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'''Overview:'''

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'''Overview:'''
'''Overview:''' A [[TheDrifter traveling swordswoman]] who currently resides in Karia prior to the outbreak of the war, years ago she sustained severe injuries while battling an evil esper known as Dementia - which were largely psychic nature that left their scars upon her mind, eventually ending up under the care of a powerful psychic known as The Great Mentalist, who for all his power could not fully reverse the damage Dementia had done. In the process of his attempts to treat Veda Lexine, he found out that Dementia's attack upon the swordswoman's psyche had inadvertently awakened abilities in her that Veda never even knew she possessed. Under The Great Mentalist's tutelage, Veda Lexine learned how to use her [[NewSuperPower newfound abilities]], namely the ability to channel her pain into her sword - [[KatanasAreJustBetter a katana]]] - that allows her to not only damage her foes physically, but mentally as well. Using a technique called the ''Shen Si Jian'', she is able to drain her enemies' psychic fortitude to strengthen her own. Joined the Maniacal Heroes because she's [[AntiHero a firm believer]] [[PayEvilUntoEvil that killing wrongdoers is a necessary evil]] [[IDidWhatIHadToDo if the situation calls for it]].


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* AntiHero: Par for course with any member of the Maniacal Heroes.
* DarkAndTroubledPast: Has her mind torn apart by a rogue mentalist, spent years recovering from the trauma and even now she still bears the scars upon her psyche.
* KatanasAreJustBetter
* KnightErrant: Wherever she goes, she finds wrongs to right.
* MindRape: Received courtesy of Dementia years ago.
* {{Ronin}}: Evoked by her [[TheDrifter tendency to wander]], [[KatanasAreJustBetter usage of a katana]] [[KnightErrant and code of honor]].
* TechnicalPacifist: Dislikes violence and bloodshed, but when push comes to shove she generally has little qualms about using lethal force to end an evildoer's reign of terror.
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!!Maniacal Heroes of note
!!!'''Veda Lexine'''
-> '''Character created by:''' Vadakhan

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/fpl_veda_lexine.png]]
[[caption-width-right:150:Troper's approximation of in-story appearance]]

'''Overview:'''

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* DemonicSpiders: The Bio-Fighters are a non video game example - an arthropod-based creature shaped vaguely like a modern-day fighter jet, with all the speed and firepower of one. [[LightningBruiser They fly at supersonic speed, possess bio-energy blasters that fire fast and pack hell of a punch]], and possess a HealingFactor that allows them to bio-regenerate from light to moderate damages, which means that even a damaged Bio-Fighter can return to the fray given enough time unless it's completely destroyed. As such, their arrival almost always elicit an OhCrap reaction.

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* DemonicSpiders: The Bio-Fighters are a non video game example - an arthropod-based creature shaped vaguely like a modern-day fighter jet, with all the speed and firepower of one. [[LightningBruiser They fly at supersonic speed, possess bio-energy blasters that fire fast and pack hell of a punch]], and possess on top of it, have a HealingFactor [[GoodThingYouCanHeal that allows them to bio-regenerate from light to moderate damages, damages]], which means that even a damaged Bio-Fighter can return to the fray given enough time unless it's completely destroyed. As such, their arrival almost always elicit an OhCrap reaction.reaction, and a reputation as being one of the most deadly creatures in the Drekis legions.
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* DemonicSpiders: The Bio-Fighters are a non video game example - an arthropod-based creature shaped vaguely like a modern-day fighter jet, with all the speed and firepower of one. [[LightningBruiser They fly at supersonic speed, possess bio-energy blasters that fire fast and pack hell of a punch]], and possess a HealingFactor that allows them to bio-regenerate from light to moderate damages, which means that even a damaged Bio-Fighter can return to the fray given enough time unless it's completely destroyed. As such, their arrival almost always elicit an OhCrap reaction.
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* AirborneMook: Two flavors; the common Ptera-Deminites, and the rarer but far deadlier Bio-Fighters.
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* EnemySummoner: Tanker Beasts, also known as Deminite Crawlers. Due to their status as living troop transports for the Drekis Empire, the arrival of a Crawler invariably means it'll be bringing more Deminites to join the fight.


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* GiantMook: The Devonox beasts are described as "walking siege engines", being 20-foot tall monstrous bipeds with enough SuperStrength to batter down fortifications and tear apart tanks and war mechs with their bare hands.


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* MookCommander: Hive Guards possess an aura that cause Drekis beasts under its influence fight harder.
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* TouchedByVorlons: The process of becoming a general of Drekis' legions, also overlaps with ClaimedByTheSupernatural.

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'''Overview:''' Before he became the superhero known as Captain Khazan, there was a man named Trent Young, a typical everyman who works as a middle manager in an accounting firm of no particular note in Khazan City. All of that changed one day, when a [[ForTheEvulz deranged supervillain]] [[NukeEm set off a nuclear bomb]] at the building where he works, destroying his workplace and devastating everything within a 10 mile radius of the explosion. 12 million died that day... save for Trent, who soon discovered that instead of killing him, something inside the nuclear explosion changed him, granting him with SuperStrength and NighInvulnerability. It became apparent that he could never go back to his normal life as he and his family struggled to cope with his newfound abilities, culminating with his wife filing for divorce and winning custody of the children. All alone in this world, Trent found himself DrivenToSuicide but was unable to take his life on account of his SuperToughness, where none of his suicide methods could harm him. In his darkest hour, he turned to The Sentinels, who took him under their wing and trained him as a hero. Due to his former background as an average Joe, at their suggestion he took on the codename Captain Khazan, to reflect on his everyman roots and to act as a symbol of justice and hope to the common citizens of Khazan.

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'''Overview:''' Before he became the superhero known as Captain Khazan, there was a man named Trent Young, a [[TheEveryman typical everyman everyman]] who works as a middle manager in an accounting firm of no particular note in Khazan City. All of that changed one day, when a [[ForTheEvulz deranged supervillain]] [[NukeEm set off a nuclear bomb]] at the building where he works, destroying his workplace and devastating everything within a 10 mile radius of the explosion. [[EverybodysDeadDave 12 million died that day... save for Trent, Trent]], who soon discovered that instead of killing him, something inside the nuclear explosion changed him, granting him with SuperStrength and NighInvulnerability. It became apparent that he could never go back to his normal life as he and his family struggled to cope with his newfound abilities, culminating with his wife filing for divorce and winning custody of the children. All alone in this world, Trent found himself DrivenToSuicide but was unable to take his life on account of his SuperToughness, where none of his suicide methods could harm him. In his darkest hour, he turned to The Sentinels, who took him under their wing and trained him as a hero. Due to his former background as an average Joe, at their suggestion he took on the codename Captain Khazan, to reflect on his everyman roots and to act as a symbol of justice and hope to the common citizens of Khazan.


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* CaptainSuperhero: It's all in his name.
* DespairEventHorizon: Initially crosses this when he finds that he could never return to a semblance of regular civilian life.
* TheEveryman: Prior to the incident that would transform him into Captain Khazan.


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* RefusalOfTheCall: [[IJustWantToBeNormal Tried to go back to his normal life as Trent Young at first after being discharged from hospital]].
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* EqualOpportunityEvil: In addition to its hordes of monsters, the Drekis Empire isn't above recruiting the [[CompleteMonster absolute]] [[ForTheEvulz scum]] of the multiverse such as space pirates, necromancers, etc. to act as secondary commanders, and Drekis' generals come from diverse walks of life.
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* ChronicBackstabbingDisorder: If a world provides especially stiff resistance, Drekis is not above proposing alliances with some of its factions with the promise of [[WeCanRuleTogether dividing up the spoils of war]], only to betray them once they've served their purpose, as The Marauders learned the hard way in Zel'Mier.

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* TheDreaded: Is well-known and feared throughout GF-administered space, having a reputation for devastating some 32,000 known worlds.

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* TheDreaded: Is well-known and feared much-feared throughout GF-administered GDF-administered space, having a reputation for devastating some 32,000 known worlds.


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* TheHeavy: What Drekis' generals are, due to Drekis being TheGhost, most people who've engaged with the Drekis Empire would assume his generals are the ones running the show.
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* NotEnoughToBury: Invoked during the military funeral for [[SacrificalLion 2Lt. Dezzman]], where his squaddies know his casket is just an empty box, as the ''Fortune'' was so badly destroyed that there was nothing left of its pilot to bury.

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* NotEnoughToBury: Invoked during the military funeral for [[SacrificalLion [[MauveShirt 2Lt. Dezzman]], where his squaddies know his casket is just an empty box, as the ''Fortune'' was so badly destroyed that there was nothing left of its pilot to bury.
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* NotEnoughToBury: Invoked during the military funeral for [[SacrificalLion 2Lt. Dezzman]], where his squaddies know his casket is just an empty box, as the ''Fortune'' was so badly destroyed that there was nothing left of its pilot to bury.
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** 2Lt. Carl Dezzman is an OldSoldier who pilots the ''Fortune'' and serves as their sharpshooter.
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* TheManBehindTheMan: Drekis was this to Oblivion during the War of Oblivion's Fall.
* NothingIsScarier: Implied to be the primary reason Drekis [[TheGhost stayed on the sidelines]] during the War of Oblivion's Fall, leading to the GDF to dismiss his existence as a mere legend and assuming that Oblivion was the brains behind the entire campaign.

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** [[The Captain Capt. Kitazawa Takuma]] is TheLeader, and his war mech the ''Gemini'' is a JackOfAllStats.
** Lt. Cecelia Angelhart and Cpl. Arlington, piloting the ''Derringer'' and ''Stormbringer'' respectively provide two different flavors of the PointMan.

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** [[The Captain [[TheCaptain Capt. Kitazawa Takuma]] is TheLeader, and his war mech the ''Gemini'' is a JackOfAllStats.
** Lt. Cecelia Angelhart and Cpl. Arlington, piloting the ''Derringer'' and ''Stormbringer'' respectively provide two different flavors of the PointMan.PointMan.
** [[SergeantRock Sgt. Major Paul Graham]], piloting the ''Senki'', is TheBigGuy.

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* TheSquad

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* TheSquad TheSquad:
** [[The Captain Capt. Kitazawa Takuma]] is TheLeader, and his war mech the ''Gemini'' is a JackOfAllStats.
** Lt. Cecelia Angelhart and Cpl. Arlington, piloting the ''Derringer'' and ''Stormbringer'' respectively provide two different flavors of the PointMan.
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* {{Expy}}: Of the Zerg from Videogame/StarCraft, with elements of the Tyranids and Chaos from Tabletopgame/Warhammer40K thrown in for good measure.
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* ChickenWalker: 2Lt. Carl Dezzman's ''Fortune'' is designed along these lines, and was noted to be an [[ArchaicWeaponForAnAdvancedAge archaic model]] compared to the humanoid-framed war mechs on the 478th.
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* BigBad: Drekis' now long-dead general, Oblivion was assumed to be the one leading the empire during the last conflict, which was what earned the event its current name, the War of Oblivion's Fall.

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* GradualGrinder: Their propensity for ZergRush tactics makes the Drekis legions this in every encounter. An opposing force can slay a hundred thousand Deminites, and it would barely put a dent on their numbers. Eventually, the endless tide of attackers will wear down even the staunchest of resistance.

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* GradualGrinder: Their propensity for ZergRush tactics makes the Drekis legions this in every encounter.military engagenent. An opposing force can slay a hundred thousand Deminites, and it would barely put a dent on their numbers. Eventually, [[VictoryByEndurance the endless tide of attackers will wear down even the staunchest of resistance.resistance]].


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* LeeroyJenkins: The beasts that make up Drekis' legions are known for [[AttackAttackAttack relentlessly attacking]] with no regard to their own self-preservation.
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* GradualGrinder: Their propensity for ZergRush tactics makes the Drekis legions this in every encounter. An opposing force can slay a hundred thousand Deminites, and it would barely put a dent on their numbers. Eventually, the endless tide of attackers will wear down even the staunchest of resistance.

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* ForeverWar: In backstory, the last major conflict known as the War of Oblivion's Fall lasted a century.
* TheGreatestStoryNeverTold: The War of Oblivion's Fall.



* WeHaveReserves: Individually, the MonsterMooks of the Drekis Empire aren't particularly powerful; their greatest threat comes from [[ZergRush the sheer number of bodies they can throw at their enemies]].

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* WeHaveReserves: Individually, the MonsterMooks {{Mooks}} of the Drekis Empire aren't particularly powerful; their greatest threat comes from [[ZergRush the sheer number of bodies they can throw at their enemies]].

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* TheDreaded: Is well-known and feared throughout GF-administered space, having a reputation for devastating some 32,000 known worlds.



* TheHorde: Overlapping with shades of AlienHordeOfLocusts.

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* TheHorde: Overlapping with shades of AlienHordeOfLocusts.HordeOfAlienLocusts.

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* TheEmpire: Is this InNameOnly, while Drekis' minions often refer to themselves as the Drekis Empire, they function more like The Horde.

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* TheEmpire: Is this InNameOnly, while Drekis' minions often refer to themselves as the Drekis Empire, they function more like The Horde.AlwaysChaoticEvil: Par for course for TheHorde.
* TheEmpire: Is this InNameOnly, while Drekis' minions often refer to themselves as the Drekis Empire, they function more like TheHorde.
* TheHorde: Overlapping with shades of AlienHordeOfLocusts.
* WeHaveReserves: Individually, the MonsterMooks of the Drekis Empire aren't particularly powerful; their greatest threat comes from [[ZergRush the sheer number of bodies they can throw at their enemies]].

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The Drekis Empire is, for all intents and purposes but an empire InNameOnly, as it lacks any sort of formal governing structure, geopolitical borders or diplomatic relationships, other than the fact that its innumerable legions possess UndyingLoyalty to their ruler, Drekis, and that every inhabited world that encountered them is considered fair game for conquest and assimilation into his empire. [[ShroudedInMystery Not much is known about its ruler]], who is often considered a stuff of legends. But the threat of his minions is very real, and after their previous defeat in the War of Oblivion's Fall, they have returned to set their sights on a new prize; The Nexus of All Realities, Khazan itself.

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The Drekis Empire is, for all intents and purposes but an empire InNameOnly, as it lacks any sort of formal governing structure, geopolitical borders or diplomatic relationships, other than the fact that its innumerable legions possess UndyingLoyalty to their ruler, Drekis, and that every inhabited world that encountered them is considered fair game for conquest and assimilation into his empire. [[ShroudedInMystery [[TheGhost Not much is known about its ruler]], who is often considered a stuff of legends. But the threat of his minions is very real, and after their previous defeat in the War of Oblivion's Fall, they have returned to set their sights on a new prize; The Nexus of All Realities, Khazan itself.


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* TheEmpire: Is this InNameOnly, while Drekis' minions often refer to themselves as the Drekis Empire, they function more like The Horde.

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[[/folder]]

[[folder: Other Heroes]]
Miscellaneous heroic characters of note who don't fit into the categories of Heroes of Khazan or Khazan's finest, being neither affiliated with the Nexus' hero organizations nor its government agencies, but nonetheless actively involved in fighting against the scourge of the Drekis Empire.

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\n[[/folder]]\n\n[[folder: Other Heroes]]\nMiscellaneous heroic characters The Drekis Empire is, for all intents and purposes but an empire InNameOnly, as it lacks any sort of note who don't fit formal governing structure, geopolitical borders or diplomatic relationships, other than the fact that its innumerable legions possess UndyingLoyalty to their ruler, Drekis, and that every inhabited world that encountered them is considered fair game for conquest and assimilation into his empire. [[ShroudedInMystery Not much is known about its ruler]], who is often considered a stuff of legends. But the categories threat of Heroes his minions is very real, and after their previous defeat in the War of Oblivion's Fall, they have returned to set their sights on a new prize; The Nexus of All Realities, Khazan or Khazan's finest, being neither affiliated with the Nexus' hero organizations nor its government agencies, but nonetheless actively involved in fighting against the scourge of the Drekis Empire.itself.


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!!!'''General tropes pertaining to the Drekis Empire'''

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[[/folder]]

[[folder: Other Heroes]]
Miscellaneous heroic characters of note who don't fit into the categories of Heroes of Khazan or Khazan's finest, being neither affiliated with the Nexus' hero organizations nor its government agencies, but nonetheless actively involved in fighting against the scourge of the Drekis Empire.
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[[/folder]]

[[folder: Khazan's Finest]]
A list of tropes related to elements of the the [[RedshirtArmy non-hero uniformed services]] under the Khazan Government such as its military, law enforcement, etc.

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[[/folder]]

[[folder:
!!Maniacal Heroes
The go-to AntiHero organization of Khazan, though they're not officially an "organization" as they have no government backing or sponsorship of any kind - and unlike the Sentinels they do not possess a central leadership, instead opting to operate in regional "cells" not unlike terrorist organizations. The embodiment of GoodIsNotSoft, these are the DarkerAndEdgier elements of
Khazan's Finest]]
A list of tropes related
heroes who take it upon themselves to elements of enforce justice through more violent means. Although as long as they don't get ''too'' extreme in their methods, they are for the the [[RedshirtArmy non-hero uniformed services]] under the Khazan Government such as its military, most part tolerated by law enforcement, etc.enforcement and The Sentinels.


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!!!'''Tropes common to the Maniacal Heroes'''

* AntiHero: Typically of the PragmaticHero variety. ThouShaltNotKill is a good thing, but a common sentiment among the Maniacal Heroes is that sometimes it's better to kill one to save a hundred.
* CombatPragmatist: A popular strategy of the Maniacal Heroes is to make use of every possible advantage they have.
* GoodIsNotSoft: A prerequisite of being a Maniacal Hero is the willingness to get one's hands bloody. While Sentinels would typically see the use of force as a regrettable last resort, Maniacal Heroes on the other hand think it's the best way to instill a fear of God into evildoers by giving them a well-deserved righteous beatdown.
* PayEvilUntoEvil: Their core philosophy, although they have limits to how far that can go.


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[[/folder]]

[[folder: Khazan's Finest]]
A list of tropes related to elements of the the [[RedshirtArmy non-hero uniformed services]] under the Khazan Government such as its military, law enforcement, etc.
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* AceCustom: Each and every pilot within TheSquad has their own, customized war mech - none of them are standard models, and no two war mech in the 478th looks identical.

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* AceCustom: Each and every pilot within TheSquad has their own, customized war mech - none of them are standard models, and no two war mech mechs in the 478th looks identical.



* ArmyScout: The ''Stormbringer'' fulfills this role due to being equipped with the best sensors of the 478th's war mechs.
* BlackKnight: Cpl. Arlington's ''Stormbringer'' is designed to invoke this trope.



* FragileSpeedster: Lt. Angelhart's ''Derringer'' is the smallest and lightest-armored war mech in the squadron, but possesses the most agility and maneuverability.



* MightyGlacier: The ''Senki'' is described as such; possessing heavy armor and impressive firepower but lacking in maneuverability.




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* WeNeedADistraction: When the heroes of Khazan needed to infiltrate Drekis' lair in the Endless Caves, it was provided by the 478th. It involved lots of StuffBlowingUp.
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* AceCustom: Each and every pilot within TheSquad has their own, customized war mech - none of them are standard models.

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* AceCustom: Each and every pilot within TheSquad has their own, customized war mech - none of them are standard models.models, and no two war mech in the 478th looks identical.

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