassInANiceSuit: Ventrue philosophy regarding appearance is that one must stand out, not stick out. Therefore, modern day Ventrue tend to wear nice suits.

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* BadassInANiceSuit: Ventrue philosophy regarding appearance is that one must stand out, not stick out. Therefore, modern day modern-day Ventrue tend to wear nice suits.



* TheChessmaster: If a Ventrue isn't playing someone against another, it's a rare occurence.

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* TheChessmaster: If a Ventrue isn't playing someone against another, it's a rare occurence.occurrence.



* CorruptCorporateExecutive: What they tend towards in modern nights, to the point where modern members uses business terminology to refer to their clan structure, i.e. the most influential elders are "the Board of Directors."

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* CorruptCorporateExecutive: What they tend towards in modern nights, to the point where modern members uses use business terminology to refer to their clan structure, i.e. the most influential elders are "the Board of Directors."



--> '''Ventrue:'''(about the Toreador) For every King, there is a Queen. And there are many queens among the Rose clan.

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--> '''Ventrue:'''(about '''Ventrue:''' ''[about the Toreador) Toreador]'' For every King, there is a Queen. And there are many queens among the Rose clan.



* ObstructiveCodeOfConduct: In addition to the Traditions, the Ventrue have a lengthy, if technically-unofficial, list of rules and guidelines for those within the clan, covering everything from the use of Disciplines and social interaction to what colors should be worn at clan meetings.

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* ObstructiveCodeOfConduct: In addition to the Traditions, the Ventrue have a lengthy, if technically-unofficial, technically unofficial, list of rules and guidelines for those within the clan, covering everything from the use of Disciplines and social interaction to what colors should be worn at clan meetings.
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%%* FiveManBand: At least compared to the Sabbat's FiveManBand.%%ZCE

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%%* FiveManBand: At least compared to the Sabbat's FiveManBand.ThePsychoRangers.%%ZCE

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%%* {{Socialite}}

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%%* {{Socialite}}{{Socialite}}: A common, not-entirely unwarrented stereotype about the clan.


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* UnderestimatingBadassery: Those who only see the Toreador as wimpy, self-absorbed poseurs would be very quickly blindsided by how much damage they can do to someone, be it just through manipulating the local rumor mill or taking the direct approach, for those into the physical arts. They make excellent Sheriffs for a reason, after all.
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trope names are never to be spoilered out in trope lists. multiple tropes are never to be listed on a single bullet.


* [[spoiler: ThirdEye]]: [[spoiler: Tremere vampires begin spontaneously developing these during Gehenna as a sign that Tremere has lost his battle with Saulot.]]

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* [[spoiler: ThirdEye]]: ThirdEye: [[spoiler: Tremere vampires begin spontaneously developing these during Gehenna as a sign that Tremere has lost his battle with Saulot.]]



* {{Greed}} and {{Pride}}: They are a proud people like many other vampires, but they are the only ones who love money for its own sake.

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* {{Greed}} and {{Pride}}: {{Greed}}: They are a proud people like many other vampires, but they are the only ones who love money for its own sake.
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* BombThrowingAnarchists: Often characterized as this. Subverted, given the Clan is still allied with the Camarilla despite their misgivings. Played straight in the case of the Brujah Antitribu, who really are as violent and chaos-addicted as the clan stereotype suggests.

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* BombThrowingAnarchists: Often characterized as this. Subverted, given the Clan is still allied with the Camarilla despite their misgivings. Played straight in the case of the Brujah Antitribu, ''antitribu'', who really are as violent and chaos-addicted as the clan stereotype suggests.



* HuntingTheMostDangerousGame: A popular pastime among the Antitribu, and often how Gangrel choose new targets to Embrace.

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* HuntingTheMostDangerousGame: A popular pastime among the Antitribu, ''antitribu'', and often how Gangrel choose new targets to Embrace.



* InfectiousInsanity: One of the most common aspects of Dementation. [[spoiler: Taken to extremes during "The Crucible of God", when Malkav's lunacy actually starts infecting ordinary human beings, transforming them into unrestrained berserkers or cold-hearted sociopaths.]] This even happens ''within'' the Clan. Back during the Dark Ages, the Malkavians who planned to join the Camarilla did... ''something'' that wiped Dementation from their chunk of the clan and replaced it with Dominate, making them more at-home in the sect and leaving the madness powers to the antitribu. Centuries later, the antitribu pull a Great Prank and send it surging ''back'' through the entire clan.

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* InfectiousInsanity: One of the most common aspects of Dementation. [[spoiler: Taken to extremes during "The Crucible of God", when Malkav's lunacy actually starts infecting ordinary human beings, transforming them into unrestrained berserkers or cold-hearted sociopaths.]] This even happens ''within'' the Clan. Back during the Dark Ages, the Malkavians who planned to join the Camarilla did... ''something'' that wiped Dementation from their chunk of the clan and replaced it with Dominate, making them more at-home in the sect and leaving the madness powers to the antitribu. ''antitribu''. Centuries later, the antitribu ''antitribu'' pull a Great Prank and send it surging ''back'' through the entire clan.



* NightmareFetishist: Both mainstream Nosferatu and Antitribu have a thing for creating and collecting things designed to horrify and disgust those outside the clan -- to the point that "Gross Childe" is actually a character concept.

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* NightmareFetishist: Both mainstream Nosferatu and Antitribu ''antitribu'' have a thing for creating and collecting things designed to horrify and disgust those outside the clan -- to the point that "Gross Childe" is actually a character concept.



* MadArtist: The Toreador Antitribu's style of art tends to be rather... bizarre in contrast to their Camarilla cousins.

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* MadArtist: The Toreador Antitribu's ''antitribu'''s style of art tends to be rather... bizarre in contrast to their Camarilla cousins.



* ThePurge: Though famous for performing an especially unpleasant one on the Salubri, during the Modern Nights, the Tremere clan also went out of their way to purge their clan of traitors and Antitribu via a blood ritual.

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* ThePurge: Though famous for performing an especially unpleasant one on the Salubri, during the Modern Nights, the Tremere clan also went out of their way to purge their clan of traitors and Antitribu ''antitribu'' via a blood ritual.



* AuthorityEqualsAsskicking: Played straight in ages past, not so much in modern nights. The rare Ventrues from blue collar backgrounds are also likely to take up [[SuperStrength Potence.]]

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* AuthorityEqualsAsskicking: Played straight in ages past, not so much in modern nights. The rare Ventrues from blue collar blue-collar backgrounds are also likely to take up [[SuperStrength Potence.]]



* BerserkButton: Ventrue [[TheStoic do not react emotionally]], but if you mention the Lasombra, expect a cold stare and a thinning of the lips. Mention the Ventrue antitribu and... [[SuspiciouslySpecificDenial That is, there's no such thing.]]

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* BerserkButton: Ventrue [[TheStoic do not react emotionally]], but if you mention the Lasombra, expect a cold stare and a thinning of the lips. Mention the Ventrue antitribu ''antitribu'' and... [[SuspiciouslySpecificDenial That is, there's no such thing.]]



* SuperToughness: Enemies of the clan tend to forget that the Ventrue possess Fortitude: Even if they lack the disciplines to make them better at fighting, they still have the ability to shrug off attacks that would obliterate other Kindred.
* TeethClenchedTeamwork: Most Ventrue don't particularly care for each other, but a Ventrue will aid another Ventrue if asked (Ventrue are also instructed never to ask unless it is desperately needed.) In addition, Ventrue will often participate in the initation ceremony of another's childe, if only because the ceremony involves taking over an aspect of business, often bringing to ruin rival competitors. Anyone who assists is considered off-limits.

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* SuperToughness: Enemies of the clan tend to forget that the Ventrue possess Fortitude: Even Fortitude; even if they lack the disciplines to make them better at fighting, they still have the ability to shrug off attacks that would obliterate other Kindred.
* TeethClenchedTeamwork: Most Ventrue don't particularly care for each other, but a Ventrue will aid another Ventrue if asked (Ventrue are also instructed never to ask unless it is desperately needed.) In addition, Ventrue will often participate in the initation initiation ceremony of another's childe, if only because the ceremony involves taking over an aspect of business, often bringing to ruin rival competitors. Anyone who assists is considered off-limits.
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* DeadlyDecadentCourt: And even ''that'' could be an understatement.

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* DeadlyDecadentCourt: DecadentCourt: And even ''that'' could be an understatement.
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* ALighterShadeOfBlack: Despite being a DeadlyDecadentCourt of {{Manipulative Bastard}}s who keep new entrants in fear and powerlessness and run on KlingonPromotion, they're the relative "good guys" due to at least attempting to keep their HorrorHunger in check.

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* ALighterShadeOfBlack: Despite being a DeadlyDecadentCourt DecadentCourt of {{Manipulative Bastard}}s who keep new entrants in fear and powerlessness and run on KlingonPromotion, they're the relative "good guys" due to at least attempting to keep their HorrorHunger in check.

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* MyCountryRightOrWrong: Camarilla Nosferatu remain on good terms with ''antitribu'' and Anarch berethren, because Nosferatu remain undyingly loyal to each other; the clan supersedes all other allegiences.


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* ThickerThanWater: Camarilla Nosferatu remain on good terms with ''antitribu'' and Anarch berethren, because Nosferatu remain undyingly loyal to each other; the clan supersedes all other allegiances.
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* NightmareFetishist: What a Toreador considers "beauty" can be quite disturbing, such as the last breath of a murdered child, or the piercing scream of a dying animal.
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* IWasQuiteALooker: Cleopatras, beautiful people embraced by Nos, start off regretting their lost beauty. Some never get over it, and remain ''very'' bitter.
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* TheDreaded: No one fucks with the Nosferatu because screwing with them can mean ''very'' bad news. Starting from the fact they are experts at stealth and secrets through to the fact that Nos are loyal to other Nos regardless of faction. The Camarilla, especially, depend on them for their KnowledgeBroker skills.
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* MyCountryRightOrWrong: Camarilla Nosferatu remain on good terms with ''antitribu'' and Anarch berethren, because Nosferatu remain undyingly loyal to each other; the clan supersedes all other allegiences.
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* InhumanEyeConcealers: The Protean ability "Eyes Of The Beast" allows Gangrel vampires to manifest glowing red eyes that can see perfectly in darkness; unfortunately, this can freak out mortals very easily, so Gangrel players are advised to wear sunglasses if they have to interact with anyone while this power's active.
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* InhumanEyeConcealers: [[spoiler: The Tremere clan's Salubri inheritance comes back to bite the Tremere clan in the Gehenna scenario "Fair Is Foul:" as the Withering sets in, the clan begins manifesting third eyes of their own, effectively branding them as pariahs and forcing them to hide their new eyes lest they end up on the receiving end of their own pogrom.]]
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*OrderVersusChaos: Malks embody ''both''. Onlookers would be puzzled why the Camarilla would consider the highly chaotic and random Malkavian as one of their own. But those who manage to glimpse slightly deeper into the clan will find a certain pattern to their madness, which is rife with conspiracy theories and paranoia. Look further at the core of the clan, and you will find the Malks are actually a highly-organized clan, bordering on a HiveMind, thanks to the Malkavian Madness Network.
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** All members of the mainline Clan Brujah descend from the original Brujah antediluvian through his childe, Troile. Brujah (or Ilyes) was a cold, calculating creature, while Troile was a fiery rebel. The True Brujah are supposedly descended from Brujah’s other children, and resemble him in spirit more than the main clan do. [[spoiler: One of the Gehenna scenarios reveals that Ilyes only ever embraced Troile, meaning the mainline Brujah are his ''only'' actual descendants.]]

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** All members of the mainline Clan Brujah descend from the original Brujah antediluvian through his childe, Troile. Brujah (or Ilyes) was a cold, calculating creature, while Troile was a fiery rebel. The True Brujah are supposedly descended from Brujah’s other children, childer, and resemble him in spirit more than the main clan do. [[spoiler: One of the Gehenna scenarios reveals that Ilyes only ever embraced Troile, meaning the mainline Brujah are his ''only'' actual descendants.]]

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* {{Irony}}: They were a big part of the original Anarch Revolt, which was the primary catalyst for the ultimate creation of the Camarilla. Not only are they one of the most important clans in regards to the sect's foundational history, the Camarilla is essentially the "egalitarian" organization they were fighting for at the time.

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* {{Irony}}: {{Irony}}:
**
They were a big part of the original Anarch Revolt, which was the primary catalyst for the ultimate creation of the Camarilla. Not only are they one of the most important clans in regards to the sect's foundational history, the Camarilla is essentially the "egalitarian" organization they were fighting for at the time.time.
** All members of the mainline Clan Brujah descend from the original Brujah antediluvian through his childe, Troile. Brujah (or Ilyes) was a cold, calculating creature, while Troile was a fiery rebel. The True Brujah are supposedly descended from Brujah’s other children, and resemble him in spirit more than the main clan do. [[spoiler: One of the Gehenna scenarios reveals that Ilyes only ever embraced Troile, meaning the mainline Brujah are his ''only'' actual descendants.]]

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* {{Gonk}}: While LooksLikeOrlok is the norm, Nosferatu can take on any form, as long as it's hideously repulsive and blatantly nonhuman, crippling most social interaction.



* TheMorlocks: No two look alike, but the stereotype of the clan is this.

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* TheMorlocks: No two look alike, but the stereotype of the clan is this.this due to their hideous ugliness and atheir ground-dwelling habits.
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%%* ProudScholarRace: They ''used'' to be this.
%%* ProudWarriorRace: What they are now.

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%%* * ProudScholarRace: They ''used'' to be this.
%%*
an unemotional clan of scholars and poets. They have since become a...
*
ProudWarriorRace: What they are now.now- a clan of BombThrowingAnarchists with little organization and a love of violence.
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* FeralVampires: The clan are for the most part a thuggish, disorganised gang of BombThrowingAnarchists united by their belief that CoolPeopleRebelAgainstAuthority. However, they have HiddenDepths, are deeply passionate and were once proud poets, warriors and philosophers.


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* FeralVampires: Their VoluntaryShapeshifting is granted from a connection to [[HorrorHunger the Beast]] which makes them prone to violence and predisposed to live in the wilderness.
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* KlingonPromotion: The only real way for neonates to advance in Camarilla society is by diablerizing [[note]] Drinking a senior vampire's blood to gain their soul and powers [[/note]] a superior. While this is still one of the few genuinely taboo behaviours in vampire society, nearly all high-up members took part in it.

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* KlingonPromotion: The only real way for neonates to advance in Camarilla society is by by diablerizing [[note]] Drinking a senior vampire's blood to gain their soul and powers [[/note]] a superior. While this is still one of the few genuinely taboo behaviours in vampire society, nearly all high-up members took part in it.
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* ALighterShadeOfBlack: Despite being a DeadlyDecadentCourt of {{Manipulative Bastard}}s who keep new entrants in fear and powerlessness and run on KlingonPromotion, they're the relative "good guys" due to at least attempting to keep their HorrorHunger in check.


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* KlingonPromotion: The only real way for neonates to advance in Camarilla society is by diablerizing [[note]] Drinking a senior vampire's blood to gain their soul and powers [[/note]] a superior. While this is still one of the few genuinely taboo behaviours in vampire society, nearly all high-up members took part in it.

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