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* CoverBlowingSuperpower: [[spoiler:Feriok isn't a telekinetic shouldn't be able to tend bar without touching the glasses,]] which is a big hint that they're the member of the Fifth Eye who fell in battle.

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* CoverBlowingSuperpower: [[spoiler:Feriok isn't a telekinetic and shouldn't be able to tend bar without touching the glasses,]] which is a big hint that they're the member of the Fifth Eye who fell in battle.
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* AnAdventurerIsYou: Mitigation Tank. He's got a good Speed defense, and he starts out with the ability to issue a challenge to enemies, compelling them to focus their attention him.

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* AnAdventurerIsYou: Mitigation Tank. He's got a good Speed defense, and he starts out with the ability to issue a challenge to enemies, compelling them to focus their attention on him.



** Mercilessly deconstructed, as [[spoiler: Auvigne never stops loving Tybir and spends years searching for him, dying in poverty with their mind-link rings still in his hands. Discovering this is the resolution of Tybir's sidequest in the Bloom. It's sufficiently shattering that the normally chatty Tybir is left at a loss for words.]]

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** Mercilessly deconstructed, as [[spoiler: Auvigne [[spoiler:Auvigne never stops loving Tybir and spends years searching for him, dying in poverty with their mind-link rings still in his hands. Discovering this is the resolution of Tybir's sidequest in the Bloom. It's sufficiently shattering that the normally chatty Tybir is left at a loss for words.]]



* SeenItAll: He seems to have a story for ''every'' weird event the combined strangeness of the Last Castoff's journey and the Ninth World in general throws at him. Even, near the very end, [[spoiler:when he's dragged into [[MentalWorld the Labyrinth]]]], he mentions it is ''not'' the first time something of the sort has happened to him.

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* SeenItAll: He seems to have a story for ''every'' weird event the combined strangeness of the Last Castoff's journey and the Ninth World in general throws at him. Even, Even near the very end, [[spoiler:when he's dragged into [[MentalWorld the Labyrinth]]]], he mentions it is ''not'' the first time something of the sort has happened to him.
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** As the sole survivor of a warrior race defeated by an enemy they made the mistake of thinking was weak, he's also reminiscent of Mandalore the Preserver, Canderous Ordo, from ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' -- "the shell of their armor on the shell of a man."]]

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** As the sole survivor of a warrior race defeated by an enemy they made the mistake of thinking was weak, he's also reminiscent of Mandalore the Preserver, Canderous Ordo, from ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' -- "the shell of their armor on the shell of a man."]]"



* WhoWantsToLiveForever: ... as a stationary tour guide? Probably no one, least of all a bloodthirsty champion of a ProudWarriorRace.

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* WhoWantsToLiveForever: ... as As a stationary tour guide? Probably no one, least of all a bloodthirsty champion of a ProudWarriorRace.
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* ChekhovsGunman: Something of a retroactive case. [[spoiler:The Genocide isn't the gunman himself, but rather the man from his story who stopped the Tabaht invasion -- the man who would eventually become Changing God.]] If not for the Tabaht invasion, [[spoiler:the Changing God's daughter would never have died of the wasting illness caused by their Tide-based weapons. If he had never begun his research into the Tides, he never would have become immortal, and never would have created the castoffs, awakened the Sorrow, and started the Endless Battle -- effectively, [[ForWantOfANail he never would have become the Changing God]].]] Much of this is only revealed to you in the very last leg of TheVeryDefinitelyFinalDungeon, and only if [[spoiler:you finished the Ghostly Woman's sidequest.]]

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* ChekhovsGunman: Something of a retroactive case. [[spoiler:The Genocide isn't the gunman himself, but rather the man from his story who stopped the Tabaht invasion -- the man who would eventually become the Changing God.]] If not for the Tabaht invasion, [[spoiler:the Changing God's daughter would never have died of the wasting illness caused by their Tide-based weapons. If he had never begun his research into the Tides, he never would have become immortal, and never would have created the castoffs, awakened the Sorrow, and started the Endless Battle -- effectively, [[ForWantOfANail he never would have become the Changing God]].]] Much of this is only revealed to you in the very last leg of TheVeryDefinitelyFinalDungeon, and only if [[spoiler:you finished the Ghostly Woman's sidequest.]]
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* TookALevelInBadass: [[spoiler:A huge one. If she is sent back to her homeworld, she returns in the final stage all grown up and with a huge arrays of powerful abilities.]]

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* TookALevelInBadass: [[spoiler:A huge one. If she is sent back to her homeworld, she returns in the final stage all grown up and with a huge arrays array of powerful abilities.]]
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Deleting misuse. More info here.


* FiveManBand: They call themselves the Fifth Eye, and there are five of them. Dhama is indisputably TheLeader and Ziobe was [[TheBigGuy their primary physical warrior]]. The other roles are less obvious since we never see them as an active team. As powerful psychics, any of them might qualify as TheSmartGuy on another team.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: He is described as a tall, lean, gray-skinned humanoid with an unmistakable air of menace.
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TRS edit/wrong trope


* TalkingToYourself: Describes himself as a splinter of the Castoff's memories, and a part of them. [[spoiler:Subverted, as he's revealed to be the Changing God -- or at least a figment of his consciousness.]]

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* TalkingToYourself: TalkingToThemself: Describes himself as a splinter of the Castoff's memories, and a part of them. [[spoiler:Subverted, as he's revealed to be the Changing God -- or at least a figment of his consciousness.]]
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Grumpy Bear is no longer a trope


* GrumpyBear: Comes across this way in comparison to your other companions, especially early on.
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* {{Expy}}: For a certain other nameless amnesiac with regenerative powers in [[SpiritualSuccessor another game]] called ''[[VideoGame/PlanescapeTorment Torment]]''.

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* {{Expy}}: For a certain other nameless amnesiac with regenerative powers in [[SpiritualSuccessor [[invoked]][[SpiritualSuccessor another game]] called ''[[VideoGame/PlanescapeTorment Torment]]''.



** Also interestingly the case with the main antagonist from its fellow SpiritualSuccessor ''Pillars of Eternity'', the two branching in some interesting ways. [[spoiler:Thaos being an entirely selfless villain, with the horrors he commits being calculated, deliberate actions taken to stave off the worst excesses human beings are capable of. By comparison, the Changing God's uses for his immortality are petty and self-absorbed, entirely indifferent to the damage he does, setting off a neverending war largely by accident.]]

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** Also interestingly the case with the main antagonist from its fellow SpiritualSuccessor [[invoked]]SpiritualSuccessor ''Pillars of Eternity'', the two branching in some interesting ways. [[spoiler:Thaos being an entirely selfless villain, with the horrors he commits being calculated, deliberate actions taken to stave off the worst excesses human beings are capable of. By comparison, the Changing God's uses for his immortality are petty and self-absorbed, entirely indifferent to the damage he does, setting off a neverending war largely by accident.]]
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Ill Girl has been cut per TRS decision. Examples are moved to Delicate And Sickly when appropriate.


* IllGirl: Had an illness which eventually killed her. [[spoiler:It was caused by a weapon based on Tidal energies.]]

Changed: 12

Removed: 162

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Nice Hat has been disambiguated


* NiceHat: Theboros wears a wide-brimmed hat. WordOfGod says it was inspired by the hats favoured by Creator/WilliamSBurroughs, the inspiration for the character.



** Theboros's ([[MeaningfulName try saying it out loud]]) appearance, personality, and [[NiceHat hat]] are based on author Creator/WilliamSBurroughs, who'd also know a thing or two about words causing the reader physical pain.

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** Theboros's ([[MeaningfulName try saying it out loud]]) appearance, personality, and [[NiceHat hat]] hat are based on author Creator/WilliamSBurroughs, who'd also know a thing or two about words causing the reader physical pain.
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Up To Eleven is a defunct trope


** The neighborhood inside is a slum of Sagus Cliffs populated by the poor and disposessed, ruled over by a crime lord, and riddled with portals to other worlds, elements it has in common with ''Planescape: Torment's'' Hive Ward, Buried Village, and the gate-town of Curst. [[spoiler:The [[BirdPeople murden]], psychic vermin-like [[BeastMan abhumans]], resemble the cranium rat collective in the Warrens of Thought, Many-As-One, on a much smaller scale -- but the manner in which you finally confront the Bloom's Heart is effectively that same moment taken UpToEleven.]]

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** The neighborhood inside is a slum of Sagus Cliffs populated by the poor and disposessed, ruled over by a crime lord, and riddled with portals to other worlds, elements it has in common with ''Planescape: Torment's'' Hive Ward, Buried Village, and the gate-town of Curst. [[spoiler:The [[BirdPeople murden]], psychic vermin-like [[BeastMan abhumans]], resemble the cranium rat collective in the Warrens of Thought, Many-As-One, on a much smaller scale -- but the manner in which you finally confront the Bloom's Heart is effectively that same moment taken UpToEleven.up to eleven.]]
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->'''Voiced by:''' Jeff Schine (Male) and Shannon Torrence (Female)

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->'''Voiced by:''' Jeff Schine Creator/JeffSchine (Male) and Shannon Torrence (Female)



->'''Voiced by:''' Marissa Lenti

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->'''Voiced by:''' Marissa Lenti
Creator/MarissaLenti
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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's [[TheSmartGuy smart guy]]Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]

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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's [[TheSmartGuy smart guy]]Mazzof guy]] Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]
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Clarification after discussion with Ma Lady and ATT (https://tvtropes.org/pmwiki/query.php?parent_id=109623&type=att) - Smart Guy is now a disambig between the sitcom and the trope, The Smart Guy links to the trope.


* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's TheSmartGuy Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]

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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's TheSmartGuy Mazzof [[TheSmartGuy smart guy]]Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]
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More accurate.


* ItemCaddy: Since she doesn't have many other options, loading her up on cyphers, artifacts, and regular healing items that can be used on other party members is generally the soundest strategy for her, particularly if you've got the Rings of Entanglement, which mean that any positive [[StatusEffect fettles]] and healing received are shared between the characters who are wearing the rings.

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* ItemCaddy: Since she doesn't have many other options, loading her up on cyphers, artifacts, and regular healing items that can be used on other party members is generally the soundest strategy for her, particularly if you've got the Rings of Entanglement, which mean that any [[StatusBuff positive [[StatusEffect fettles]] and healing received are shared between the characters who are wearing the rings.
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Direct link.


* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's SmartGuy Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]

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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's SmartGuy TheSmartGuy Mazzof turns out to be the same person as the Memovira's Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]
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Changing this breaks the grammar of the sentence. Redirects are allowed when it's not the name of the example, as I understand it.


* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's TheSmartGuy Mazzof turns out to be the same person as the Memovira's TheSmartGuy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]

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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's TheSmartGuy SmartGuy Mazzof turns out to be the same person as the Memovira's TheSmartGuy Smart Guy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]
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Direct link.


* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's SmartGuy Mazzof turns out to be the same person as the Memovira's SmartGuy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]

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* TwoAliasesOneCharacter: [[spoiler: Just as the Memovira and the First Castoff turn out to be one and the same, the Changing God and First Castoff's SmartGuy TheSmartGuy Mazzof turns out to be the same person as the Memovira's SmartGuy TheSmartGuy Ishen. "Ishen" turns out to just be a nickname he picked up when he moved to the Bloom, after his resemblance to some of the local wildlife. The tabletop RPG reveals that an "ishenizar" is a kind of enigmatic crystalline creature, and naming Mazzof after one was probably a way of ribbing him for being TheSpock.]]
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* ExpendableAlternateUniverse: She considers most of her "sisters" expendable in attaining her goals. To be fair, several of her sisters are doing the same... but ''that'' in turn (combined with her basic arrogance) makes her NotSoDifferent from the Changing God.

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* ExpendableAlternateUniverse: She considers most of her "sisters" expendable in attaining her goals. To be fair, several of her sisters are doing the same... but ''that'' in turn (combined with her basic arrogance) makes her NotSoDifferent from like the Changing God.
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Merged per TRS


* GameplayGuidedAmnesia: As in ''Planescape: Torment'' before it, the Castoff's amnesia is used to provide justification for explaining the setting in simple terms, dropping not one but two [[MrExposition companion guides]] in your lap -- or rather, having you crash in on them through a glass dome. Others who recognize you as a castoff may be more willing to put up with your general cluelessness and answer your questions sincerely. [[TheMark Or not,]] especially if you're [[ImpersonatingTheEvilTwin pretending to be the Changing God]].

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* GameplayGuidedAmnesia: As in ''Planescape: Torment'' before it, the Castoff's amnesia is used to provide justification for explaining the setting in simple terms, dropping not one but two [[MrExposition companion guides]] in your lap -- or rather, having you crash in on them through a glass dome. Others who recognize you as a castoff may be more willing to put up with your general cluelessness and answer your questions sincerely. [[TheMark [[TheCon Or not,]] especially if you're [[ImpersonatingTheEvilTwin pretending to be the Changing God]].
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* EvilStoleMyFaith: Not in a literal God, but close enough to this trope; Aligern was once a loyal member of the Order of Truth who was also a follower and admirer of the Changing God. The Changing God betraying him by tricking him into using the Black Frame to destroy his own village and the Order of Truth seeming ambivalent about trying to help him figure out what happened and how to fix it destroyed his faith in both, making him a "fallen" Aeon Priest.


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* AttentionDeficitOohShiny: So much so that it's reflected in his combat style. He has an ability giving you a bonus to critical hits the first time you attack a new opponent, rewarding him for jumping back and forth between different enemies in a battle.


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* {{Manchild}}: He has less emotional maturity and common sense than ''Rhin''.
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* CorruptChurch: Aligern defects from the Order and accuses them of having become corrupt and only interested in serving the interests of the wealthy and powerful -- largely because of his personal grudge at what he sees as them dragging their feet on helping him with his problem. [[spoiler:He changes his tune once Aeon Priest Orth Faung reveals to him that he finally has solved the mystery of the Black Frame.]]
** In terms of how corrupt they are from an objective POV, they actually seem to be a lot ''less'' so than their parent organization back home in the Steadfast (which is currently launching a KnightTemplar crusade against the Gaians for political reasons). Min of Tan Liang, their current leader, will freely (and wearily) admit to you that he works very hard to keep the Council of Sagus Cliffs happy in order to keep the Order's bills paid and its members out of prison, but trying to get the other Aeon Priests to go along with this agenda is like herding cats.
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* INeverSaidItWasPoison: The Cult of the Changing God aren't as much the WideEyedIdealist as they seem. If you try to claim to be the Changing God, Casmeen and Mimeon will try to catch you out with this kind of trick -- having been played by castoffs claiming to still be the Changing God's host before -- and if they succeed they ''will'' hold it against you.
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* PowerIncontinence: The first time you resurrect from death and your soul returns from the Labyrinth, your body releases a wave of energy (which you later learn is called a Tidal Surge) that seems to affect Aligern and Callistege's minds, driving their negative emotions to the surface and causing them to suddenly break off their relationship. You eventually learn that even if you never gain the skill to use Tidal Surges consciously, the nature of being a castoff means you constantly "disrupt the tides" wherever you go, causing conflict and hatred to arise among the people you interact with. (Lampshading how, as an RPG protagonist, [[TheMainCharactersDoEverything you always seem to happen by when NPCs are undergoing some kind of crisis]] and you frequently end up an UnwittingInstigatorOfDoom.)
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* CanonImmigrant: Part of the Fifth Eye's nature as an InnBetweenTheWorlds is the high percentage of characters in it who weren't created by the ''Torment'' team. (Sir Arthour is a character from the Numenera tabletop game, O is a character from the original ''VideoGame/PlanescapeTorment'', and Almas the Soul Keeper is a character created by a Kickstarter backer.)


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* DidYouJustPunchOutCthulhu: As terrifying as the Adversaries appear, they ''can'' be defeated by mortals, and O tells you that if Malaise is defeated here and now the setback will keep the Adversaries from [[SealedEvilInACan emerging from their can again]] for a whole age.


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* GodzillaThreshold: The big {{reveal}} of Act Two is that the "panic button" the Changing God hid in the city of Miel Avest inside the feretory was one of the Bloom's Maws.


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* TheSocialDarwinist: The Bloom sees itself as the ultimate apex predator, and seeks out other apex predators to consume their strength. To gain the Bloom's favor and become the Memovira requires proving your callous willingness to exploit and prey on others, and we get hints that even ordinary people living in the Bloom become more violent and feral over time based on its influence.
* SuperPersistentPredator: Once the Bloom decides it wants to eat you it won't give up until it does, even if it takes it decades or centuries to get past your defenses -- unlike a simple animal predator, ItCanThink and it holds grudges. It helps that, while the massive body of the Bloom itself can only move at the rate of about an inch a year, it can open Maws in arbitrary locations across all of time and space following laws only it understands. [[spoiler: One of the endings describes Matkina becoming the Memovira, then trying to avoid the fate of all Memoviras by fleeing across the desert to M'ra Jolios for ten years before the Bloom catches up with her.]]


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* TranslatorMicrobes: Literally -- drinking "Bloom-juice" sends tiny microscopic fragments of the Bloom into your blood and your brain, allowing its voices to speak to you and influence your thoughts and actions. ''Comprehending'' this influence is another matter, though, and much of Act Three revolves around finding the Magmatic Annulet, a UniversalTranslator device used for this purpose by the Changing God.


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* EvilPowerVacuum: [[spoiler:In keeping with the Torment tradition of eschewing easy happy endings, if you pick what seems to be the "best" ending where neither you nor Matkina become the new Memovira because both of you pursue a life of compassion and peace, the fact that there ''is'' no Memovira throws the Bloom back into the bad old days of constant warfare and bloodshed, with only a few civilian survivors holeing up in the old Memovira's Fortress praying for a new one to arise.]]


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* MouthOfSauron: The stated nature of the Memovira is as a "human interface" for the Bloom's HiveMind, although given that the Bloom is an EldritchAbomination with BlueAndOrangeMorality that barely seems aware of normal human-scale interactions, it's hard to say which party is exploiting which in this relationship. (Except for the fact that when the Bloom tires of the current Memovira it [[KlingonPromotion always ends poorly for them]].)
* TheReveal: [[spoiler:The current Memovira and the First Castoff are TwoAliasesOneCharacter; the First [[FakingTheDead faked her death]] a long time ago so she could pursue her schemes unmolested, one of which was seizing control of the Bloom.]]
* SchmuckBait: The eventual fate of all Memoviras is to have the Bloom betray them and be devoured by it once it tires of them. [[spoiler:Not even the first Memovira, Chila the Great, was an exception.]] The Changing God investigated the process of becoming the Memovira -- discovering the use of the Magmatic Annulet in the process -- but eventually rejected it as too dangerous and abandoned the Bloom after he got what he wanted from it. (It still wants to extract its price from him for doing this, and will take it from the Last Castoff if necessary.)
* TheStarscream: The title of Memovira normally passes by KlingonPromotion, but the current Memovira is especially disliked by the former one's minions -- including Matkina -- because of how in hindsight she clearly entered his service with the ulterior motive of overthrowing him to pursue her own private agenda from the beginning. Matkina is especially bitter that her first act was to send all of the old Memovira's minions into exile without even giving them a chance to choose their loyalty.
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* AmbiguousGender: As with the Sorrow, it's not clear what it would even mean for the Bloom to have a gender, but those familiar with it seem most comfortable calling it "she/her". (Which has some Freudian implications given its nature as a WombLevel.)
* AscendedExtra: The most notable one from this game -- started as a minor background detail of the setting, expanded into a 150-page design document by George Ziets, who saw it as a bit of a CreatorsPet, ended up displacing the Oasis of M'ra Jolios as the final hub environment for the game, and is by far the one element of this game that's been most fully integrated into the latest edition of the ''Numenera'' tabletop RPG.


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* BerserkButton: It does ''not'' like any technology designed to harm it, block it or control it, especially the Transdimensional Scalpel. (If you show it to Grisseler the Bloom-Guide he'll tell you he can hear the Bloom ''screaming'' in response to the Scalpel's vibrations.) You take a major hit to your "reputation" with the Bloom if you ever use it to cut open a Maw, whereas you get a massive boost if you give it up to the Bloom to be destroyed.


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* CharacterAlignment: The Bloom generally likes you more the more people you've killed, deceived or intimidated, which in game terms usually translates to Red or Silver choices. (Chila the Great, the first Memovira and the one human with whom the Bloom had the greatest rapport, is considered the living embodiment of the Silver Tide.)


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* EvilCounterpart: To the Sorrow. They're both {{Eldritch Abomination}}s that seem to operate on BlueAndOrangeMorality, but the Sorrow is ultimately a KnightTemplar acting in what it thinks is the best interests of the world while the Bloom is an openly amoral and selfish predator who admires and encourages predatory traits in others. The Bloom is one of the only beings in the Ninth World powerful enough to stand up to the Sorrow, so much so that the Changing God used one of the Bloom's Maws as an [[GodzillaThreshold emergency panic button]] for the city of Miel Avest if the Sorrow ever penetrated its defenses. The Sorrow's minions -- Sorrow Fragments -- and the Bloom's -- Corpuscular Maws -- are basically {{Palette Swap}}s of each other, one being made of shadow and one being made of gray flesh.


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* FluffyTamer: Being the Memovira means being a sapient humanoid person who's able to pull this trick on ''the Bloom'', the largest and most terrifying predatory animal in the multiverse.
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* {{Tuckerization}}: His name is a reference to the [[http://dracogen.com/ venture capital company]] founded and run by Steve Dengler, who was a major financial contributor to both this game and the ''Numenera'' tabletop RPG (in which the character also appears), as well as several other game projects. (You can also see the "Dracogen Inn" with an innkeeper named "Dengler" in ''VideoGame/PillarsOfEternity''.)
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* LivingMacGuffin: Spends much of his time in both the backstory and the current story of the game as a DistressedDude who's been captured for his knowledge by one powerful figure or another. His tendency to get kidnapped is a big enough part of his personality his epithet "the Lost" comes from it. [[spoiler: Currently he's experiencing a FateWorseThanDeath in one of the Bloom's cysts, as the Bloom tries to figure out what secret he was keeping for the Memovira.]]

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* LivingMacGuffin: Spends much of his time in both the backstory and the current story of the game as a DistressedDude who's been captured for his knowledge by one powerful figure or another. His tendency to get kidnapped is a big enough part of his personality his epithet "the Lost" comes from it. [[spoiler: Currently he's experiencing a FateWorseThanDeath in one of the Bloom's cysts, as the Bloom tries to figure out what secret he was keeping for the Memovira.]] The overall plot of the first half of the game involves looking for him as the only person other than the Changing God who knows how to repair the resonance chamber; after making it all the way to Miel Avest only to find out there's still no other castoffs there who know where he is, [[spoiler: you eventually stumble upon him by accident in the Bloom when you find out he and Ishen are one and the same.]]

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