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Some fixes. No spoilers on headers. I'm just following the rules.


* SpottingTheThread: If the player has a keen eye, they can tell something is not okay when they suddenly find a new Trebhum out of nowhere.

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* SpottingTheThread: SpotTheImposter: If the player has a keen eye, they can tell something is not okay when they suddenly find a new Trebhum out of nowhere.



!![[spoiler:Corrupted Plains]]

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!![[spoiler:Corrupted Plains]]!!Corrupted Plains (Late Game Spoilers!)

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* CarnivorousPlant: They're plants that prey on small animals. And they also move.



* ManEatingPlant: They're plants that prey on small animals and also move.



* BigCreepyCrawlies: They're gigantic arthropods that bury themselves in the sand, and they're able to rapidly extend and grow protuberances so their bug-like heads can move. The in-game database reveals that Trebhum believe them to be some kind of CarnivorousPlant.

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* BigCreepyCrawlies: They're gigantic arthropods that bury themselves in the sand, and they're able to rapidly extend and grow protuberances so their bug-like heads can move. The in-game database reveals that Trebhum believe them to be some kind of CarnivorousPlant.[[ManEatingPlant carnivorous plant]].
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* UnwittingInstigatorOfDoom: [[spoiler:It was the Trebhum's fault that the Eternal Cylinder came to their world. Long ago, when they were an evolved civilization, the Trebhum made floating machines to sing to the stars to meet other alien races. One of these songs reached the ears of the Celestial Trewhaala, and they lived in harmony, but their song drew something else: the Eternal Cylinder. The Cylinder, offended by the Trebhum's melody, came to the Trebhum's world and started absorbing everything in its path. With the help of its servants, the Cylinder steamrolled through the planet and drove all those that inhabited it to the brink of extinction]].

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* UnwittingInstigatorOfDoom: [[spoiler:It was the Trebhum's fault that the Eternal Cylinder came to their world. Long ago, when they were an evolved civilization, the Trebhum made floating machines palaces to sing to the stars to meet and share the joys of existence with other alien races. One races; one of these songs reached the ears of the Celestial Trewhaala, Trewhaala. The Trewhaala came to the Trebhum's planet, and they both species lived in harmony, peace, but their song drew something else: the Eternal Cylinder. The Cylinder, offended by the Trebhum's melody, came to the Trebhum's into their world and started absorbing absorbed everything in its path. With the help of its servants, the Cylinder steamrolled rolled through the planet and drove all those that inhabited it to the brink verge of extinction]].extinction, which brings us to the game's events]].



* EasilyForgiven: [[spoiler:While it was the Trebhum's fault for accidentally summoning the Eternal Cylinder and almost bringing their race to extinction, the Celestial Trewhaala don't hate them. The Trewhaala don't regret listening to the songs of the Trebhum as they brought them to their world and allowed their races to live in peace. The Trebhum brought the Trewhaala hope; for that reason, they don't hesitate to help their old friends during the latter half of the game, even when they're on the brink of extinction]].

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* EasilyForgiven: [[spoiler:While it was the Trebhum's fault for accidentally summoning calling the Eternal Cylinder and almost bringing their race to extinction, death, the Celestial Trewhaala don't hate them. The Trewhaala don't regret listening to the songs of the Trebhum as they brought them to their world and allowed their races to live in peace. The Trebhum brought the Trewhaala hope; for that reason, they don't hesitate to help their old friends during the latter half of the game, even when they're on the brink of extinction]].

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* UnwittingInstigatorOfDoom: [[spoiler:The Trebhum accidentally brought the Eternal Cylinder to their world. Long ago, when the Trebhum had an advanced civilization, they used their sky palaces to sing to the stars. One of these songs brought the Trewhaala to the Trebhum's world, and the two races lived in harmony. Unfortunately, the Trebhum's song also brought the Cylinder to their world when it heard them, offended by it. The Eternal Cylinder proceeded to steamroll the Trebhum's world, killing and assimilating countless Trebhum and Trewhaala, leading to both races on the brink of extinction]].

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* UnwittingInstigatorOfDoom: [[spoiler:The Trebhum accidentally brought [[spoiler:It was the Trebhum's fault that the Eternal Cylinder came to their world. Long ago, when the Trebhum had they were an advanced evolved civilization, they used their sky palaces the Trebhum made floating machines to sing to the stars. stars to meet other alien races. One of these songs brought reached the Trewhaala ears of the Celestial Trewhaala, and they lived in harmony, but their song drew something else: the Eternal Cylinder. The Cylinder, offended by the Trebhum's melody, came to the Trebhum's world, world and started absorbing everything in its path. With the two races lived in harmony. Unfortunately, the Trebhum's song also brought help of its servants, the Cylinder to their world when it heard them, offended by it. The Eternal Cylinder proceeded to steamroll steamrolled through the Trebhum's world, killing planet and assimilating countless Trebhum and Trewhaala, leading drove all those that inhabited it to both races on the brink of extinction]].


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* EasilyForgiven: [[spoiler:While it was the Trebhum's fault for accidentally summoning the Eternal Cylinder and almost bringing their race to extinction, the Celestial Trewhaala don't hate them. The Trewhaala don't regret listening to the songs of the Trebhum as they brought them to their world and allowed their races to live in peace. The Trebhum brought the Trewhaala hope; for that reason, they don't hesitate to help their old friends during the latter half of the game, even when they're on the brink of extinction]].
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* CripplingOverspecialization: Their icy armor and response to heat makes them amazing predators in a cold environment, but at the expense of being unabel to function in any other locale -- they'll overheat in the Savannah, to say nothing of the Desert. The in-game database [[LampshadeHanging notes this]].

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* CripplingOverspecialization: Their icy armor and response to heat makes them amazing predators in a cold environment, but at the expense of being unabel unable to function in any other locale -- they'll overheat in the Savannah, to say nothing of the Desert. The in-game database [[LampshadeHanging notes this]].
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* TooDumbToLive: Are known to kill themselves by grabbing Trebhum with the Cylinder Body mutation, resulting in them succumbing to CollisionDamage.

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* TooDumbToLive: Are known to kill themselves by grabbing Trebhum with the Cylinder Wheel Body mutation, resulting in them succumbing to CollisionDamage.
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* UndergroundMonkey: They're essentially blue-sacked tonglegroplets. Unlike their Savannah dwelling cousins, though, Blue Tonglegroplets carry a sac that provides the Mixer body mutation, which converts uneaten objects in [[StuffBlowingUp various types of bombs]].

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* UndergroundMonkey: They're essentially blue-sacked tonglegroplets. Unlike their Savannah dwelling cousins, though, Blue Tonglegroplets carry a sac that provides the Mixer body mutation, which converts uneaten objects in into [[StuffBlowingUp various types of bombs]].
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* MonsterMunch: They frequently fall prey to Tripobosh. Vuushlop will also try to hunt them, but [[EpicFail they will always aim to high and miss them]].

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* MonsterMunch: They frequently fall prey to Tripobosh. Vuushlop will also try to hunt them, but [[EpicFail they will always aim to too high and miss them]].
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* SmallRoleBigImpact: It's a tiny bug that wanders around aimlessly like most other prey-sized animals and it's possible to go through the whole game without paying attention to it, but eating one gives the player Analytical Eyes, a mutation that's extremely helpful in [[MrExposition understanding the worldbuilding and lore of most animals on the planet as well as some insights on how the Servants of the Cylinder operate]].
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* AlienArtsAreAppreciated: [[spoiler:During the credits sequence, several Trebhum are enjoying a human playground that was expelled from the Cylinder]].

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* FreeRangeChildren: It's made very clear that the Trebhum you play as (at least in the beta for now) are newborns (you outright ''hatch'' new tribe members throughout the game), and aside from the occasional elder (Who even then, are too old and weak to accompany them), they have no adults to guide them. This is {{Justified|Trope}} by the implication that the adults have died off due to the actions of the cylinder and the only thing resembling a parental figure for them to look up to besides the elders is their inner voices (Which is implied to be a HiveMind) providing them memories.

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* FreeRangeChildren: It's made very clear that the Trebhum you play as (at least in the beta for now) are newborns (you outright ''hatch'' new tribe members throughout the game), and aside from the occasional elder (Who even then, are too old and weak to accompany them), they have no adults to guide them. This is {{Justified|Trope}} by the implication that the adults have died off due to the actions of the cylinder and the only thing resembling a parental figure for them to look up to besides the elders is their inner voices (Which is implied to be a HiveMind) providing them memories.



* XenophobicHerbivore: Tonglegroplets do not appreciate their personal space being invaded. Unlike adults, though, they won't actively hunt the Trebhum and can be repelled via the Deimatic Trunk mutation.

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* TRexpy: With their towering bipedal size compared to a Trebhum and being feared by most prey animals on the Savannah, it's easily to infer that these creatures are similar in many ways to large theropod dinosaurs in our time.
* XenophobicHerbivore: Tonglegroplets do not appreciate their personal space being invaded. Unlike adults, though, they won't actively hunt the Trebhum and can be repelled via the Deimatic Trunk mutation.mutation or being sprayed at.

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* FloatingEye: Aesthetically, they resemble this, with their camera lens looking distinctly like a human eye.


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* {{Oculothorax}}: Aesthetically, they resemble this, with their camera lens looking distinctly like a human eye.

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!![[spoiler:Corrupted Plains]]
[[folder:Yackfurt]]
!Yackfurt
!!''Encephalobumbulum miserabilis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yackfurt.png]]
A slug-like herbivore, docile on its own, but aggressive in groups.

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!![[spoiler:Corrupted Plains]]
[[folder:Yackfurt]]
!Yackfurt
!!''Encephalobumbulum miserabilis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yackfurt.png]]
[[folder:Gharukuk]]
!!Opisthopithecus ctenophorus
A slug-like herbivore, docile on its own, but aggressive in groups.tripedal desert-dwelling simian creature with a bizarre form of locomotion.



* MixAndMatchCreatures: Amalgamates traits of the Grollusc and Onkifurt, having the former's body shape and demeanor and the latter's ability to produce toxic gas.
* SavageSetpiece: Mess with them only if you want to get sprayed with poison gas.
* SuspiciouslySimilarSubstitute: It fulfills the role of the Grollusc in the ??? Biome, being a somewhat uncommon herbivore that has a specialized defense to deter predators and Trebhum. Note that you can still find Grolluscs in the ??? Biome, but they are far rarer than Yackfurt.

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* MixAndMatchCreatures: Amalgamates traits of the Grollusc and Onkifurt, having the former's AbnormalLimbRotationRange: It can orient its body shape and demeanor limbs so that it can walk upside down.
* BizarreAlienLocomotion: It can rotate its limbs so that it can walk with its back to the ground
and its belly to the latter's sky.
* KillerGorilla: It's a predatory ape-like creature and seems to be the FantasticFaunaCounterpart to a gorilla, though appearance wise it has more resemblance to an orangutan.
* LogicalWeakness: Its
ability to produce toxic gas.
* SavageSetpiece: Mess with them only if you want to get sprayed with poison gas.
* SuspiciouslySimilarSubstitute: It fulfills
flip upside down and use the role of the Grollusc in the ??? Biome, being spines on its back as weapons is a somewhat uncommon herbivore unique adaptation, but bending limbs that has a specialized defense to deter predators and Trebhum. Note that you can still find Grolluscs in the ??? Biome, but they are far rarer than Yackfurt.over is not comfortable - it needs to rest after traveling by like this for a short while.



[[folder:Roondaslock]]
!Roondaslock
!!''Gyroglossus prodigialis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roondaslock.png]]
A strange, round sphere-bodied predator that propels itself via pushing off the ground with its tongue.

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[[folder:Roondaslock]]
!Roondaslock
!!''Gyroglossus prodigialis''
!![[spoiler:Corrupted Plains]]
[[folder:Yackfurt]]
!Yackfurt
!!''Encephalobumbulum miserabilis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roondaslock.org/pmwiki/pub/images/yackfurt.png]]
A strange, round sphere-bodied predator that propels itself via pushing off the ground with slug-like herbivore, docile on its tongue.own, but aggressive in groups.



* ArtifactMook: Actually {{Inverted|Trope}} - it could be ecnountered in the Savannah during the beta, while in the final game it is relegated to the final biome the player encounters.
* BeTheBall: Its body is best described as a ball covered in eyes and mouths.
* DumbMuscle: Even though it is covered in eyes, it can often be seen throwing itself into toxic pits.
* EarlyBirdCameo: While it is intended to appear in the final, mystery biome, one or two can be found wandering the Savannah in the demo.
* ExtraEyes: Literally has eyes all over its body.
* MultipurposeTongue: Its tongue can be used to grab prey or for propulsion by pushing the creature off the ground.

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* ArtifactMook: Actually {{Inverted|Trope}} - it could be ecnountered MixAndMatchCreatures: Amalgamates traits of the Grollusc and Onkifurt, having the former's body shape and demeanor and the latter's ability to produce toxic gas.
* SavageSetpiece: Mess with them only if you want to get sprayed with poison gas.
* SuspiciouslySimilarSubstitute: It fulfills the role of the Grollusc
in the Savannah during the beta, while ??? Biome, being a somewhat uncommon herbivore that has a specialized defense to deter predators and Trebhum. Note that you can still find Grolluscs in the final game it is relegated to the final biome the player encounters.
* BeTheBall: Its body is best described as a ball covered in eyes and mouths.
* DumbMuscle: Even though it is covered in eyes, it can often be seen throwing itself into toxic pits.
* EarlyBirdCameo: While it is intended to appear in the final, mystery biome, one or two can be found wandering the Savannah in the demo.
* ExtraEyes: Literally has eyes all over its body.
* MultipurposeTongue: Its tongue can be used to grab prey or for propulsion by pushing the creature off the ground.
??? Biome, but they are far rarer than Yackfurt.



[[folder:Grashtuub]]
!Grashtuub
!!''Tubus Maximus''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grashtuub_model.png]]
A tube-shaped scavenger with a massive body.

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[[folder:Grashtuub]]
!Grashtuub
!!''Tubus Maximus''
[[folder:Roondaslock]]
!Roondaslock
!!''Gyroglossus prodigialis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grashtuub_model.org/pmwiki/pub/images/roondaslock.png]]
A tube-shaped scavenger strange, round sphere-bodied predator that propels itself via pushing off the ground with a massive body.its tongue.



* BizarreAlienBiology: Its entire digestive system is exposed to the air, yet it is still able to eat things normally. A look inside its body reveals that it is essentially an organic butcher shop, having rows of teeth that rotate so that they can slice up the meat of their prey.
* ChestMonster: Somewhat -- it is clearly a carnivore that will eat you, but the Grashtuub tends to have valuable transformation items within it.
* ExtraEyes: Has multiple eyes all over its tube-like body.
* {{Kaiju}}: A video of one released on ACE Team's twitter reveals that they're of comparable size to the Great Gaaahr.
* NonMaliciousMonster: They look unnerving, but Grashtuub aren't actually aggressive, and the first one encountered can only harm your Trebhum by accidentally stepping on them. The others you encounter have been mind-controlled by Unifiers and thus aren't fighting of their own free will.
* ScavengersAreScum: They're primarily scavengers, and the Trebhum do no like them, both because Grashtuub look terrifying and they eat the corpses of Celestial Trewhaala.
* TrademarkFavoriteFood: Celestial Trewhaala -- the reason Grashtuub are shaped so bizarrely is so that they can eat Trewhaala whole (or at least do so rapidly). [[spoiler:This is why the Trebhum have to fight one - they need to get a Trewhaala Crystal from the Grashtuub's heart so that they can call a Trewhaala and use it to reach their Sky Fortress and finally give the Cylinder the slip.]] [[AllThereInTheManual That being said, the compendium states that they will eat other large animals (namely Great Gaaahr)]], they just aren't encountered anywhere where this can be observed.

to:

* BizarreAlienBiology: Its entire digestive system ArtifactMook: Actually {{Inverted|Trope}} - it could be ecnountered in the Savannah during the beta, while in the final game it is exposed relegated to the air, yet final biome the player encounters.
* BeTheBall: Its body is best described as a ball covered in eyes and mouths.
* DumbMuscle: Even though
it is still able to eat things normally. A look inside its body reveals that covered in eyes, it can often be seen throwing itself into toxic pits.
* EarlyBirdCameo: While
it is essentially an organic butcher shop, having rows of teeth that rotate so that they intended to appear in the final, mystery biome, one or two can slice up be found wandering the meat of their prey.
* ChestMonster: Somewhat -- it is clearly a carnivore that will eat you, but
Savannah in the Grashtuub tends to have valuable transformation items within it.
demo.
* ExtraEyes: Has multiple Literally has eyes all over its tube-like body.
body.
* {{Kaiju}}: A video of one released on ACE Team's twitter reveals that they're of comparable size to the Great Gaaahr.
* NonMaliciousMonster: They look unnerving, but Grashtuub aren't actually aggressive, and the first one encountered can only harm your Trebhum by accidentally stepping on them. The others you encounter have been mind-controlled by Unifiers and thus aren't fighting of their own free will.
* ScavengersAreScum: They're primarily scavengers, and the Trebhum do no like them, both because Grashtuub look terrifying and they eat the corpses of Celestial Trewhaala.
* TrademarkFavoriteFood: Celestial Trewhaala -- the reason Grashtuub are shaped so bizarrely is so that they can eat Trewhaala whole (or at least do so rapidly). [[spoiler:This is why the Trebhum have to fight one - they need to get a Trewhaala Crystal from the Grashtuub's heart so that they can call a Trewhaala and use it to reach their Sky Fortress and finally give the Cylinder the slip.]] [[AllThereInTheManual That being said, the compendium states that they will eat other large animals (namely Great Gaaahr)]], they just aren't encountered anywhere where this
MultipurposeTongue: Its tongue can be observed.used to grab prey or for propulsion by pushing the creature off the ground.



[[folder:Squadaboo]]
!Squadaboo
!!''Kakistoteuthis terriblis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/squadaboo_model.png]]
A squid-like predator capable of mind control, which leaps out of the water to grapple into prey. The hapless animal is then marched to its doom beneath the waves.

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[[folder:Squadaboo]]
!Squadaboo
!!''Kakistoteuthis terriblis''
[[folder:Grashtuub]]
!Grashtuub
!!''Tubus Maximus''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/squadaboo_model.org/pmwiki/pub/images/grashtuub_model.png]]
A squid-like predator capable of mind control, which leaps out of the water to grapple into prey. The hapless animal is then marched to its doom beneath the waves.tube-shaped scavenger with a massive body.


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* BizarreAlienBiology: Its entire digestive system is exposed to the air, yet it is still able to eat things normally. A look inside its body reveals that it is essentially an organic butcher shop, having rows of teeth that rotate so that they can slice up the meat of their prey.
* ChestMonster: Somewhat -- it is clearly a carnivore that will eat you, but the Grashtuub tends to have valuable transformation items within it.
* ExtraEyes: Has multiple eyes all over its tube-like body.
* {{Kaiju}}: A video of one released on ACE Team's twitter reveals that they're of comparable size to the Great Gaaahr.
* NonMaliciousMonster: They look unnerving, but Grashtuub aren't actually aggressive, and the first one encountered can only harm your Trebhum by accidentally stepping on them. The others you encounter have been mind-controlled by Unifiers and thus aren't fighting of their own free will.
* ScavengersAreScum: They're primarily scavengers, and the Trebhum do no like them, both because Grashtuub look terrifying and they eat the corpses of Celestial Trewhaala.
* TrademarkFavoriteFood: Celestial Trewhaala -- the reason Grashtuub are shaped so bizarrely is so that they can eat Trewhaala whole (or at least do so rapidly). [[spoiler:This is why the Trebhum have to fight one - they need to get a Trewhaala Crystal from the Grashtuub's heart so that they can call a Trewhaala and use it to reach their Sky Fortress and finally give the Cylinder the slip.]] [[AllThereInTheManual That being said, the compendium states that they will eat other large animals (namely Great Gaaahr)]], they just aren't encountered anywhere where this can be observed.
[[/folder]]

[[folder:Squadaboo]]
!Squadaboo
!!''Kakistoteuthis terriblis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/squadaboo_model.png]]
A squid-like predator capable of mind control, which leaps out of the water to grapple into prey. The hapless animal is then marched to its doom beneath the waves.
----

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* CuttingTheKnot: [[spoiler:Both times it is faced as an end of chapter boss, you're encouraged to defeat it using either its own projectiles (Chapter 2) or the explosive body mutation (Chapter 4). Both times, you can also just hit it with bombs produced via the Mixer Body mutation]].



* MonsterMunch: They frequently fall prey to Tripobosh.

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* MonsterMunch: They frequently fall prey to Tripobosh. Vuushlop will also try to hunt them, but [[EpicFail they will always aim to high and miss them]].

Removed: 175

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Merged into a YMMV


* ClassicVideoGameScrewYou: If you're really unlucky and get captured by one of these guys who has a nest outside the border, they can activate the Cylinder against your will.
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* {{Cyborg}}: Their bodies are composed of a combination of various mechanical bits attached to human body parts. It [[UncannyValley unsettling, to say the least]].

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* {{Cyborg}}: Their bodies are composed of a combination of various mechanical bits attached to human body parts. It [[UncannyValley It's unsettling, to say the least]].least.



* WhoEvenNeedsABrain: An [[UncannyValley unsettling example]] -- their cranial cavities are hollow and clearly lack any brains or equivalent organs/components. Instead, they carry either a Witness or an object of interest to the cylinder -- either a Trewhaala crystal [[spoiler:or a Trewhaala mutation catalyst]].

to:

* WhoEvenNeedsABrain: An [[UncannyValley unsettling example]] -- their Their cranial cavities are hollow and clearly lack any brains or equivalent organs/components. Instead, they carry either a Witness or an object of interest to the cylinder -- either a Trewhaala crystal [[spoiler:or a Trewhaala mutation catalyst]].
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* RocketTag: [[spoiler:The final boss of Chapter 2, Across the Snow, is a Unifier examining Trewhaala crystals. To defeat it, you need to catch the crystals it heats and fire them back at it to gradually destroy the Servant. The one encountered as the penultimate boss of the game can also be fought this way, but you're encouraged to [[ActionBomb use the explosive body mutation to take it down instead.]]

to:

* RocketTag: [[spoiler:The [[spoiler: The final boss of Chapter 2, Across the Snow, is a Unifier examining Trewhaala crystals. To defeat it, you need to catch the crystals it heats and fire them back at it to gradually destroy the Servant. The one encountered as the penultimate boss of the game can also be fought this way, but you're encouraged to [[ActionBomb use the explosive body mutation to take it down instead.]]]]]]
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* AttackItsWeakPoint: The easiet way to get female onkifurts off their nests is to shoot water into their mouths. You even get an achievement the first time you do so.

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!!Desert

[[folder:Great Gaaahrs]]
! Great Gaaahrs
!''Aerotherium camelopardalis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/great_gaarh.png]]
[[caption-width-right:350:[[labelnote:Infant Gaaahrling]]https://static.tvtropes.org/pmwiki/pub/images/infant_ghaaarling.png[[/labelnote]]]]
Huge, imposing land animals that stride around open areas, sucking up whatever matter it can find.

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!!Desert

[[folder:Great Gaaahrs]]
[[folder:Buddugh Gropp]]
! Great Gaaahrs
!''Aerotherium camelopardalis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/great_gaarh.png]]
[[caption-width-right:350:[[labelnote:Infant Gaaahrling]]https://static.tvtropes.org/pmwiki/pub/images/infant_ghaaarling.png[[/labelnote]]]]
Huge, imposing land animals that stride around open areas, sucking up whatever matter it can find.
Buddugh Gropp
! ''Urozoon Actinostomus''
An aggressive herbivore found solely in the Tundra. It was added in the Anniversary update.


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* BewareMyStingerTail: Its tail ends in a fuzzy flail, off all things.
* BizarreAlienBiology: Having a defensive weapon on its tail isn't that suprising. What makes the tail club of the Gropp so weird is that it is an ''organic flail'', which tapers off almost to a string's thickness before reaching the actual tail.
* EpicFlail: Its tail weapon bears more resemblance to a flail than a club or bladed weapon.
* FantasticFaunaCounterpart: Physiologically, it is analogous to ankylosaurs and glyptodonts, being a large herbivore that defends itself using a weapon mounted on its tail. Niche-wise, it fulfills a role similar to musk ox or mammoths, being a large grazer in a Tundra environment.
* TheSymbiote: Its mouth tendrils are actually a symbiotic organism that apparently extends all the way to the creature's brain and stomach.
* XenophobicHerbivore: One of the more aggressive animals in the Tundra, despite eating a diet of plants.
[[/folder]]

!!Desert

[[folder:Great Gaaahrs]]
! Great Gaaahrs
!''Aerotherium camelopardalis''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/great_gaarh.png]]
[[caption-width-right:350:[[labelnote:Infant Gaaahrling]]https://static.tvtropes.org/pmwiki/pub/images/infant_ghaaarling.png[[/labelnote]]]]
Huge, imposing land animals that stride around open areas, sucking up whatever matter it can find.
----
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trs merge renders SSS a deletable aversion


* SeldomSeenSpecies: Their appearance seems to be based upon ''corals'', of all things.

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* WhiteVoidRoom: [[spoiler:This is how the Mathematician's mindscape is represented, and is accessed via the portal in the Mathematician's head. The first time you enter, the room is mostly featureless, barring a pathway for the Trebhum to follow. The second time, the room becomes much cleaner and is arranged like a small town/city. During the third encounter, the area is in disarry due to the Trebhum appearing to kill the Mathematician, with strange, oddly colored plants breaking up the monotony.]]

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* WhiteVoidRoom: [[spoiler:This is how the Mathematician's mindscape is represented, and is accessed via the portal in the Mathematician's head. The first time you enter, the room is mostly featureless, barring a pathway for the Trebhum to follow. The second time, the room becomes much cleaner and is arranged like a small town/city. During the third encounter, the area is in disarry due to the Trebhum appearing to kill the Mathematician, with strange, oddly colored plants breaking up the monotony. The final visit has the background completely shattered, signifying the Trebhum's triumph over the Cylinder.]]



* ForTheEvulz: [[spoiler:Given that the Cylinder has no reason to waste resources on killing the native wildlife since they will all die wherever it rolls, this seems to be why Exonerators attack the Gaahrlings]].



* ArtisticLicenseBiology: The life cycle of the Tonglegrop, with herbivorous juveniles and carnivorous adults, seem to be based on frogs, whose tadpoles graze on algae but as adults eat insects and small animals. However, with a creature this size, it would make more sense for it to be the other way around: young need to grow fast and would benefit from a nutritious protein-rich diet, while adults would need a more abundant food source to sate their bulk now that they have reached full size.

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* ArtisticLicenseBiology: The life cycle of the Tonglegrop, with herbivorous juveniles and carnivorous adults, seem to be based on frogs, whose tadpoles graze on algae but as adults eat insects and small animals. However, with a creature this size, it would make more sense for it to be the other way around: young need to grow fast and would benefit from a nutritious protein-rich diet, while adults would need a more abundant food source to sate their bulk now that they have reached full size. Mitigated in that their [[AllThereInTheManual compendium entry]] states they are omnivores.



* EarlyBirdCameo: You can find some in a part of the Savannah that connects to a patch of Tundra during Chapter 1.



* TheNoseKnows: Since they rely on their three noses to sniff out prey, they're pretty good at tracking down nearby Trebhum and other prey. While in the beta there was no way to throw them off your scent, the full game has special plants that produce an odor that repels the Tripobosh and resets their tracking of you.

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* TheNoseKnows: Since they rely on their three noses to sniff out prey, they're pretty good at tracking down nearby Trebhum and other prey. While in the beta there was no way to throw them off your scent, scent (in part because [[SequenceBreaking you weren't actually supposed to get far enough into the Tundra to face them]]), the full game has special plants that produce an odor that repels the Tripobosh and resets their tracking of you.



[[folder: Foosh]]

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[[folder: Foosh]][[folder:Foosh]]



[[folder: Ocular Orthopods]]

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[[folder: Ocular [[folder:Ocular Orthopods]]



[[folder: Blue Omnogroms]]

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[[folder: Blue [[folder:Blue Omnogroms]]



* ThrowDownTheBomblet: Gaaahrs have the ability to produce and expel organic explosives from their bodies as a means of defending themselves. Juveniles take this to GrenadeSpam levels, as ''they will not stop making these bombs while they are alive''.

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* ThrowDownTheBomblet: Gaaahrs have the ability to produce and expel organic explosives from their bodies as a means of defending themselves. Juveniles take this to GrenadeSpam levels, as ''they will not stop making these bombs while they are alive''. Occasionally they will drop a variant that doesn't explode, which can be consumed to permanently unlock the Tornado Trunk mutation without using up a shrine.



[[folder: Onogrosh]]

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[[folder: Onogrosh]][[folder:Onogrosh]]



[[folder: Desert Tonglegrops]]

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[[folder: Desert [[folder:Desert Tonglegrops]]
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* FantasticFaunaCounterpart: All three phases of the Tonglegrop's life cycle fill three different niches animals from our world would fit.
** Glickbols are one of the smallest creatures of the Trebhum homeworld and would most likely fit the ecological niche of being an easy meal like rodents of our world.
** Tonglegroplets with their high territorial nature for their nest can easily be synonymous with large and similarly territorial herbivorous mammals such as Bison and Hippos.
** Lastly, the Tonglegrop itself is analogous to the towering land predator niche last seen with [[TRexpy theropod dinosaurs.]]
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* GreyGoo: While it is fairly ambiguous as to whether the Cylinder is at least partially biological or entirely mechanical, this is why the world behind it is so barren -- [[spoiler:the Cylinder essentially ''eats everything it encounters'', in an effort to [[WellIntentionedExtremist end all suffering by absorbing everything into itself]]. The Trebhum killing the Mathematician in Chapter 3 results in these entities spilling back out into the physical world]].
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* RocketTag: [[spoiler:The final boss of Chapter 2, Across the Snow, is a Unifier examining Trewhaala crystals. To defeat it, you need to catch the crystals it heats and fire them back at it to gradually destroy the Servant.]]

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* RocketTag: [[spoiler:The final boss of Chapter 2, Across the Snow, is a Unifier examining Trewhaala crystals. To defeat it, you need to catch the crystals it heats and fire them back at it to gradually destroy the Servant. The one encountered as the penultimate boss of the game can also be fought this way, but you're encouraged to [[ActionBomb use the explosive body mutation to take it down instead.]]



* WhoEvenNeedsABrain: An [[UncannyValley unsettling example]] -- their cranial cavities are hollow and clearly lack any brains or equivalent organs/components.

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* WhoEvenNeedsABrain: An [[UncannyValley unsettling example]] -- their cranial cavities are hollow and clearly lack any brains or equivalent organs/components. Instead, they carry either a Witness or an object of interest to the cylinder -- either a Trewhaala crystal [[spoiler:or a Trewhaala mutation catalyst]].



* SchmuckBait: The game makes it fairly obvious that the lens the Hand is hiding under will involve a boss fight - the narrator notes that the Trebhum are scared of what servants the Cylinder might throw at them now, the Lens is the only one that doesn't have some other challenge you have to solve to beat it, and it's buried such that you won't be able to get off of it until the lens is already in flight. But you still need the lens to escape the Cylinder, so you have to activate it.

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* SchmuckBait: The game makes it fairly obvious that the lens the Hand is hiding under will involve a boss fight - the narrator notes that the Trebhum are scared of what servants the Cylinder might throw at them now, the Lens is the only one that doesn't have some other challenge you have to solve to beat it, and it's buried such that you won't be able to get off of it until the lens is already in flight.flight or have a dedicated jumping mutation. But you still need the lens to escape the Cylinder, so you have to activate it.



* TheConstant: Tonglegrops and their various life stages are so far the only creatures that can be found in every biome -- variants of the Tonglegroplet and the Tonglegrop can be found in the Tundra and the Desert, respectively, and Glickbol can be found in the Savannah, Tundra, ''and'' the Desert.

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* TheConstant: Tonglegrops and their various life stages are so far the only creatures that can be found in every biome -- variants of the Tonglegroplet and the Tonglegrop can be found in the Tundra and the Desert, respectively, and Glickbol can be found in ''all'' of the Savannah, Tundra, ''and'' biomes in the Desert.game -- [[spoiler:even the Infected biome]].
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* MonsterThreatExpiration: As a reskinned Tripobosh, it has all the same dangers as the latter, but it is noticeably less of a threat than in the Tundra. There are several reasons:
** First, while both creatures have predators that exceed them in threat level (the Frozen Sklaa for the Tripobosh and the Klaborok for the Onogrosh), the first Sklaa encountered is a BossBattle and others only rarely spawn in the game (it's entirely possible the boss Sklaa is the ''only'' one of its kind that you will encounter in a playthrough) while the Klaborok is flat out invincible and ''can spawn anywhere there is sand''.
** The desert has more obstacles the player can use to escape the Onogrosh on than the Tundra did.
** The latter half of the Tundra provides the player with the Mixer Body mutation, allowing them to make bombs to dispose of the Onogrosh from range.
** Finally, the Tripobosh was a SuperPersistentPredator that could only be repelled by retreating into clouds of repulsive smelling plants. Not only do plants that produce this odor also exist in the desert, but ''they are edible'', and provide a mutation that ''makes you produce that same foul odor'', allowing you to repel the Onogrosh with impunity.
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* ClassicVideoGameScrewYou: If you're really unlucky and get captured by one of these guys who has a nest outside the border, they can activate the Cylinder against your will.
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* HeWhoFightsMonsters: When first getting the Mixer Body mutation, the Trebhum fear that with their newfound power to push themselves up their planet's food chain, they would invoke this trope and become just as evil as the Servants of the Cylinder.

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* HeWhoFightsMonsters: When first getting the Mixer Body mutation, the Trebhum fear that with their newfound power to push themselves up their planet's food chain, they would invoke this trope and become just as evil as the Servants of the Cylinder.Cylinder if used improperly.
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* HeWhoFightsMonsters: When first getting the Mixer Body mutation, the Trebhum fear that with their newfound power to push themselves up their planet's food chain, they would invoke this trope and become just as evil as the Servants of the Cylinder.
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* NotCompletelyUseless: Glickbol heads give one of the few detrimental mutations in the game, temporarily making any Trebhum that eats them legless. However, if you have a Trebhum with the mixer body mutation, you can use Glickbol heads to create energy bombs, the most powerful bombs available from said body. Additionally, the heads also provide health, making them an option for healing if you are somewhere far away from danger but need healing badly.

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* NotCompletelyUseless: Glickbol heads give one of the few detrimental mutations in the game, temporarily making any Trebhum that eats them legless. However, if you have a Trebhum with the mixer body mutation, you can use Glickbol heads to create energy bombs, the most powerful bombs available from said body. Additionally, the heads also provide health, making them an option for healing if you are somewhere far away from danger but need healing badly. If one of your Trebhum has the [[MindControlMusic Hypnotic]] [[HypnoticCreature trunk]] mutation, this would mean your tribe would basically farm Glickbol to be used as bait to lure away predators or repurpose their remains to make hunting stronger prey easier.

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* ArtisticLicensePhysics: Their ability to absorb energy by heating rocks implies that Foosh can actually break the law of conservation.

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* ArtisticLicensePhysics: Their ability to absorb energy by heating adding a reactant to rocks implies may mean that Foosh can actually break the law of conservation.conservation. That, or the rocks are extremely volatile.


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* GeneticMemory: The Narrator is the genetic memory of the surviving Trebhums, [[spoiler: as well as every Trebhum and ''human'' that the Eternal Cylinder has killed.]]
* HiveMind: While the Trebhums have individual minds and personalities, they are able to access this genetic memory of their ancestors, as is the case of the newly-hatched one at the beginning that "remembered" its race's special abilities moments after birth.


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* MemoryJar: There are memories that the Cylinder stole from it. [[spoiler: Those still exist inside the Cylinder.]]

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